diff --git a/vendor/milessdk/include/mss.h b/vendor/milessdk/include/mss.h index 38371eb9..b5b20bea 100644 --- a/vendor/milessdk/include/mss.h +++ b/vendor/milessdk/include/mss.h @@ -56,61 +56,86 @@ typedef struct _AILSOUNDINFO void const *initial_ptr; } AILSOUNDINFO; -#define DLLEXPORT extern "C" __declspec(dllexport) +typedef U32 (WINAPI *AIL_file_open_callback)(char const * Filename, U32 * FileHandle); -DLLEXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name); -DLLEXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S); -DLLEXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib); -DLLEXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val); -DLLEXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib); -DLLEXPORT C8 *WINAPI AIL_last_error(void); -DLLEXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib); -DLLEXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type); -DLLEXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val); -DLLEXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib); -DLLEXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level); -DLLEXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type); -DLLEXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem); -DLLEXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds); -DLLEXPORT void WINAPI AIL_close_stream(HSTREAM stream); -DLLEXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr); -DLLEXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr); -DLLEXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir); -DLLEXPORT S32 WINAPI AIL_startup(void); -DLLEXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value); -DLLEXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags); -DLLEXPORT void *WINAPI AIL_mem_alloc_lock(U32 size); -DLLEXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig); -DLLEXPORT void WINAPI AIL_init_sample(HSAMPLE S); -DLLEXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags); -DLLEXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff); -DLLEXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S); -DLLEXPORT void WINAPI AIL_mem_free_lock(void *ptr); -DLLEXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig); -DLLEXPORT void WINAPI AIL_shutdown(void); -DLLEXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume); -DLLEXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume); -DLLEXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len); -DLLEXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info); -DLLEXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z); -DLLEXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist); -DLLEXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan); -DLLEXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate); -DLLEXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate); -DLLEXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); -DLLEXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); -DLLEXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count); -DLLEXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops); -DLLEXPORT U32 WINAPI AIL_sample_status(HSAMPLE S); -DLLEXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S); -DLLEXPORT void WINAPI AIL_start_sample(HSAMPLE S); -DLLEXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S); -DLLEXPORT void WINAPI AIL_end_sample(HSAMPLE S); -DLLEXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S); -DLLEXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count); -DLLEXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup); -DLLEXPORT void WINAPI AIL_start_stream(HSTREAM stream); -DLLEXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds); -DLLEXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume); -DLLEXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan); -DLLEXPORT S32 WINAPI AIL_stream_status(HSTREAM stream); +typedef void (WINAPI *AIL_file_close_callback)(U32 FileHandle); + +#define AIL_FILE_SEEK_BEGIN 0 +#define AIL_FILE_SEEK_CURRENT 1 +#define AIL_FILE_SEEK_END 2 + +typedef S32(WINAPI *AIL_file_seek_callback)(U32 FileHandle, S32 Offset, U32 Type); + +typedef U32(WINAPI *AIL_file_read_callback)(U32 FileHandle, void* Buffer, U32 Bytes); + +#ifdef RE3MSS_EXPORTS +#define RE3MSS_EXPORT __declspec(dllexport) +#else +#define RE3MSS_EXPORT __declspec(dllimport) +#endif + +#ifdef __cplusplus +extern "C" { +#endif + +RE3MSS_EXPORT S32 WINAPI AIL_enumerate_3D_providers(HPROENUM *next, HPROVIDER *dest, C8 **name); +RE3MSS_EXPORT void WINAPI