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fixfixfix

This commit is contained in:
Fire-Head 2019-07-11 03:44:54 +03:00
parent 3225fe3b92
commit d8dd649617
2 changed files with 0 additions and 68 deletions

View file

@ -22,10 +22,6 @@
#include "WaterLevel.h"
#include "patcher.h"
<<<<<<< HEAD
=======
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
float TEXTURE_ADDU;
float TEXTURE_ADDV;
@ -282,12 +278,8 @@ CWaterLevel::GetWaterLevelNoWaves(float fX, float fY, float fZ, float *pfOutLeve
return true;
}
<<<<<<< HEAD
inline float
_GetWaterDrawDist()
=======
inline float _GetWaterDrawDist()
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
{
// if z less then 15.0f return 1200.0f
if ( TheCamera.GetPosition().z < 15.0f )
@ -300,12 +292,8 @@ inline float _GetWaterDrawDist()
return (TheCamera.GetPosition().z + -15.0f) * 800.0f / 45.0f + 1200.0f;
}
<<<<<<< HEAD
inline float
_GetWavyDrawDist()
=======
inline float _GetWavyDrawDist()
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
{
if ( FindPlayerVehicle() && FindPlayerVehicle()->IsBoat() )
return 120.0f;
@ -313,12 +301,8 @@ inline float _GetWavyDrawDist()
return 70.0f;
}
<<<<<<< HEAD
inline void
_GetCamBounds(bool *bUseCamStartY, bool *bUseCamEndY, bool *bUseCamStartX, bool *bUseCamEndX)
=======
inline void _GetCamBounds(bool *bUseCamStartY, bool *bUseCamEndY, bool *bUseCamStartX, bool *bUseCamEndX)
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
{
if ( TheCamera.GetForward().z > -0.8f )
{
@ -339,7 +323,6 @@ inline void _GetCamBounds(bool *bUseCamStartY, bool *bUseCamEndY, bool *bUseCamS
}
}
<<<<<<< HEAD
float
SectorRadius(float fSize)
{
@ -348,14 +331,6 @@ SectorRadius(float fSize)
void
CWaterLevel::RenderWater()
=======
float SectorRadius(float fSize)
{
return sqrtf(powf(fSize, 2) + powf(fSize, 2)) * 1.0040916293f;
}
void CWaterLevel::RenderWater()
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
{
bool bUseCamEndX = false;
bool bUseCamStartY = false;

