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script stubs
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@ -5500,6 +5500,525 @@ int8 CRunningScript::ProcessCommandsFrom600To699(int32 command)
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}
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#endif
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#if 1
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WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
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#else
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int8 CRunningScript::ProcessCommandsFrom700To799(int32 command)
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{
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switch (command){
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case COMMAND_SET_SWAT_REQUIRED:
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case COMMAND_SET_FBI_REQUIRED:
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case COMMAND_SET_ARMY_REQUIRED:
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case COMMAND_IS_CAR_IN_WATER:
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case COMMAND_GET_CLOSEST_CHAR_NODE:
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case COMMAND_GET_CLOSEST_CAR_NODE:
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case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
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case COMMAND_START_PACMAN_RACE:
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case COMMAND_START_PACMAN_RECORD:
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case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
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case COMMAND_CLEAR_PACMAN:
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case COMMAND_START_PACMAN_SCRAMBLE:
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case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
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case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
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case COMMAND_IS_CAR_ON_SCREEN:
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case COMMAND_IS_CHAR_ON_SCREEN:
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case COMMAND_IS_OBJECT_ON_SCREEN:
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case COMMAND_GOSUB_FILE:
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case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
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case COMMAND_START_SCRIPT_FIRE:
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case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
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case COMMAND_REMOVE_SCRIPT_FIRE:
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case COMMAND_SET_COMEDY_CONTROLS:
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case COMMAND_BOAT_GOTO_COORDS:
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case COMMAND_BOAT_STOP:
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case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
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case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
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case COMMAND_IS_CURRENT_PLAYER_WEAPON:
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case COMMAND_IS_CURRENT_CHAR_WEAPON:
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case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
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case COMMAND_ADD_POWER_PILL:
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case COMMAND_SET_BOAT_CRUISE_SPEED:
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case COMMAND_GET_RANDOM_CHAR_IN_AREA:
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case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
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case COMMAND_IS_PLAYER_IN_TAXI:
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case COMMAND_IS_PLAYER_SHOOTING:
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case COMMAND_IS_CHAR_SHOOTING:
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case COMMAND_CREATE_MONEY_PICKUP:
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case COMMAND_SET_CHAR_ACCURACY:
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case COMMAND_GET_CAR_SPEED:
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case COMMAND_LOAD_CUTSCENE:
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case COMMAND_CREATE_CUTSCENE_OBJECT:
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case COMMAND_SET_CUTSCENE_ANIM:
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case COMMAND_START_CUTSCENE:
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case COMMAND_GET_CUTSCENE_TIME:
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case COMMAND_HAS_CUTSCENE_FINISHED:
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case COMMAND_CLEAR_CUTSCENE:
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case COMMAND_RESTORE_CAMERA_JUMPCUT:
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case COMMAND_CREATE_COLLECTABLE1:
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case COMMAND_SET_COLLECTABLE1_TOTAL:
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case COMMAND_IS_PROJECTILE_IN_AREA:
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case COMMAND_DESTROY_PROJECTILES_IN_AREA:
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case COMMAND_DROP_MINE:
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case COMMAND_DROP_NAUTICAL_MINE:
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case COMMAND_IS_CHAR_MODEL:
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case COMMAND_LOAD_SPECIAL_MODEL:
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case COMMAND_CREATE_CUTSCENE_HEAD:
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case COMMAND_SET_CUTSCENE_HEAD_ANIM:
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case COMMAND_SIN:
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case COMMAND_COS:
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case COMMAND_GET_CAR_FORWARD_X:
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case COMMAND_GET_CAR_FORWARD_Y:
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case COMMAND_CHANGE_GARAGE_TYPE:
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case COMMAND_ACTIVATE_CRUSHER_CRANE:
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case COMMAND_PRINT_WITH_2_NUMBERS:
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case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
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case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
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case COMMAND_PRINT_WITH_3_NUMBERS:
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case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
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case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
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case COMMAND_PRINT_WITH_4_NUMBERS:
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case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
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case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
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case COMMAND_PRINT_WITH_5_NUMBERS:
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case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
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case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
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case COMMAND_PRINT_WITH_6_NUMBERS:
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case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
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case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
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case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
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case COMMAND_PLAYER_MADE_PROGRESS:
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case COMMAND_SET_PROGRESS_TOTAL:
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case COMMAND_REGISTER_JUMP_DISTANCE:
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case COMMAND_REGISTER_JUMP_HEIGHT:
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case COMMAND_REGISTER_JUMP_FLIPS:
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case COMMAND_REGISTER_JUMP_SPINS:
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case COMMAND_REGISTER_JUMP_STUNT:
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case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
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case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
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case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
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case COMMAND_REGISTER_MONEY_MADE_TAXI:
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case COMMAND_REGISTER_MISSION_GIVEN:
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case COMMAND_REGISTER_MISSION_PASSED:
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case COMMAND_SET_CHAR_RUNNING:
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case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
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case COMMAND_IS_FIRST_CAR_COLOUR:
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case COMMAND_IS_SECOND_CAR_COLOUR:
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case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
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case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
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case COMMAND_IS_CHAR_IN_CHARS_GROUP:
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default:
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assert(0);
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}
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return -1;
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}
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#endif
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#if 1
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WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
