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Load VC frontend textures and use some

This commit is contained in:
Xinerki 2020-05-19 10:07:15 +03:00
parent abd230dcdd
commit d425358181
2 changed files with 142 additions and 193 deletions

View file

@ -149,53 +149,7 @@ bool CMenuManager::m_PrefsMarketing = false;
bool CMenuManager::m_PrefsDisableTutorials = false; bool CMenuManager::m_PrefsDisableTutorials = false;
#endif // !MASTER #endif // !MASTER
// 0x5F311C /*
const char* FrontendFilenames[][2] = {
{"fe2_mainpanel_ul", "" },
{"fe2_mainpanel_ur", "" },
{"fe2_mainpanel_dl", "" },
{"fe2_mainpanel_dr", "" },
{"fe2_mainpanel_dr2", "" },
{"fe2_tabactive", "" },
{"fe_iconbrief", "" },
{"fe_iconstats", "" },
{"fe_iconcontrols", "" },
{"fe_iconsave", "" },
{"fe_iconaudio", "" },
{"fe_icondisplay", "" },
{"fe_iconlanguage", "" },
{"fe_controller", "" },
{"fe_controllersh", "" },
{"fe_arrows1", "" },
{"fe_arrows2", "" },
{"fe_arrows3", "" },
{"fe_arrows4", "" },
{"fe_radio1", "" },
{"fe_radio2", "" },
{"fe_radio3", "" },
{"fe_radio4", "" },
{"fe_radio5", "" },
{"fe_radio6", "" },
{"fe_radio7", "" },
{"fe_radio8", "" },
{"fe_radio9", "" },
};
#ifdef MENU_MAP
const char* MapFilenames[][2] = {
{"mapMid01", "mapMid01A"},
{"mapMid02", "mapMid02A"},
{"mapMid03", "mapMid03A"},
{"mapBot01", "mapBot01A"},
{"mapBot02", "mapBot02A"},
{"mapBot03", "mapBot03A"},
{"mapTop01", "mapTop01A"},
{"mapTop02", "mapTop02A"},
{"mapTop03", "mapTop03A"},
};
CSprite2d CMenuManager::m_aMapSprites[NUM_MAP_SPRITES];
#endif
// 0x5F3344 // 0x5F3344
const char* MenuFilenames[][2] = { const char* MenuFilenames[][2] = {
{"connection24", ""}, {"connection24", ""},
@ -219,6 +173,37 @@ const char* MenuFilenames[][2] = {
{"gta3logo256", "gta3logo256m"}, {"gta3logo256", "gta3logo256m"},
{ nil, nil } { nil, nil }
}; };
*/
// 0x68C144
const char* FrontendFilenames[][2] = {
{"background", ""},
{"vc_logo", "vc_logom"},
{"mouse", "mousea"},
{"mapTop01", "mapTop01A"},
{"mapTop02", "mapTop02A"},
{"mapTop03", "mapTop03A"},
{"mapMid01", "mapMid01A"},
{"mapMid02", "mapMid02A"},
{"mapMid03", "mapMid03A"},
{"mapBot01", "mapBot01A"},
{"mapBot02", "mapBot02A"},
{"mapBot03", "mapBot03A"},
{"wildstyle", "wildstyleA"},
{"flash", "flashA"},
{"kchat", "kchatA"},
{"fever", "feverA"},
{"vrock", "vrockA"},
{"vcpr", "vcprA"},
{"espantoso", "espantosoA"},
{"emotion", "emotionA"},
{"wave", "waveA"},
{"mp3", "mp3A"},
{"downOff", "buttonA"},
{"downOn", "buttonA"},
{"upOff", "buttonA"},
{"upOn", "buttonA"}
};
#ifdef ASPECT_RATIO_SCALE #ifdef ASPECT_RATIO_SCALE
// All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X. // All of the defines below replace the StretchX function. Otherwise use SCREEN_SCALE_X.
