ci: build using github actions

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Anonymous Maarten 2021-01-03 16:32:27 +01:00 committed by shfil
parent 64b585efa1
commit d9f6a05b7e
1 changed files with 116 additions and 0 deletions

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.github/workflows/build-cmake-conan.yml vendored Normal file
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name: Build re3 using conan+cmake
on:
pull_request:
push:
release:
types: published
jobs:
build-cmake:
strategy:
matrix:
include:
- os: 'windows-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'windows-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
- os: 'windows-latest'
platform: 'd3d9'
audio: 'openal'
# - os: 'windows-latest'
# platform: 'd3d9'
# audio: 'miles'
- os: 'ubuntu-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'ubuntu-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
- os: 'macos-latest'
platform: 'gl3'
gl3_gfxlib: 'glfw'
audio: 'openal'
# - os: 'macos-latest'
# platform: 'gl3'
# gl3_gfxlib: 'sdl2'
# audio: 'openal'
runs-on: ${{ matrix.os }}
continue-on-error: ${{ matrix.platform == 'ps2' || matrix.gl3_gfxlib == 'sdl2' || matrix.audio == 'miles' }}
steps:
- uses: actions/checkout@v2
with:
submodules: true
- name: "Checkout Miles SDK Import Library project"
uses: actions/checkout@v2
if: ${{ matrix.audio == 'miles' }}
with:
repository: 'withmorten/re3mss'
path: 're3mss'
- uses: actions/setup-python@v2
with:
python-version: '3.x'
- name: "Use XCode 11 as default (conan-center-index does not provide XCode 12 binaries at the moment)"
if: startsWith(matrix.os, 'macos')
run: |
sudo xcode-select --switch /Applications/Xcode_11.7.app
- name: "Setup conan"
run: |
python -m pip install conan
conan config init
conan config set log.print_run_commands=True
conan remote add bincrafters https://api.bintray.com/conan/bincrafters/public-conan
conan remote add madebr_ps2dev https://api.bintray.com/conan/madebr/ps2dev
- name: "Add os=playstation2 + gcc.version=3.2 to .conan/settings.yml"
shell: python
run: |
import os, yaml
settings_path = os.path.expanduser("~/.conan/settings.yml")
yml = yaml.safe_load(open(settings_path))
yml["os"]["playstation2"] = None
yml["compiler"]["gcc"]["version"].append("3.2")
yml["compiler"]["gcc"]["version"].sort()
yaml.safe_dump(yml, open(settings_path, "w"))
- name: "Create host profile"
shell: bash
run: |
if test "${{ matrix.platform }}" = "ps2"; then
cp vendor/librw/conan/playstation2 host_profile
else
cp ~/.conan/profiles/default host_profile
fi
- name: "Export Playstation 2 CMake toolchain conan recipe"
run: |
conan export vendor/librw/cmake/ps2toolchain ps2dev-cmaketoolchain/master@
- name: "Export librw conan recipe"
run: |
conan export vendor/librw librw/master@
- name: "Export Miles SDK conan recipe"
if: ${{ matrix.audio == 'miles' }}
run: |
conan export re3mss miles-sdk/master@
- name: "Download/build dependencies (conan install)"
run: |
conan install ${{ github.workspace }} re3/master@ -if build -o re3:audio=${{ matrix.audio }} -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib || 'glfw' }} --build missing -pr:h ./host_profile -pr:b default
env:
CONAN_SYSREQUIRES_MODE: enabled
- name: "Build re3 (conan build)"
run: |
conan build ${{ github.workspace }} -if build -bf build -pf package
- name: "Package re3 (conan package)"
run: |
conan package ${{ github.workspace }} -if build -bf build -pf package
- name: "Create binary package (cpack)"
working-directory: ./build
run: |
cpack
- name: "Archive binary package (github artifacts)"
uses: actions/upload-artifact@v2
with:
name: "${{ matrix.os }}-${{ matrix.platform }}"
path: build/*.tar.xz
if-no-files-found: error