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@ -26,6 +26,7 @@
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#include "AnimBlendAssociation.h"
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#include "AnimBlendAssociation.h"
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#include "RpAnimBlend.h"
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#include "RpAnimBlend.h"
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#include "Record.h"
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#include "Record.h"
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#include "Shadows.h"
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//--MIAMI: file done
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//--MIAMI: file done
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@ -1006,7 +1007,7 @@ CBoat::PreRender(void)
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if(atomic)
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if(atomic)
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SetComponentAtomicAlpha(atomic, Max(150-alpha, 0));
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SetComponentAtomicAlpha(atomic, Max(150-alpha, 0));
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}
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}
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//CShadows::StoreShadowForVehicle(this);
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CShadows::StoreShadowForVehicle(this, VEH_SHD_TYPE_SEAPLANE);
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}else if(GetModelIndex() == MI_COASTG || GetModelIndex() == MI_DINGHY || GetModelIndex() == MI_RIO ||
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}else if(GetModelIndex() == MI_COASTG || GetModelIndex() == MI_DINGHY || GetModelIndex() == MI_RIO ||
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GetModelIndex() == MI_SQUALO || GetModelIndex() == MI_MARQUIS){
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GetModelIndex() == MI_SQUALO || GetModelIndex() == MI_MARQUIS){
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if(m_aBoatNodes[BOAT_RUDDER]){
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if(m_aBoatNodes[BOAT_RUDDER]){
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