@ -1332,7 +1317,7 @@ CMenuManager::Draw()
ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO9], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8); ProcessRadioIcon(m_aFrontEndSprites[FE_RADIO9], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8);
if (DMAudio.IsMP3RadioChannelAvailable()) if (DMAudio.IsMP3RadioChannelAvailable())
ProcessRadioIcon(m_aMenuSprites[MENUSPRITE_MP3LOGO], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9); ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9);
nextYToUse += 70.0f; nextYToUse += 70.0f;
} }
@ -2079,13 +2064,13 @@ CMenuManager::DrawFrontEndSaveZone()
mouse.Translate(m_nMousePosX, m_nMousePosY); mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){ if(field_518 == 4){
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{ }else{
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
} }
} }
} }
@ -2273,13 +2258,13 @@ CMenuManager::DrawFrontEndNormal()
mouse.Translate(m_nMousePosX, m_nMousePosY); mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){ if(field_518 == 4){
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{ }else{
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
} }
} }
} }
@ -2293,65 +2278,24 @@ CMenuManager::DrawFrontEndNormal()
LoadSplash(nil); LoadSplash(nil);
eMenuSprites previousSprite; eMenuSprites previousSprite = MENUSPRITE_BACKGROUND;
if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU:
previousSprite = MENUSPRITE_MAINMENU;
break;
case MENUPAGE_NEW_GAME:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_NEW_GAME_RELOAD:
case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM:
case MENUPAGE_EXIT:
previousSprite = MENUSPRITE_SINGLEPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAIN:
previousSprite = MENUSPRITE_MULTIPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAP:
case MENUPAGE_MULTIPLAYER_FIND_GAME:
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS:
previousSprite = MENUSPRITE_FINDGAME;
break;
case MENUPAGE_MULTIPLAYER_CONNECTION:
case MENUPAGE_MULTIPLAYER_MODE:
previousSprite = MENUSPRITE_CONNECTION;
break;
case MENUPAGE_MULTIPLAYER_CREATE:
previousSprite = MENUSPRITE_HOSTGAME;
break;
case MENUPAGE_SKIN_SELECT_OLD:
case MENUPAGE_OPTIONS:
previousSprite = MENUSPRITE_PLAYERSET;
break;
default:
previousSprite = MENUSPRITE_MAINMENU;
break;
}
if (m_nMenuFadeAlpha < 255) {
if (m_nPrevScreen == m_nCurrScreen) if (m_nPrevScreen == m_nCurrScreen)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha)); CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(0, 0, 0, 255 - m_nMenuFadeAlpha));
else else
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha)); m_aFrontEndSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255 - m_nMenuFadeAlpha));
} }
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
eMenuSprites currentSprite = MENUSPRITE_MAINMENU; // actually uninitialized eMenuSprites currentSprite = MENUSPRITE_BACKGROUND; // actually uninitialized
switch (m_nCurrScreen) { switch (m_nCurrScreen) {
case MENUPAGE_STATS: case MENUPAGE_STATS:
case MENUPAGE_START_MENU: case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU: case MENUPAGE_PAUSE_MENU:
currentSprite = MENUSPRITE_MAINMENU;
break;
case MENUPAGE_NEW_GAME: case MENUPAGE_NEW_GAME:
case MENUPAGE_CHOOSE_LOAD_SLOT: case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT: case MENUPAGE_CHOOSE_DELETE_SLOT:
@ -2359,28 +2303,18 @@ CMenuManager::DrawFrontEndNormal()
case MENUPAGE_LOAD_SLOT_CONFIRM: case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM: case MENUPAGE_DELETE_SLOT_CONFIRM:
case MENUPAGE_EXIT: case MENUPAGE_EXIT:
currentSprite = MENUSPRITE_SINGLEPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAIN: case MENUPAGE_MULTIPLAYER_MAIN:
currentSprite = MENUSPRITE_MULTIPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAP: case MENUPAGE_MULTIPLAYER_MAP:
case MENUPAGE_MULTIPLAYER_FIND_GAME: case MENUPAGE_MULTIPLAYER_FIND_GAME:
case MENUPAGE_SKIN_SELECT: case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS: case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS: case MENUPAGE_MOUSE_CONTROLS:
currentSprite = MENUSPRITE_FINDGAME;
break;
case MENUPAGE_MULTIPLAYER_CONNECTION: case MENUPAGE_MULTIPLAYER_CONNECTION:
case MENUPAGE_MULTIPLAYER_MODE: case MENUPAGE_MULTIPLAYER_MODE:
currentSprite = MENUSPRITE_CONNECTION;
break;
case MENUPAGE_MULTIPLAYER_CREATE: case MENUPAGE_MULTIPLAYER_CREATE:
currentSprite = MENUSPRITE_HOSTGAME;
break;
case MENUPAGE_SKIN_SELECT_OLD: case MENUPAGE_SKIN_SELECT_OLD:
case MENUPAGE_OPTIONS: case MENUPAGE_OPTIONS:
currentSprite = MENUSPRITE_PLAYERSET; currentSprite = MENUSPRITE_BACKGROUND;
break; break;
} }
@ -2404,13 +2338,13 @@ CMenuManager::DrawFrontEndNormal()
#endif #endif
if (m_nMenuFadeAlpha > 255){ if (m_nMenuFadeAlpha > 255){
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
} else { } else {
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha)); m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
} }
} else { } else {
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
// TODO: what is this? waiting mouse? // TODO: what is this? waiting mouse?
