diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 3e06fcfb..dbae1f21 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -5253,7 +5253,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command) #if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH) ScriptParams[0] = 0; #else - ScriptParams[0] = CPad::GetPad(0)->Mode; + ScriptParams[0] = CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0; #endif StoreParameters(&m_nIp, 1); return 0; diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index ef074a0c..e6e43632 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -1180,15 +1180,19 @@ CPad *CPad::GetPad(int32 pad) { return &Pads[pad]; } +#ifdef DETECT_PAD_INPUT_SWITCH +#define CURMODE (IsAffectedByController ? Mode : 0) +#else +#define CURMODE (Mode) +#endif + int16 CPad::GetSteeringLeftRight(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1220,10 +1224,8 @@ int16 CPad::GetSteeringUpDown(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1255,10 +1257,8 @@ int16 CPad::GetCarGunUpDown(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1284,10 +1284,8 @@ int16 CPad::GetCarGunLeftRight(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1313,10 +1311,8 @@ int16 CPad::GetPedWalkLeftRight(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1349,10 +1345,8 @@ int16 CPad::GetPedWalkUpDown(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1382,10 +1376,7 @@ int16 CPad::GetPedWalkUpDown(void) int16 CPad::GetAnalogueUpDown(void) { -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + switch (CURMODE) { case 0: case 2: @@ -1450,10 +1441,8 @@ bool CPad::GetHorn(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: { @@ -1491,10 +1480,8 @@ bool CPad::HornJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: { @@ -1533,10 +1520,8 @@ bool CPad::GetCarGunFired(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1562,10 +1547,8 @@ bool CPad::CarGunJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1591,10 +1574,8 @@ int16 CPad::GetHandBrake(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1626,10 +1607,8 @@ int16 CPad::GetBrake(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1666,10 +1645,8 @@ bool CPad::GetExitVehicle(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1695,10 +1672,8 @@ bool CPad::ExitVehicleJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1724,10 +1699,8 @@ int32 CPad::GetWeapon(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1759,10 +1732,8 @@ bool CPad::WeaponJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1794,10 +1765,8 @@ int16 CPad::GetAccelerate(void) { if ( ArePlayerControlsDisabled() ) return 0; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 2: @@ -1832,10 +1801,7 @@ int16 CPad::GetAccelerate(void) bool CPad::CycleCameraModeUpJustDown(void) { -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + switch (CURMODE) { case 0: case 2: @@ -1859,10 +1825,7 @@ bool CPad::CycleCameraModeUpJustDown(void) bool CPad::CycleCameraModeDownJustDown(void) { -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + switch (CURMODE) { case 0: case 2: @@ -1888,10 +1851,8 @@ bool CPad::ChangeStationJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: { @@ -1946,10 +1907,8 @@ bool CPad::GetTarget(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -1975,10 +1934,8 @@ bool CPad::TargetJustDown(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -2012,10 +1969,8 @@ bool CPad::GetSprint(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -2169,10 +2124,8 @@ bool CPad::ForceCameraBehindPlayer(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -2204,10 +2157,8 @@ bool CPad::SniperZoomIn(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -2233,10 +2184,8 @@ bool CPad::SniperZoomOut(void) { if ( ArePlayerControlsDisabled() ) return false; -#ifdef DETECT_PAD_INPUT_SWITCH - int16 Mode = IsAffectedByController ? this->Mode : 0; -#endif - switch ( Mode ) + + switch (CURMODE) { case 0: case 1: @@ -2258,6 +2207,7 @@ bool CPad::SniperZoomOut(void) return false; } +#undef CURMODE int16 CPad::SniperModeLookLeftRight(void) {