diff --git a/README.md b/README.md index c8fa3984..9cb48c25 100644 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ such that we have a working game at all times. ## How can I try it? -- re3 requires game assets to work, so you **must** own a copy of GTA III. +- re3 requires game assets to work, so you **must** own [a copy of GTA III](https://store.steampowered.com/app/12100/Grand_Theft_Auto_III/). - Build re3 or download it from one of the above links (Debug or Release). - (Optional) If you want to use optional features like Russian language or menu map, copy the files in /gamefiles folder to your game root folder. - Move re3.exe to GTA 3 directory and run it. diff --git a/premake5.lua b/premake5.lua index 478ac18d..b61a9c4c 100644 --- a/premake5.lua +++ b/premake5.lua @@ -47,6 +47,8 @@ function getarch(a) return 'amd64' elseif a == 'ARM' then return 'arm' + elseif a == 'ARM64' then + return 'arm64' end return a end @@ -75,6 +77,7 @@ workspace "reVC" "linux-x86-librw_gl3_glfw-oal", "linux-amd64-librw_gl3_glfw-oal", "linux-arm-librw_gl3_glfw-oal", + "linux-arm64-librw_gl3_glfw-oal", } filter { "system:bsd" } diff --git a/src/animation/AnimManager.h b/src/animation/AnimManager.h index 8658c056..a55577b1 100644 --- a/src/animation/AnimManager.h +++ b/src/animation/AnimManager.h @@ -139,4 +139,5 @@ public: static void LoadAnimFile(RwStream *stream, bool compress, char (*somename)[32] = nil); static void CreateAnimAssocGroups(void); static void RemoveLastAnimFile(void); + static CAnimBlendAssocGroup* GetAnimAssocGroups(void) { return ms_aAnimAssocGroups; } }; diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index e76bb99d..18fe4fc5 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -38,6 +38,8 @@ #include "ZoneCull.h" #include "sampman.h" #include "Bike.h" +#include "WindModifiers.h" +#include "Fluff.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); @@ -292,7 +294,6 @@ cAudioManager::CalculateDistance(bool &distCalculated, float dist) if (!distCalculated) { if (dist > 0.0f) m_sQueueSample.m_fDistance = Sqrt(dist); - else m_sQueueSample.m_fDistance = 0.0f; distCalculated = true; @@ -337,7 +338,7 @@ cAudioManager::ProcessSpecial() void cAudioManager::ProcessEntity(int32 id) { - if (m_asAudioEntities[id].m_nStatus) { + if (m_asAudioEntities[id].m_nStatus != STATUS_PLAYER) { m_sQueueSample.m_nEntityIndex = id; switch (m_asAudioEntities[id].m_nType) { case AUDIOTYPE_PHYSICAL: @@ -361,7 +362,8 @@ cAudioManager::ProcessEntity(int32 id) case AUDIOTYPE_WEATHER: if (!m_nUserPause) { m_sQueueSample.m_bReverbFlag = true; - ProcessWeather(id); + if(CGame::currArea == AREA_MAIN_MAP || CGame::currArea == AREA_EVERYWHERE) + ProcessWeather(id); } break; /* case AUDIOTYPE_CRANE: @@ -410,6 +412,18 @@ cAudioManager::ProcessEntity(int32 id) ProcessWaterCannon(id); } break; + case AUDIOTYPE_ESCALATOR: + if (!m_nUserPause) { + m_sQueueSample.m_bReverbFlag = true; + ProcessEscalators(); + } + break; + case AUDIOTYPE_EXTRA_SOUNDS: + if (!m_nUserPause) { + m_sQueueSample.m_bReverbFlag = true; + ProcessExtraSounds(); + } + break; default: return; } @@ -543,6 +557,10 @@ enum eVehicleModel { BLOODRA, BLOODRB, VICECHEE, + CAR237, + CAR238, + CAR239, + MAX_CARS, // HACK so this compiles // TODO(MIAMI): check it out @@ -551,10 +569,10 @@ enum eVehicleModel { enum { - DOOR_TYPE_OLD = 0, - DOOR_TYPE_NEW, - DOOR_TYPE_TRUCK, - DOOR_TYPE_AIRBREAK, + OLD_DOOR = 0, + NEW_DOOR, + TRUCK_DOOR, + BUS_DOOR, }; @@ -568,116 +586,118 @@ struct tVehicleSampleData { uint8 m_bDoorType; }; -const tVehicleSampleData aVehicleSettings[110] = { {SFX_CAR_REV_10, 13, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, 0}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_HORN_JEEP, 9900, 0}, - {SFX_CAR_REV_2, 5, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9890, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9960, 2}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_HORN_JEEP, 9500, 0}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 10588, 2}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_HORN_JEEP, 9800, 2}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_HORN_JEEP, 9900, 1}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 10000, 0}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_HORN_JEEP, 9900, 1}, - {SFX_CAR_REV_9, 12, SFX_CAR_HORN_JEEP, 22293, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, 0}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9600, 0}, - {SFX_CAR_REV_2, 5, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 12688, 0}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 11471, 1}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_HORN_JEEP, 9400, 0}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_BMW328, 11000, SFX_CAR_HORN_JEEP, 9300, 0}, - {SFX_CAR_REV_10, 13, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_HORN_JEEP, 9200, 1}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_BMW328, 10500, SFX_CAR_HORN_JEEP, 9100, 1}, - {SFX_CAR_REV_10, 13, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_HORN_JEEP, 9000, 0}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, 0}, - {SFX_CAR_REV_6, 9, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, 0}, - {SFX_HELI_APACHE_1, 30, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, 1}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 10511, 1}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 11029, 0}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9300, 0}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 11912, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_HORN_JEEP, 9500, 3}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9600, 2}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9700, 2}, - {SFX_CAR_REV_6, 9, SFX_CAR_HORN_JEEP, 25400, SFX_CAR_HORN_JEEP, 9800, 0}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, 1}, - {SFX_CAR_REV_17, 20, SFX_CAR_HORN_JEEP, 26313, SFX_CAR_HORN_JEEP, 10000, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_BUS, 16291, SFX_CAR_HORN_JEEP, 10100, 3}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9900, 0}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9700, 0}, - {SFX_RC_REV, 17, SFX_CAR_HORN_PICKUP, 20000, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 29000, SFX_CAR_HORN_JEEP, 9400, 2}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_HORN_JEEP, 9200, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_HORN_JEEP, 9100, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_HORN_JEEP, 9000, 2}, - {SFX_MOPED_REV, 21, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9100, 1}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_JEEP, 22043, SFX_CAR_HORN_JEEP, 9200, 0}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_5, 8, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9800, 2}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9900, 0}, - {SFX_CAR_REV_12, 15, SFX_CAR_HORN_JEEP, 28500, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9700, 0}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, 0}, - {SFX_SEAPLANE_PRO1, 35, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_20, 23, SFX_CAR_HORN_JEEP, 27000, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_MOPED_REV, 21, SFX_CAR_HORN_JEEP, 31000, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_17, 20, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_RC_REV, 17, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, 1}, - {SFX_CAR_RC_HELI, 18, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, 1}, - {SFX_CAR_REV_9, 12, SFX_CAR_HORN_56CHEV, 10300, SFX_CAR_HORN_JEEP, 9100, 0}, - {SFX_CAR_REV_9, 12, SFX_CAR_HORN_56CHEV, 10500, SFX_CAR_HORN_JEEP, 9000, 0}, - {SFX_CAR_REV_19, 22, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9000, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, 2}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_TRUCK, 28000, SFX_CAR_HORN_JEEP, 9200, 2}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_PICKUP, 11200, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_9, 12, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9600, 0}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_BMW328, 9000, SFX_CAR_HORN_JEEP, 9700, 0}, - {SFX_CAR_REV_6, 9, SFX_CAR_HORN_BMW328, 9200, SFX_CAR_HORN_JEEP, 9800, 0}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, 1}, - {SFX_CAR_REV_11, 14, SFX_CAR_HORN_56CHEV, 10540, SFX_CAR_HORN_JEEP, 9935, 2}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_2, 5, SFX_CAR_HORN_BMW328, 9500, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_BMW328, 9700, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9600, 0}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_BUS, 18000, SFX_CAR_HORN_JEEP, 9500, 2}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_JEEP, 27513, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9200, 0}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, 2}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9000, 2}, - {SFX_CAR_REV_10, 13, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9100, 2}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_BUS2, 17900, SFX_POLICE_SIREN_SLOW, 10511, 2}, - {SFX_CAR_REV_4, 7, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, 1}, - {SFX_CAR_REV_8, 11, SFX_CAR_HORN_BMW328, 9600, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_4, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_PORSCHE, 10000, SFX_CAR_HORN_JEEP, 9500, 0}, - {SFX_CAR_REV_6, 9, SFX_CAR_HORN_PORSCHE, 10500, SFX_CAR_HORN_JEEP, 9600, 0}, - {SFX_CAR_REV_10, 13, SFX_CAR_HORN_JEEP, 25513, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_1, 0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_3, 6, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, 1}, - {SFX_CAR_REV_10, 13, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_RC_HELI, 18, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_CAR_REV_6, 9, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, 1}, - {SFX_CAR_REV_7, 10, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, 1}, - {SFX_CAR_REV_9, 12, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, 1}, - {SFX_CAR_REV_2, 5, SFX_CAR_HORN_PORSCHE, 11025, SFX_POLICE_SIREN_SLOW, 11000, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9300, 1}, - {SFX_CAR_REV_1, 4, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, 1} }; +const tVehicleSampleData aVehicleSettings[MAX_CARS] = { + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9935, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 11487, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9890, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9960, TRUCK_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12893, SFX_CAR_HORN_JEEP, 9500, OLD_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_POLICE_SIREN_SLOW, 10588, TRUCK_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 31478, SFX_CAR_HORN_JEEP, 9800, TRUCK_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_BMW328, 9538, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 10000, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_BMW328, 12017, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_JEEP, 22293, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 22295, SFX_AMBULANCE_SIREN_SLOW, 12688, OLD_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 9271, SFX_POLICE_SIREN_SLOW, 11471, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 12170, SFX_CAR_HORN_JEEP, 9400, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_BMW328, 11000, SFX_CAR_HORN_JEEP, 9300, OLD_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_BMW328, 10796, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10500, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_PICKUP, 10924, SFX_CAR_HORN_JEEP, 9000, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 11025, SFX_ICE_CREAM_TUNE, 11025, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, OLD_DOOR}, + {SFX_HELI_APACHE_1, SFX_BANK_HELI_APACHE, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_BMW328, 10706, SFX_POLICE_SIREN_SLOW, 10511, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 17260, SFX_POLICE_SIREN_SLOW, 11029, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9300, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 10400, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_POLICE_SIREN_SLOW, 11912, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS2, 11652, SFX_CAR_HORN_JEEP, 9500, BUS_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29711, SFX_CAR_HORN_JEEP, 9600, TRUCK_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9700, TRUCK_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 25400, SFX_CAR_HORN_JEEP, 9800, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_17, SFX_BANK_VTWIN, SFX_CAR_HORN_JEEP, 26313, SFX_CAR_HORN_JEEP, 10000, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_BUS, 16291, SFX_CAR_HORN_JEEP, 10100, BUS_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10233, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_PICKUP, 8670, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_RC_REV, SFX_BANK_RC, SFX_CAR_HORN_PICKUP, 20000, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 29000, SFX_CAR_HORN_JEEP, 9400, TRUCK_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BMW328, 9003, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_PORSCHE, 12375, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_BUS2, 15554, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_BUS2, 13857, SFX_CAR_HORN_JEEP, 9000, TRUCK_DOOR}, + {SFX_MOPED_REV, SFX_BANK_MOPED, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9100, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 22043, SFX_CAR_HORN_JEEP, 9200, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 21043, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_5, SFX_BANK_TRUCK, SFX_CAR_HORN_TRUCK, 28043, SFX_CAR_HORN_JEEP, 9800, TRUCK_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18286, SFX_CAR_HORN_JEEP, 9900, OLD_DOOR}, + {SFX_CAR_REV_12, SFX_BANK_GOLF_CART, SFX_CAR_HORN_JEEP, 28500, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_56CHEV, 10842, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_SEAPLANE_PRO1, SFX_BANK_PLANE_SEAPLANE, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_20, SFX_BANK_SPORTS_BIKE, SFX_CAR_HORN_JEEP, 27000, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_MOPED_REV, SFX_BANK_MOPED, SFX_CAR_HORN_JEEP, 31000, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_17, SFX_BANK_VTWIN, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_RC_REV, SFX_BANK_RC, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, NEW_DOOR}, + {SFX_CAR_RC_HELI, SFX_BANK_RC_HELI, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 15000, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10300, SFX_CAR_HORN_JEEP, 9100, OLD_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10500, SFX_CAR_HORN_JEEP, 9000, OLD_DOOR}, + {SFX_CAR_REV_19, SFX_BANK_HONDA250, SFX_CAR_HORN_JEEP, 30000, SFX_CAR_HORN_JEEP, 9000, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_TRUCK, 28000, SFX_CAR_HORN_JEEP, 9200, TRUCK_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PICKUP, 11200, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BMW328, 9000, SFX_CAR_HORN_JEEP, 9700, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_BMW328, 9200, SFX_CAR_HORN_JEEP, 9800, OLD_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_11, SFX_BANK_PACARD, SFX_CAR_HORN_56CHEV, 10540, SFX_CAR_HORN_JEEP, 9935, TRUCK_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_PICKUP, 11000, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_BMW328, 9500, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_BMW328, 9700, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_BUS, 18000, SFX_CAR_HORN_JEEP, 9500, TRUCK_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_JEEP, 27513, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_56CHEV, 10700, SFX_CAR_HORN_JEEP, 9200, OLD_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9000, TRUCK_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_BUS2, 18000, SFX_CAR_HORN_JEEP, 9100, TRUCK_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_BUS2, 17900, SFX_POLICE_SIREN_SLOW, 10511, TRUCK_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_MERC, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_8, SFX_BANK_PONTIAC_SLOW, SFX_CAR_HORN_BMW328, 9600, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_4, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_PORSCHE, 10000, SFX_CAR_HORN_JEEP, 9500, OLD_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_PORSCHE, 10500, SFX_CAR_HORN_JEEP, 9600, OLD_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 25513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_1, SFX_BANK_0, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_3, SFX_BANK_SPIDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9900, NEW_DOOR}, + {SFX_CAR_REV_10, SFX_BANK_PATHFINDER, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9800, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_RC_HELI, SFX_BANK_RC_HELI, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_6, SFX_BANK_HOTROD, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9700, NEW_DOOR}, + {SFX_CAR_REV_7, SFX_BANK_COBRA, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9600, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9500, NEW_DOOR}, + {SFX_CAR_REV_9, SFX_BANK_CADILLAC, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR}, + {SFX_CAR_REV_2, SFX_BANK_PORSCHE, SFX_CAR_HORN_PORSCHE, 11025, SFX_POLICE_SIREN_SLOW, 11000, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9200, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9300, NEW_DOOR}, + {SFX_CAR_REV_1, CAR_SFX_BANKS_OFFSET, SFX_CAR_HORN_JEEP, 26513, SFX_CAR_HORN_JEEP, 9400, NEW_DOOR} }; + bool bPlayerJustEnteredCar; @@ -747,8 +767,8 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) } else { switch (veh->GetVehicleAppearance()) { case VEHICLE_APPEARANCE_HELI: - ProcessHelicopter(¶ms); - //ProcessVehicleFlatTyre(¶ms); + ProcessCarHeli(¶ms); + ProcessVehicleFlatTyre(¶ms); ProcessEngineDamage(¶ms); break; case VEHICLE_APPEARANCE_BOAT: @@ -760,7 +780,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) if (CWeather::WetRoads > 0.0) ProcessWetRoadNoise(¶ms); ProcessVehicleSkidding(¶ms); - //ProcessVehicleFlatTyre(params); + ProcessVehicleFlatTyre(¶ms); ProcessVehicleHorn(¶ms); ProcessVehicleSirenOrAlarm(¶ms); if (UsesReverseWarning(params.m_nIndex)) @@ -780,29 +800,20 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) break; case VEHICLE_TYPE_BOAT: if (veh->m_modelIndex == MI_SKIMMER) - ProcessHelicopter(¶ms); + ProcessCarHeli(¶ms); else ProcessBoatEngine(¶ms); ProcessBoatMovingOverWater(¶ms); ProcessVehicleOneShots(¶ms); break; case VEHICLE_TYPE_HELI: - ProcessHelicopter(¶ms); + ProcessCarHeli(¶ms); ProcessVehicleOneShots(¶ms); break; case VEHICLE_TYPE_PLANE: - switch (params.m_nIndex) { - case AIRTRAIN: - ProcessJumbo(¶ms); - break; - case DEADDODO: - ProcessCesna(¶ms); - break; - default: - break; - } + ProcessPlane(¶ms); ProcessVehicleOneShots(¶ms); - //ProcessVehicleFlatType(¶ms); + ProcessVehicleFlatTyre(¶ms); break; case VEHICLE_TYPE_BIKE: bike = (CBike*)veh; @@ -816,7 +827,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) ProcessCarBombTick(¶ms); ProcessEngineDamage(¶ms); ProcessVehicleEngine(¶ms); - //ProcessVehicleFlatTyre(); + ProcessVehicleFlatTyre(¶ms); } ProcessVehicleOneShots(¶ms); bike->m_fVelocityChangeForAudio = params.m_fVelocityChange; @@ -869,27 +880,28 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) { const int reverseGearIntensity = 30; - CVehicle *veh; - CAutomobile *automobile; - int32 emittingVol; + CAutomobile* automobile; float modificator; + uint8 emittingVolume; if (params->m_fDistance >= SQR(reverseGearIntensity)) return false; - veh = params->m_pVehicle; - if (veh->bEngineOn && (veh->m_fGasPedal < 0.0f || veh->m_nCurrentGear == 0)) { + automobile = (CAutomobile*)params->m_pVehicle; + if (automobile->m_modelIndex == MI_CADDY) + return true; + if (automobile->bEngineOn && (automobile->m_fGasPedal < 0.0f || automobile->m_nCurrentGear == 0)) { CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - automobile = (CAutomobile *)params->m_pVehicle; - if (automobile->m_nWheelsOnGround != 0) { + if (automobile->m_nDriveWheelsOnGround != 0) { modificator = params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity; } else { - if (automobile->m_nDriveWheelsOnGround != 0) + if (automobile->m_nDriveWheelsOnGroundPrev != 0) automobile->m_fGasPedalAudio *= 0.4f; modificator = automobile->m_fGasPedalAudio; } modificator = Abs(modificator); - emittingVol = (24.f * modificator); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, reverseGearIntensity, m_sQueueSample.m_fDistance); + emittingVolume = modificator * 24.