if(field_518 == 4){ if(field_518 == 4){
if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 || if(m_nHoverOption == HOVEROPTION_3 || m_nHoverOption == HOVEROPTION_4 ||
@ -2422,14 +2356,16 @@ CMenuManager::DrawFrontEndNormal()
} }
} }
m_aFrontEndSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
// GTA LOGO // GTA LOGO
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA); RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) { if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame) if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255))); m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(205.0f), MENU_Y(70.0f), MENU_X_LEFT_ALIGNED(435.0f), MENU_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else else
m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255))); m_aFrontEndSprites[MENUSPRITE_VCLOGO].Draw(CRect(MENU_X_LEFT_ALIGNED(225.0f), MENU_Y(40.0f), MENU_X_LEFT_ALIGNED(415.0f), MENU_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
} }
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERNEAREST);
@ -2457,19 +2393,19 @@ CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA); RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
CRect mouse(0.0f, 0.0f, MENU_X(75.0f), MENU_Y(75.0f)); CRect mouse(0.0f, 0.0f, MENU_X(40.0f), MENU_Y(40.0f));
CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(85.0f), MENU_Y(78.0f)); CRect shad(MENU_X(10.0f), MENU_Y(3.0f), MENU_X(55.0f), MENU_Y(43.0f));
mouse.Translate(m_nMousePosX, m_nMousePosY); mouse.Translate(m_nMousePosX, m_nMousePosY);
shad.Translate(m_nMousePosX, m_nMousePosY); shad.Translate(m_nMousePosX, m_nMousePosY);
if(field_518 == 4){ if(field_518 == 4){
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSET].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
}else{ }else{
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(shad, CRGBA(100, 100, 100, 50));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE); RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
m_aMenuSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255)); m_aFrontEndSprites[MENUSPRITE_MOUSE].Draw(mouse, CRGBA(255, 255, 255, 255));
} }
} }
} }
@ -2711,21 +2647,21 @@ CMenuManager::DrawPlayerSetupScreen()
// 2 - leaves gap between button and scrollbar // 2 - leaves gap between button and scrollbar
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP) { if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP) {
#ifdef FIX_BUGS #ifdef FIX_BUGS
m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP), m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#else #else
m_aMenuSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP), m_aFrontEndSprites[MENUSPRITE_UPON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)), MENU_X_RIGHT_ALIGNED(-20.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#endif #endif
} else { } else {
#ifdef FIX_BUGS #ifdef FIX_BUGS
m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP), m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), MENU_Y(PLAYERSETUP_LIST_TOP + PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#else #else
m_aMenuSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP), m_aFrontEndSprites[MENUSPRITE_UPOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), MENU_Y(PLAYERSETUP_LIST_TOP),
MENU_X_RIGHT_ALIGNED(-21.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)), MENU_X_RIGHT_ALIGNED(-21.0f), MENU_Y(PLAYERSETUP_LIST_TOP + 58)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#endif #endif
@ -2733,21 +2669,21 @@ CMenuManager::DrawPlayerSetupScreen()
if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN) { if (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN) {
#ifdef FIX_BUGS #ifdef FIX_BUGS
m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1), m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#else #else
m_aMenuSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f), m_aFrontEndSprites[MENUSPRITE_DOWNON].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 2), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), MENU_X_RIGHT_ALIGNED(-20.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#endif #endif
} else { } else {
#ifdef FIX_BUGS #ifdef FIX_BUGS