AIL_release_3D_sample_handle(H3DSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_close_3D_provider(HPROVIDER lib); +RE3MSS_EXPORT void WINAPI AIL_set_3D_provider_preference(HPROVIDER lib, C8 const *name, void const *val); +RE3MSS_EXPORT M3DRESULT WINAPI AIL_open_3D_provider(HPROVIDER lib); +RE3MSS_EXPORT C8 *WINAPI AIL_last_error(void); +RE3MSS_EXPORT S32 WINAPI AIL_3D_room_type(HPROVIDER lib); +RE3MSS_EXPORT void WINAPI AIL_set_3D_room_type(HPROVIDER lib, S32 room_type); +RE3MSS_EXPORT void WINAPI AIL_3D_provider_attribute(HPROVIDER lib, C8 const *name, void *val); +RE3MSS_EXPORT H3DSAMPLE WINAPI AIL_allocate_3D_sample_handle(HPROVIDER lib); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_effects_level(H3DSAMPLE S, F32 effects_level); +RE3MSS_EXPORT void WINAPI AIL_set_3D_speaker_type(HPROVIDER lib, S32 speaker_type); +RE3MSS_EXPORT HSTREAM WINAPI AIL_open_stream(HDIGDRIVER dig, C8 const *filename, S32 stream_mem); +RE3MSS_EXPORT void WINAPI AIL_stream_ms_position(HSTREAM S, S32 *total_milliseconds, S32 *current_milliseconds); +RE3MSS_EXPORT void WINAPI AIL_close_stream(HSTREAM stream); +RE3MSS_EXPORT S32 WINAPI AIL_digital_handle_release(HDIGDRIVER drvr); +RE3MSS_EXPORT S32 WINAPI AIL_digital_handle_reacquire(HDIGDRIVER drvr); +RE3MSS_EXPORT C8 *WINAPI AIL_set_redist_directory(C8 const *dir); +RE3MSS_EXPORT S32 WINAPI AIL_startup(void); +RE3MSS_EXPORT S32 WINAPI AIL_set_preference(U32 number, S32 value); +RE3MSS_EXPORT HDIGDRIVER WINAPI AIL_open_digital_driver(U32 frequency, S32 bits, S32 channel, U32 flags); +RE3MSS_EXPORT void *WINAPI AIL_mem_alloc_lock(U32 size); +RE3MSS_EXPORT HSAMPLE WINAPI AIL_allocate_sample_handle(HDIGDRIVER dig); +RE3MSS_EXPORT void WINAPI AIL_init_sample(HSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_set_sample_type(HSAMPLE S, S32 format, U32 flags); +RE3MSS_EXPORT void WINAPI AIL_pause_stream(HSTREAM stream, S32 onoff); +RE3MSS_EXPORT void WINAPI AIL_release_sample_handle(HSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_mem_free_lock(void *ptr); +RE3MSS_EXPORT void WINAPI AIL_close_digital_driver(HDIGDRIVER dig); +RE3MSS_EXPORT void WINAPI AIL_shutdown(void); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_volume(H3DSAMPLE S, S32 volume); +RE3MSS_EXPORT void WINAPI AIL_set_sample_volume(HSAMPLE S, S32 volume); +RE3MSS_EXPORT void WINAPI AIL_set_sample_address(HSAMPLE S, void const *start, U32 len); +RE3MSS_EXPORT S32 WINAPI AIL_set_3D_sample_info(H3DSAMPLE S, AILSOUNDINFO const *info); +RE3MSS_EXPORT void WINAPI AIL_set_3D_position(H3DPOBJECT obj, F32 X, F32 Y, F32 Z); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_distances(H3DSAMPLE S, F32 max_dist, F32 min_dist); +RE3MSS_EXPORT void WINAPI AIL_set_sample_pan(HSAMPLE S, S32 pan); +RE3MSS_EXPORT void WINAPI AIL_set_sample_playback_rate(HSAMPLE S, S32 playback_rate); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_playback_rate(H3DSAMPLE S, S32 playback_rate); +RE3MSS_EXPORT void WINAPI AIL_set_sample_loop_block(HSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_loop_block(H3DSAMPLE S, S32 loop_start_offset, S32 loop_end_offset); +RE3MSS_EXPORT void WINAPI AIL_set_sample_loop_count(HSAMPLE S, S32 loop_count); +RE3MSS_EXPORT void WINAPI AIL_set_3D_sample_loop_count(H3DSAMPLE S, S32 loops); +RE3MSS_EXPORT U32 WINAPI AIL_sample_status(HSAMPLE S); +RE3MSS_EXPORT U32 WINAPI AIL_3D_sample_status(H3DSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_start_sample(HSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_start_3D_sample(H3DSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_end_sample(HSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_end_3D_sample(H3DSAMPLE S); +RE3MSS_EXPORT void WINAPI AIL_set_stream_loop_count(HSTREAM stream, S32 count); +RE3MSS_EXPORT S32 WINAPI AIL_service_stream(HSTREAM stream, S32 fillup); +RE3MSS_EXPORT void WINAPI AIL_start_stream(HSTREAM stream); +RE3MSS_EXPORT void WINAPI AIL_set_stream_ms_position(HSTREAM S, S32 milliseconds); +RE3MSS_EXPORT void WINAPI AIL_set_stream_volume(HSTREAM stream, S32 volume); +RE3MSS_EXPORT void WINAPI AIL_set_stream_pan(HSTREAM stream, S32 pan); +RE3MSS_EXPORT S32 WINAPI AIL_stream_status(HSTREAM stream); +RE3MSS_EXPORT void WINAPI AIL_set_file_callbacks(AIL_file_open_callback opencb, AIL_file_close_callback closecb, AIL_file_seek_callback seekcb, AIL_file_read_callback readcb); + +#ifdef __cplusplus +} +#endif diff --git a/vendor/milessdk/lib/mss32.lib b/vendor/milessdk/lib/mss32.lib index f97091c7..e63a1a05 100644 Binary files a/vendor/milessdk/lib/mss32.lib and b/vendor/milessdk/lib/mss32.lib differ