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, reverseGearIntensity, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { if (params->m_pVehicle->m_fGasPedal >= 0.0f) { m_sQueueSample.m_nCounter = 62; @@ -901,9 +913,9 @@ cAudioManager::ProcessReverseGear(cVehicleParams *params) m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_nReleasingVolumeModificator = 3; - m_sQueueSample.m_nFrequency = (6000.f * modificator) + 7000; + m_sQueueSample.m_nFrequency = (6000.0f * modificator) + 7000; m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nEmittingVolume = emittingVolume; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 3.0f; @@ -1197,7 +1209,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams* params) break; } } - } else if (0.0f == params->m_fVelocityChange) { + } else if (params->m_fVelocityChange == 0.0f) { traction = 0.9f; } if (transmission->fMaxVelocity <= 0.0) { @@ -2183,7 +2195,7 @@ cAudioManager::ProcessVehicleDoors(cVehicleParams *params) if (doorState == DOORST_OPEN || doorState == DOORST_CLOSED) { velocity = Min(0.3f, Abs(automobile->Doors[i].m_fAngVel)); if (velocity > 0.0035f) { - emittingVol = (100.f * velocity * 10.f / 3.f); + emittingVol = (100.0f * velocity * 10.0f / 3.0f); m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = i + 6; @@ -2262,32 +2274,34 @@ cAudioManager::HasAirBrakes(int32 model) const bool cAudioManager::ProcessEngineDamage(cVehicleParams *params) { - const int engineDamageIntensity = 40; + const float SOUND_INTENSITY = 40.0f; - CAutomobile *veh; - uint8 engineStatus; + float health; uint8 emittingVolume; - if (params->m_fDistance >= SQR(engineDamageIntensity)) + if (params->m_fDistance >= SQR(SOUND_INTENSITY)) return false; - veh = (CAutomobile *)params->m_pVehicle; - if (veh->bEngineOn) { - engineStatus = veh->Damage.GetEngineStatus(); - if (engineStatus > 250 || engineStatus < 100) - return true; - if (engineStatus < 225) { - m_sQueueSample.m_nSampleIndex = SFX_JUMBO_TAXI; - emittingVolume = 6; - m_sQueueSample.m_nReleasingVolumeModificator = 7; - m_sQueueSample.m_nFrequency = 40000; - } else { + if (params->m_pVehicle->m_modelIndex == MI_CADDY) + return true; + if (params->m_pVehicle->GetStatus() == STATUS_WRECKED) + return true; + health = params->m_pVehicle->m_fHealth; + if (health < 390.0f) { + if (health < 250.0f) { emittingVolume = 60; m_sQueueSample.m_nSampleIndex = SFX_CAR_ON_FIRE; m_sQueueSample.m_nReleasingVolumeModificator = 7; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_CAR_ON_FIRE); + } else { + emittingVolume = 30; + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; + m_sQueueSample.m_nReleasingVolumeModificator = 7; + m_sQueueSample.m_nFrequency = 27000; } CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, engineDamageIntensity, m_sQueueSample.m_fDistance); + if (params->m_pVehicle->bIsDrowning) + emittingVolume /= 2; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVolume, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 28; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -2297,7 +2311,7 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_fSoundIntensity = engineDamageIntensity; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_bReverbFlag = true; @@ -2311,32 +2325,48 @@ cAudioManager::ProcessEngineDamage(cVehicleParams *params) bool cAudioManager::ProcessCarBombTick(cVehicleParams *params) { - CAutomobile *automobile; + const float SOUND_INTENSITY = 40.0f; + const uint8 EMITTING_VOLUME = 60; - if (params->m_fDistance >= SQR(40.f)) + uint8 bombType; + + if (params->m_fDistance >= SQR(SOUND_INTENSITY)) return false; - automobile = (CAutomobile *)params->m_pVehicle; - if (automobile->bEngineOn && automobile->m_bombType == CARBOMB_TIMEDACTIVE) { - CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(60, 40.f, m_sQueueSample.m_fDistance); - if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = 35; - m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 0; - m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN); - m_sQueueSample.m_nLoopCount = 0; - m_sQueueSample.m_nEmittingVolume = 60; - m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); - m_sQueueSample.m_fSpeedMultiplier = 2.0f; - m_sQueueSample.m_fSoundIntensity = 40.0f; - m_sQueueSample.m_bReleasingSoundFlag = false; - m_sQueueSample.m_nReleasingVolumeDivider = 3; - m_sQueueSample.m_bReverbFlag = true; - m_sQueueSample.m_bRequireReflection = false; - AddSampleToRequestedQueue(); + if (params->m_pVehicle->bEngineOn) { + switch (params->m_VehicleType) { + case VEHICLE_TYPE_CAR: + bombType = params->m_pVehicle->m_bombType; + break; + case VEHICLE_TYPE_BIKE: + bombType = params->m_pVehicle->m_bombType; + break; + default: + debug("\n * AUDIOLOG: ProcessCarBombTick() Unsupported vehicle type %d * \n", params->m_VehicleType); + return true; + break; + } + if (bombType == CARBOMB_TIMEDACTIVE) { + CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 35; + m_sQueueSample.m_nSampleIndex = SFX_COUNTDOWN; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_COUNTDOWN); + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } } } return true; @@ -2353,11 +2383,6 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) float maxDist; cPedParams pedParams; - static uint8 WaveIndex = 41; - static uint8 GunIndex = 53; - static uint8 iWheelIndex = 82; - static uint8 CrunchOffset = 0; - for (int i = 0; i < m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_AudioEvents; i++) { noReflections = 0; m_sQueueSample.m_bRequireReflection = false; @@ -2373,17 +2398,17 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[2] % 5 + 122; switch (aVehicleSettings[params->m_nIndex].m_bDoorType) { - case DOOR_TYPE_OLD: + case OLD_DOOR: m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_CLOSE; break; - case DOOR_TYPE_NEW: + case NEW_DOOR: default: m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_CLOSE; break; - case DOOR_TYPE_TRUCK: + case TRUCK_DOOR: m_sQueueSample.m_nSampleIndex = SFX_TRUCK_DOOR_CLOSE; break; - case DOOR_TYPE_AIRBREAK: + case BUS_DOOR: m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; break; } @@ -2407,17 +2432,17 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) maxDist = SQR(SOUND_INTENSITY); emittingVol = m_anRandomTable[1] % 10 + 117; switch (aVehicleSettings[params->m_nIndex].m_bDoorType) { - case DOOR_TYPE_OLD: + case OLD_DOOR: m_sQueueSample.m_nSampleIndex = SFX_OLD_CAR_DOOR_OPEN; break; - case DOOR_TYPE_NEW: + case NEW_DOOR: default: m_sQueueSample.m_nSampleIndex = SFX_NEW_CAR_DOOR_OPEN; break; - case DOOR_TYPE_TRUCK: + case TRUCK_DOOR: m_sQueueSample.m_nSampleIndex = SFX_TRUCK_DOOR_OPEN; break; - case DOOR_TYPE_AIRBREAK: + case BUS_DOOR: m_sQueueSample.m_nSampleIndex = SFX_AIR_BRAKES; break; } @@ -2445,13 +2470,14 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) } break; case SOUND_CAR_JUMP: { const float SOUND_INTENSITY = 35.0f; + static uint8 WheelIndex = 82; emittingVol = Max(80.f, 2 * (100.f * m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i])); maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_TYRE_BUMP; m_sQueueSample.m_nBankIndex = SFX_BANK_0; - m_sQueueSample.m_nCounter = iWheelIndex++; - if (iWheelIndex > 85) - iWheelIndex = 82; + m_sQueueSample.m_nCounter = WheelIndex++; + if (WheelIndex > 85) + WheelIndex = 82; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_TYRE_BUMP); m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 16); if (params->m_nIndex == RCBANDIT) { @@ -2540,6 +2566,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) } case SOUND_CAR_SPLASH: { const float SOUND_INTENSITY = 40.0f; + static uint8 WaveIndex = 41; vol = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_afVolume[i]; if (vol <= 300.f) continue; @@ -2631,8 +2658,28 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) emittingVol = m_anRandomTable[4] % 25 + 75; break; } + case SOUND_31:{ + const float SOUND_INTENSITY = 35.0f; + static uint8 HeliIndex = 0; + relVol = ((CAutomobile*)params->m_pVehicle)->m_aWheelSpeed[1] * 50.0f / 11.0f; + if (relVol < 0.2f || relVol == 1.0f) + continue; + emittingVol = (1.0f - relVol) * 70.0f; + maxDist = SQR(SOUND_INTENSITY); + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_ROT; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = HeliIndex + 89; + HeliIndex = HeliIndex != 1 ? HeliIndex + 1 : 0; //maybe better use 1 and 0, to avoid extreme values + m_sQueueSample.m_nFrequency = (8000.0f * relVol) + 16000; + m_sQueueSample.m_nFrequency += RandomDisplacement(m_sQueueSample.m_nFrequency / 32); + m_sQueueSample.m_nReleasingVolumeModificator = 2; + m_sQueueSample.m_fSpeedMultiplier = 0.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + break; + } case SOUND_WEAPON_SHOT_FIRED: { const float SOUND_INTENSITY = 120.0f; + static uint8 GunIndex = 53; emittingVol = m_anRandomTable[2]; maxDist = SQR(SOUND_INTENSITY); m_sQueueSample.m_nSampleIndex = SFX_UZI_LEFT; @@ -2711,6 +2758,7 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params) } case SOUND_SPLATTER: { const float SOUND_INTENSITY = 40.0f; + static uint8 CrunchOffset = 0; m_sQueueSample.m_nSampleIndex = CrunchOffset + SFX_PED_CRUNCH_1; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nCounter = 48; @@ -3016,52 +3064,404 @@ cAudioManager::ProcessBoatMovingOverWater(cVehicleParams *params) return true; } -struct tHelicopterSampleData { - float m_fMaxDistance; - float m_fBaseDistance; - uint8 m_bBaseVolume; -}; - -bool -cAudioManager::ProcessHelicopter(cVehicleParams *params) +void +cAudioManager::ProcessCarHeli(cVehicleParams* params) { - CHeli *heli; - float MaxDist; - float dist; - float baseDist; - int32 emittingVol; - static const tHelicopterSampleData gHeliSfxRanges[3] = {{400.f, 380.f, 100}, {100.f, 70.f, MAX_VOLUME}, {60.f, 30.f, MAX_VOLUME}}; + const float SOUND_INTENSITY = 250.0f; - if (SQR(gHeliSfxRanges[0].m_fMaxDistance) <= params->m_fDistance) - return false; + CVehicle* playerVeh; + CVehicle* veh; + CAutomobile* automobile; + CBoat* boat; + uint8 emittingVol; + int16 brakeState; + int16 accelerateState; + uint32 freq; + float propellerSpeed; + float freqModifier; //may be relate to angle with horison + float cameraAngle; + bool distanceCalculatedOld; + float distanceOld; + CVector vecPosOld; + + float volumeModifier;//TODO find better name + bool hunterBool; + + static uint32 freqFrontPrev = 14287; + static uint32 freqPropellerPrev = 7143; + static uint32 freqSkimmerPrev = 14287; + + boat = nil; + automobile = nil; + hunterBool = false; + + if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + playerVeh = FindPlayerVehicle(); + veh = params->m_pVehicle; + if (playerVeh == veh) { + accelerateState = Pads[0].GetAccelerate(); + brakeState = Pads[0].GetBrake(); + } else { + accelerateState = veh->m_fGasPedal * 255.0f; + brakeState = veh->m_fBrakePedal * 255.0f; + } + freqModifier = Abs(veh->GetUp().y); + cameraAngle = (DotProduct(veh->m_matrix.GetForward(), TheCamera.GetForward()) + 1.0f) / 2.0f; + if (veh->m_modelIndex == MI_SKIMMER) { + boat = (CBoat*)veh; + propellerSpeed = boat->m_fMovingSpeed * 50.0f / 11.0f; + } else if (params->m_VehicleType == VEHICLE_TYPE_HELI) { + propellerSpeed = 1.0f; + } else { + automobile = (CAutomobile*)veh; + propellerSpeed = automobile->m_aWheelSpeed[1] * 50.0f / 11.0f; + } + + if (propellerSpeed == 0.0f) + return; + + propellerSpeed = Min(1.0f, propellerSpeed); CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); - heli = (CHeli *)params->m_pVehicle; - for (uint32 i = 0; i < ARRAY_SIZE(gHeliSfxRanges); i++) { - MaxDist = gHeliSfxRanges[i].m_fMaxDistance; - dist = m_sQueueSample.m_fDistance; - if (dist >= MaxDist) - return true; - baseDist = gHeliSfxRanges[i].m_fBaseDistance; - if (dist < baseDist) - emittingVol = (gHeliSfxRanges[i].m_bBaseVolume * ((MaxDist - dist) / (MaxDist - baseDist))); - else - emittingVol = gHeliSfxRanges[i].m_bBaseVolume; - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, gHeliSfxRanges[i].m_fMaxDistance, m_sQueueSample.m_fDistance); + + //sound on long distances + if (m_sQueueSample.m_fDistance >= 40.0f) + emittingVol = propellerSpeed * 75.0f; + else if (m_sQueueSample.m_fDistance >= 25.0f) + emittingVol = (m_sQueueSample.m_fDistance - 25.0f) * (75.0f * propellerSpeed) / 15.0f; + else + emittingVol = 0; + if (emittingVol != 0) { + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { - m_sQueueSample.m_nCounter = i + 65; - m_sQueueSample.m_nSampleIndex = i + SFX_HELI_1; - m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 88; + if (boat != nil) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO3; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 4600 + Min(1.0f, (Max(accelerateState, brakeState) / 255.0f) * freqModifier) * 563; + else + m_sQueueSample.m_nFrequency = 3651 + Min(1.0f, freqModifier) * 949; + } else { + m_sQueueSample.m_nSampleIndex = SFX_HELI_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + } m_sQueueSample.m_bIs2D = false; - m_sQueueSample.m_nReleasingVolumeModificator = 0; - m_sQueueSample.m_nFrequency = 1200 * heli->m_nHeliId + SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nReleasingVolumeModificator = 2; m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nEmittingVolume = emittingVol; m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); m_sQueueSample.m_fSpeedMultiplier = 6.0f; - m_sQueueSample.m_fSoundIntensity = gHeliSfxRanges[i].m_fMaxDistance; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + if (params->m_fDistance >= SQR(140.0f)) + return; + + if (propellerSpeed >= 0.4f) + volumeModifier = (propellerSpeed - 0.4f) * 5.0f / 3.0f; + else + volumeModifier = 0.0f; + if (!boat) { + freq = Min(1300, 7000.0f * freqModifier); + if (playerVeh == veh && (accelerateState > 0 || brakeState > 0) && freq < 1300)//unnesesary freqModifier alredy <= 1300 + freq = 1300; + if (veh->m_modelIndex == MI_HUNTER) + hunterBool = true; + } + + + //sound from front of helicopter + emittingVol = (1.0f - cameraAngle) * volumeModifier * 127.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 140.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 3; + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1.0f) * 16000 + freq; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } else if (boat != nil) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO1; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 18000 + Min(1.0f, freqModifier * (Max(accelerateState, brakeState) / 255.0f)) * 2204; + else + m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713; + if (propellerSpeed < 1.0f) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1.0f) * (m_sQueueSample.m_nFrequency / 2.0f); + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqFrontPrev, 197); + freqFrontPrev = m_sQueueSample.m_nFrequency; + + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + + //after accel rotor sound + emittingVol = ((cameraAngle + 1.0f) * volumeModifier * 127.0f) / 2.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 140.0, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = 1; + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + } else if (boat) { + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 9000 + Min(1.0f, (Max(accelerateState, brakeState) / 255) * freqModifier) * 1102; + else + m_sQueueSample.m_nFrequency = 7143 + Min(1.0f, freqModifier) * 1857; + + if (propellerSpeed < 1.0f) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2); + + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqPropellerPrev, 98); + freqPropellerPrev = m_sQueueSample.m_nFrequency; + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI2; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freq; + } + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 140.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + + + //engine starting sound + if (boat == nil && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance < 30.0f) { //strange way to check if automobile != nil + if (automobile->bEngineOn) { + if (propellerSpeed < 1.0f) { + emittingVol = (1.0f - propellerSpeed / 2.0f) * 70.0f; + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 30.0, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + if (hunterBool) { + m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + freq = 3000.0f * propellerSpeed + 30000; + } else { + m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_STA; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + freq = 3000.0f * propellerSpeed + 6000; + } + m_sQueueSample.m_nFrequency = freq; + m_sQueueSample.m_nCounter = 12; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 30.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 30; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } + } + + + if (boat) { + if (TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FIXED && m_sQueueSample.m_fDistance < 20.0f && propellerSpeed > 0.0f) { + m_sQueueSample.m_nVolume = ComputeVolume(propellerSpeed * 100.0f, 20.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + + if (accelerateState > 0 || brakeState > 0) + m_sQueueSample.m_nFrequency = 18000 + Min(1.0f, (Max(accelerateState, brakeState) / 255.0f) * freqModifier) * 2204; + else + m_sQueueSample.m_nFrequency = 14287 + Min(1.0f, freqModifier) * 3713; + if (propellerSpeed < 1.0) + m_sQueueSample.m_nFrequency = (propellerSpeed + 1) * (m_sQueueSample.m_nFrequency / 2.0f); + m_sQueueSample.m_nFrequency = clamp2(m_sQueueSample.m_nFrequency, freqSkimmerPrev, 197); + freqSkimmerPrev = m_sQueueSample.m_nFrequency; + + m_sQueueSample.m_nSampleIndex = SFX_SEAPLANE_PRO4; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nCounter = 12; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = propellerSpeed * 100.0f; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_SEAPLANE_PRO4); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_SEAPLANE_PRO4); + m_sQueueSample.m_fSpeedMultiplier = 5.0f; + m_sQueueSample.m_fSoundIntensity = 20.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 7; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } else { + //vacuum cleaner sound + vecPosOld = m_sQueueSample.m_vecPos; + distanceCalculatedOld = params->m_bDistanceCalculated; + distanceOld = params->m_fDistance; + + if (automobile != nil) + automobile->GetComponentWorldPosition(CAR_BOOT, m_sQueueSample.m_vecPos); + else if (params->m_VehicleType == VEHICLE_TYPE_HELI) + m_sQueueSample.m_vecPos = CVector(0.0f, -10.0f, 0.0f); //this is from android, but for real it's not used + + params->m_bDistanceCalculated = false; + params->m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (params->m_fDistance < SQR(27.0f)) { + CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(volumeModifier * 25.0f, 27.0f, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + m_sQueueSample.m_nCounter = 2; + m_sQueueSample.m_nSampleIndex = hunterBool ? SFX_HELI_APACHE_3 : SFX_CAR_HELI_REA; + m_sQueueSample.m_nBankIndex = 0; + m_sQueueSample.m_bIs2D = 0; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nFrequency = (volumeModifier + 1.0f) * 16000; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = volumeModifier * 25.0f; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_fSpeedMultiplier = 6.0f; + m_sQueueSample.m_fSoundIntensity = 27.0f; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + + m_sQueueSample.m_vecPos = vecPosOld; + params->m_bDistanceCalculated = distanceCalculatedOld; + params->m_fDistance = distanceOld; + } +} + +void +cAudioManager::ProcessVehicleFlatTyre(cVehicleParams* params) +{ + const float SOUND_INTENSITY = 60.0f; + + CAutomobile* automobile; + CBike* bike; + bool wheelBurst; + uint8 emittingVol; + + float modifier; + + if (params->m_fDistance >= SQR(SOUND_INTENSITY)) + return; + + switch (params->m_VehicleType) { + case VEHICLE_TYPE_CAR: + automobile = (CAutomobile*)params->m_pVehicle; + wheelBurst = false; + for (int i = 0; i < 4; i++) + if (automobile->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST && automobile->m_aWheelTimer[i] > 0.0f) + wheelBurst = true; + if (!wheelBurst) + return; + break; + case VEHICLE_TYPE_BIKE: + bike = (CBike*)params->m_pVehicle; + wheelBurst = false; + for(int i = 0; i < 2; i++) + if (bike->m_wheelStatus[i] == WHEEL_STATUS_BURST && bike->m_aWheelTimer[i] > 0.0f) + wheelBurst = true; + if (!wheelBurst) + return; + break; + default: + return; + } + modifier = Min(1.0f, Abs(params->m_fVelocityChange) / (0.3f * params->m_pTransmission->fMaxVelocity)); + if (modifier > 0.01f) { //mb can be replaced by (emittingVol > 1) + emittingVol = (100.0f * modifier); + CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume) { + m_sQueueSample.m_nCounter = 95; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nReleasingVolumeModificator = 5; + m_sQueueSample.m_nSampleIndex = SFX_TYRE_BURST_L; + m_sQueueSample.m_nFrequency = (5500.0f * modifier) + 8000; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = emittingVol; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_TYRE_BURST_L); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_TYRE_BURST_L); + m_sQueueSample.m_fSpeedMultiplier = 2.0f; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; m_sQueueSample.m_bReleasingSoundFlag = false; m_sQueueSample.m_nReleasingVolumeDivider = 3; m_sQueueSample.m_bReverbFlag = true; @@ -3069,9 +3469,9 @@ cAudioManager::ProcessHelicopter(cVehicleParams *params) AddSampleToRequestedQueue(); } } - return true; } +//TODO use it in ProcessVehicle void cAudioManager::ProcessPlane(cVehicleParams *params) { @@ -3246,7 +3646,7 @@ cAudioManager::SetupJumboTaxiSound(uint8 vol) } bool -cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq) +cAudioManager::SetupJumboWhineSound(uint8 emittingVol, uint32 freq) { const float SOUND_INTENSITY = 170.0f; @@ -3278,7 +3678,7 @@ cAudioManager::SetupJumboWhineSound(uint8 emittingVol, int32 freq) } bool -cAudioManager::SetupJumboEngineSound(uint8 vol, int32 freq) +cAudioManager::SetupJumboEngineSound(uint8 vol, uint32 freq) { const float SOUND_INTENSITY = 180.0f; if (m_sQueueSample.m_fDistance >= SOUND_INTENSITY) @@ -4186,7 +4586,6 @@ cAudioManager::SetupPedComments(cPedParams *params, uint32 sound) return; break; } - soundIntensity = 50.0f; } else { switch (sound) { @@ -4558,6 +4957,91 @@ cAudioManager::ProcessWaterCannon(int32) } } +//positon of arcade machines +CVector aVecExtraSoundPosition[] = { {-1042.546f, 88.794f, 11.324f}, {-1004.476f, 181.697f, 11.324f} }; + +void +cAudioManager::ProcessExtraSounds() +{ + const float SOUND_INTENSITY = 18.0f; + const uint8 EMITTING_VOLUME = 50; + + float distance; + + for (int i = 0; i < ARRAY_SIZE(aVecExtraSoundPosition); i++) { + m_sQueueSample.m_vecPos = aVecExtraSoundPosition[i]; + distance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (distance < SQR(SOUND_INTENSITY)) { + if (distance > 0.0f) + m_sQueueSample.m_fDistance = Sqrt(distance); + else + m_sQueueSample.m_fDistance = 0.0f; + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nCounter = i; + m_sQueueSample.m_nSampleIndex = SFX_ARCADE; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_ARCADE); + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeModificator = 4; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_ARCADE); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_ARCADE); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_bRequireReflection = false; + m_sQueueSample.m_nReleasingVolumeDivider = 3; + AddSampleToRequestedQueue(); + } + } + } +} + +void +cAudioManager::ProcessEscalators() +{ + const float SOUND_INTENSITY = 30.0f; + const uint8 EMITTING_VOLUME = 26; + + float distance; + + for (int i = 0; i < CEscalators::NumEscalators; i++) { + if (!CEscalators::GetEscalator(i).IsActive()) + continue; + m_sQueueSample.m_vecPos = CEscalators::GetEscalator(i).GetPosition(); + distance = GetDistanceSquared(m_sQueueSample.m_vecPos); + if (distance < SQR(SOUND_INTENSITY)) { + if (distance > 0.0f) + m_sQueueSample.m_fDistance = Sqrt(distance); + else + m_sQueueSample.m_fDistance = 0.0f; + m_sQueueSample.m_nVolume = ComputeVolume(EMITTING_VOLUME, SOUND_INTENSITY, m_sQueueSample.m_fDistance); + if (m_sQueueSample.m_nVolume != 0) { + m_sQueueSample.m_nSampleIndex = SFX_BOAT_V12_LOOP; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nFrequency = i * 50 % 250 + 3973; + m_sQueueSample.m_nReleasingVolumeModificator = 3; + m_sQueueSample.m_fSpeedMultiplier = 3.0f; + m_sQueueSample.m_nReleasingVolumeDivider = 5; + m_sQueueSample.m_fSoundIntensity = SOUND_INTENSITY; + m_sQueueSample.m_nCounter = i; + m_sQueueSample.m_bIs2D = false; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_nEmittingVolume = EMITTING_VOLUME; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(SFX_BOAT_V12_LOOP); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(SFX_BOAT_V12_LOOP); + m_sQueueSample.m_bReverbFlag = true; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + } + } + } +} + #pragma region SCRIPT_OBJECTS const int SCRIPT_OBJECT_INTENSITY_S = 30; const int SCRIPT_OBJECT_INTENSITY_L = 80; @@ -4565,13 +5049,15 @@ const int SCRIPT_OBJECT_INTENSITY_L = 80; void cAudioManager::ProcessScriptObject(int32 id) { - cAudioScriptObject *entity = (cAudioScriptObject *)m_asAudioEntities[id].m_pEntity; - if (entity != nil) { - m_sQueueSample.m_vecPos = entity->Posn; - if (m_asAudioEntities[id].m_AudioEvents == 1) - ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]); - else - ProcessLoopingScriptObject(entity->AudioId); + if (MusicManager.m_nMusicMode == MUSICMODE_GAME) { + cAudioScriptObject* entity = (cAudioScriptObject*)m_asAudioEntities[id].m_pEntity; + if (entity != nil) { + m_sQueueSample.m_vecPos = entity->Posn; + if (m_asAudioEntities[id].m_AudioEvents == 1) + ProcessOneShotScriptObject(m_asAudioEntities[id].m_awAudioEvent[0]); + else + ProcessLoopingScriptObject(entity->AudioId); + } } } @@ -4959,14 +5445,19 @@ void cAudioManager::ProcessWeather(int32 id) { uint8 vol; + float x; + float y; + float modifier; + float wind; + static uint8 iSound = 0; - if (m_asAudioEntities[id].m_AudioEvents && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { + if (m_asAudioEntities[id].m_AudioEvents != 0 && m_asAudioEntities[id].m_awAudioEvent[0] == SOUND_LIGHTNING) { if (m_asAudioEntities[id].m_afVolume[0] >= 10.f) { m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_1; m_sQueueSample.m_nBankIndex = SFX_BANK_GENERIC_EXTRA; m_sQueueSample.m_nFrequency = RandomDisplacement(500) + 4000; - vol = (m_asAudioEntities[id].m_afVolume[0] - 10.f) + 40; + vol = (m_asAudioEntities[id].m_afVolume[0] - 10.0f) + 40; } else { m_sQueueSample.m_nSampleIndex = SFX_EXPLOSION_2; m_sQueueSample.m_nBankIndex = SFX_BANK_0; @@ -4974,7 +5465,7 @@ cAudioManager::ProcessWeather(int32 id) vol = (m_asAudioEntities[id].m_afVolume[0]) + 35; } m_sQueueSample.m_nVolume = vol; - if (TheCamera.SoundDistUp < 20.f) + if (TheCamera.SoundDistUp < 20.0f) m_sQueueSample.m_nVolume /= 2; if (iSound == 4) iSound = 0; @@ -4994,7 +5485,7 @@ cAudioManager::ProcessWeather(int32 id) if (CWeather::Rain > 0.0f && (!CCullZones::CamNoRain() || !CCullZones::PlayerNoRain())) { m_sQueueSample.m_nSampleIndex = SFX_RAIN; m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_RAIN); - m_sQueueSample.m_nVolume = (int32)(25.f * CWeather::Rain); + m_sQueueSample.m_nVolume = (uint8)(25.0f * CWeather::Rain); m_sQueueSample.m_nCounter = 4; m_sQueueSample.m_nBankIndex = SFX_BANK_0; m_sQueueSample.m_nReleasingVolumeModificator = 0; @@ -5010,6 +5501,32 @@ cAudioManager::ProcessWeather(int32 id) m_sQueueSample.m_bRequireReflection = false; AddSampleToRequestedQueue(); } + x = 0.0f; + y = 0.0f; + CWindModifiers::FindWindModifier(TheCamera.GetPosition(), &x, &y); + modifier = Max(Abs(x), Abs(y)) * 10.0f; + modifier = Min(1.0f, modifier); + wind = Max(CWeather::Wind, modifier); + if (wind > 0.0f && CObject::fDistToNearestTree < 75.0) { + m_sQueueSample.m_nSampleIndex = SFX_PALM_TREE_LO; + m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_PALM_TREE_LO); + m_sQueueSample.m_nVolume = (m_anRandomTable[1] % 10 + 45.0f) * (75.0f - CObject::fDistToNearestTree) * (4.0f / 300.0f) * wind; + m_sQueueSample.m_nCounter = 5; + m_sQueueSample.m_nBankIndex = SFX_BANK_0; + m_sQueueSample.m_nReleasingVolumeModificator = 1; + m_sQueueSample.m_nOffset = 63; + m_sQueueSample.m_bIs2D = true; + m_sQueueSample.m_nLoopCount = 0; + m_sQueueSample.m_bReleasingSoundFlag = false; + m_sQueueSample.m_nReleasingVolumeDivider = 7; + m_sQueueSample.m_bReverbFlag = false; + m_sQueueSample.m_nEmittingVolume = m_sQueueSample.m_nVolume; + m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex); + m_sQueueSample.m_bRequireReflection = false; + AddSampleToRequestedQueue(); + CObject::fDistToNearestTree = 999999.9f; + } } void diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp index c0a70e31..f230731b 100644 --- a/src/audio/AudioManager.cpp +++ b/src/audio/AudioManager.cpp @@ -811,7 +811,11 @@ cAudioManager::ProcessActiveQueues() if (sample.m_nFrequency != m_asActiveSamples[j].m_nFrequency) { int32 freq; if (sample.m_nFrequency <= m_asActiveSamples[j].m_nFrequency) { - freq = Max(sample.m_nFrequency, m_asActiveSamples[j].m_nFrequency - 6000); +#ifdef FIX_BUGS + freq = Max((int32)sample.m_nFrequency, (int32)m_asActiveSamples[j].m_nFrequency - 6000); +#else + freq = Max((int32)sample.m_nFrequency, int32(m_asActiveSamples[j].m_nFrequency - 6000)); +#endif } else { freq = Min(sample.m_nFrequency, m_asActiveSamples[j].m_nFrequency + 6000); } diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index a93aa6f7..0b9dd4f7 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -241,13 +241,13 @@ public: // "Should" be in alphabetic order, except "getXTalkSfx" void AddDetailsToRequestedOrderList(uint8 sample); void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 bank, - uint8 counter, bool notLooping); + uint8 counter, bool notLooping); //done void AddReflectionsToRequestedQueue(); void AddReleasingSounds(); void AddSampleToRequestedQueue(); void AgeCrimes(); - void CalculateDistance(bool &condition, float dist); + void CalculateDistance(bool &condition, float dist); //done bool CheckForAnAudioFileOnCD() const; void ClearActiveSamples(); void ClearMissionAudio(uint8 slot); @@ -275,7 +275,7 @@ public: float GetCollisionLoopingRatio(uint32 a, uint32 b, float c) const; // not used float GetCollisionOneShotRatio(int32 a, float b) const; float GetCollisionRatio(float a, float b, float c, float d) const; - float GetDistanceSquared(const CVector &v) const; + float GetDistanceSquared(const CVector &v) const; //done int32 GetJumboTaxiFreq() const; uint8 GetMissionAudioLoadingStatus(uint8 slot) const; int8 GetMissionScriptPoliceAudioPlayingStatus() const; @@ -287,7 +287,7 @@ public: float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange); - bool HasAirBrakes(int32 model) const; + bool HasAirBrakes(int32 model) const; //done void Initialise(); void InitialisePoliceRadio(); @@ -302,13 +302,13 @@ public: void PlayLoadedMissionAudio(uint8 slot); void PlayOneShot(int32 index, int16 sound, float vol); void PlaySuspectLastSeen(float x, float y, float z); - void PlayerJustGotInCar() const; - void PlayerJustLeftCar() const; + void PlayerJustGotInCar() const; //done + void PlayerJustLeftCar() const; //done void PostInitialiseGameSpecificSetup(); - void PostTerminateGameSpecificShutdown(); - void PreInitialiseGameSpecificSetup() const; + void PostTerminateGameSpecificShutdown(); //done + void PreInitialiseGameSpecificSetup() const; //done void PreloadMissionAudio(uint8 slot, Const char *name); - void PreTerminateGameSpecificShutdown(); + void PreTerminateGameSpecificShutdown(); //done /// processX - main logic of adding new sounds void ProcessActiveQueues(); bool ProcessAirBrakes(cVehicleParams *params); @@ -320,17 +320,18 @@ public: void ProcessBridgeOneShots(); void ProcessBridgeWarning(); #endif - bool ProcessCarBombTick(cVehicleParams *params); + bool ProcessCarBombTick(cVehicleParams *params); //done void ProcessCesna(cVehicleParams *params); //void ProcessCrane(); - bool ProcessEngineDamage(cVehicleParams *params); - void ProcessEntity(int32 sound); + bool ProcessEngineDamage(cVehicleParams *params); //done + void ProcessEntity(int32 sound); //done void ProcessExplosions(int32 explosion); void ProcessFireHydrant(); void ProcessFires(int32 entity); void ProcessFrontEnd(); void ProcessGarages(); - bool ProcessHelicopter(cVehicleParams *params); + void ProcessCarHeli(cVehicleParams* params); //done + void ProcessVehicleFlatTyre(cVehicleParams* params); //done void ProcessJumbo(cVehicleParams *); void ProcessJumboAccel(CPlane *plane); void ProcessJumboDecel(CPlane *plane); @@ -345,22 +346,22 @@ public: void ProcessOneShotScriptObject(uint8 sound); void ProcessPed(CPhysical *ped); void ProcessPedOneShots(cPedParams *params); - void ProcessPhysical(int32 id); - void ProcessPlane(cVehicleParams *params); - void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); + void ProcessPhysical(int32 id); //done + void ProcessPlane(cVehicleParams *params); //done + void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); //done void ProcessProjectiles(); void ProcessRainOnVehicle(cVehicleParams *params); void ProcessReverb() const; - bool ProcessReverseGear(cVehicleParams *params); - void ProcessScriptObject(int32 id); + bool ProcessReverseGear(cVehicleParams *params); //done + void ProcessScriptObject(int32 id); //done void ProcessSpecial(); #ifdef GTA_TRAIN bool ProcessTrainNoise(cVehicleParams *params); #endif - void ProcessVehicle(CVehicle *vehicle); - bool ProcessVehicleDoors(cVehicleParams *params); - void ProcessVehicleEngine(cVehicleParams *params); - void UpdateGasPedalAudio(CVehicle* veh, int vehType); + void ProcessVehicle(CVehicle *vehicle); //done, but need add model functions + bool ProcessVehicleDoors(cVehicleParams *params); //done + void ProcessVehicleEngine(cVehicleParams *params); //done + void UpdateGasPedalAudio(CVehicle* veh, int vehType); //done void ProcessVehicleHorn(cVehicleParams *params); void ProcessVehicleOneShots(cVehicleParams *params); bool ProcessVehicleReverseWarning(cVehicleParams *params); @@ -368,8 +369,10 @@ public: bool ProcessVehicleSirenOrAlarm(cVehicleParams *params); bool ProcessVehicleSkidding(cVehicleParams *params); void ProcessWaterCannon(int32); - void ProcessWeather(int32 id); + void ProcessWeather(int32 id); //done bool ProcessWetRoadNoise(cVehicleParams *params); + void ProcessEscalators(); //done + void ProcessExtraSounds(); //done int32 RandomDisplacement(uint32 seed) const; void ReacquireDigitalHandle() const; @@ -402,11 +405,11 @@ public: void SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 counter); void SetUpOneShotCollisionSound(const cAudioCollision &col); bool SetupCrimeReport(); - bool SetupJumboEngineSound(uint8 vol, int32 freq); + bool SetupJumboEngineSound(uint8 vol, uint32 freq); bool SetupJumboFlySound(uint8 emittingVol); bool SetupJumboRumbleSound(uint8 emittingVol); bool SetupJumboTaxiSound(uint8 vol); - bool SetupJumboWhineSound(uint8 emittingVol, int32 freq); + bool SetupJumboWhineSound(uint8 emittingVol, uint32 freq); void SetupPedComments(cPedParams *params, uint32 sound); void SetupSuspectLastSeenReport(); @@ -414,11 +417,11 @@ public: void TranslateEntity(Const CVector *v1, CVector *v2) const; void UpdateReflections(); - bool UsesReverseWarning(int32 model) const; + bool UsesReverseWarning(int32 model) const; //done bool UsesSiren(int32 model) const; bool UsesSirenSwitching(int32 model) const; - CVehicle *FindVehicleOfPlayer(); + CVehicle *FindVehicleOfPlayer(); //done void SetPedTalkingStatus(CPed *ped, uint8 status); void SetPlayersMood(uint8 mood, int32 time); diff --git a/src/audio/sampman_null.cpp b/src/audio/sampman_null.cpp index 7aab0d09..e9a9eaa1 100644 --- a/src/audio/sampman_null.cpp +++ b/src/audio/sampman_null.cpp @@ -6,7 +6,7 @@ cSampleManager SampleManager; bool _bSampmanInitialised = false; -uint32 BankStartOffset[MAX_SAMPLEBANKS]; +uint32 BankStartOffset[MAX_SFX_BANKS]; uint32 nNumMP3s; cSampleManager::cSampleManager(void) @@ -136,20 +136,20 @@ cSampleManager::SetMonoMode(uint8 nMode) bool cSampleManager::LoadSampleBank(uint8 nBank) { - ASSERT( nBank < MAX_SAMPLEBANKS ); + ASSERT( nBank < MAX_SFX_BANKS ); return false; } void cSampleManager::UnloadSampleBank(uint8 nBank) { - ASSERT( nBank < MAX_SAMPLEBANKS ); + ASSERT( nBank < MAX_SFX_BANKS ); } bool cSampleManager::IsSampleBankLoaded(uint8 nBank) { - ASSERT( nBank < MAX_SAMPLEBANKS ); + ASSERT( nBank < MAX_SFX_BANKS ); return false; } @@ -179,7 +179,7 @@ cSampleManager::LoadPedComment(uint32 nComment) int32 cSampleManager::GetBankContainingSound(uint32 offset) { - return SAMPLEBANK_INVALID; + return INVALID_SFX_BANK; } int32 diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 9aba431c..290bacad 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1819,7 +1819,13 @@ CVehicle* CStoredCar::RestoreCar() #ifdef FIX_BUGS if (pVehicle->IsCar()) #endif + { ((CAutomobile*)pVehicle)->m_bombType = m_nCarBombType; +#ifdef FIX_BUGS + if (m_nCarBombType != CARBOMB_NONE) + ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed(); +#endif + } pVehicle->bHasBeenOwnedByPlayer = true; pVehicle->m_nDoorLock = CARLOCK_UNLOCKED; pVehicle->bBulletProof = m_bBulletproof; diff --git a/src/control/Garages.h b/src/control/Garages.h index 79905ede..43f40261 100644 --- a/src/control/Garages.h +++ b/src/control/Garages.h @@ -300,5 +300,6 @@ private: static bool IsThisGarageTypeSafehouse(eGarageType type) { return FindSafeHouseIndexForGarageType(type) >= 0; } friend class cAudioManager; + friend class CReplay; friend class CGarage; }; diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp index f8bc2df6..81d87b05 100644 --- a/src/control/PathFind.cpp +++ b/src/control/PathFind.cpp @@ -1869,6 +1869,13 @@ CPathFind::TakeWidthIntoAccountForWandering(CPathNode* nextNode, uint16 random) return CVector(newX, newY, pos.z); } +void +CPathFind::TakeWidthIntoAccountForCoors(CPathNode* node1, CPathNode* node2, uint16 random, float* x, float* y) +{ + *x += (Min(node1->width, node2->width) * ((random % 16) - 7)); + *y += (Min(node1->width, node2->width) * (((random / 16) % 16) - 7)); +} + CPathNode* CPathFind::GetNode(int16 index) { diff --git a/src/control/PathFind.h b/src/control/PathFind.h index 2896237a..013d9d31 100644 --- a/src/control/PathFind.h +++ b/src/control/PathFind.h @@ -255,6 +255,7 @@ public: void Load(uint8 *buf, uint32 size); static CVector TakeWidthIntoAccountForWandering(CPathNode*, uint16); + static void TakeWidthIntoAccountForCoors(CPathNode*, CPathNode*, uint16, float*, float*); CPathNode *GetNode(int16 index); int16 GetIndex(CPathNode *node); diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index 80c05f31..45f1a143 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -1,15 +1,22 @@ #include "common.h" +#include "AnimBlendAssocGroup.h" #include "AnimBlendAssociation.h" +#include "Bike.h" #include "Boat.h" #include "SpecialFX.h" #include "CarCtrl.h" #include "CivilianPed.h" +#include "CopPed.h" #include "Wanted.h" #include "Clock.h" #include "DMAudio.h" #include "Draw.h" +#include "Explosion.h" #include "FileMgr.h" +#include "Fire.h" +#include "Frontend.h" +#include "Garages.h" #include "Heli.h" #include "main.h" #include "Matrix.h" @@ -17,12 +24,15 @@ #include "ModelInfo.h" #include "Object.h" #include "Pad.h" +#include "Particle.h" #include "PedAttractor.h" #include "Phones.h" #include "Pickups.h" #include "Plane.h" #include "Pools.h" #include "Population.h" +#include "Projectile.h" +#include "ProjectileInfo.h" #include "Replay.h" #include "References.h" #include "Pools.h" @@ -30,6 +40,7 @@ #include "RwHelper.h" #include "CutsceneMgr.h" #include "Skidmarks.h" +#include "Stinger.h" #include "Streaming.h" #include "Timer.h" #include "Train.h" @@ -103,6 +114,31 @@ bool CReplay::bPlayerInRCBuggy; float CReplay::fDistanceLookAroundCam; float CReplay::fBetaAngleLookAroundCam; float CReplay::fAlphaAngleLookAroundCam; +int CReplay::ms_nNumCivMale_Stored; +int CReplay::ms_nNumCivFemale_Stored; +int CReplay::ms_nNumCop_Stored; +int CReplay::ms_nNumEmergency_Stored; +int CReplay::ms_nNumGang1_Stored; +int CReplay::ms_nNumGang2_Stored; +int CReplay::ms_nNumGang3_Stored; +int CReplay::ms_nNumGang4_Stored; +int CReplay::ms_nNumGang5_Stored; +int CReplay::ms_nNumGang6_Stored; +int CReplay::ms_nNumGang7_Stored; +int CReplay::ms_nNumGang8_Stored; +int CReplay::ms_nNumGang9_Stored; +int CReplay::ms_nNumDummy_Stored; +int CReplay::ms_nTotalCarPassengerPeds_Stored; +int CReplay::ms_nTotalCivPeds_Stored; +int CReplay::ms_nTotalGangPeds_Stored; +int CReplay::ms_nTotalPeds_Stored; +int CReplay::ms_nTotalMissionPeds_Stored; +uint8* CReplay::pGarages; +CFire* CReplay::FireArray; +uint32 CReplay::NumOfFires; +uint8* CReplay::paProjectileInfo; +uint8* CReplay::paProjectiles; +uint8 CReplay::CurrArea; #ifdef FIX_BUGS int CReplay::nHandleOfPlayerPed[NUMPLAYERS]; #endif @@ -119,9 +155,11 @@ static void(*CBArray[])(CAnimBlendAssociation*, void*) = &CPed::FinishedAttackCB, &CPed::FinishFightMoveCB, &PhonePutDownCB, &PhonePickUpCB, &CPed::PedAnimDoorCloseRollingCB, &CPed::FinishJumpCB, &CPed::PedLandCB, &CPed::RestoreHeadingRateCB, &CPed::PedSetQuickDraggedOutCarPositionCB, &CPed::PedSetDraggedOutCarPositionCB, - &CPed::FinishedReloadCB, &StartTalkingOnMobileCB, &FinishTalkingOnMobileCB + &CPed::PedSetPreviousStateCB, &CPed::FinishedReloadCB, /*&CPed::PedSetGetInCarPositionCB, TODO(MIAMI)*/ + &CPed::PedAnimShuffleCB, &CPed::DeleteSunbatheIdleAnimCB, &StartTalkingOnMobileCB, &FinishTalkingOnMobileCB }; +// --MIAMI: Done static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) { for (int i = 0; i < sizeof(CBArray) / sizeof(*CBArray); i++){ @@ -132,11 +170,13 @@ static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) return 0; } +// --MIAMI: Done static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*) { return CBArray[id]; } +// --MIAMI: Done static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying) { if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){ @@ -169,6 +209,7 @@ static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flyi } } +// --MIAMI: Done void PrintElementsInPtrList(void) { for (CPtrNode* node = CWorld::GetBigBuildingList(LEVEL_GENERIC).first; node; node = node->next) { @@ -176,6 +217,7 @@ void PrintElementsInPtrList(void) } } +// --MIAMI: Done void CReplay::Init(void) { pBuf0 = nil; @@ -215,23 +257,29 @@ void CReplay::Init(void) SlowMotion = 1; FramesActiveLookAroundCam = 0; bDoLoadSceneWhenDone = false; + MarkEverythingAsNew(); } +// --MIAMI: Done void CReplay::DisableReplays(void) { bReplayEnabled = false; } +// --MIAMI: Done void CReplay::EnableReplays(void) { bReplayEnabled = true; } void PlayReplayFromHD(void); +// --MIAMI: Done void CReplay::Update(void) { - if (CCutsceneMgr::IsCutsceneProcessing() || CTimer::GetIsPaused() || CScriptPaths::IsOneActive()) + if (CCutsceneMgr::IsCutsceneProcessing() || CPad::GetPad(0)->ArePlayerControlsDisabled() || CScriptPaths::IsOneActive() || FrontEndMenuManager.GetIsMenuActive()) { + Init(); return; + } switch (Mode){ case MODE_RECORD: RecordThisFrame(); @@ -260,15 +308,19 @@ void CReplay::Update(void) } } +// --MIAMI: Done except TODO void CReplay::RecordThisFrame(void) { -#ifdef FIX_REPLAY_BUGS - uint32 memory_required = sizeof(tGeneralPacket) + sizeof(tClockPacket) + sizeof(tWeatherPacket) + sizeof(tTimerPacket); + uint32 memory_required = sizeof(tGeneralPacket) + sizeof(tClockPacket) + sizeof(tWeatherPacket) + sizeof(tTimerPacket) + sizeof(tMiscPacket); CVehiclePool* vehiclesT = CPools::GetVehiclePool(); for (int i = 0; i < vehiclesT->GetSize(); i++) { CVehicle* v = vehiclesT->GetSlot(i); - if (v && v->m_rwObject && v->GetModelIndex() != MI_AIRTRAIN && v->GetModelIndex() != MI_TRAIN) - memory_required += sizeof(tVehicleUpdatePacket); + if (v && v->m_rwObject && v->GetModelIndex() != MI_AIRTRAIN && v->GetModelIndex() != MI_TRAIN) { + if (v->IsBike()) + memory_required += sizeof(tBikeUpdatePacket); + else + memory_required += sizeof(tVehicleUpdatePacket); + } } CPedPool* pedsT = CPools::GetPedPool(); for (int i = 0; i < pedsT->GetSize(); i++) { @@ -286,17 +338,8 @@ void CReplay::RecordThisFrame(void) memory_required += sizeof(tBulletTracePacket); } memory_required += sizeof(tEndOfFramePacket) + 1; // 1 for Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; - if (Record.m_nOffset + memory_required > REPLAYBUFFERSIZE) { - Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; - BufferStatus[Record.m_bSlot] = REPLAYBUFFER_PLAYBACK; - Record.m_bSlot = (Record.m_bSlot + 1) % NUM_REPLAYBUFFERS; - BufferStatus[Record.m_bSlot] = REPLAYBUFFER_RECORD; - Record.m_pBase = Buffers[Record.m_bSlot]; - Record.m_nOffset = 0; - *Record.m_pBase = REPLAYPACKET_END; - MarkEverythingAsNew(); - } -#endif + if (Record.m_nOffset + memory_required > REPLAYBUFFERSIZE - 16) + GoToNextBlock(); tGeneralPacket* general = (tGeneralPacket*)&Record.m_pBase[Record.m_nOffset]; general->type = REPLAYPACKET_GENERAL; general->camera_pos.CopyOnlyMatrix(&TheCamera.GetMatrix()); @@ -321,8 +364,12 @@ void CReplay::RecordThisFrame(void) CVehiclePool* vehicles = CPools::GetVehiclePool(); for (int i = 0; i < vehicles->GetSize(); i++){ CVehicle* v = vehicles->GetSlot(i); - if (v && v->m_rwObject && v->GetModelIndex() != MI_AIRTRAIN && v->GetModelIndex() != MI_TRAIN) - StoreCarUpdate(v, i); + if (v && v->m_rwObject && v->GetModelIndex() != MI_AIRTRAIN && v->GetModelIndex() != MI_TRAIN) { + if (v->IsBike()) + StoreBikeUpdate(v, i); + else + StoreCarUpdate(v, i); + } } CPedPool* peds = CPools::GetPedPool(); for (int i = 0; i < peds->GetSize(); i++) { @@ -352,17 +399,23 @@ void CReplay::RecordThisFrame(void) bt->sup = CBulletTraces::aTraces[i].m_vecTargetPos; Record.m_nOffset += sizeof(*bt); } + tMiscPacket* misc = (tMiscPacket*)&Record.m_pBase[Record.m_nOffset]; + misc->type = REPLAYPACKET_MISC; + misc->cam_shake_start = TheCamera.m_uiCamShakeStart; + misc->cam_shake_strength = TheCamera.m_fCamShakeForce; + misc->cur_area = CGame::currArea; + //misc->special_fx_flags; // TODO(MIAMI)!!! + Record.m_nOffset += sizeof(*misc); tEndOfFramePacket* eof = (tEndOfFramePacket*)&Record.m_pBase[Record.m_nOffset]; eof->type = REPLAYPACKET_ENDOFFRAME; Record.m_nOffset += sizeof(*eof); Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; -#ifndef FIX_REPLAY_BUGS - if (Record.m_nOffset <= REPLAYBUFFERSIZE - 3000){ - /* Unsafe assumption which can cause buffer overflow - * if size of next frame exceeds 3000 bytes. - * Most notably it causes various timecyc errors. */ - return; - } +} + +// --MIAMI: Done +void CReplay::GoToNextBlock(void) +{ + Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; BufferStatus[Record.m_bSlot] = REPLAYBUFFER_PLAYBACK; Record.m_bSlot = (Record.m_bSlot + 1) % NUM_REPLAYBUFFERS; BufferStatus[Record.m_bSlot] = REPLAYBUFFER_RECORD; @@ -370,9 +423,32 @@ void CReplay::RecordThisFrame(void) Record.m_nOffset = 0; *Record.m_pBase = REPLAYPACKET_END; MarkEverythingAsNew(); -#endif } +// --MIAMI: Done +void CReplay::RecordParticle(tParticleType type, const CVector& vecPos, const CVector& vecDir, float fSize, const RwRGBA& color) +{ + if (Record.m_nOffset > REPLAYBUFFERSIZE - 16 - sizeof(tParticlePacket)) + GoToNextBlock(); + tParticlePacket* pp = (tParticlePacket*)&Record.m_pBase[Record.m_nOffset]; + pp->type = REPLAYPACKET_PARTICLE; + pp->particle_type = type; + pp->pos_x = 4.0f * vecPos.x; + pp->pos_y = 4.0f * vecPos.y; + pp->pos_z = 4.0f * vecPos.z; + pp->dir_x = 120.0f * clamp(vecDir.x, -1.0f, 1.0f); + pp->dir_y = 120.0f * clamp(vecDir.y, -1.0f, 1.0f); + pp->dir_z = 120.0f * clamp(vecDir.z, -1.0f, 1.0f); + pp->size = fSize; + pp->r = color.red; + pp->g = color.green; + pp->b = color.blue; + pp->a = color.alpha; + Record.m_nOffset += sizeof(tParticlePacket); + Record.m_pBase[Record.m_nOffset] = REPLAYPACKET_END; +} + +// --MIAMI: Done void CReplay::StorePedUpdate(CPed *ped, int id) { tPedUpdatePacket* pp = (tPedUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; @@ -381,6 +457,7 @@ void CReplay::StorePedUpdate(CPed *ped, int id) pp->heading = 128.0f / PI * ped->m_fRotationCur; pp->matrix.CompressFromFullMatrix(ped->GetMatrix()); pp->assoc_group_id = ped->m_animGroup; + pp->is_visible = ped->bIsVisible; /* Would be more sane to use GetJustIndex(ped->m_pMyVehicle) in following assignment */ if (ped->InVehicle()) pp->vehicle_index = (CPools::GetVehiclePool()->GetIndex(ped->m_pMyVehicle) >> 8) + 1; @@ -391,6 +468,7 @@ void CReplay::StorePedUpdate(CPed *ped, int id) Record.m_nOffset += sizeof(tPedUpdatePacket); } +// --MIAMI: Done void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) { CAnimBlendAssociation* second; @@ -400,21 +478,25 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) state->animId = main->animId; state->time = 255.0f / 4.0f * clamp(main->currentTime, 0.0f, 4.0f); state->speed = 255.0f / 3.0f * clamp(main->speed, 0.0f, 3.0f); + state->groupId = main->groupId; }else{ state->animId = 3; state->time = 0; state->speed = 85; + state->groupId = 0; } if (second) { state->secAnimId = second->animId; state->secTime = 255.0f / 4.0f * clamp(second->currentTime, 0.0f, 4.0f); state->secSpeed = 255.0f / 3.0f * clamp(second->speed, 0.0f, 3.0f); state->blendAmount = 255.0f / 2.0f * clamp(blend_amount, 0.0f, 2.0f); + state->secGroupId = second->groupId; }else{ state->secAnimId = 0; state->secTime = 0; state->secSpeed = 0; state->blendAmount = 0; + state->secGroupId = 0; } CAnimBlendAssociation* partial = RpAnimBlendClumpGetMainPartialAssociation((RpClump*)ped->m_rwObject); if (partial) { @@ -422,14 +504,17 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) state->partAnimTime = 255.0f / 4.0f * clamp(partial->currentTime, 0.0f, 4.0f); state->partAnimSpeed = 255.0f / 3.0f * clamp(partial->speed, 0.0f, 3.0f); state->partBlendAmount = 255.0f / 2.0f * clamp(partial->blendAmount, 0.0f, 2.0f); + state->partGroupId = partial->groupId; }else{ state->partAnimId = 0; state->partAnimTime = 0; state->partAnimSpeed = 0; state->partBlendAmount = 0; + state->partGroupId = 0; } } +// --MIAMI: Done void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++){ @@ -439,10 +524,9 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aCurTime[i] = 255.0f / 4.0f * clamp(assoc->currentTime, 0.0f, 4.0f); state->aSpeed[i] = 255.0f / 3.0f * clamp(assoc->speed, 0.0f, 3.0f); state->aBlendAmount[i] = 255.0f / 2.0f * clamp(assoc->blendAmount, 0.0f, 2.0f); -#ifdef FIX_REPLAY_BUGS state->aBlendDelta[i] = 127.0f / 32.0f * clamp(assoc->blendDelta, -16.0f, 16.0f); -#endif state->aFlags[i] = assoc->flags; + state->aGroupId[i] = assoc->groupId; if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH || assoc->callbackType == CAnimBlendAssociation::CB_DELETE) { state->aFunctionCallbackID[i] = FindCBFunctionID(assoc->callback); if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH) @@ -456,6 +540,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aSpeed[i] = 85; state->aFunctionCallbackID[i] = 0; state->aFlags[i] = 0; + state->aGroupId[i] = 0; } } for (int i = 0; i < NUM_PARTIAL_ANIMS_IN_REPLAY; i++) { @@ -465,10 +550,9 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aCurTime2[i] = 255.0f / 4.0f * clamp(assoc->currentTime, 0.0f, 4.0f); state->aSpeed2[i] = 255.0f / 3.0f * clamp(assoc->speed, 0.0f, 3.0f); state->aBlendAmount2[i] = 255.0f / 2.0f * clamp(assoc->blendAmount, 0.0f, 2.0f); -#ifdef FIX_REPLAY_BUGS state->aBlendDelta2[i] = 127.0f / 16.0f * clamp(assoc->blendDelta, -16.0f, 16.0f); -#endif state->aFlags2[i] = assoc->flags; + state->aGroupId2[i] = assoc->groupId; if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH || assoc->callbackType == CAnimBlendAssociation::CB_DELETE) { state->aFunctionCallbackID2[i] = FindCBFunctionID(assoc->callback); if (assoc->callbackType == CAnimBlendAssociation::CB_FINISH) @@ -483,10 +567,12 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState state->aSpeed2[i] = 85; state->aFunctionCallbackID2[i] = 0; state->aFlags2[i] = 