m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1), m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1),
MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)), MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM + PLAYERSETUP_SCROLLBUTTON_HEIGHT + 1 - PLAYERSETUP_SCROLLBUTTON_TXD_DIMENSION)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#else #else
m_aMenuSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f), m_aFrontEndSprites[MENUSPRITE_DOWNOFF].Draw(CRect(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT - 3), SCREEN_SCALE_FROM_BOTTOM(141.0f),
MENU_X_RIGHT_ALIGNED(-21.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)), MENU_X_RIGHT_ALIGNED(-21.0f), SCREEN_SCALE_FROM_BOTTOM(83.0f)),
CRGBA(255, 255, 255, FadeIn(255))); CRGBA(255, 255, 255, FadeIn(255)));
#endif #endif
@ -3021,51 +2957,59 @@ CMenuManager::LoadAllTextures()
CStreaming::ImGonnaUseStreamingMemory(); CStreaming::ImGonnaUseStreamingMemory();
CGame::TidyUpMemory(false, true); CGame::TidyUpMemory(false, true);
CTxdStore::PushCurrentTxd(); CTxdStore::PushCurrentTxd();
int frontendTxdSlot = CTxdStore::FindTxdSlot("frontend"); int frontendTxdSlot1 = CTxdStore::FindTxdSlot("frontend1");
if(frontendTxdSlot == -1) if(frontendTxdSlot1 == -1)
frontendTxdSlot = CTxdStore::AddTxdSlot("frontend"); frontendTxdSlot1 = CTxdStore::AddTxdSlot("frontend1");
printf("LOAD frontend\n"); printf("LOAD frontend1\n");
CTxdStore::LoadTxd(frontendTxdSlot, "MODELS/FRONTEND.TXD"); CTxdStore::LoadTxd(frontendTxdSlot1, "MODELS/FRONTEN1.TXD");
CTxdStore::AddRef(frontendTxdSlot); CTxdStore::AddRef(frontendTxdSlot1);
CTxdStore::SetCurrentTxd(frontendTxdSlot); CTxdStore::SetCurrentTxd(frontendTxdSlot1);
#ifndef GTA3_1_1_PATCH
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
#endif
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) { for (int i = 0; i < 3; i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]); m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
} }
int menuTxdSlot = CTxdStore::FindTxdSlot("menu"); CTxdStore::PopCurrentTxd();
CStreaming::IHaveUsedStreamingMemory();
if (menuTxdSlot == -1)
menuTxdSlot = CTxdStore::AddTxdSlot("menu");
printf("LOAD sprite\n"); // if ( !*(_BYTE *)(v1 + 124) )
CTxdStore::LoadTxd(menuTxdSlot, "MODELS/MENU.TXD");
CTxdStore::AddRef(menuTxdSlot);
CTxdStore::SetCurrentTxd(menuTxdSlot);
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); i++) { CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile
m_aMenuSprites[i].SetTexture(MenuFilenames[i][0], MenuFilenames[i][1]); CStreaming::ImGonnaUseStreamingMemory();
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); CTxdStore::PushCurrentTxd();
int frontendTxdSlot2 = CTxdStore::FindTxdSlot("frontend2");
if (frontendTxdSlot2 == -1)
frontendTxdSlot2 = CTxdStore::AddTxdSlot("frontend2");
printf("LOAD frontend2\n");
CTxdStore::LoadTxd(frontendTxdSlot2, "MODELS/FRONTEN2.TXD");
CTxdStore::AddRef(frontendTxdSlot2);
CTxdStore::SetCurrentTxd(frontendTxdSlot2);
for (int i = 3; i < NUM_MENU_SPRITES; i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
} }
#ifdef MENU_MAP
CTxdStore::PopCurrentTxd();
CStreaming::IHaveUsedStreamingMemory();
#if 0 //MENU_MAP
for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) { for (int i = 0; i < ARRAY_SIZE(MapFilenames); i++) {
m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]); m_aMapSprites[i].SetTexture(MapFilenames[i][0], MapFilenames[i][1]);
m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER); m_aMapSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
} }
#endif #endif
#ifdef GTA3_1_1_PATCH
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
#endif
m_bSpritesLoaded = true; m_bSpritesLoaded = true;
CTxdStore::PopCurrentTxd(); CTimer::Update();
} }
void void
@ -5147,18 +5091,16 @@ CMenuManager::UnloadTextures()
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i) for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i)
m_aFrontEndSprites[i].Delete(); m_aFrontEndSprites[i].Delete();
int frontend = CTxdStore::FindTxdSlot("frontend"); int frontend = CTxdStore::FindTxdSlot("frontend1");
CTxdStore::RemoveTxd(frontend); CTxdStore::RemoveTxd(frontend);
printf("REMOVE menu textures\n"); int frontend2 = CTxdStore::FindTxdSlot("frontend2");
