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crash fix
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@ -840,6 +840,7 @@ CPickups::RenderPickUpText()
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if (aMessages[i].m_weaponType == WEAPONTYPE_TOTALWEAPONS) { // unreachable code?
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// what is this??
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sprintf(gString, "%d/%d", CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages, 2903);
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strToPrint = nil;
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} else {
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if (aMessages[i].m_bOutOfStock)
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strToPrint = TheText.Get("STOCK");
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@ -971,6 +972,8 @@ CPickups::RenderPickUpText()
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break;
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}
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}
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if (strToPrint == nil)
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continue;
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CFont::SetPropOn();
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CFont::SetBackgroundOff();
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