0; + state->aGroupId2[i] = 0; } } } +// --MIAMI: Done void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) { tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; @@ -504,7 +590,7 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB ped->GetMatrix() += CMatrix(interpolation) * ped_matrix; if (pp->vehicle_index) { ped->m_pMyVehicle = CPools::GetVehiclePool()->GetSlot(pp->vehicle_index - 1); - ped->bInVehicle = pp->vehicle_index; + ped->bInVehicle = true; } else { ped->m_pMyVehicle = nil; @@ -515,6 +601,9 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB if (ped == FindPlayerPed()) ((CPlayerPed*)ped)->ReApplyMoveAnims(); } + ped->bIsVisible = pp->is_visible; + if (FramesActiveLookAroundCam && ped->m_nPedType == PEDTYPE_PLAYER1) + ped->bIsVisible = true; RetrievePedAnimation(ped, &pp->anim_state); ped->RemoveWeaponModel(-1); if (pp->weapon_model != (uint16)-1) { @@ -528,12 +617,25 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB buffer->m_nOffset += sizeof(tPedUpdatePacket); } +// --MIAMI: Done +bool HasAnimGroupLoaded(uint8 group) +{ + CAnimBlendAssocGroup* pGroup = &CAnimManager::GetAnimAssocGroups()[group]; + return pGroup->animBlock && pGroup->animBlock->isLoaded; +} + +// --MIAMI: Done void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { - CAnimBlendAssociation* anim1 = CAnimManager::BlendAnimation( - (RpClump*)ped->m_rwObject, - (state->animId > 3) ? ASSOCGRP_STD : ped->m_animGroup, - (AnimationId)state->animId, 100.0f); + CAnimBlendAssociation* anim1; + if (state->animId <= 3) + anim1 = CAnimManager::BlendAnimation( + (RpClump*)ped->m_rwObject, ped->m_animGroup, (AnimationId)state->animId, 100.0f); + else if (HasAnimGroupLoaded(state->groupId)) + anim1 = CAnimManager::BlendAnimation((RpClump*)ped->m_rwObject, (AssocGroupId)state->groupId, (AnimationId)state->animId, 100.0f); + else + anim1 = CAnimManager::BlendAnimation((RpClump*)ped->m_rwObject, ASSOCGRP_STD, ANIM_WALK, 100.0f); + anim1->SetCurrentTime(state->time * 4.0f / 255.0f); anim1->speed = state->speed * 3.0f / 255.0f; anim1->SetBlend(1.0f, 1.0f); @@ -544,7 +646,7 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) float blend = state->blendAmount * 2.0f / 255.0f; CAnimBlendAssociation* anim2 = CAnimManager::BlendAnimation( (RpClump*)ped->m_rwObject, - (state->secAnimId > 3) ? ASSOCGRP_STD : ped->m_animGroup, + (state->secAnimId > 3) ? (AssocGroupId)state->secGroupId : ped->m_animGroup, (AnimationId)state->secAnimId, 100.0f); anim2->SetCurrentTime(time); anim2->speed = speed; @@ -556,9 +658,9 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) float time = state->partAnimTime * 4.0f / 255.0f; float speed = state->partAnimSpeed * 3.0f / 255.0f; float blend = state->partBlendAmount * 2.0f / 255.0f; - if (blend > 0.0f && state->partAnimId != ANIM_IDLE_STANCE){ + if (blend > 0.0f && state->partAnimId != ANIM_IDLE_STANCE && HasAnimGroupLoaded(state->partGroupId)){ CAnimBlendAssociation* anim3 = CAnimManager::BlendAnimation( - (RpClump*)ped->m_rwObject, ASSOCGRP_STD, (AnimationId)state->partAnimId, 1000.0f); + (RpClump*)ped->m_rwObject, (AssocGroupId)state->partGroupId, (AnimationId)state->partAnimId, 1000.0f); anim3->SetCurrentTime(time); anim3->speed = speed; anim3->SetBlend(blend, 0.0f); @@ -566,35 +668,23 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) } } +// --MIAMI: Done void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { -#ifdef FIX_REPLAY_BUGS CAnimBlendAssociation* assoc; for (int i = 0; ((assoc = RpAnimBlendClumpGetMainAssociation_N(ped->GetClump(), i))); i++) assoc->SetBlend(0.0f, -1.0f); for (int i = 0; ((assoc = RpAnimBlendClumpGetMainPartialAssociation_N(ped->GetClump(), i))); i++) assoc->SetBlend(0.0f, -1.0f); -#endif for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++) { if (state->aAnimId[i] == NUM_ANIMS) continue; -#ifdef FIX_REPLAY_BUGS CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), - state->aAnimId[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, + state->aAnimId[i] > 3 ? (AssocGroupId)state->aGroupId[i] : ped->m_animGroup, (AnimationId)state->aAnimId[i]); -#else - CAnimBlendAssociation* anim = CAnimManager::BlendAnimation( - (RpClump*)ped->m_rwObject, - state->aAnimId[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, - (AnimationId)state->aAnimId[i], 100.0f); -#endif anim->SetCurrentTime(state->aCurTime[i] * 4.0f / 255.0f); anim->speed = state->aSpeed[i] * 3.0f / 255.0f; -#ifdef FIX_REPLAY_BUGS anim->SetBlend(state->aBlendAmount[i] * 2.0f / 255.0f, state->aBlendDelta[i] * 16.0f / 127.0f); -#else - anim->SetBlend(state->aBlendAmount[i], 1.0f); -#endif anim->flags = state->aFlags[i]; uint8 callback = state->aFunctionCallbackID[i]; if (!callback) @@ -607,23 +697,12 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt for (int i = 0; i < NUM_PARTIAL_ANIMS_IN_REPLAY; i++) { if (state->aAnimId2[i] == NUM_ANIMS) continue; -#ifdef FIX_REPLAY_BUGS CAnimBlendAssociation* anim = CAnimManager::AddAnimation(ped->GetClump(), - state->aAnimId2[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, + state->aAnimId2[i] > 3 ? (AssocGroupId)state->aGroupId2[i] : ped->m_animGroup, (AnimationId)state->aAnimId2[i]); -#else - CAnimBlendAssociation* anim = CAnimManager::BlendAnimation( - (RpClump*)ped->m_rwObject, - state->aAnimId2[i] > 3 ? ASSOCGRP_STD : ped->m_animGroup, - (AnimationId)state->aAnimId2[i], 100.0f); -#endif anim->SetCurrentTime(state->aCurTime2[i] * 4.0f / 255.0f); anim->speed = state->aSpeed2[i] * 3.0f / 255.0f; -#ifdef FIX_REPLAY_BUGS anim->SetBlend(state->aBlendAmount2[i] * 2.0f / 255.0f, state->aBlendDelta2[i] * 16.0f / 127.0f); -#else - anim->SetBlend(state->aBlendAmount2[i], 1.0f); -#endif anim->flags = state->aFlags2[i]; uint8 callback = state->aFunctionCallbackID2[i]; if (!callback) @@ -635,6 +714,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt } } +// --MIAMI: Done void CReplay::PlaybackThisFrame(void) { static int FrameSloMo = 0; @@ -662,7 +742,7 @@ void CReplay::PlaybackThisFrame(void) // next two functions are only found in mobile version // most likely they were optimized out for being unused - +// --MIAMI: Done void CReplay::TriggerPlaybackLastCoupleOfSeconds(uint32 start, uint8 cam_mode, float cam_x, float cam_y, float cam_z, uint32 slomo) { if (Mode != MODE_RECORD) @@ -674,6 +754,7 @@ void CReplay::TriggerPlaybackLastCoupleOfSeconds(uint32 start, uint8 cam_mode, f Mode = MODE_RECORD; } +// --MIAMI: Done bool CReplay::FastForwardToTime(uint32 start) { uint32 timer = 0; @@ -683,6 +764,7 @@ bool CReplay::FastForwardToTime(uint32 start) return true; } +// --MIAMI: Done void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) { tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; @@ -716,9 +798,40 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) vp->door_status |= BIT(i); } } + if (vehicle->GetModelIndex() == MI_SKIMMER) + vp->skimmer_speed = 50.0f * ((CBoat*)vehicle)->m_fMovingSpeed; + vp->render_scorched = vehicle->bRenderScorched; + vp->vehicle_type = vehicle->m_vehType; Record.m_nOffset += sizeof(tVehicleUpdatePacket); } +// --MIAMI: Done +void CReplay::StoreBikeUpdate(CVehicle* vehicle, int id) +{ + CBike* bike = (CBike*)vehicle; + tBikeUpdatePacket* vp = (tBikeUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; + vp->type = REPLAYPACKET_BIKE; + vp->index = id; + vp->matrix.CompressFromFullMatrix(vehicle->GetMatrix()); + vp->health = vehicle->m_fHealth / 4.0f; /* Not anticipated that health can be > 1000. */ + vp->acceleration = vehicle->m_fGasPedal * 100.0f; + for (int i = 0; i < 4; i++) { + vp->wheel_susp_dist[i] = 50.0f * bike->m_aSuspensionSpringRatio[i]; + vp->wheel_rotation[i] = 128.0f / PI * bike->m_aWheelRotation[i]; + } + vp->velocityX = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().x)); /* 8000!? */ + vp->velocityY = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().y)); + vp->velocityZ = 8000.0f * Max(-4.0f, Min(4.0f, vehicle->GetMoveSpeed().z)); + vp->mi = vehicle->GetModelIndex(); + vp->primary_color = vehicle->m_currentColour1; + vp->secondary_color = vehicle->m_currentColour2; + vp->wheel_state = 50.0f * vehicle->m_fSteerAngle; + vp->lean_angle = 50.0f * bike->m_fLeanLRAngle; + vp->wheel_angle = 50.0f * bike->m_fWheelAngle; + Record.m_nOffset += sizeof(tBikeUpdatePacket); +} + +// --MIAMI: Done void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) { tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; @@ -755,7 +868,7 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI car->Damage.SetDoorStatus(DOOR_FRONT_LEFT, DOOR_STATUS_SWINGING); if (vp->door_angles[1]) car->Damage.SetDoorStatus(DOOR_FRONT_RIGHT, DOOR_STATUS_SWINGING); - if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING){ + if (vp->door_status & 1 && car->Damage.GetDoorStatus(DOOR_BONNET) != DOOR_STATUS_MISSING) { car->Damage.SetDoorStatus(DOOR_BONNET, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_BONNET, DOOR_BONNET, true); } @@ -779,28 +892,56 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI car->Damage.SetDoorStatus(DOOR_REAR_RIGHT, DOOR_STATUS_MISSING); car->SetDoorDamage(CAR_DOOR_RR, DOOR_REAR_RIGHT, true); } - vehicle->bEngineOn = true; - if (vehicle->IsCar()) - ((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4; - CWorld::Remove(vehicle); - CWorld::Add(vehicle); - if (vehicle->IsBoat()) - ((CBoat*)vehicle)->m_bIsAnchored = false; } + vehicle->bEngineOn = true; + if (vehicle->IsCar()) + ((CAutomobile*)vehicle)->m_nDriveWheelsOnGround = 4; + CWorld::Remove(vehicle); + CWorld::Add(vehicle); + if (vehicle->IsBoat()) + ((CBoat*)vehicle)->m_bIsAnchored = false; + vehicle->bRenderScorched = vp->render_scorched; + if (vehicle->GetModelIndex() == MI_SKIMMER) + ((CBoat*)vehicle)->m_fMovingSpeed = vp->skimmer_speed / 50.0f; } -bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer){ - /* Mistake. Not even sure what this is even doing here... - * PlayerWanted is a backup to restore at the end of replay. - * Setting current wanted pointer to it makes it useless. - * Causes picking up bribes in replays reducing wanted level bug. - * Obviously fact of picking them up is a bug on its own, - * but it doesn't cancel this one. - */ -#ifndef FIX_REPLAY_BUGS - FindPlayerPed()->m_pWanted = &PlayerWanted; -#endif +// --MIAMI: Done +void CReplay::ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddressInReplayBuffer* buffer) +{ + CBike* bike = (CBike*)vehicle; + tBikeUpdatePacket* vp = (tBikeUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; + if (!vehicle) { + printf("Replay:Car wasn't there"); + return; + } + CMatrix vehicle_matrix; + vp->matrix.DecompressIntoFullMatrix(vehicle_matrix); + vehicle->GetMatrix() = vehicle->GetMatrix() * CMatrix(1.0f - interpolation); + vehicle->GetMatrix().GetPosition() *= (1.0f - interpolation); + vehicle->GetMatrix() += CMatrix(interpolation) * vehicle_matrix; + vehicle->m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f); + vehicle->m_fHealth = 4 * vp->health; + vehicle->m_fGasPedal = vp->acceleration / 100.0f; + vehicle->m_vecMoveSpeed = CVector(vp->velocityX / 8000.0f, vp->velocityY / 8000.0f, vp->velocityZ / 8000.0f); + vehicle->m_fSteerAngle = vp->wheel_state / 50.0f; + vehicle->bEngineOn = true; + for (int i = 0; i < 4; i++) { + bike->m_aSuspensionSpringRatio[i] = vp->wheel_susp_dist[i] / 50.0f; + bike->m_aWheelRotation[i] = vp->wheel_rotation[i] / (128.0f / PI); + // NB: technically last assignment overflows - there are 2 wheels of bike + // however it saves two useful fields; this looks like unrolled loop, not sequential assignments + } + bike->m_fLeanLRAngle = vp->lean_angle / 50.0f; + bike->m_fWheelAngle = vp->wheel_angle / 50.0f; + bike->bLeanMatrixClean = false; + bike->CalculateLeanMatrix(); + CWorld::Remove(vehicle); + CWorld::Add(vehicle); +} +// --MIAMI: Done +bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer) +{ CBulletTraces::Init(); float split = 1.0f - interpolation; int ped_min_index = 0; /* Optimization due to peds and vehicles placed in buffer sequentially. */ @@ -846,21 +987,25 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo CStreaming::RequestModel(mi, 0); } else { -// TODO(MIAMI): don't hardcode model indices - if (mi == MI_DEADDODO || mi == MI_AIRTRAIN) { - new_v = new(vp->index << 8) CPlane(mi, 2); - } - else if (mi == MI_TRAIN) { - new_v = new(vp->index << 8) CTrain(mi, 2); - } - else if (mi == MI_CHOPPER) { - new_v = new(vp->index << 8) CHeli(mi, 2); - } - else if (CModelInfo::IsBoatModel(mi)){ + switch (vp->vehicle_type) { + case VEHICLE_TYPE_CAR: + new_v = new(vp->index << 8) CAutomobile(mi, 2); + break; + case VEHICLE_TYPE_BOAT: new_v = new(vp->index << 8) CBoat(mi, 2); - } - else{ - new_v = new(vp->index << 8) CAutomobile(mi, 2); + break; + case VEHICLE_TYPE_TRAIN: + new_v = new(vp->index << 8) CTrain(mi, 2); + break; + case VEHICLE_TYPE_HELI: + new_v = new(vp->index << 8) CHeli(mi, 2); + break; + case VEHICLE_TYPE_PLANE: + new_v = new(vp->index << 8) CPlane(mi, 2); + break; + case VEHICLE_TYPE_BIKE: // not possible + new_v = new(vp->index << 8) CBike(mi, 2); + break; } new_v->SetStatus(STATUS_PLAYER_PLAYBACKFROMBUFFER); vp->matrix.DecompressIntoFullMatrix(new_v->GetMatrix()); @@ -873,15 +1018,51 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo buffer->m_nOffset += sizeof(tVehicleUpdatePacket); break; } + case REPLAYPACKET_BIKE: + { + tBikeUpdatePacket* vp = (tBikeUpdatePacket*)&ptr[offset]; + for (int i = vehicle_min_index; i < vp->index; i++) { + CVehicle* v = CPools::GetVehiclePool()->GetSlot(i); + if (!v) + continue; + /* Removing vehicles not present in this frame. */ + CWorld::Remove(v); + delete v; + } + vehicle_min_index = vp->index + 1; + CVehicle* v = CPools::GetVehiclePool()->GetSlot(vp->index); + CVehicle* new_v; + if (!v) { + int mi = vp->mi; + if (CStreaming::ms_aInfoForModel[mi].m_loadState != 1) { + CStreaming::RequestModel(mi, 0); + } + else { + new_v = new(vp->index << 8) CBike(mi, 2); + new_v->SetStatus(STATUS_PLAYER_PLAYBACKFROMBUFFER); + vp->matrix.DecompressIntoFullMatrix(new_v->GetMatrix()); + new_v->m_currentColour1 = vp->primary_color; + new_v->m_currentColour2 = vp->secondary_color; + CWorld::Add(new_v); + } + } + ProcessBikeUpdate(CPools::GetVehiclePool()->GetSlot(vp->index), interpolation, buffer); + buffer->m_nOffset += sizeof(tBikeUpdatePacket); + break; + } case REPLAYPACKET_PED_HEADER: { tPedHeaderPacket* ph = (tPedHeaderPacket*)&ptr[offset]; if (!CPools::GetPedPool()->GetSlot(ph->index)) { - if (CStreaming::ms_aInfoForModel[ph->mi].m_loadState != 1) { + if (!CStreaming::HasModelLoaded(ph->mi) || (ph->mi >= MI_SPECIAL01 && ph->mi < MI_LAST_PED)) { CStreaming::RequestModel(ph->mi, 0); } else { - CPed* new_p = new(ph->index << 8) CCivilianPed((ePedType)ph->pedtype, ph->mi); + CPed* new_p; + if (ph->pedtype != PEDTYPE_PLAYER1) + new_p = new(ph->index << 8) CCivilianPed((ePedType)ph->pedtype, ph->mi); + else + new_p = new(ph->index << 8) CPlayerPed(); new_p->SetStatus(STATUS_PLAYER_PLAYBACKFROMBUFFER); new_p->GetMatrix().SetUnity(); CWorld::Add(new_p); @@ -964,6 +1145,31 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo CBulletTraces::aTraces[pb->index].m_vecCurrentPos = pb->inf; CBulletTraces::aTraces[pb->index].m_vecTargetPos = pb->sup; buffer->m_nOffset += sizeof(tBulletTracePacket); + break; + } + case REPLAYPACKET_PARTICLE: + { + tParticlePacket* pp = (tParticlePacket*)&ptr[offset]; + CVector pos(pp->pos_x / 4.0f, pp->pos_y / 4.0f, pp->pos_z / 4.0f); + CVector dir(pp->dir_x / 120.0f, pp->dir_y / 120.0f, pp->dir_z / 120.0f); + RwRGBA color; + color.red = pp->r; + color.green = pp->g; + color.blue = pp->b; + color.alpha = pp->a; + CParticle::AddParticle((tParticleType)pp->particle_type, pos, dir, nil, pp->size, color); + buffer->m_nOffset += sizeof(tParticlePacket); + break; + } + case REPLAYPACKET_MISC: + { + tMiscPacket* pm = (tMiscPacket*)&ptr[offset]; + TheCamera.m_uiCamShakeStart = pm->cam_shake_start; + TheCamera.m_fCamShakeForce = pm->cam_shake_strength; + // TODO(MIAMI): SpecialFX + CGame::currArea = pm->cur_area; + buffer->m_nOffset += sizeof(tMiscPacket); + break; } default: break; @@ -990,6 +1196,7 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo return false; } +// --MIAMI: Done void CReplay::FinishPlayback(void) { if (Mode != MODE_PLAYBACK) @@ -1012,6 +1219,7 @@ void CReplay::FinishPlayback(void) DMAudio.SetMusicFadeVol(127); } +// --MIAMI: Done void CReplay::EmptyReplayBuffer(void) { if (Mode == MODE_PLAYBACK) @@ -1027,6 +1235,7 @@ void CReplay::EmptyReplayBuffer(void) MarkEverythingAsNew(); } +// --MIAMI: Done void CReplay::ProcessReplayCamera(void) { switch (CameraMode) { @@ -1071,6 +1280,9 @@ void CReplay::ProcessReplayCamera(void) RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); } +extern CWeaponEffects gCrossHair; + +// --MIAMI: Done except TODO void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { if (Mode != MODE_RECORD) @@ -1087,6 +1299,8 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); + CEscalators::Shutdown(); + // TODO(MIAMI): CWaterCreatures::RemoveAll(); int current; for (current = 0; current < NUM_REPLAYBUFFERS; current++) if (BufferStatus[current] == REPLAYBUFFER_RECORD) @@ -1119,8 +1333,16 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca } if (cam_mode == REPLAYCAMMODE_ASSTORED) TheCamera.CarZoomIndicator = CAM_ZOOM_CINEMATIC; + gCrossHair.m_bActive = false; + CExplosion::ClearAllExplosions(); + CPlaneBanners::Init(); +#ifndef FIX_BUGS // this doesn't do anything useful and accesses destroyed player ped + TheCamera.Restore(); +#endif + CDraw::SetFOV(70.0f); } +// --MIAMI: Done void CReplay::StoreStuffInMem(void) { #ifdef FIX_BUGS @@ -1166,9 +1388,28 @@ void CReplay::StoreStuffInMem(void) OldWeatherType = CWeather::OldWeatherType; NewWeatherType = CWeather::NewWeatherType; WeatherInterpolationValue = CWeather::InterpolationValue; + CurrArea = CGame::currArea; TimeStepNonClipped = CTimer::GetTimeStepNonClipped(); TimeStep = CTimer::GetTimeStep(); TimeScale = CTimer::GetTimeScale(); + ms_nNumCivMale_Stored = CPopulation::ms_nNumCivMale; + ms_nNumCivFemale_Stored = CPopulation::ms_nNumCivFemale; + ms_nNumCop_Stored = CPopulation::ms_nNumCop; + ms_nNumEmergency_Stored = CPopulation::ms_nNumEmergency; + ms_nNumGang1_Stored = CPopulation::ms_nNumGang1; + ms_nNumGang2_Stored = CPopulation::ms_nNumGang2; + ms_nNumGang3_Stored = CPopulation::ms_nNumGang3; + ms_nNumGang4_Stored = CPopulation::ms_nNumGang4; + ms_nNumGang5_Stored = CPopulation::ms_nNumGang5; + ms_nNumGang6_Stored = CPopulation::ms_nNumGang6; + ms_nNumGang7_Stored = CPopulation::ms_nNumGang7; + ms_nNumGang8_Stored = CPopulation::ms_nNumGang8; + ms_nNumGang9_Stored = CPopulation::ms_nNumGang9; + ms_nNumDummy_Stored = CPopulation::ms_nNumDummy; + ms_nTotalCivPeds_Stored = CPopulation::ms_nTotalCivPeds; + ms_nTotalGangPeds_Stored = CPopulation::ms_nTotalGangPeds; + ms_nTotalPeds_Stored = CPopulation::ms_nTotalPeds; + ms_nTotalMissionPeds_Stored = CPopulation::ms_nTotalMissionPeds; int size = CPools::GetPedPool()->GetSize(); pPedAnims = new CStoredDetailedAnimationState[size]; for (int i = 0; i < size; i++) { @@ -1176,9 +1417,19 @@ void CReplay::StoreStuffInMem(void) if (ped) StoreDetailedPedAnimation(ped, &pPedAnims[i]); } + pGarages = new uint8[sizeof(CGarages::aGarages)]; + memcpy(pGarages, CGarages::aGarages, sizeof(CGarages::aGarages)); + FireArray = new CFire[NUM_FIRES]; + memcpy(FireArray, gFireManager.m_aFires, sizeof(gFireManager.m_aFires)); + NumOfFires = gFireManager.m_nTotalFires; + paProjectileInfo = new uint8[sizeof(gaProjectileInfo)]; + memcpy(paProjectileInfo, gaProjectileInfo, sizeof(gaProjectileInfo)); + paProjectiles = new uint8[sizeof(CProjectileInfo::ms_apProjectile)]; + memcpy(paProjectiles, CProjectileInfo::ms_apProjectile, sizeof(CProjectileInfo::ms_apProjectile)); CScriptPaths::Save_ForReplay(); } +// --MIAMI: Done void CReplay::RestoreStuffFromMem(void) { CPools::GetVehiclePool()->CopyBack(pBuf0, pBuf1); @@ -1241,8 +1492,14 @@ void CReplay::RestoreStuffFromMem(void) CStreaming::LoadAllRequestedModels(false); ped->m_weapons[j].Initialise(ped->m_weapons[j].m_eWeaponType, ped->m_weapons[j].m_nAmmoTotal); } - if (ped->m_wepModelID >= 0) + if (ped->m_wepModelID >= 0) { + ped->m_pWeaponModel = nil; + if (ped->IsPlayer()) + ((CPlayerPed*)ped)->m_pMinigunTopAtomic = nil; ped->AddWeaponModel(ped->m_wepModelID); + } + if (ped->m_nPedType == PEDTYPE_COP) + ((CCopPed*)ped)->m_pStinger = new CStinger; } i = CPools::GetVehiclePool()->GetSize(); while (--i >= 0) { @@ -1255,14 +1512,26 @@ void CReplay::RestoreStuffFromMem(void) vehicle->m_rwObject = nil; vehicle->m_modelIndex = -1; vehicle->SetModelIndex(mi); - if (mi == MI_DODO){ - CAutomobile* dodo = (CAutomobile*)vehicle; - RpAtomicSetFlags((RpAtomic*)GetFirstObject(dodo->m_aCarNodes[CAR_WHEEL_LF]), 0); - CMatrix tmp1; - tmp1.Attach(RwFrameGetMatrix(dodo->m_aCarNodes[CAR_WHEEL_RF]), false); - CMatrix tmp2(RwFrameGetMatrix(dodo->m_aCarNodes[CAR_WHEEL_LF]), false); - tmp1.GetPosition() += CVector(tmp2.GetPosition().x + 0.1f, 0.0f, tmp2.GetPosition().z); - tmp1.UpdateRW(); + if (vehicle->IsCar()) { + CAutomobile* car = (CAutomobile*)vehicle; + if (mi == MI_DODO) { + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_LF]), 0); + CMatrix tmp1; + tmp1.Attach(RwFrameGetMatrix(car->m_aCarNodes[CAR_WHEEL_RF]), false); + CMatrix tmp2(RwFrameGetMatrix(car->m_aCarNodes[CAR_WHEEL_LF]), false); + tmp1.GetPosition() += CVector(tmp2.GetPosition().x + 0.1f, 0.0f, tmp2.GetPosition().z); + tmp1.UpdateRW(); + } + else if (mi == MI_HUNTER) { + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_LF]), 0); + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_RF]), 0); + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_LB]), 0); + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_RB]), 0); + } + else if (vehicle->IsRealHeli()) { + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_LB]), 0); + RpAtomicSetFlags((RpAtomic*)GetFirstObject(car->m_aCarNodes[CAR_WHEEL_RB]), 0); + } } if (vehicle->IsCar()){ CAutomobile* car = (CAutomobile*)vehicle; @@ -1309,14 +1578,10 @@ void CReplay::RestoreStuffFromMem(void) if (!object) continue; int mi = object->GetModelIndex(); - CStreaming::RequestModel(mi, 0); - CStreaming::LoadAllRequestedModels(false); object->m_rwObject = nil; object->m_modelIndex = -1; - object->SetModelIndex(mi); + object->SetModelIndexNoCreate(mi); object->GetMatrix().m_attachment = nil; - if (RwObjectGetType(object->m_rwObject) == rpATOMIC) - object->GetMatrix().AttachRW(RwFrameGetMatrix(RpAtomicGetFrame((RpAtomic*)object->m_rwObject)), false); } i = CPools::GetDummyPool()->GetSize(); while (--i >= 0) { @@ -1324,15 +1589,12 @@ void CReplay::RestoreStuffFromMem(void) if (!dummy) continue; int mi = dummy->GetModelIndex(); - CStreaming::RequestModel(mi, 0); - CStreaming::LoadAllRequestedModels(false); dummy->m_rwObject = nil; dummy->m_modelIndex = -1; - dummy->SetModelIndex(mi); + dummy->SetModelIndexNoCreate(mi); dummy->GetMatrix().m_attachment = nil; - if (RwObjectGetType(dummy->m_rwObject) == rpATOMIC) - dummy->GetMatrix().AttachRW(RwFrameGetMatrix(RpAtomicGetFrame((RpAtomic*)dummy->m_rwObject)), false); } + ++ClockMinutes; CTimer::SetTimeInMilliseconds(Time1); CTimer::SetTimeInMillisecondsNonClipped(Time2); CTimer::SetPreviousTimeInMilliseconds(Time3); @@ -1345,6 +1607,25 @@ void CReplay::RestoreStuffFromMem(void) CWeather::OldWeatherType = OldWeatherType; CWeather::NewWeatherType = NewWeatherType; CWeather::InterpolationValue = WeatherInterpolationValue; + CGame::currArea = CurrArea; + CPopulation::ms_nNumCivMale = ms_nNumCivMale_Stored; + CPopulation::ms_nNumCivFemale = ms_nNumCivFemale_Stored; + CPopulation::ms_nNumCop = ms_nNumCop_Stored; + CPopulation::ms_nNumEmergency = ms_nNumEmergency_Stored; + CPopulation::ms_nNumGang1 = ms_nNumGang1_Stored; + CPopulation::ms_nNumGang2 = ms_nNumGang2_Stored; + CPopulation::ms_nNumGang3 = ms_nNumGang3_Stored; + CPopulation::ms_nNumGang4 = ms_nNumGang4_Stored; + CPopulation::ms_nNumGang5 = ms_nNumGang5_Stored; + CPopulation::ms_nNumGang6 = ms_nNumGang6_Stored; + CPopulation::ms_nNumGang7 = ms_nNumGang7_Stored; + CPopulation::ms_nNumGang8 = ms_nNumGang8_Stored; + CPopulation::ms_nNumGang9 = ms_nNumGang9_Stored; + CPopulation::ms_nNumDummy = ms_nNumDummy_Stored; + CPopulation::ms_nTotalCivPeds = ms_nTotalCivPeds_Stored; + CPopulation::ms_nTotalGangPeds = ms_nTotalGangPeds_Stored; + CPopulation::ms_nTotalPeds = ms_nTotalPeds_Stored; + CPopulation::ms_nTotalMissionPeds = ms_nTotalMissionPeds_Stored; for (int i = 0; i < CPools::GetPedPool()->GetSize(); i++) { CPed* ped = CPools::GetPedPool()->GetSlot(i); if (!ped) @@ -1353,12 +1634,27 @@ void CReplay::RestoreStuffFromMem(void) } delete[] pPedAnims; pPedAnims = nil; + memcpy(CGarages::aGarages, pGarages, sizeof(CGarages::aGarages)); + delete[] pGarages; + pGarages = nil; + memcpy(gFireManager.m_aFires, FireArray, sizeof(gFireManager.m_aFires)); + delete[] FireArray; + FireArray = nil; + gFireManager.m_nTotalFires = NumOfFires; + memcpy(gaProjectileInfo, paProjectileInfo, sizeof(gaProjectileInfo)); + delete[] paProjectileInfo; + paProjectileInfo = nil; + memcpy(CProjectileInfo::ms_apProjectile, paProjectiles, sizeof(CProjectileInfo::ms_apProjectile)); + delete[] paProjectiles; + paProjectiles = nil; CScriptPaths::Load_ForReplay(); + CExplosion::ClearAllExplosions(); DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND); DMAudio.SetRadioInCar(OldRadioStation); DMAudio.ChangeMusicMode(MUSICMODE_GAME); } +// --MIAMI: Done void CReplay::EmptyPedsAndVehiclePools(void) { int i = CPools::GetVehiclePool()->GetSize(); @@ -1379,6 +1675,7 @@ void CReplay::EmptyPedsAndVehiclePools(void) } } +// --MIAMI: Done void CReplay::EmptyAllPools(void) { EmptyPedsAndVehiclePools(); @@ -1400,6 +1697,7 @@ void CReplay::EmptyAllPools(void) } } +// --MIAMI: Done void CReplay::MarkEverythingAsNew(void) { int i = CPools::GetVehiclePool()->GetSize(); @@ -1449,6 +1747,7 @@ void CReplay::SaveReplayToHD(void) CFileMgr::SetDir(""); } +// --MIAMI: Done void PlayReplayFromHD(void) { CFileMgr::SetDirMyDocuments(); @@ -1481,6 +1780,7 @@ void PlayReplayFromHD(void) CReplay::StreamAllNecessaryCarsAndPeds(); } +// --MIAMI: Done void CReplay::StreamAllNecessaryCarsAndPeds(void) { for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) { @@ -1491,6 +1791,9 @@ void CReplay::StreamAllNecessaryCarsAndPeds(void) case REPLAYPACKET_VEHICLE: CStreaming::RequestModel(((tVehicleUpdatePacket*)&Buffers[slot][offset])->mi, 0); break; + case REPLAYPACKET_BIKE: + CStreaming::RequestModel(((tBikeUpdatePacket*)&Buffers[slot][offset])->mi, 0); + break; case REPLAYPACKET_PED_HEADER: CStreaming::RequestModel(((tPedHeaderPacket*)&Buffers[slot][offset])->mi, 0); break; @@ -1502,6 +1805,7 @@ void CReplay::StreamAllNecessaryCarsAndPeds(void) CStreaming::LoadAllRequestedModels(false); } +// --MIAMI: Done void CReplay::FindFirstFocusCoordinate(CVector *coord) { *coord = CVector(0.0f, 0.0f, 0.0f); @@ -1517,6 +1821,7 @@ void CReplay::FindFirstFocusCoordinate(CVector *coord) } } +// --MIAMI: Done bool CReplay::ShouldStandardCameraBeProcessed(void) { if (Mode != MODE_PLAYBACK) @@ -1526,6 +1831,7 @@ bool CReplay::ShouldStandardCameraBeProcessed(void) return FindPlayerVehicle() != nil; } +// --MIAMI: Done void CReplay::ProcessLookAroundCam(void) { if (!bAllowLookAroundCam) @@ -1582,11 +1888,13 @@ void CReplay::ProcessLookAroundCam(void) RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); } +// --MIAMI: Done size_t CReplay::FindSizeOfPacket(uint8 type) { switch (type) { case REPLAYPACKET_END: return 4; case REPLAYPACKET_VEHICLE: return sizeof(tVehicleUpdatePacket); + case REPLAYPACKET_BIKE: return sizeof(tBikeUpdatePacket); case REPLAYPACKET_PED_HEADER: return sizeof(tPedHeaderPacket); case REPLAYPACKET_PED_UPDATE: return sizeof(tPedUpdatePacket); case REPLAYPACKET_GENERAL: return sizeof(tGeneralPacket); @@ -1595,11 +1903,14 @@ size_t CReplay::FindSizeOfPacket(uint8 type) case REPLAYPACKET_ENDOFFRAME: return 4; case REPLAYPACKET_TIMER: return sizeof(tTimerPacket); case REPLAYPACKET_BULLET_TRACES:return sizeof(tBulletTracePacket); + case REPLAYPACKET_PARTICLE: return sizeof(tParticlePacket); + case REPLAYPACKET_MISC: return sizeof(tMiscPacket); default: assert(false); break; } return 0; } +// --MIAMI: Done (function didn't change since III and we already had it modified) void CReplay::Display() { static int TimeCount = 0; diff --git a/src/control/Replay.h b/src/control/Replay.h index fd484017..42d6ad1a 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -2,6 +2,7 @@ #include "Pools.h" #include "World.h" +#include "WeaponEffects.h" #include "ParticleType.h" #ifdef FIX_BUGS @@ -25,14 +26,17 @@ struct CStoredAnimationState uint8 animId; uint8 time; uint8 speed; + uint8 groupId; uint8 secAnimId; uint8 secTime; uint8 secSpeed; + uint8 secGroupId; uint8 blendAmount; uint8 partAnimId; uint8 partAnimTime; uint8 partAnimSpeed; uint8 partBlendAmount; + uint8 partGroupId; }; enum { @@ -46,20 +50,18 @@ struct CStoredDetailedAnimationState uint8 aCurTime[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aSpeed[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aBlendAmount[NUM_MAIN_ANIMS_IN_REPLAY]; -#ifdef FIX_REPLAY_BUGS int8 aBlendDelta[NUM_MAIN_ANIMS_IN_REPLAY]; -#endif uint8 aFunctionCallbackID[NUM_MAIN_ANIMS_IN_REPLAY]; uint16 aFlags[NUM_MAIN_ANIMS_IN_REPLAY]; + uint8 aGroupId[NUM_MAIN_ANIMS_IN_REPLAY]; uint8 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aCurTime2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aSpeed2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint8 aBlendAmount2[NUM_PARTIAL_ANIMS_IN_REPLAY]; -#ifdef FIX_REPLAY_BUGS int8 aBlendDelta2[NUM_PARTIAL_ANIMS_IN_REPLAY]; -#endif uint8 aFunctionCallbackID2[NUM_PARTIAL_ANIMS_IN_REPLAY]; uint16 aFlags2[NUM_PARTIAL_ANIMS_IN_REPLAY]; + uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY]; }; void PlayReplayFromHD(void); @@ -73,21 +75,24 @@ class CReplay enum { REPLAYCAMMODE_ASSTORED = 0, - REPLAYCAMMODE_TOPDOWN = 1, - REPLAYCAMMODE_FIXED = 2 + REPLAYCAMMODE_TOPDOWN, + REPLAYCAMMODE_FIXED }; enum { REPLAYPACKET_END = 0, - REPLAYPACKET_VEHICLE = 1, - REPLAYPACKET_PED_HEADER = 2, - REPLAYPACKET_PED_UPDATE = 3, - REPLAYPACKET_GENERAL = 4, - REPLAYPACKET_CLOCK = 5, - REPLAYPACKET_WEATHER = 6, - REPLAYPACKET_ENDOFFRAME = 7, - REPLAYPACKET_TIMER = 8, - REPLAYPACKET_BULLET_TRACES = 9 + REPLAYPACKET_VEHICLE, + REPLAYPACKET_BIKE, + REPLAYPACKET_PED_HEADER, + REPLAYPACKET_PED_UPDATE, + REPLAYPACKET_GENERAL, + REPLAYPACKET_CLOCK, + REPLAYPACKET_WEATHER, + REPLAYPACKET_ENDOFFRAME, + REPLAYPACKET_TIMER, + REPLAYPACKET_BULLET_TRACES, + REPLAYPACKET_PARTICLE, + REPLAYPACKET_MISC }; enum { @@ -176,8 +181,9 @@ class CReplay int8 vehicle_index; CStoredAnimationState anim_state; CCompressedMatrixNotAligned matrix; - int8 assoc_group_id; uint16 weapon_model; + int8 assoc_group_id; + bool is_visible; }; VALIDATE_SIZE(tPedUpdatePacket, 40); @@ -203,8 +209,64 @@ class CReplay uint8 door_status; uint8 primary_color; uint8 secondary_color; + bool render_scorched; + int8 skimmer_speed; + int8 vehicle_type; + }; - VALIDATE_SIZE(tVehicleUpdatePacket, 48); + VALIDATE_SIZE(tVehicleUpdatePacket, 52); + + struct tBikeUpdatePacket + { + uint8 type; + uint8 index; + uint8 health; + uint8 acceleration; + CCompressedMatrixNotAligned matrix; + int8 door_angles[2]; + uint16 mi; + int8 velocityX; + int8 velocityY; + int8 velocityZ; + int8 wheel_state; + uint8 wheel_susp_dist[4]; + uint8 wheel_rotation[4]; + uint8 primary_color; + uint8 secondary_color; + int8 lean_angle; + int8 wheel_angle; + + }; + VALIDATE_SIZE(tBikeUpdatePacket, 44); + + struct tParticlePacket + { + uint8 type; + uint8 particle_type; + int8 dir_x; + int8 dir_y; + int8 dir_z; + uint8 r; + uint8 g; + uint8 b; + uint8 a; + int16 pos_x; + int16 pos_y; + int16 pos_z; + float size; + }; + VALIDATE_SIZE(tParticlePacket, 20); + + struct tMiscPacket + { + uint8 type; + uint32 cam_shake_start; + float cam_shake_strength; + uint8 cur_area; + uint8 special_fx_flags; + }; + + VALIDATE_SIZE(tMiscPacket, 16); private: static uint8 Mode; @@ -269,6 +331,31 @@ private: static float fDistanceLookAroundCam; static float fAlphaAngleLookAroundCam; static float fBetaAngleLookAroundCam; + static int ms_nNumCivMale_Stored; + static int ms_nNumCivFemale_Stored; + static int ms_nNumCop_Stored; + static int ms_nNumEmergency_Stored; + static int ms_nNumGang1_Stored; + static int ms_nNumGang2_Stored; + static int ms_nNumGang3_Stored; + static int ms_nNumGang4_Stored; + static int ms_nNumGang5_Stored; + static int ms_nNumGang6_Stored; + static int ms_nNumGang7_Stored; + static int ms_nNumGang8_Stored; + static int ms_nNumGang9_Stored; + static int ms_nNumDummy_Stored; + static int ms_nTotalCarPassengerPeds_Stored; + static int ms_nTotalCivPeds_Stored; + static int ms_nTotalGangPeds_Stored; + static int ms_nTotalPeds_Stored; + static int ms_nTotalMissionPeds_Stored; + static uint8* pGarages; + static CFire* FireArray; + static uint32 NumOfFires; + static uint8* paProjectileInfo; + static uint8* paProjectiles; + static uint8 CurrArea; #ifdef FIX_BUGS static int nHandleOfPlayerPed[NUMPLAYERS]; #endif @@ -288,8 +375,7 @@ public: static bool IsPlayingBack() { return Mode == MODE_PLAYBACK; } static bool IsPlayingBackFromFile() { return bPlayingBackFromFile; } - static void RecordParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, float fSize, RwRGBA const&color) - { } //TODO + static void RecordParticle(tParticleType type, CVector const& vecPos, CVector const& vecDir, float fSize, RwRGBA const& color); private: static void RecordThisFrame(void); static void StorePedUpdate(CPed *ped, int id); @@ -302,7 +388,9 @@ private: static void TriggerPlaybackLastCoupleOfSeconds(uint32, uint8, float, float, float, uint32); static bool FastForwardToTime(uint32); static void StoreCarUpdate(CVehicle *vehicle, int id); + static void StoreBikeUpdate(CVehicle* vehicle, int id); static void ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer); + static void ProcessBikeUpdate(CVehicle* vehicle, float interpolation, CAddressInReplayBuffer* buffer); static bool PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer); static void ProcessReplayCamera(void); static void StoreStuffInMem(void); @@ -314,6 +402,7 @@ private: static void FindFirstFocusCoordinate(CVector *coord); static void ProcessLookAroundCam(void); static size_t FindSizeOfPacket(uint8); + static void GoToNextBlock(void); /* Absolute nonsense, but how could this function end up being outside of class? */ friend void PlayReplayFromHD(void); diff --git a/src/control/RoadBlocks.cpp b/src/control/RoadBlocks.cpp index e8630bde..e7831b82 100644 --- a/src/control/RoadBlocks.cpp +++ b/src/control/RoadBlocks.cpp @@ -92,10 +92,16 @@ CRoadBlocks::GenerateRoadBlockCopsForCar(CVehicle* pVehicle, int32 roadBlockType pCopPed->SetIdle(); pCopPed->bKindaStayInSamePlace = true; pCopPed->bNotAllowedToDuck = false; - pCopPed->bCrouchWhenShooting = roadBlockType != 2; + pCopPed->m_nExtendedRangeTimer = CTimer::GetTimeInMilliseconds() + 10000; + pCopPed->m_nRoadblockVeh = pVehicle; + pCopPed->m_nRoadblockVeh->RegisterReference((CEntity**)&pCopPed->m_nRoadblockVeh); + pCopPed->bCrouchWhenShooting = roadBlockType == 2 ? false : true; if (pEntityToAttack) { + if (pCopPed->m_pPointGunAt) + pCopPed->m_pPointGunAt->CleanUpOldReference(&pCopPed->m_pPointGunAt); pCopPed->m_pPointGunAt = pEntityToAttack; - pEntityToAttack->RegisterReference(&pCopPed->m_pPointGunAt); + if (pEntityToAttack) + pEntityToAttack->RegisterReference(&pCopPed->m_pPointGunAt); pCopPed->SetAttack(pEntityToAttack); } pCopPed->m_pMyVehicle = pVehicle; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 5cd20001..4516acf0 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -10098,11 +10098,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command) model = CStreaming::ms_vehiclesLoaded[index]; if (model == -1) continue; - // desperatly want to believe this was inlined :| - CBaseModelInfo* pInfo = CModelInfo::GetModelInfo(model); - script_assert(pInfo->GetModelType() == MITYPE_VEHICLE); - CVehicleModelInfo* pVehicleInfo = (CVehicleModelInfo*)pInfo; - if (pVehicleInfo->m_vehicleType != VEHICLE_TYPE_CAR) { + if (CModelInfo::IsCarModel(model) || CModelInfo::IsBikeModel(model)) { switch (model) { case MI_LANDSTAL: case MI_LINERUN: diff --git a/src/core/CdStream.cpp b/src/core/CdStream.cpp index d9978040..c11fb72a 100644 --- a/src/core/CdStream.cpp +++ b/src/core/CdStream.cpp @@ -106,12 +106,14 @@ CdStreamInit(int32 numChannels) GetDiskFreeSpace(nil, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters); _gdwCdStreamFlags = 0; - + +#ifndef FIX_BUGS // this just slows down streaming if ( BytesPerSector <= CDSTREAM_SECTOR_SIZE ) { _gdwCdStreamFlags |= FILE_FLAG_NO_BUFFERING; debug("Using no buffered loading for streaming\n"); } +#endif _gbCdStreamOverlapped = TRUE; diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index b0e04e2b..bdfab34c 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -732,10 +732,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && ( FindPlayerVehicle()->GetModelIndex() == MI_DODO #ifdef FIX_BUGS - || CVehicle::bAllDodosCheat -#ifdef ALLCARSHELI_CHEAT - || bAllCarCheat -#endif + || (CVehicle::bAllDodosCheat && !FindPlayerVehicle()->IsRealHeli()) #endif ))) { diff --git a/src/core/EventList.cpp b/src/core/EventList.cpp index da0a5967..7eb1e186 100644 --- a/src/core/EventList.cpp +++ b/src/core/EventList.cpp @@ -230,7 +230,11 @@ CEventList::ReportCrimeForEvent(eEventType type, size_t crimeId, bool copsDontCa if(crime == CRIME_NONE) return; +#ifdef FIX_BUGS + CVector playerPedCoors = FindPlayerCoors(); +#else CVector playerPedCoors = FindPlayerPed()->GetPosition(); +#endif CVector playerCoors = FindPlayerCoors(); if(CWanted::WorkOutPolicePresence(playerCoors, 14.0f) != 0 || diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 9c33d48a..6768b901 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -812,7 +812,7 @@ CMenuManager::DoSettingsBeforeStartingAGame() } void -CMenuManager::DrawStandardMenus(bool drawCurrScreen) +CMenuManager::DrawStandardMenus(bool activeScreen) { float nextYToUse = 0.0f; // III leftover, set but unused in VC #ifdef PS2_LIKE_MENU @@ -1182,7 +1182,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen) } // Highlight trapezoid - if (drawCurrScreen && i == m_nCurrOption && itemsAreSelectable && section == 0) { + if (activeScreen && i == m_nCurrOption && itemsAreSelectable && section == 0) { int leftXMax, rightXMin; @@ -2460,16 +2460,16 @@ CMenuManager::DrawBackground(bool transitionCall) m_nMenuFadeAlpha = 255 - m_nMenuFadeAlpha; switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: - CMenuManager::DrawPlayerSetupScreen(); + DrawPlayerSetupScreen(false); break; case MENUPAGE_KEYBOARD_CONTROLS: - CMenuManager::DrawControllerSetupScreen(); + DrawControllerSetupScreen(); break; case MENUPAGE_OUTRO: - CMenuManager::DrawQuitGameScreen(); + DrawQuitGameScreen(); break; default: - CMenuManager::DrawStandardMenus(false); + DrawStandardMenus(false); break; } m_nCurrScreen = actualScreen; @@ -2479,7 +2479,7 @@ CMenuManager::DrawBackground(bool transitionCall) switch (m_nCurrScreen) { case MENUPAGE_SKIN_SELECT: - DrawPlayerSetupScreen(); + DrawPlayerSetupScreen(true); break; case MENUPAGE_KEYBOARD_CONTROLS: DrawControllerSetupScreen(); @@ -2530,7 +2530,7 @@ CMenuManager::DrawBackground(bool transitionCall) #endif void -CMenuManager::DrawPlayerSetupScreen() +CMenuManager::DrawPlayerSetupScreen(bool activeScreen) { CFont::SetBackgroundOff(); CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT)); @@ -2807,7 +2807,8 @@ CMenuManager::DrawPlayerSetupScreen() #endif } - CPlayerSkin::RenderFrontendSkinEdit(); + if (activeScreen) + CPlayerSkin::RenderFrontendSkinEdit(); // Big apply button if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { @@ -4112,6 +4113,9 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte int oldOption = m_nCurrOption; if (goDown) { + if (m_nCurrScreen != MENUPAGE_MAP) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0); + m_nCurrOption++; if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) { m_nCurrOption = 0; @@ -4120,6 +4124,9 @@ CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelecte m_nOptionHighlightTransitionBlend = 0; } if (goUp) { + if (m_nCurrScreen != MENUPAGE_MAP) + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0); + if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) { while (m_nCurrOption != NUM_MENUROWS - 1 && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption + 1].m_Action != MENUACTION_NOTHING) { diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 858ad1f3..456e9bd0 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -663,7 +663,7 @@ public: void DrawQuitGameScreen(); void DrawFrontEnd(); void DrawBackground(bool transitionCall); - void DrawPlayerSetupScreen(); + void DrawPlayerSetupScreen(bool); int FadeIn(int alpha); void FilterOutColorMarkersFromString(wchar*); int GetStartOptionsCntrlConfigScreens(); diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 03d209cd..36e14e55 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -526,7 +526,7 @@ void KangarooCheat() } #endif -#ifdef ALLCARSHELI_CHEAT +#ifdef RESTORE_ALLCARSHELI_CHEAT void AllCarsHeliCheat(void) { wchar* string; @@ -1438,7 +1438,7 @@ void CPad::AddToPCCheatString(char c) CPed::SwitchDebugDisplay(); #endif -#ifdef ALLCARSHELI_CHEAT +#ifdef RESTORE_ALLCARSHELI_CHEAT // "CARSAREHELI" if (!_CHEATCMP("ILEHERASRAC")) AllCarsHeliCheat(); @@ -3105,10 +3105,11 @@ void CPad::PrintErrorMessage(void) { if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive ) { - CFont::SetScale(0.85f, 1.0f); + CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210)); + CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f)); CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_WIDTH - 20); + CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetColor(CRGBA(255, 255, 200, 200)); @@ -3116,16 +3117,17 @@ void CPad::PrintErrorMessage(void) CFont::PrintString ( SCREEN_WIDTH / 2, - SCREEN_HEIGHT / 2, + SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f), TheText.Get("NOCONT") // Please reconnect an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). to controller port 1 to continue ); } else if ( bObsoleteControllerMessage ) { - CFont::SetScale(0.85f, 1.0f); + CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210)); + CFont::SetScale(SCREEN_SCALE_X(0.85f), SCREEN_SCALE_Y(1.0f)); CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_WIDTH - 20); + CFont::SetCentreSize(SCREEN_STRETCH_FROM_RIGHT(50.0f)); CFont::SetCentreOn(); CFont::SetPropOn(); CFont::SetColor(CRGBA(255, 255, 200, 200)); @@ -3133,7 +3135,7 @@ void CPad::PrintErrorMessage(void) CFont::PrintString ( SCREEN_WIDTH / 2, - SCREEN_HEIGHT / 2, + SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(40.0f), TheText.Get("WRCONT") // The controller connected to controller port 1 is an unsupported controller. Grand Theft Auto III requires an analog controller (DUALSHOCK@) or analog controller (DUALSHOCK@2). ); } diff --git a/src/core/Pad.h b/src/core/Pad.h index 72851317..cde2d3c5 100644 --- a/src/core/Pad.h +++ b/src/core/Pad.h @@ -286,6 +286,8 @@ public: bool GetMiddleMouseJustUp() { return !!(!NewMouseControllerState.MMB && OldMouseControllerState.MMB); } bool GetMouseWheelUpJustUp() { return !!(!NewMouseControllerState.WHEELUP && OldMouseControllerState.WHEELUP); } bool GetMouseWheelDownJustUp() { return !!(!NewMouseControllerState.WHEELDN && OldMouseControllerState.WHEELDN); } + bool GetMouseX1JustUp() { return !!(!NewMouseControllerState.MXB1 && OldMouseControllerState.MXB1); } + bool GetMouseX2JustUp() { return !!(!NewMouseControllerState.MXB2 && OldMouseControllerState.MXB2); } bool GetLeftMouse() { return NewMouseControllerState.LMB; } bool GetRightMouse() { return NewMouseControllerState.RMB; } @@ -469,8 +471,4 @@ public: }; VALIDATE_SIZE(CPad, 0xFC); -extern CPad Pads[MAX_PADS]; - -#ifdef ALLCARSHELI_CHEAT -extern bool bAllCarCheat; -#endif +extern CPad Pads[MAX_PADS]; \ No newline at end of file diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp index 559a8cd6..b9fc369d 100644 --- a/src/core/Radar.cpp +++ b/src/core/Radar.cpp @@ -1151,6 +1151,10 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay if (!ms_RadarTrace[nextBlip].m_bInUse) break; } +#ifdef FIX_BUGS + if (nextBlip == NUMRADARBLIPS) + return -1; +#endif ms_RadarTrace[nextBlip].m_eBlipType = type; ms_RadarTrace[nextBlip].m_nColor = color; ms_RadarTrace[nextBlip].m_bDim = true; @@ -1182,6 +1186,10 @@ int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDispla if (!ms_RadarTrace[nextBlip].m_bInUse) break; } +#ifdef FIX_BUGS + if (nextBlip == NUMRADARBLIPS) + return -1; +#endif ms_RadarTrace[nextBlip].m_eBlipType = type; ms_RadarTrace[nextBlip].m_nColor = color; ms_RadarTrace[nextBlip].m_bDim = true; @@ -1526,6 +1534,10 @@ CRadar::ToggleTargetMarker(float x, float y) if (!ms_RadarTrace[nextBlip].m_bInUse) break; } +#ifdef FIX_BUGS + if (nextBlip == NUMRADARBLIPS) + return; +#endif ms_RadarTrace[nextBlip].m_eBlipType = BLIP_COORD; ms_RadarTrace[nextBlip].m_nColor = 0x333333FF; ms_RadarTrace[nextBlip].m_bDim = 1; diff --git a/src/core/common.h b/src/core/common.h index ba1d24ef..0a2a236e 100644 --- a/src/core/common.h +++ b/src/core/common.h @@ -219,6 +219,8 @@ extern int strncasecmp(const char *str1, const char *str2, size_t len); #define clamp(v, low, high) ((v)<(low) ? (low) : (v)>(high) ? (high) : (v)) +#define clamp2(v, center, radius) ((v) < (center) ? Max(v, center - radius) : Min(v, center + radius)) + inline float sq(float x) { return x*x; } #define SQR(x) ((x) * (x)) diff --git a/src/core/config.h b/src/core/config.h index 82044f75..327230d0 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -250,7 +250,7 @@ enum Config { #endif #define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m #define KANGAROO_CHEAT -#define ALLCARSHELI_CHEAT +#define RESTORE_ALLCARSHELI_CHEAT #define ALT_DODO_CHEAT #define WALLCLIMB_CHEAT #define REGISTER_START_BUTTON @@ -258,14 +258,13 @@ enum Config { // Hud, frontend and radar #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. -#define BETA_SLIDING_TEXT +//#define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC #define PC_MENU #ifndef PC_MENU # define PS2_MENU //# define PS2_MENU_USEALLPAGEICONS -//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc. #else # define MAP_ENHANCEMENTS // Adding waypoint etc. # define TRIANGLE_BACK_BUTTON diff --git a/src/core/main.cpp b/src/core/main.cpp index 5a31ad22..b39a9c8b 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -740,12 +740,14 @@ DisplayGameDebugText() static bool bDisplayRate = false; static bool bDisplayCheatStr = false; +#ifndef FINAL { SETTWEAKPATH("GameDebugText"); TWEAKBOOL(bDisplayPosn); TWEAKBOOL(bDisplayRate); TWEAKBOOL(bDisplayCheatStr); } +#endif char str[200]; @@ -1091,6 +1093,7 @@ Idle(void *arg) #endif #ifdef FIX_BUGS + RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE); // TODO: temp? this fixes OpenGL render but there should be a better place for this // This has to be done BEFORE RwCameraBeginUpdate RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip()); RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart()); diff --git a/src/core/timebars.cpp b/src/core/timebars.cpp index 884feffd..31949009 100644 --- a/src/core/timebars.cpp +++ b/src/core/timebars.cpp @@ -50,7 +50,7 @@ void tbInit() #endif } -void tbStartTimer(int32 unk, char *name) +void tbStartTimer(int32 unk, Const char *name) { strcpy(TimerBar.Timers[TimerBar.count].name, name); TimerBar.Timers[TimerBar.count].unk = unk; @@ -58,7 +58,7 @@ void tbStartTimer(int32 unk, char *name) TimerBar.count++; } -void tbEndTimer(char* name) +void tbEndTimer(Const char* name) { uint32 n = 1500; for (uint32 i = 0; i < TimerBar.count; i++) { diff --git a/src/core/timebars.h b/src/core/timebars.h index 6d3b853e..3871b61c 100644 --- a/src/core/timebars.h +++ b/src/core/timebars.h @@ -1,6 +1,6 @@ #pragma once void tbInit(); -void tbStartTimer(int32, char*); -void tbEndTimer(char*); +void tbStartTimer(int32, Const char*); +void tbEndTimer(Const char*); void tbDisplay(); \ No newline at end of file diff --git a/src/modelinfo/ModelIndices.h b/src/modelinfo/ModelIndices.h index 77085d4e..a8057d26 100644 --- a/src/modelinfo/ModelIndices.h +++ b/src/modelinfo/ModelIndices.h @@ -200,7 +200,7 @@ enum MI_WMYCR, MI_WFYST, MI_WFOST, - MI_WMIST, + MI_WMYST, MI_WMOST, MI_WFYRI, MI_WFORI, @@ -214,6 +214,24 @@ enum MI_WMYGO, MI_WFOGO, MI_WMOGO, + MI_WFYLG, + MI_WMYLG, + MI_WFYBU, + MI_WMYBU, + MI_WMOBU, + MI_WFYPR, + MI_WFOTR, + MI_WMOTR, + MI_WMYPI, + MI_WMOCA, + MI_WFYJG, + MI_WMYJG, + MI_WFYSK, + MI_WMYSK, + MI_WFYSH, + MI_WFOSH, + MI_JFOTO, + MI_JMOTO, MI_CBA = 83, MI_CBB, diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp index ae30fdfe..2be45ba9 100644 --- a/src/peds/CivilianPed.cpp +++ b/src/peds/CivilianPed.cpp @@ -18,7 +18,8 @@ #include #endif -// --MIAMI: Done +// --MIAMI: file done except TODOs + CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype) { SetModelIndex(mi); @@ -43,7 +44,6 @@ CCivilianPed::CCivilianPed(ePedType pedtype, uint32 mi) : CPed(pedtype) m_bAttractorUnk = (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 1.25f); } -// --MIAMI: Done void CCivilianPed::CivilianAI(void) { @@ -221,7 +221,6 @@ CCivilianPed::CivilianAI(void) } } -// --MIAMI: Done except comments void CCivilianPed::ProcessControl(void) { @@ -504,7 +503,6 @@ bool CCivilianPed::IsAttractedTo(int8 type) return false; } -// --MIAMI: Done void CCivilianPed::EnterVacantNearbyCars(void) { diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp index 9160319b..10490a69 100644 --- a/src/peds/CopPed.cpp +++ b/src/peds/CopPed.cpp @@ -20,6 +20,8 @@ #include "Ropes.h" #include "Stinger.h" +// --MIAMI: file done except TODOs + CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP) { m_nCopType = copType; @@ -83,10 +85,10 @@ CCopPed::CCopPed(eCopType copType, int32 modifier) : CPed(PEDTYPE_COP) m_attackTimer = 0; m_bBeatingSuspect = false; m_bStopAndShootDisabledZone = false; - field_601 = false; + m_bDragsPlayerFromCar = false; m_bZoneDisabled = false; field_628 = -1; - m_nRoadblockNode = -1; // TODO(Miami): this will be nil + m_nRoadblockVeh = nil; m_bThrowsSpikeTrap = false; m_pRopeEntity = nil; m_fAbseilPos = 0.0f; @@ -106,7 +108,6 @@ CCopPed::~CCopPed() delete m_pStinger; } -// --MIAMI: Done // Parameter should always be CPlayerPed, but it seems they considered making civilians arrestable at some point void CCopPed::SetArrestPlayer(CPed *player) @@ -155,7 +156,6 @@ CCopPed::SetArrestPlayer(CPed *player) SetCurrentWeapon(WEAPONTYPE_COLT45); } -// --MIAMI: Done void CCopPed::ClearPursuit(void) { @@ -194,7 +194,7 @@ CCopPed::ClearPursuit(void) bNotAllowedToDuck = false; bKindaStayInSamePlace = false; m_bStopAndShootDisabledZone = false; - field_601 = false; + m_bDragsPlayerFromCar = false; m_bZoneDisabled = false; ClearObjective(); if (IsPedInControl()) { @@ -212,7 +212,6 @@ CCopPed::ClearPursuit(void) } } -// --MIAMI: Done // TODO: I don't know why they needed that parameter. void CCopPed::SetPursuit(bool ignoreCopLimit) @@ -245,7 +244,6 @@ CCopPed::SetPursuit(bool ignoreCopLimit) } } -// --MIAMI: Done void CCopPed::ArrestPlayer(void) { @@ -311,7 +309,6 @@ CCopPed::ScanForCrimes(void) } } -// --MIAMI: Done void CCopPed::CopAI(void) { @@ -465,17 +462,13 @@ CCopPed::CopAI(void) bNotAllowedToDuck = false; bDuckAndCover = false; } else { - // TODO(Miami): Roadblock system is still III float dotProd; - if (m_nRoadblockNode != -1) { - CPathNode *roadBlockNode = &ThePaths.m_pathNodes[CRoadBlocks::RoadBlockNodes[m_nRoadblockNode]]; - dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - roadBlockNode->GetPosition(), GetPosition() - roadBlockNode->GetPosition()); + if (m_nRoadblockVeh) { + dotProd = DotProduct2D(playerOrHisVeh->GetPosition() - m_nRoadblockVeh->GetPosition(), GetPosition() - m_nRoadblockVeh->GetPosition()); } else dotProd = -1.0f; - if(dotProd >= 0.0f) { - bIsPointingGunAt = true; - } else { + if(dotProd < 0.0f) { if (bIsDucking) ClearDuck(); m_bIsDisabledCop = false; @@ -484,6 +477,8 @@ CCopPed::CopAI(void) bCrouchWhenShooting = false; bDuckAndCover = false; SetPursuit(false); + } else { + bIsPointingGunAt = true; } } } @@ -601,7 +596,6 @@ CCopPed::CopAI(void) } } -// --MIAMI: Done void CCopPed::ProcessControl(void) { @@ -822,7 +816,6 @@ CCopPed::ProcessControl(void) field_624 = 0; } -// --MIAMI: Done void CCopPed::ProcessHeliSwat(void) { @@ -858,7 +851,6 @@ CCopPed::ProcessHeliSwat(void) } } -// --MIAMI: Done void CCopPed::ProcessStingerCop(void) { diff --git a/src/peds/CopPed.h b/src/peds/CopPed.h index 190d619e..06fe54b0 100644 --- a/src/peds/CopPed.h +++ b/src/peds/CopPed.h @@ -14,14 +14,14 @@ enum eCopType class CCopPed : public CPed { public: - int16 m_nRoadblockNode; + CVehicle* m_nRoadblockVeh; float m_fDistanceToTarget; bool m_bIsInPursuit; bool m_bIsDisabledCop; int8 field_5FE; bool m_bBeatingSuspect; bool m_bStopAndShootDisabledZone; - bool field_601; // set when police dragging player from car + bool m_bDragsPlayerFromCar; bool m_bZoneDisabled; float m_fAbseilPos; eCopType m_nCopType; diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index 6b704b37..a7c82f0a 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -67,6 +67,8 @@ #include "CutsceneShadow.h" #include "Clock.h" +// --MIAMI: file done except TODOs + #define CAN_SEE_ENTITY_ANGLE_THRESHOLD DEGTORAD(60.0f) CPed *gapTempPedList[50]; @@ -10945,7 +10947,7 @@ CPed::PedAnimAlignCB(CAnimBlendAssociation *animAssoc, void *arg) pedToDragOut->RegisterThreatWithGangPeds(ped); if (ped->m_nPedType == PEDTYPE_COP && pedToDragOut == FindPlayerPed() && veh->IsBike()) - ((CCopPed*)ped)->field_601 = 1; + ((CCopPed*)ped)->m_bDragsPlayerFromCar = 1; if (pedToDragOut == veh->pDriver) { if (veh->pPassengers[0]) @@ -20894,11 +20896,11 @@ CPed::KillCharOnFootMelee(CVector &ourPos, CVector &targetPos, CVector &distWith } if (m_nPedType == PEDTYPE_COP && m_pedInObjective->IsPlayer()) { float maxArrestDist = 1.5f; - if (((CCopPed*)this)->field_601) { + if (((CCopPed*)this)->m_bDragsPlayerFromCar) { if (m_nPedState == PED_FALL) { maxArrestDist = 3.5f; } else if (m_nPedState != PED_DRAG_FROM_CAR) { - ((CCopPed*)this)->field_601 = 0; + ((CCopPed*)this)->m_bDragsPlayerFromCar = 0; } } @@ -21139,11 +21141,11 @@ CPed::KillCharOnFootArmed(CVector &ourPos, CVector &targetPos, CVector &distWith } if (m_nPedType == PEDTYPE_COP && m_pedInObjective->IsPlayer()) { float maxArrestDist = 1.5f; - if (((CCopPed*)this)->field_601) { + if (((CCopPed*)this)->m_bDragsPlayerFromCar) { if (m_nPedState == PED_FALL) { maxArrestDist = 3.5f; } else if (m_nPedState != PED_DRAG_FROM_CAR) { - ((CCopPed*)this)->field_601 = 0; + ((CCopPed*)this)->m_bDragsPlayerFromCar = 0; } } diff --git a/src/peds/PedType.h b/src/peds/PedType.h index 3c87c866..e2eafb4f 100644 --- a/src/peds/PedType.h +++ b/src/peds/PedType.h @@ -14,9 +14,9 @@ enum ePedType PEDTYPE_GANG2, PEDTYPE_GANG3, PEDTYPE_GANG4, - PEDTYPE_GANG5, + PEDTYPE_GANG5, // Security - hardcoded PEDTYPE_GANG6, - PEDTYPE_GANG7, // Vercetti gang + PEDTYPE_GANG7, // Vercetti gang - hardcoded PEDTYPE_GANG8, PEDTYPE_GANG9, PEDTYPE_EMERGENCY, diff --git a/src/render/Coronas.cpp b/src/render/Coronas.cpp index 2d621d18..c40577d7 100644 --- a/src/render/Coronas.cpp +++ b/src/render/Coronas.cpp @@ -490,7 +490,11 @@ CCoronas::RenderReflections(void) int intensity = distanceFade*heightFade * 230.0 * CWeather::WetRoads; CSprite::RenderBufferedOneXLUSprite( +#ifdef FIX_BUGS + spriteCoors.x, spriteCoors.y, spriteCoors.z, +#else spriteCoors.x, spriteCoors.y, RwIm2DGetNearScreenZ(), +#endif spritew * aCoronas[i].size * 0.75f, spriteh * aCoronas[i].size * 2.0f, (intensity * CCoronas::aCoronas[i].red)>>8, diff --git a/src/render/Credits.cpp b/src/render/Credits.cpp index 26b333fc..4f02eca4 100644 --- a/src/render/Credits.cpp +++ b/src/render/Credits.cpp @@ -7,10 +7,21 @@ #include "Camera.h" #include "Text.h" #include "Credits.h" +#include "Pad.h" + +// --MIAMI: file done bool CCredits::bCreditsGoing; uint32 CCredits::CreditsStartTime; +#ifdef ASPECT_RATIO_SCALE +#define SCALE_AND_CENTER(x) ScaleAndCenterX(x) +extern float ScaleAndCenterX(float x); +#else +#define SCALE_AND_CENTER(x) SCREEN_STRETCH_X(x) +#endif + + void CCredits::Init(void) { @@ -39,13 +50,21 @@ CCredits::PrintCreditSpace(float space, uint32 &line) void CCredits::PrintCreditText(float scaleX, float scaleY, wchar *text, uint32 &lineoffset, float scrolloffset) { - float start = SCREEN_HEIGHT + 50.0f; - float y = lineoffset + start - scrolloffset; - if(y > -50.0f && y < start){ - CFont::SetScale(scaleX, scaleY); - CFont::PrintString(SCREEN_WIDTH/2.0f, y, (uint16*)text); + CPad::UpdatePads(); + if (CPad::GetPad(0)->GetCrossJustDown()) + bCreditsGoing = false; + else { + float start = DEFAULT_SCREEN_HEIGHT + 20.0f; + float y = lineoffset + start - scrolloffset; + if (y > 20.0f && DEFAULT_SCREEN_HEIGHT - 20.0f > y) { + CFont::SetScale(SCREEN_SCALE_X(scaleX), SCREEN_SCALE_Y(scaleY)); + CFont::SetColor(CRGBA(0, 0, 0, 255)); + CFont::PrintString(SCREEN_WIDTH / 2.0f, SCREEN_SCALE_Y(y), (uint16*)text); + CFont::SetColor(CRGBA(220, 220, 220, 220)); + CFont::PrintString(SCREEN_WIDTH / 2.0f - SCREEN_SCALE_X(1.0f), SCREEN_SCALE_Y(y - 1.0f), (uint16*)text); + } + lineoffset += scaleY*25.0f; } - lineoffset += scaleY*25.0f; } void @@ -62,434 +81,737 @@ CCredits::Render(void) scrolloffset = (CTimer::GetTimeInMilliseconds() - CreditsStartTime) / 24.0f; CFont::SetJustifyOff(); CFont::SetBackgroundOff(); - CFont::SetCentreSize(SCREEN_WIDTH - 20); + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.75f)); CFont::SetCentreOn(); CFont::SetPropOn(); - CFont::SetColor(CRGBA(220, 220, 220, 220)); - CFont::SetFontStyle(FONT_HEADING); + CFont::SetFontStyle(FONT_STANDARD); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED002"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED003"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED004"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED005"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED006"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED007"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED008"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED009"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED010"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED011"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED012"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED013"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED014"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED015"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED016"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED017"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED018"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED019"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED020"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED021"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED022"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED245"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED023"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED024"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED025"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED026"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED027"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED028"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED257"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED029"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED030"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED031"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED032"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED033"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED244"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED034"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED035"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED247"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED036"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED037"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED038"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED039"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED040"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED041"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED042"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED043"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED044"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED045"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED046"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED047"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED048"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED049"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED050"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRD050A"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED051"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED052"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED053"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED054"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED055"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED056"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED248"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED249"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED250"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED251"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED252"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED253"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED057"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED058"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED059"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED254"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED255"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED060"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED061"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED062"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED063"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED064"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED065"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED066"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED067"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED068"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED069"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED070"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED071"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED072"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED073"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED074"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED075"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED076"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED077"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED078"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED079"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED080"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED081"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED082"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED083"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED084"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED242"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED259"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED260"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED261"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED262"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED085"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED086"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED087"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED088"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED089"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED090"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED091"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED094"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED095"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED096"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED097"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED098"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED099"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED263"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED264"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED265"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED267"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED270"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED266"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED100"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED101"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED102"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED103"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED104"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED105"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED106"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED268"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED269"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED107"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED108"), lineoffset, scrolloffset); - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED109"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED110"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED111"), lineoffset, scrolloffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED112"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED113"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED114"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED115"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED116"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED117"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED118"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED119"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED120"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED121"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED122"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED123"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED124"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED125"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED126"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED127"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED128"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED129"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED130"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED131"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED132"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED133"), lineoffset, scrolloffset); - if(FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED134"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED135"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED136"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD136A"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED137"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD137A"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED138"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD138A"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD138B"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED139"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.7f, 1.0f, TheText.Get("CRED140"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD140A"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD140B"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD140C"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD140D"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD140E"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED141"), lineoffset, scrolloffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED142"), lineoffset, scrolloffset); - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED143"), lineoffset, scrolloffset); - PrintCreditSpace(1.0f, lineoffset); - PrintCreditText(1.0f, 1.0f, TheText.Get("CRED144"), lineoffset, scrolloffset); - PrintCreditSpace(1.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED145"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED146"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED147"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED148"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED149"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED150"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED151"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED152"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED153"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED154"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED155"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED156"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED157"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED158"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED159"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED160"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED161"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED162"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED163"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED164"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED165"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED166"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED167"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED168"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED169"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED170"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED171"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED172"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED173"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED174"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED175"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED176"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED177"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED178"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED179"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED180"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED181"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED182"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED183"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED184"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED185"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED186"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED187"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED188"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED189"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED190"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED191"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED192"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED193"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED194"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED195"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED196"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED197"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED198"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED199"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED200"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED201"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED202"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED203"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED204"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED205"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED206"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED207"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED208"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED209"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED210"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED211"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED212"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED213"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED214"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED215"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED216"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED241"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED217"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED218"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD218A"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRD218B"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED219"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED220"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED221"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED222"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED223"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED224"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED225"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED226"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED227"), lineoffset, scrolloffset); - PrintCreditSpace(1.5f, lineoffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED228"), lineoffset, scrolloffset); - PrintCreditText(1.7f, 