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remove scriptspath from premake
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parent
361808923a
commit
dacd389799
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@ -172,11 +172,10 @@ workspace "reVC"
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filter {}
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function setpaths (gamepath, exepath, scriptspath)
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scriptspath = scriptspath or ""
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function setpaths (gamepath, exepath)
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if (gamepath) then
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postbuildcommands {
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'{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. scriptspath .. '%{cfg.buildtarget.name}"'
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'{COPYFILE} "%{cfg.buildtarget.abspath}" "' .. gamepath .. '%{cfg.buildtarget.name}"'
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}
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debugdir (gamepath)
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if (exepath) then
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@ -186,7 +185,6 @@ workspace "reVC"
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debugdir (gamepath .. (dir or ""))
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end
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end
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--targetdir ("bin/%{prj.name}/" .. scriptspath)
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end
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if(_OPTIONS["with-librw"]) then
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@ -309,7 +307,7 @@ project "reVC"
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filter {}
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if(os.getenv("GTA_VC_RE_DIR")) then
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setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "")
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setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)")
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end
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filter "platforms:win*"
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