View file

@ -1,9 +1,5 @@
#pragma once
<<<<<<< HEAD
=======
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
#define WATER_BLOCK_SIZE LARGE_SECTOR_SIZE
#define WATER_FINEBLOCK_SIZE HUGE_SECTOR_SIZE
#define WATER_Z_OFFSET (1.5f)
@ -28,7 +24,6 @@
#define WATER_HEIGHT ((WATER_END_Y - WATER_START_Y))
<<<<<<< HEAD
#define WATER_UNSIGN_X(x) ( (x) + (WATER_WIDTH /2) )
#define WATER_UNSIGN_Y(y) ( (y) + (WATER_HEIGHT/2) )
#define WATER_SIGN_X(x) ( (x) - (WATER_WIDTH /2) )
@ -65,44 +60,6 @@
#define WATER_FROM_EXTRAHUGE_SECTOR_Y(y) ( ((y) - (MAX_EXTRAHUGE_SECTORS/2)) * EXTRAHUGE_SECTOR_SIZE )
#define WATER_TO_EXTRAHUGE_SECTOR_X(x) ( WATER_UNSIGN_X(x) / EXTRAHUGE_SECTOR_SIZE )
#define WATER_TO_EXTRAHUGE_SECTOR_Y(y) ( WATER_UNSIGN_Y(y) / EXTRAHUGE_SECTOR_SIZE )
=======
#define WATER_UNSIGN_X(x) ( (x) + (WATER_WIDTH /2) )
#define WATER_UNSIGN_Y(y) ( (y) + (WATER_HEIGHT/2) )
#define WATER_SIGN_X(x) ( (x) - (WATER_WIDTH /2) )
#define WATER_SIGN_Y(y) ( (y) - (WATER_HEIGHT/2) )
// 32
#define WATER_SMALL_X(x) ( WATER_UNSIGN_X(x) / MAX_SMALL_SECTORS )
#define WATER_SMALL_Y(y) ( WATER_UNSIGN_Y(y) / MAX_SMALL_SECTORS )
#define WATER_FROM_SMALL_SECTOR_X(x) ( ((x) - (MAX_SMALL_SECTORS/2) ) * SMALL_SECTOR_SIZE )
#define WATER_FROM_SMALL_SECTOR_Y(y) ( ((y) - (MAX_SMALL_SECTORS/2) ) * SMALL_SECTOR_SIZE )
#define WATER_TO_SMALL_SECTOR_X(x) ( WATER_UNSIGN_X(x) / SMALL_SECTOR_SIZE )
#define WATER_TO_SMALL_SECTOR_Y(y) ( WATER_UNSIGN_Y(y) / SMALL_SECTOR_SIZE )
// 64
#define WATER_LARGE_X(x) ( WATER_UNSIGN_X(x) / MAX_LARGE_SECTORS )
#define WATER_LARGE_Y(y) ( WATER_UNSIGN_Y(y) / MAX_LARGE_SECTORS )
#define WATER_FROM_LARGE_SECTOR_X(x) ( ((x) - (MAX_LARGE_SECTORS/2) ) * LARGE_SECTOR_SIZE )
#define WATER_FROM_LARGE_SECTOR_Y(y) ( ((y) - (MAX_LARGE_SECTORS/2) ) * LARGE_SECTOR_SIZE )
#define WATER_TO_LARGE_SECTOR_X(x) ( WATER_UNSIGN_X(x) / LARGE_SECTOR_SIZE )
#define WATER_TO_LARGE_SECTOR_Y(y) ( WATER_UNSIGN_Y(y) / LARGE_SECTOR_SIZE )
// 128
#define WATER_HUGE_X(x) ( WATER_UNSIGN_X(x) / MAX_HUGE_SECTORS )
#define WATER_HUGE_Y(y) ( WATER_UNSIGN_Y(y) / MAX_HUGE_SECTORS )
#define WATER_FROM_HUGE_SECTOR_X(x) ( ((x) - (MAX_HUGE_SECTORS/2) ) * HUGE_SECTOR_SIZE )
#define WATER_FROM_HUGE_SECTOR_Y(y) ( ((y) - (MAX_HUGE_SECTORS/2) ) * HUGE_SECTOR_SIZE )
#define WATER_TO_HUGE_SECTOR_X(x) ( WATER_UNSIGN_X(x) / HUGE_SECTOR_SIZE )
#define WATER_TO_HUGE_SECTOR_Y(y) ( WATER_UNSIGN_Y(y) / HUGE_SECTOR_SIZE )
// 256
#define WATER_EXTRAHUGE_X(x) ( WATER_UNSIGN_X(x) / MAX_EXTRAHUGE_SECTORS )
#define WATER_EXTRAHUGE_Y(y) ( WATER_UNSIGN_Y(y) / MAX_EXTRAHUGE_SECTORS )
#define WATER_FROM_EXTRAHUGE_SECTOR_X(x) ( ((x) - (MAX_EXTRAHUGE_SECTORS/2)) * EXTRAHUGE_SECTOR_SIZE )
#define WATER_FROM_EXTRAHUGE_SECTOR_Y(y) ( ((y) - (MAX_EXTRAHUGE_SECTORS/2)) * EXTRAHUGE_SECTOR_SIZE )
#define WATER_TO_EXTRAHUGE_SECTOR_X(x) ( WATER_UNSIGN_X(x) / EXTRAHUGE_SECTOR_SIZE )
#define WATER_TO_EXTRAHUGE_SECTOR_Y(y) ( WATER_UNSIGN_Y(y) / EXTRAHUGE_SECTOR_SIZE )
>>>>>>> a644c4e9ceb440f53e31dd39f11a9a3c859ffb44
#define MAX_BOAT_WAKES 8