1.7f, TheText.Get("CRED229"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditText(1.4f, 0.82f, TheText.Get("CRED230"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED231"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED232"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED233"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED234"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED235"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED236"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED237"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED238"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED239"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED240"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("LITTLE"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("NICK"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED243"), lineoffset, scrolloffset); - PrintCreditText(1.4f, 1.4f, TheText.Get("CRED244"), lineoffset, scrolloffset); - PrintCreditSpace(2.0f, lineoffset); - PrintCreditSpace(2.0f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED001"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED002"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED003"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED004"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED005"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED006"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED007"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED008"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED025"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED026"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED027"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED028"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED029"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED030"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED031"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD031A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD031B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD031C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD031D"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD031E"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD024A"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED024"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED023"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); - CFont::DrawFonts(); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD023A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD023B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED018"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED019"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD018A"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD019A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD019B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED020"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED021"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD022A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED022"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD022B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD022C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED032"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED033"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD032A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED034"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED035"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED036"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED037"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD037A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD037B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD037C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD041B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED042"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED039"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED044"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED040"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD042A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED142"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD142A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED009"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED010"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED011"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED012"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED013"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD013A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD013B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD013C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED089"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED090"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED347"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED047"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED048"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED049"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED348"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED050"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED051"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED052"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED053"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED054"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED055"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED056"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD056A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD056B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD056C"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD056D"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED349"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED350"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED351"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED352"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED353"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED354"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED355"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED356"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED357"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED359"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED360"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED361"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED362"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED363"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED364"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED365"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED366"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED367"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED368"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED369"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED370"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED371"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED372"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED373"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED256"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED257"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED258"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED057"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED058"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD057A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED059"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD060A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD060B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD060C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD002A"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED003"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD001A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD001B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED060"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED061"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED062"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED063"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED064"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED069"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED070"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED065"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED066"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED067"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED068"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD071A"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD072A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED091"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED094"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED095"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED097"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED098"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD098A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD098B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD098C"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED099"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED096"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED273"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD092A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED092"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD092B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED073"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED074"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED076"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED075"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED077"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED078"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED081"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED082"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED079"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED080"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED083"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED084"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD084A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD084B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD084C"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD084D"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD084E"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED085"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED086"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD086A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED087"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED088"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088A"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088B"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088C"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088D"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088E"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088F"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD088G"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED107"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED108"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED109"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED110"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD110A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED111"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED112"), lineoffset, scrolloffset); + + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED113"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED114"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED115"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED116"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED117"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED118"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED119"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED120"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED121"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED122"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED123"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED124"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED125"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED126"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED127"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED128"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED129"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.8f)); + + PrintCreditText(1.1f, 0.8f, TheText.Get("CRD111A"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED130"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED131"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED132"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED133"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED134"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134A"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134B"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134C"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134D"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134E"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134F"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134G"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134H"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD134I"), lineoffset, scrolloffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.7f)); + + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED135"), lineoffset, scrolloffset); + + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH || FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_SPANISH) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD136A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD137A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED138"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED066"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD138B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED139"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(1.1f, 0.8f, TheText.Get("CRED140"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_FRENCH) + PrintCreditSpace(0.5f, lineoffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140A"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140B"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140C"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140D"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140E"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140F"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140G"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140H"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140I"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140J"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140K"), lineoffset, scrolloffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD140L"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.85f)); + + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED259"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED260"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED261"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED262"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED263"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED264"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED265"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED266"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED141"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD141A"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD141B"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED143"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED144"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED145"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED146"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED147"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED148"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED149"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED150"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED151"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED152"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED153"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED154"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED155"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED156"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED157"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED158"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED159"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED160"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED161"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED162"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED163"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED164"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED165"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED166"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED167"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED168"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED169"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED170"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED171"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED172"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.75f)); + + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED217"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED218"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRD218A"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED219"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED220"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED221"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED222"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED223"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(1.1f, 1.1f, TheText.Get("CRED224"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED227"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED228"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED229"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD229A"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD229B"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED274"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED275"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED276"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED277"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED278"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED279"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED280"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED281"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED282"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED283"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED284"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED285"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED286"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED287"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED288"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED289"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED290"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED291"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED292"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED293"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED294"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED295"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED296"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED297"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED298"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED299"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED300"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED301"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED302"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED303"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED304"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED305"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED306"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED307"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED308"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED309"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED310"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED314"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED315"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED316"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED317"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED318"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED319"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED320"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED321"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED322"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED323"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED324"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED325"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED326"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED327"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED328"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED329"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED330"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED331"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED332"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.8f)); + + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED333"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED334"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED335"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED336"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED337"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED338"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED339"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED340"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED341"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED342"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD344A"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED344"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED345"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRD345A"), lineoffset, scrolloffset); + PrintCreditSpace(1.0f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED346"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(1.0f, lineoffset); + + PrintCreditSpace(1.5f, lineoffset); + + CFont::SetCentreSize(SCALE_AND_CENTER(DEFAULT_SCREEN_WIDTH * 0.75f)); + + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED267"), lineoffset, scrolloffset); + PrintCreditSpace(0.5f, lineoffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED268"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED269"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED270"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED271"), lineoffset, scrolloffset); + PrintCreditText(0.65f, 0.65f, TheText.Get("CRED272"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditText(0.95f, 0.7f, TheText.Get("CRED230"), lineoffset, scrolloffset); + if (FrontEndMenuManager.m_PrefsLanguage == CMenuManager::LANGUAGE_ITALIAN) + PrintCreditSpace(0.5f, lineoffset); + + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED231"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED232"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED233"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED234"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED235"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED236"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED237"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED238"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED239"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED240"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED241"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED242"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED243"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED244"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED245"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED246"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED247"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED248"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED249"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED358"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED250"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED251"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED252"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRD251A"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRD252A"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED253"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED254"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED374"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED375"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED376"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED377"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED378"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED379"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED380"), lineoffset, scrolloffset); + PrintCreditText(0.95f, 0.95f, TheText.Get("CRED381"), lineoffset, scrolloffset); + PrintCreditSpace(1.5f, lineoffset); + PrintCreditSpace(1.5f, lineoffset); + CFont::DrawFonts(); if(TheCamera.m_WideScreenOn) TheCamera.DrawBordersForWideScreen(); - if(lineoffset + SCREEN_HEIGHT - scrolloffset < -10.0f) + if(lineoffset + DEFAULT_SCREEN_HEIGHT - scrolloffset < -10.0f) bCreditsGoing = false; } @@ -497,3 +819,5 @@ bool CCredits::AreCreditsDone(void) { return !bCreditsGoing; } + +#undef SCALE_AND_CENTER \ No newline at end of file diff --git a/src/render/Fluff.h b/src/render/Fluff.h index 0fc57c73..a6a28cb7 100644 --- a/src/render/Fluff.h +++ b/src/render/Fluff.h @@ -103,6 +103,8 @@ public: void Update(void); void SwitchOff(void); void AddThisOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); + bool IsActive() const { return m_bIsActive; }; + const CVector& GetPosition() const { return m_midPoint; }; }; class CEscalators @@ -114,6 +116,7 @@ public: static void Update(void); static void AddOne(CVector pos0, CVector pos1, CVector pos2, CVector pos3, bool b_isMovingDown); static void Shutdown(void); + static const CEscalator& GetEscalator(int ind) { return aEscalators[ind]; }; }; class CMovingThing diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp index db40781e..2f0c3809 100644 --- a/src/render/Particle.cpp +++ b/src/render/Particle.cpp @@ -1261,7 +1261,11 @@ void CParticle::Update() { if ( CTimer::GetFrameCounter() & 10 ) { +#ifdef FIX_BUGS + if ( FindPlayerPed() && FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_MINIGUN ) +#else if ( FindPlayerPed()->GetWeapon()->m_eWeaponType == WEAPONTYPE_MINIGUN ) +#endif { AddParticle(PARTICLE_HEATHAZE, particle->m_vecPosition, CVector(0.0f, 0.0f, 0.0f)); } diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 13f52334..efcb6c14 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -2745,7 +2745,11 @@ CWaterLevel::RenderSeaBirds() void CWaterLevel::RenderShipsOnHorizon() { +#ifdef FIX_BUGS + CVector cur_pos = FindPlayerCoors(); +#else CVector cur_pos = FindPlayerPed()->GetPosition(); +#endif static CVector prev_pos(0.0f, 0.0f, 0.0f); static CVector prev_front(0.0f, 0.0f, 0.0f); @@ -2847,7 +2851,11 @@ CWaterLevel::HandleSeaLifeForms() void CWaterLevel::HandleBeachToysStuff(void) { +#ifdef FIX_BUGS + CVector cur_pos = FindPlayerCoors(); +#else CVector cur_pos = FindPlayerPed()->GetPosition(); +#endif static bool bBeachBallInit = true; static CVector FirstBeachBallPos = cur_pos; diff --git a/src/render/WaterLevel.h b/src/render/WaterLevel.h index 5b02d54f..58940c63 100644 --- a/src/render/WaterLevel.h +++ b/src/render/WaterLevel.h @@ -84,7 +84,9 @@ enum eBeachToy BEACHTOY_2, BEACHTOY_3, BEACHTOY_4, - BEACHTOY_LOUNGE = 5 + BEACHTOY_LOUNGE = 5, + BEACHTOY_6, + BEACHTOY_11 = 11 }; extern RwRaster* gpWaterRaster; diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index 21b5c3c0..26208ebf 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -1,5 +1,15 @@ #if defined RW_GL3 && !defined LIBRW_SDL2 +#ifdef _WIN32 +#include +#include +#include +#include +#include +#include +#include +#endif + #define WITHWINDOWS #include "common.h" @@ -816,12 +826,28 @@ void joysChangeCB(int jid, int event); bool IsThisJoystickBlacklisted(int i) { - const char *joyname = glfwGetJoystickName(i); + if (glfwJoystickIsGamepad(i)) + return false; + + const char* joyname = glfwGetJoystickName(i); // this is just a keyboard and mouse // Microsoft Microsoft® 2.4GHz Transceiver v8.0 Consumer Control // Microsoft Microsoft® 2.4GHz Transceiver v8.0 System Control - if(strstr(joyname, "2.4GHz Transceiver")) + if (strstr(joyname, "2.4GHz Transceiver")) + return true; + // COMPANY USB Device System Control + // COMPANY USB Device Consumer Control + if (strstr(joyname, "COMPANY USB")) + return true; + // i.e. Synaptics TM2438-005 + if (strstr(joyname, "Synaptics ")) + return true; + // i.e. ELAN Touchscreen + if (strstr(joyname, "ELAN ")) + return true; + // i.e. Primax Electronics, Ltd HP Wireless Keyboard Mouse Kit Consumer Control + if (strstr(joyname, "Keyboard")) return true; return false; @@ -1195,7 +1221,11 @@ void resizeCB(GLFWwindow* window, int width, int height) { * memory things don't work. */ /* redraw window */ - if (RwInitialised && (gGameState == GS_PLAYING_GAME || gGameState == GS_ANIMVIEWER)) + if (RwInitialised && (gGameState == GS_PLAYING_GAME +#ifndef MASTER + || gGameState == GS_ANIMVIEWER +#endif + )) { RsEventHandler((gGameState == GS_PLAYING_GAME ? rsIDLE : rsANIMVIEWER), (void*)TRUE); } @@ -1625,6 +1655,72 @@ main(int argc, char *argv[]) break; } + case GS_INIT_LOGO_MPEG: + { + //if (!startupDeactivate) + // PlayMovieInWindow(cmdShow, "movies\\Logo.mpg"); + gGameState = GS_LOGO_MPEG; + TRACE("gGameState = GS_LOGO_MPEG;"); + break; + } + + case GS_LOGO_MPEG: + { +// CPad::UpdatePads(); + +// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0) + ++gGameState; +// else if (CPad::GetPad(0)->GetLeftMouseJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetEnterJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetCharJustDown(' ')) +// ++gGameState; +// else if (CPad::GetPad(0)->GetAltJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetTabJustDown()) +// ++gGameState; + + break; + } + + case GS_INIT_INTRO_MPEG: + { +//#ifndef NO_MOVIES +// CloseClip(); +// CoUninitialize(); +//#endif +// +// if (CMenuManager::OS_Language == LANG_FRENCH || CMenuManager::OS_Language == LANG_GERMAN) +// PlayMovieInWindow(cmdShow, "movies\\GTAtitlesGER.mpg"); +// else +// PlayMovieInWindow(cmdShow, "movies\\GTAtitles.mpg"); + + gGameState = GS_INTRO_MPEG; + TRACE("gGameState = GS_INTRO_MPEG;"); + break; + } + + case GS_INTRO_MPEG: + { +// CPad::UpdatePads(); +// +// if (startupDeactivate || ControlsManager.GetJoyButtonJustDown() != 0) + ++gGameState; +// else if (CPad::GetPad(0)->GetLeftMouseJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetEnterJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetCharJustDown(' ')) +// ++gGameState; +// else if (CPad::GetPad(0)->GetAltJustDown()) +// ++gGameState; +// else if (CPad::GetPad(0)->GetTabJustDown()) +// ++gGameState; + + break; + } + case GS_INIT_ONCE: { //CoUninitialize(); @@ -1833,8 +1929,10 @@ main(int argc, char *argv[]) { if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif CTimer::Stop(); @@ -1858,8 +1956,10 @@ main(int argc, char *argv[]) if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif DMAudio.Terminate(); @@ -1947,11 +2047,11 @@ void CapturePad(RwInt32 padID) // Gamepad axes are guaranteed to return 0.0f if that particular gamepad doesn't have that axis. if ( glfwPad != -1 ) { - leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 0 ? axes[0] : 0.0f; - leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 1 ? axes[1] : 0.0f; + leftStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[0] : numAxes >= 1 ? axes[0] : 0.0f; + leftStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[1] : numAxes >= 2 ? axes[1] : 0.0f; - rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 2 ? axes[2] : 0.0f; - rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 3 ? axes[3] : 0.0f; + rightStickPos.x = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[2] : numAxes >= 3 ? axes[2] : 0.0f; + rightStickPos.y = ControlsManager.m_NewState.isGamepad ? gamepadState.axes[3] : numAxes >= 4 ? axes[3] : 0.0f; } { diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index cc106e39..1f609553 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -1099,8 +1099,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); - +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_KEYUP: @@ -1113,7 +1116,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_SYSKEYDOWN: @@ -1126,7 +1133,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_SYSKEYUP: @@ -1139,7 +1150,11 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam) if ( wParam == VK_SHIFT ) _InputTranslateShiftKeyUpDown(&ks); +#ifdef FIX_BUGS + break; +#else return 0L; +#endif } case WM_ACTIVATEAPP: @@ -2508,8 +2523,10 @@ WinMain(HINSTANCE instance, { if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif CTimer::Stop(); @@ -2533,8 +2550,10 @@ WinMain(HINSTANCE instance, if ( gGameState == GS_PLAYING_GAME ) CGame::ShutDown(); +#ifndef MASTER else if ( gGameState == GS_ANIMVIEWER ) CAnimViewer::Shutdown(); +#endif DMAudio.Terminate(); diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index eec44c35..05596e75 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -100,7 +100,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) } pHandling = mod_HandlingManager.GetHandlingData((eHandlingId)mi->m_handlingId); - pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)mi->m_handlingId); + pFlyingHandling = mod_HandlingManager.GetFlyingPointer((eHandlingId)mi->m_handlingId); m_auto_unused1 = 20.0f; m_auto_unused2 = 0; @@ -1293,7 +1293,7 @@ CAutomobile::ProcessControl(void) // Process front wheels off ground - if(!IsRealHeli()){ + if (!IsRealHeli()) { if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){ if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f) m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f; @@ -1384,7 +1384,10 @@ CAutomobile::ProcessControl(void) playRotorSound = true; } }else if((GetModelIndex() == MI_DODO || CVehicle::bAllDodosCheat) && - m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ +#ifdef FIX_BUGS + !IsRealHeli() && +#endif + m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ #ifdef ALT_DODO_CHEAT if (bAltDodoCheat) FlyingControl(FLIGHT_MODEL_PLANE); @@ -1397,24 +1400,31 @@ CAutomobile::ProcessControl(void) }else if(GetModelIndex() == MI_RCBARON){ FlyingControl(FLIGHT_MODEL_RCPLANE); }else if(IsRealHeli() || bAllCarCheat){ - // Speed up rotor - if(m_aWheelSpeed[1] < 0.22f && !bIsInWater){ - if(GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_RCGOBLIN) - m_aWheelSpeed[1] += 0.003f; - else - m_aWheelSpeed[1] += 0.001f; - } +#ifdef RESTORE_ALLCARSHELI_CHEAT + if (bAllCarCheat) + FlyingControl(FLIGHT_MODEL_HELI); + else +#endif + { + // Speed up rotor + if (m_aWheelSpeed[1] < 0.22f && !bIsInWater) { + if (GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_RCGOBLIN) + m_aWheelSpeed[1] += 0.003f; + else + m_aWheelSpeed[1] += 0.001f; + } - // Fly - if(m_aWheelSpeed[1] > 0.15f){ - if(GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_RCGOBLIN) - FlyingControl(FLIGHT_MODEL_RCHELI); - else if(m_nWheelsOnGround < 4 && !(GetModelIndex() == MI_SEASPAR && bTouchingWater) || - CPad::GetPad(0)->GetAccelerate() != 0 || CPad::GetPad(0)->GetCarGunUpDown() > 1.0f || - Abs(m_vecMoveSpeed.x) > 0.02f || - Abs(m_vecMoveSpeed.y) > 0.02f || - Abs(m_vecMoveSpeed.z) > 0.02f) - FlyingControl(FLIGHT_MODEL_HELI); + // Fly + if (m_aWheelSpeed[1] > 0.15f) { + if (GetModelIndex() == MI_RCRAIDER || GetModelIndex() == MI_RCGOBLIN) + FlyingControl(FLIGHT_MODEL_RCHELI); + else if (m_nWheelsOnGround < 4 && !(GetModelIndex() == MI_SEASPAR && bTouchingWater) || + CPad::GetPad(0)->GetAccelerate() != 0 || CPad::GetPad(0)->GetCarGunUpDown() > 1.0f || + Abs(m_vecMoveSpeed.x) > 0.02f || + Abs(m_vecMoveSpeed.y) > 0.02f || + Abs(m_vecMoveSpeed.z) > 0.02f) + FlyingControl(FLIGHT_MODEL_HELI); + } } // Blade collision @@ -1486,7 +1496,7 @@ CAutomobile::ProcessControl(void) CMatrix mat; mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_BONNET])); CVector blade = mat.GetRight(); - blade = GetMatrix() * blade; + blade = Multiply3x3(blade, GetMatrix()); camDist /= Max(Sqrt(distSq), 0.01f); if(Abs(DotProduct(camDist, blade)) > 0.95f){ DMAudio.PlayOneShot(m_audioEntityId, SOUND_31, 0.0f); diff --git a/src/vehicles/Automobile.h b/src/vehicles/Automobile.h index 3dee998d..b2f0643c 100644 --- a/src/vehicles/Automobile.h +++ b/src/vehicles/Automobile.h @@ -167,4 +167,5 @@ public: static void SetAllTaxiLights(bool set); }; -extern CVector vecHunterGunPos; \ No newline at end of file +extern CVector vecHunterGunPos; +extern bool bAllCarCheat; \ No newline at end of file diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 086a5002..1664ffd0 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -132,7 +132,11 @@ CBoat::ProcessControl(void) if(bRenderScorched) m_fBuoyancy *= 0.99f; +#ifdef FIX_BUGS + if(FindPlayerPed() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){ +#else if(FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){ +#endif CVehicle *playerVeh = FindPlayerVehicle(); if(playerVeh && playerVeh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT && (AutoPilot.m_nCarMission == MISSION_RAMPLAYER_FARAWAY || diff --git a/src/vehicles/CarGen.cpp b/src/vehicles/CarGen.cpp index 84a19b82..130bf1e9 100644 --- a/src/vehicles/CarGen.cpp +++ b/src/vehicles/CarGen.cpp @@ -32,7 +32,7 @@ void CCarGenerator::SwitchOff() void CCarGenerator::SwitchOn() { - m_nUsesRemaining = 255; + m_nUsesRemaining = UINT16_MAX; m_nTimer = CalcNextGen(); ++CTheCarGenerators::CurrentActiveCount; } @@ -143,10 +143,10 @@ void CCarGenerator::DoInternalProcessing() m_nVehicleHandle = CPools::GetVehiclePool()->GetIndex(pVehicle); /* I don't think this is a correct comparasion */ #ifdef FIX_BUGS - if (m_nUsesRemaining != 0) + if (m_nUsesRemaining < UINT16_MAX) --m_nUsesRemaining; #else - if (m_nUsesRemaining < -1) + if (m_nUsesRemaining < ~0) --m_nUsesRemaining; #endif m_nTimer = CalcNextGen(); diff --git a/src/vehicles/DamageManager.cpp b/src/vehicles/DamageManager.cpp index e4c28c95..8ba235b7 100644 --- a/src/vehicles/DamageManager.cpp +++ b/src/vehicles/DamageManager.cpp @@ -48,8 +48,10 @@ CDamageManager::FuckCarCompletely(void) #endif } // Why set to no damage? +#ifndef FIX_BUGS m_lightStatus = 0; m_panelStatus = 0; +#endif SetEngineStatus(250); } diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 378a4c0a..2e790e81 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -432,7 +432,12 @@ CVehicle::FlyingControl(eFlightModel flightModel) case FLIGHT_MODEL_RCHELI: case FLIGHT_MODEL_HELI: { - float rm = Pow(pFlyingHandling->fMoveRes, CTimer::GetTimeStep()); +#ifdef RESTORE_ALLCARSHELI_CHEAT + tFlyingHandlingData* flyingHandling = bAllCarCheat && GetStatus() == STATUS_PLAYER && !IsRealHeli() ? mod_HandlingManager.GetFlyingPointer(HANDLING_MAVERICK) : pFlyingHandling; +#else + tFlyingHandlingData* flyingHandling = pFlyingHandling; +#endif + float rm = Pow(flyingHandling->fMoveRes, CTimer::GetTimeStep()); m_vecMoveSpeed *= rm; if (GetStatus() != STATUS_PLAYER && GetStatus() != STATUS_PLAYER_REMOTE) return; @@ -441,11 +446,11 @@ CVehicle::FlyingControl(eFlightModel flightModel) if(fThrust < 0.0f) fThrust *= 2.0f; if(flightModel == FLIGHT_MODEL_RCHELI){ - fThrust = pFlyingHandling->fThrust * fThrust + 0.45f; + fThrust = flyingHandling->fThrust * fThrust + 0.45f; ApplyMoveForce(GRAVITY * CVector(0.0f, 0.0f, 0.5f) * m_fMass * CTimer::GetTimeStep()); }else - fThrust = pFlyingHandling->fThrust * fThrust + 0.95f; - fThrust -= pFlyingHandling->fThrustFallOff * fUpSpeed; + fThrust = flyingHandling->fThrust * fThrust + 0.95f; + fThrust -= flyingHandling->fThrustFallOff * fUpSpeed; if(flightModel == FLIGHT_MODEL_RCHELI && GetPosition().z > 40.0f) fThrust *= 10.0f/(GetPosition().z - 30.0f); else if(GetPosition().z > 80.0f) @@ -453,20 +458,20 @@ CVehicle::FlyingControl(eFlightModel flightModel) ApplyMoveForce(GRAVITY * GetUp() * fThrust * m_fMass * CTimer::GetTimeStep()); if (GetUp().z > 0.0f){ - float upRight = clamp(GetRight().z, -pFlyingHandling->fFormLift, pFlyingHandling->fFormLift); - float upImpulseRight = -upRight * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); + float upRight = clamp(GetRight().z, -flyingHandling->fFormLift, flyingHandling->fFormLift); + float upImpulseRight = -upRight * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); ApplyTurnForce(upImpulseRight * GetUp(), GetRight()); - float upFwd = clamp(GetForward().z, -pFlyingHandling->fFormLift, pFlyingHandling->fFormLift); - float upImpulseFwd = -upFwd * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); + float upFwd = clamp(GetForward().z, -flyingHandling->fFormLift, flyingHandling->fFormLift); + float upImpulseFwd = -upFwd * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); ApplyTurnForce(upImpulseFwd * GetUp(), GetForward()); }else{ - float upRight = GetRight().z < 0.0f ? -pFlyingHandling->fFormLift : pFlyingHandling->fFormLift; - float upImpulseRight = -upRight * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); + float upRight = GetRight().z < 0.0f ? -flyingHandling->fFormLift : flyingHandling->fFormLift; + float upImpulseRight = -upRight * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); ApplyTurnForce(upImpulseRight * GetUp(), GetRight()); - float upFwd = GetForward().z < 0.0f ? -pFlyingHandling->fFormLift : pFlyingHandling->fFormLift; - float upImpulseFwd = -upFwd * pFlyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); + float upFwd = GetForward().z < 0.0f ? -flyingHandling->fFormLift : flyingHandling->fFormLift; + float upImpulseFwd = -upFwd * flyingHandling->fAttackLift * m_fTurnMass * CTimer::GetTimeStep(); ApplyTurnForce(upImpulseFwd * GetUp(), GetForward()); } @@ -490,25 +495,25 @@ CVehicle::FlyingControl(eFlightModel flightModel) fPitch = -CPad::GetPad(0)->GetCarGunUpDown() / 128.0f; if (CPad::GetPad(0)->GetHorn()) { fYaw = 0.0f; - fPitch = clamp(pFlyingHandling->fPitchStab * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f); - fRoll = clamp(pFlyingHandling->fRollStab * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f); + fPitch = clamp(flyingHandling->fPitchStab * DotProduct(m_vecMoveSpeed, GetForward()), -200.0f, 1.3f); + fRoll = clamp(flyingHandling->fRollStab * DotProduct(m_vecMoveSpeed, GetRight()), -200.0f, 1.3f); } - ApplyTurnForce(fPitch * GetUp() * pFlyingHandling->fPitch * m_fTurnMass * CTimer::GetTimeStep(), GetForward()); - ApplyTurnForce(fRoll * GetUp() * pFlyingHandling->fRoll * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); + ApplyTurnForce(fPitch * GetUp() * flyingHandling->fPitch * m_fTurnMass * CTimer::GetTimeStep(), GetForward()); + ApplyTurnForce(fRoll * GetUp() * flyingHandling->fRoll * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); float fSideSpeed = -DotProduct(GetMoveSpeed(), GetRight()); - float fSideSlipAccel = pFlyingHandling->fSideSlip * fSideSpeed * Abs(fSideSpeed); + float fSideSlipAccel = flyingHandling->fSideSlip * fSideSpeed * Abs(fSideSpeed); ApplyMoveForce(m_fMass * GetRight() * fSideSlipAccel * CTimer::GetTimeStep()); - float fYawAccel = pFlyingHandling->fYawStab * fSideSpeed * Abs(fSideSpeed) + pFlyingHandling->fYaw * fYaw; + float fYawAccel = flyingHandling->fYawStab * fSideSpeed * Abs(fSideSpeed) + flyingHandling->fYaw * fYaw; ApplyTurnForce(fYawAccel * GetRight() * m_fTurnMass * CTimer::GetTimeStep(), -GetForward()); - ApplyTurnForce(fYaw * GetForward() * pFlyingHandling->fYaw * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); + ApplyTurnForce(fYaw * GetForward() * flyingHandling->fYaw * m_fTurnMass * CTimer::GetTimeStep(), GetRight()); - float rX = Pow(pFlyingHandling->vecTurnRes.x, CTimer::GetTimeStep()); - float rY = Pow(pFlyingHandling->vecTurnRes.y, CTimer::GetTimeStep()); - float rZ = Pow(pFlyingHandling->vecTurnRes.z, CTimer::GetTimeStep()); + float rX = Pow(flyingHandling->vecTurnRes.x, CTimer::GetTimeStep()); + float rY = Pow(flyingHandling->vecTurnRes.y, CTimer::GetTimeStep()); + float rZ = Pow(flyingHandling->vecTurnRes.z, CTimer::GetTimeStep()); CVector vecTurnSpeed = Multiply3x3(m_vecTurnSpeed, GetMatrix()); - float fResistanceMultiplier = Pow(1.0f / (pFlyingHandling->vecSpeedRes.z * SQR(vecTurnSpeed.z) + 1.0f) * rZ, CTimer::GetTimeStep()); + float fResistanceMultiplier = Pow(1.0f / (flyingHandling->vecSpeedRes.z * SQR(vecTurnSpeed.z) + 1.0f) * rZ, CTimer::GetTimeStep()); float fResistance = vecTurnSpeed.z * fResistanceMultiplier - vecTurnSpeed.z; vecTurnSpeed.x *= rX; vecTurnSpeed.y *= rY; diff --git a/src/weapons/Explosion.cpp b/src/weapons/Explosion.cpp index 74af1375..5d4b8f80 100644 --- a/src/weapons/Explosion.cpp +++ b/src/weapons/Explosion.cpp @@ -31,6 +31,16 @@ void CExplosion::Initialise() { debug("Initialising CExplosion...\n"); + ClearAllExplosions(); + AudioHandle = DMAudio.CreateEntity(AUDIOTYPE_EXPLOSION, (void*)1); + if (AudioHandle >= 0) + DMAudio.SetEntityStatus(AudioHandle, true); + debug("CExplosion ready\n"); +} + +void +CExplosion::ClearAllExplosions() +{ for (int i = 0; i < ARRAY_SIZE(gaExplosion); i++) { gaExplosion[i].m_ExplosionType = EXPLOSION_GRENADE; gaExplosion[i].m_vecPosition = CVector(0.0f, 0.0f, 0.0f); @@ -44,10 +54,6 @@ CExplosion::Initialise() gaExplosion[i].m_fStartTime = 0.0f; gaExplosion[i].m_bIsBoat = false; } - AudioHandle = DMAudio.CreateEntity(AUDIOTYPE_EXPLOSION, (void*)1); - if (AudioHandle >= 0) - DMAudio.SetEntityStatus(AudioHandle, true); - debug("CExplosion ready\n"); } void diff --git a/src/weapons/Explosion.h b/src/weapons/Explosion.h index cfa75ec1..f709012e 100644 --- a/src/weapons/Explosion.h +++ b/src/weapons/Explosion.h @@ -37,6 +37,7 @@ class CExplosion float m_fZshift; public: static void Initialise(); + static void ClearAllExplosions(); static void Shutdown(); static int8 GetExplosionActiveCounter(uint8 id); static void ResetExplosionActiveCounter(uint8 id); diff --git a/vendor/opusfile b/vendor/opusfile index 6452e838..f94a1764 160000 --- a/vendor/opusfile +++ b/vendor/opusfile @@ -1 +1 @@ -Subproject commit 6452e838e68e8f4fc0b3599523c760ac6276ce89 +Subproject commit f94a1764b0dcdd84ee8c13c040de9f4c1a67e4df