for (int i = 0; i < ARRAY_SIZE(MenuFilenames); ++i) CTxdStore::RemoveTxd(frontend2);
m_aMenuSprites[i].Delete();
#ifdef MENU_MAP #ifdef false //MENU_MAP
for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i) for (int i = 0; i < ARRAY_SIZE(MapFilenames); ++i)
m_aMapSprites[i].Delete(); m_aMapSprites[i].Delete();
#endif #endif
int menu = CTxdStore::FindTxdSlot("menu");
CTxdStore::RemoveTxd(menu);
m_bSpritesLoaded = false; m_bSpritesLoaded = false;
} }
@ -5468,47 +5410,47 @@ CMenuManager::PrintMap(void)
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
m_aMapSprites[MAPTOP1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize, m_aFrontEndSprites[MENUSPRITE_MAPTOP01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - fMapSize,
fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX - halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
m_aMapSprites[MAPTOP2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize, m_aFrontEndSprites[MENUSPRITE_MAPTOP02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - fMapSize,
fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) { if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize, m_aFrontEndSprites[MENUSPRITE_MAPTOP03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) { if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
m_aMapSprites[MAPMID1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile, m_aFrontEndSprites[MENUSPRITE_MAPMID01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY - halfTile,
fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX - halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
m_aMapSprites[MAPMID2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile, m_aFrontEndSprites[MENUSPRITE_MAPMID02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY - halfTile,
fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) { if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile, m_aFrontEndSprites[MENUSPRITE_MAPMID03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) { if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile, m_aFrontEndSprites[MENUSPRITE_MAPBOT01].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile, m_aFrontEndSprites[MENUSPRITE_MAPBOT02].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
} }
if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) { if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile, m_aFrontEndSprites[MENUSPRITE_MAPBOT03].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255))); fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
} }

View file

@ -131,26 +131,32 @@ enum eFrontendSprites
enum eMenuSprites enum eMenuSprites
{ {
MENUSPRITE_CONNECTION, MENUSPRITE_BACKGROUND,
MENUSPRITE_FINDGAME, MENUSPRITE_VCLOGO,
MENUSPRITE_HOSTGAME,
MENUSPRITE_MAINMENU,
MENUSPRITE_PLAYERSET,
MENUSPRITE_SINGLEPLAYER,
MENUSPRITE_MULTIPLAYER,
MENUSPRITE_DMALOGO,
MENUSPRITE_GTALOGO,
MENUSPRITE_RSTARLOGO,
MENUSPRITE_GAMESPY,
MENUSPRITE_MOUSE, MENUSPRITE_MOUSE,
MENUSPRITE_MOUSET, MENUSPRITE_MAPTOP01,
MENUSPRITE_MP3LOGO, MENUSPRITE_MAPTOP02,
MENUSPRITE_MAPTOP03,
MENUSPRITE_MAPMID01,
MENUSPRITE_MAPMID02,
MENUSPRITE_MAPMID03,
MENUSPRITE_MAPBOT01,
MENUSPRITE_MAPBOT02,
MENUSPRITE_MAPBOT03,
MENUSPRITE_WILDSTYLE,
MENUSPRITE_FLASH,
MENUSPRITE_KCHAT,
MENUSPRITE_FEVER,
MENUSPRITE_VROCK,
MENUSPRITE_VCPR,
MENUSPRITE_ESPANTOSO,
MENUSPRITE_EMOTION,
MENUSPRITE_WAVE,
MENUSPRITE_MP3,
MENUSPRITE_DOWNOFF, MENUSPRITE_DOWNOFF,
MENUSPRITE_DOWNON, MENUSPRITE_DOWNON,
MENUSPRITE_UPOFF, MENUSPRITE_UPOFF,
MENUSPRITE_UPON, MENUSPRITE_UPON,
MENUSPRITE_GTA3LOGO,
MENUSPRITE_UNUSED,
NUM_MENU_SPRITES NUM_MENU_SPRITES
}; };
@ -509,8 +515,9 @@ public:
char field_455; char field_455;
bool m_bStartWaitingForKeyBind; bool m_bStartWaitingForKeyBind;
bool m_bSpritesLoaded; bool m_bSpritesLoaded;
CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES]; //CSprite2d m_aFrontEndSprites[NUM_FE_SPRITES];
CSprite2d m_aMenuSprites[NUM_MENU_SPRITES]; //CSprite2d m_aMenuSprites[NUM_MENU_SPRITES];
CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES];
int32 field_518; int32 field_518;
int32 m_nMenuFadeAlpha; int32 m_nMenuFadeAlpha;
bool m_bPressedPgUpOnList; bool m_bPressedPgUpOnList;