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Merge branch 'master' of github.com:gtamodding/re3
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d039409a61
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@ -1464,8 +1464,9 @@ void CGarage::UpdateDoorsHeight()
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void CGarage::BuildRotatedDoorMatrix(CEntity * pDoor, float fPosition)
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{
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float fAngle = -fPosition * HALFPI;
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CVector r(-Sin(fAngle) * pDoor->GetForward().x, Sin(fAngle) * pDoor->GetForward().y, Cos(fAngle) * pDoor->GetForward().z);
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pDoor->GetRight() = CrossProduct(r, pDoor->GetForward());
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CVector up(-Sin(fAngle) * pDoor->GetForward().y, Sin(fAngle) * pDoor->GetForward().z, Cos(fAngle));
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pDoor->GetRight() = CrossProduct(up, pDoor->GetForward());
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pDoor->GetUp() = up;
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}
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void CGarage::UpdateCrusherAngle()
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