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#else
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int8 CRunningScript::ProcessCommandsFrom800To899(int32 command)
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{
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switch (command) {
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case COMMAND_IS_CHAR_IN_PLAYERS_GROUP:
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case COMMAND_EXPLODE_CHAR_HEAD:
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case COMMAND_EXPLODE_PLAYER_HEAD:
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case COMMAND_ANCHOR_BOAT:
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case COMMAND_SET_ZONE_GROUP:
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case COMMAND_START_CAR_FIRE:
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case COMMAND_START_CHAR_FIRE:
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case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA:
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case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_ZONE:
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case COMMAND_HAS_RESPRAY_HAPPENED:
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case COMMAND_SET_CAMERA_ZOOM:
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case COMMAND_CREATE_PICKUP_WITH_AMMO:
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case COMMAND_SET_CAR_RAM_CAR:
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case COMMAND_SET_CAR_BLOCK_CAR:
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case COMMAND_SET_CHAR_OBJ_CATCH_TRAIN:
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case COMMAND_SET_COLL_OBJ_CATCH_TRAIN:
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case COMMAND_SET_PLAYER_NEVER_GETS_TIRED:
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case COMMAND_SET_PLAYER_FAST_RELOAD:
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case COMMAND_SET_CHAR_BLEEDING:
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case COMMAND_SET_CAR_FUNNY_SUSPENSION:
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case COMMAND_SET_CAR_BIG_WHEELS:
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case COMMAND_SET_FREE_RESPRAYS:
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case COMMAND_SET_PLAYER_VISIBLE:
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case COMMAND_SET_CHAR_VISIBLE:
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case COMMAND_SET_CAR_VISIBLE:
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case COMMAND_IS_AREA_OCCUPIED:
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case COMMAND_START_DRUG_RUN:
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case COMMAND_HAS_DRUG_RUN_BEEN_COMPLETED:
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case COMMAND_HAS_DRUG_PLANE_BEEN_SHOT_DOWN:
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case COMMAND_SAVE_PLAYER_FROM_FIRES:
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case COMMAND_DISPLAY_TEXT:
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case COMMAND_SET_TEXT_SCALE:
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case COMMAND_SET_TEXT_COLOUR:
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case COMMAND_SET_TEXT_JUSTIFY:
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case COMMAND_SET_TEXT_CENTRE:
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case COMMAND_SET_TEXT_WRAPX:
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case COMMAND_SET_TEXT_CENTRE_SIZE:
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case COMMAND_SET_TEXT_BACKGROUND:
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case COMMAND_SET_TEXT_BACKGROUND_COLOUR:
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case COMMAND_SET_TEXT_BACKGROUND_ONLY_TEXT:
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case COMMAND_SET_TEXT_PROPORTIONAL:
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case COMMAND_SET_TEXT_FONT:
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case COMMAND_INDUSTRIAL_PASSED:
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case COMMAND_COMMERCIAL_PASSED:
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case COMMAND_SUBURBAN_PASSED:
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case COMMAND_ROTATE_OBJECT:
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case COMMAND_SLIDE_OBJECT:
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case COMMAND_REMOVE_CHAR_ELEGANTLY:
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case COMMAND_SET_CHAR_STAY_IN_SAME_PLACE:
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case COMMAND_IS_NASTY_GAME:
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case COMMAND_UNDRESS_CHAR:
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case COMMAND_DRESS_CHAR:
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case COMMAND_START_CHASE_SCENE:
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case COMMAND_STOP_CHASE_SCENE:
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case COMMAND_IS_EXPLOSION_IN_AREA:
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case COMMAND_IS_EXPLOSION_IN_ZONE:
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case COMMAND_START_DRUG_DROP_OFF:
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case COMMAND_HAS_DROP_OFF_PLANE_BEEN_SHOT_DOWN:
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case COMMAND_FIND_DROP_OFF_PLANE_COORDINATES:
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case COMMAND_CREATE_FLOATING_PACKAGE:
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case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
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case COMMAND_MAKE_OBJECT_TARGETTABLE:
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case COMMAND_ADD_ARMOUR_TO_PLAYER:
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case COMMAND_ADD_ARMOUR_TO_CHAR:
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case COMMAND_OPEN_GARAGE:
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case COMMAND_CLOSE_GARAGE:
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case COMMAND_WARP_CHAR_FROM_CAR_TO_COORD:
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case COMMAND_SET_VISIBILITY_OF_CLOSEST_OBJECT_OF_TYPE:
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case COMMAND_HAS_CHAR_SPOTTED_CHAR:
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case COMMAND_SET_CHAR_OBJ_HAIL_TAXI:
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case COMMAND_HAS_OBJECT_BEEN_DAMAGED:
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case COMMAND_START_KILL_FRENZY_HEADSHOT:
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case COMMAND_ACTIVATE_MILITARY_CRANE:
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case COMMAND_WARP_PLAYER_INTO_CAR:
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case COMMAND_WARP_CHAR_INTO_CAR:
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case COMMAND_SWITCH_CAR_RADIO:
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case COMMAND_SET_AUDIO_STREAM:
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case COMMAND_PRINT_WITH_2_NUMBERS_BIG:
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case COMMAND_PRINT_WITH_3_NUMBERS_BIG:
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case COMMAND_PRINT_WITH_4_NUMBERS_BIG:
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case COMMAND_PRINT_WITH_5_NUMBERS_BIG:
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case COMMAND_PRINT_WITH_6_NUMBERS_BIG:
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case COMMAND_SET_CHAR_WAIT_STATE:
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case COMMAND_SET_CAMERA_BEHIND_PLAYER:
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case COMMAND_SET_MOTION_BLUR:
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case COMMAND_PRINT_STRING_IN_STRING:
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case COMMAND_CREATE_RANDOM_CHAR:
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case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR:
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case COMMAND_SET_2_REPEATED_PHONE_MESSAGES:
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case COMMAND_SET_2_PHONE_MESSAGES:
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case COMMAND_SET_3_REPEATED_PHONE_MESSAGES:
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case COMMAND_SET_3_PHONE_MESSAGES:
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case COMMAND_SET_4_REPEATED_PHONE_MESSAGES:
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case COMMAND_SET_4_PHONE_MESSAGES:
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case COMMAND_IS_SNIPER_BULLET_IN_AREA:
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case COMMAND_GIVE_PLAYER_DETONATOR:
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case COMMAND_SET_COLL_OBJ_STEAL_ANY_CAR:
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case COMMAND_SET_OBJECT_VELOCITY:
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case COMMAND_SET_OBJECT_COLLISION:
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case COMMAND_IS_ICECREAM_JINGLE_ON:
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default:
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assert(0);
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}
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return -1;
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}
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#endif
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#if 1
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WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
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#else
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int8 CRunningScript::ProcessCommandsFrom900To999(int32 command)
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{
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switch (command){
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case COMMAND_PRINT_STRING_IN_STRING_NOW:
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case COMMAND_PRINT_STRING_IN_STRING_SOON:
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case COMMAND_SET_5_REPEATED_PHONE_MESSAGES:
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case COMMAND_SET_5_PHONE_MESSAGES:
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case COMMAND_SET_6_REPEATED_PHONE_MESSAGES:
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case COMMAND_SET_6_PHONE_MESSAGES:
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case COMMAND_IS_POINT_OBSCURED_BY_A_MISSION_ENTITY:
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case COMMAND_LOAD_ALL_MODELS_NOW:
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case COMMAND_ADD_TO_OBJECT_VELOCITY:
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case COMMAND_DRAW_SPRITE:
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case COMMAND_DRAW_RECT:
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case COMMAND_LOAD_SPRITE:
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case COMMAND_LOAD_TEXTURE_DICTIONARY:
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case COMMAND_REMOVE_TEXTURE_DICTIONARY:
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case COMMAND_SET_OBJECT_DYNAMIC:
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case COMMAND_SET_CHAR_ANIM_SPEED:
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case COMMAND_PLAY_MISSION_PASSED_TUNE:
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case COMMAND_CLEAR_AREA:
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case COMMAND_FREEZE_ONSCREEN_TIMER:
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case COMMAND_SWITCH_CAR_SIREN:
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case COMMAND_SWITCH_PED_ROADS_ON_ANGLED:
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case COMMAND_SWITCH_PED_ROADS_OFF_ANGLED:
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case COMMAND_SWITCH_ROADS_ON_ANGLED:
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case COMMAND_SWITCH_ROADS_OFF_ANGLED:
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case COMMAND_SET_CAR_WATERTIGHT:
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case COMMAND_ADD_MOVING_PARTICLE_EFFECT:
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case COMMAND_SET_CHAR_CANT_BE_DRAGGED_OUT:
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case COMMAND_TURN_CAR_TO_FACE_COORD:
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case COMMAND_IS_CRANE_LIFTING_CAR:
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case COMMAND_DRAW_SPHERE:
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case COMMAND_SET_CAR_STATUS:
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case COMMAND_IS_CHAR_MALE:
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case COMMAND_SCRIPT_NAME:
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case COMMAND_CHANGE_GARAGE_TYPE_WITH_CAR_MODEL:
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case COMMAND_FIND_DRUG_PLANE_COORDINATES:
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case COMMAND_SAVE_INT_TO_DEBUG_FILE:
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case COMMAND_SAVE_FLOAT_TO_DEBUG_FILE:
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case COMMAND_SAVE_NEWLINE_TO_DEBUG_FILE:
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case COMMAND_POLICE_RADIO_MESSAGE:
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case COMMAND_SET_CAR_STRONG:
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case COMMAND_REMOVE_ROUTE:
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case COMMAND_SWITCH_RUBBISH:
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case COMMAND_REMOVE_PARTICLE_EFFECTS_IN_AREA:
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case COMMAND_SWITCH_STREAMING:
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case COMMAND_IS_GARAGE_OPEN:
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case COMMAND_IS_GARAGE_CLOSED:
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case COMMAND_START_CATALINA_HELI:
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case COMMAND_CATALINA_HELI_TAKE_OFF:
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case COMMAND_REMOVE_CATALINA_HELI:
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case COMMAND_HAS_CATALINA_HELI_BEEN_SHOT_DOWN:
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case COMMAND_SWAP_NEAREST_BUILDING_MODEL:
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case COMMAND_SWITCH_WORLD_PROCESSING:
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case COMMAND_REMOVE_ALL_PLAYER_WEAPONS:
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case COMMAND_GRAB_CATALINA_HELI:
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case COMMAND_CLEAR_AREA_OF_CARS:
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case COMMAND_SET_ROTATING_GARAGE_DOOR:
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case COMMAND_ADD_SPHERE:
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case COMMAND_REMOVE_SPHERE:
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case COMMAND_CATALINA_HELI_FLY_AWAY:
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case COMMAND_SET_EVERYONE_IGNORE_PLAYER:
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case COMMAND_STORE_CAR_CHAR_IS_IN_NO_SAVE:
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case COMMAND_STORE_CAR_PLAYER_IS_IN_NO_SAVE:
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case COMMAND_IS_PHONE_DISPLAYING_MESSAGE:
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case COMMAND_DISPLAY_ONSCREEN_TIMER_WITH_STRING:
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case COMMAND_DISPLAY_ONSCREEN_COUNTER_WITH_STRING:
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case COMMAND_CREATE_RANDOM_CAR_FOR_CAR_PARK:
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case COMMAND_IS_COLLISION_IN_MEMORY:
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case COMMAND_SET_WANTED_MULTIPLIER:
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case COMMAND_SET_CAMERA_IN_FRONT_OF_PLAYER:
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case COMMAND_IS_CAR_VISIBLY_DAMAGED:
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case COMMAND_DOES_OBJECT_EXIST:
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case COMMAND_LOAD_SCENE:
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case COMMAND_ADD_STUCK_CAR_CHECK:
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case COMMAND_REMOVE_STUCK_CAR_CHECK:
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case COMMAND_IS_CAR_STUCK:
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case COMMAND_LOAD_MISSION_AUDIO:
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case COMMAND_HAS_MISSION_AUDIO_LOADED:
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case COMMAND_PLAY_MISSION_AUDIO:
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case COMMAND_HAS_MISSION_AUDIO_FINISHED:
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case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
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case COMMAND_HAS_IMPORT_GARAGE_SLOT_BEEN_FILLED:
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case COMMAND_CLEAR_THIS_PRINT:
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case COMMAND_CLEAR_THIS_BIG_PRINT:
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case COMMAND_SET_MISSION_AUDIO_POSITION:
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case COMMAND_ACTIVATE_SAVE_MENU:
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case COMMAND_HAS_SAVE_GAME_FINISHED:
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case COMMAND_NO_SPECIAL_CAMERA_FOR_THIS_GARAGE:
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case COMMAND_ADD_BLIP_FOR_PICKUP_OLD:
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case COMMAND_ADD_BLIP_FOR_PICKUP:
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case COMMAND_ADD_SPRITE_BLIP_FOR_PICKUP:
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case COMMAND_SET_PED_DENSITY_MULTIPLIER:
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case COMMAND_FORCE_RANDOM_PED_TYPE:
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case COMMAND_SET_TEXT_DRAW_BEFORE_FADE:
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case COMMAND_GET_COLLECTABLE1S_COLLECTED:
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case COMMAND_REGISTER_EL_BURRO_TIME:
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case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
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case COMMAND_SET_TEXT_RIGHT_JUSTIFY:
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case COMMAND_PRINT_HELP:
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case COMMAND_CLEAR_HELP:
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case COMMAND_FLASH_HUD_OBJECT:
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default:
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assert(0);
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}
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return -1;
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}
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#endif
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#if 1
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WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
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#else
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int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command)
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{
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switch (command){
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case COMMAND_FLASH_RADAR_BLIP:
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case COMMAND_IS_CHAR_IN_CONTROL:
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case COMMAND_SET_GENERATE_CARS_AROUND_CAMERA:
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case COMMAND_CLEAR_SMALL_PRINTS:
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case COMMAND_HAS_MILITARY_CRANE_COLLECTED_ALL_CARS:
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case COMMAND_SET_UPSIDEDOWN_CAR_NOT_DAMAGED:
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case COMMAND_CAN_PLAYER_START_MISSION:
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case COMMAND_MAKE_PLAYER_SAFE_FOR_CUTSCENE:
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case COMMAND_USE_TEXT_COMMANDS:
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case COMMAND_SET_THREAT_FOR_PED_TYPE:
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case COMMAND_CLEAR_THREAT_FOR_PED_TYPE:
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case COMMAND_GET_CAR_COLOURS:
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case COMMAND_SET_ALL_CARS_CAN_BE_DAMAGED:
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case COMMAND_SET_CAR_CAN_BE_DAMAGED:
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case COMMAND_MAKE_PLAYER_UNSAFE:
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case COMMAND_LOAD_COLLISION:
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case COMMAND_GET_BODY_CAST_HEALTH:
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case COMMAND_SET_CHARS_CHATTING:
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case COMMAND_MAKE_PLAYER_SAFE:
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case COMMAND_SET_CAR_STAYS_IN_CURRENT_LEVEL:
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case COMMAND_SET_CHAR_STAYS_IN_CURRENT_LEVEL:
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case COMMAND_REGISTER_4X4_ONE_TIME:
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case COMMAND_REGISTER_4X4_TWO_TIME:
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case COMMAND_REGISTER_4X4_THREE_TIME:
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case COMMAND_REGISTER_4X4_MAYHEM_TIME:
|
||||
case COMMAND_REGISTER_LIFE_SAVED:
|
||||
case COMMAND_REGISTER_CRIMINAL_CAUGHT:
|
||||
case COMMAND_REGISTER_AMBULANCE_LEVEL:
|
||||
case COMMAND_REGISTER_FIRE_EXTINGUISHED:
|
||||
case COMMAND_TURN_PHONE_ON:
|
||||
case COMMAND_REGISTER_LONGEST_DODO_FLIGHT:
|
||||
case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
|
||||
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
|
||||
case COMMAND_BLOW_UP_RC_BUGGY:
|
||||
case COMMAND_REMOVE_CAR_FROM_CHASE:
|
||||
case COMMAND_IS_FRENCH_GAME:
|
||||
case COMMAND_IS_GERMAN_GAME:
|
||||
case COMMAND_CLEAR_MISSION_AUDIO:
|
||||
case COMMAND_SET_FADE_IN_AFTER_NEXT_ARREST:
|
||||
case COMMAND_SET_FADE_IN_AFTER_NEXT_DEATH:
|
||||
case COMMAND_SET_GANG_PED_MODEL_PREFERENCE:
|
||||
case COMMAND_SET_CHAR_USE_PEDNODE_SEEK:
|
||||
case COMMAND_SWITCH_VEHICLE_WEAPONS:
|
||||
case COMMAND_SET_GET_OUT_OF_JAIL_FREE:
|
||||
case COMMAND_SET_FREE_HEALTH_CARE:
|
||||
case COMMAND_IS_CAR_DOOR_CLOSED:
|
||||
case COMMAND_LOAD_AND_LAUNCH_MISSION:
|
||||
case COMMAND_LOAD_AND_LAUNCH_MISSION_INTERNAL:
|
||||
case COMMAND_SET_OBJECT_DRAW_LAST:
|
||||
case COMMAND_GET_AMMO_IN_PLAYER_WEAPON:
|
||||
case COMMAND_GET_AMMO_IN_CHAR_WEAPON:
|
||||
case COMMAND_REGISTER_KILL_FRENZY_PASSED:
|
||||
case COMMAND_SET_CHAR_SAY:
|
||||
case COMMAND_SET_NEAR_CLIP:
|
||||
case COMMAND_SET_RADIO_CHANNEL:
|
||||
case COMMAND_OVERRIDE_HOSPITAL_LEVEL:
|
||||
case COMMAND_OVERRIDE_POLICE_STATION_LEVEL:
|
||||
case COMMAND_FORCE_RAIN:
|
||||
case COMMAND_DOES_GARAGE_CONTAIN_CAR:
|
||||
case COMMAND_SET_CAR_TRACTION:
|
||||
case COMMAND_ARE_MEASUREMENTS_IN_METRES:
|
||||
case COMMAND_CONVERT_METRES_TO_FEET:
|
||||
case COMMAND_MARK_ROADS_BETWEEN_LEVELS:
|
||||
case COMMAND_MARK_PED_ROADS_BETWEEN_LEVELS:
|
||||
case COMMAND_SET_CAR_AVOID_LEVEL_TRANSITIONS:
|
||||
case COMMAND_SET_CHAR_AVOID_LEVEL_TRANSITIONS:
|
||||
case COMMAND_IS_THREAT_FOR_PED_TYPE:
|
||||
case COMMAND_CLEAR_AREA_OF_CHARS:
|
||||
case COMMAND_SET_TOTAL_NUMBER_OF_MISSIONS:
|
||||
case COMMAND_CONVERT_METRES_TO_FEET_INT:
|
||||
case COMMAND_REGISTER_FASTEST_TIME:
|
||||
case COMMAND_REGISTER_HIGHEST_SCORE:
|
||||
case COMMAND_WARP_CHAR_INTO_CAR_AS_PASSENGER:
|
||||
case COMMAND_IS_CAR_PASSENGER_SEAT_FREE:
|
||||
case COMMAND_GET_CHAR_IN_CAR_PASSENGER_SEAT:
|
||||
case COMMAND_SET_CHAR_IS_CHRIS_CRIMINAL:
|
||||
case COMMAND_START_CREDITS:
|
||||
case COMMAND_STOP_CREDITS:
|
||||
case COMMAND_ARE_CREDITS_FINISHED:
|
||||
case COMMAND_CREATE_SINGLE_PARTICLE:
|
||||
case COMMAND_SET_CHAR_IGNORE_LEVEL_TRANSITIONS:
|
||||
case COMMAND_GET_CHASE_CAR:
|
||||
case COMMAND_START_BOAT_FOAM_ANIMATION:
|
||||
case COMMAND_UPDATE_BOAT_FOAM_ANIMATION:
|
||||
case COMMAND_SET_MUSIC_DOES_FADE:
|
||||
case COMMAND_SET_INTRO_IS_PLAYING:
|
||||
case COMMAND_SET_PLAYER_HOOKER:
|
||||
case COMMAND_PLAY_END_OF_GAME_TUNE:
|
||||
case COMMAND_STOP_END_OF_GAME_TUNE:
|
||||
case COMMAND_GET_CAR_MODEL:
|
||||
case COMMAND_IS_PLAYER_SITTING_IN_CAR:
|
||||
case COMMAND_IS_PLAYER_SITTING_IN_ANY_CAR:
|
||||
case COMMAND_SET_SCRIPT_FIRE_AUDIO:
|
||||
case COMMAND_ARE_ANY_CAR_CHEATS_ACTIVATED:
|
||||
case COMMAND_SET_CHAR_SUFFERS_CRITICAL_HITS:
|
||||
case COMMAND_IS_PLAYER_LIFTING_A_PHONE:
|
||||
case COMMAND_IS_CHAR_SITTING_IN_CAR:
|
||||
case COMMAND_IS_CHAR_SITTING_IN_ANY_CAR:
|
||||
case COMMAND_IS_PLAYER_ON_FOOT:
|
||||
case COMMAND_IS_CHAR_ON_FOOT:
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if 1
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
|
||||
#else
|
||||
int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command)
|
||||
{
|
||||
switch (command) {
|
||||
case COMMAND_LOAD_COLLISION_WITH_SCREEN:
|
||||
case COMMAND_LOAD_SPLASH_SCREEN:
|
||||
case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
|
||||
case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
|
||||
case COMMAND_SET_JAMES_CAR_ON_PATH_TO_PLAYER:
|
||||
case COMMAND_LOAD_END_OF_GAME_TUNE:
|
||||
case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
|
||||
case COMMAND_SET_OBJECT_ROTATION:
|
||||
case COMMAND_GET_DEBUG_CAMERA_COORDINATES:
|
||||
case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
|
||||
case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
|
||||
case COMMAND_IS_PLAYER_TARGETTING_CHAR:
|
||||
case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
|
||||
case COMMAND_TERMINATE_ALL_SCRIPTS_WITH_THIS_NAME:
|
||||
case COMMAND_DISPLAY_TEXT_WITH_NUMBER:
|
||||
case COMMAND_DISPLAY_TEXT_WITH_2_NUMBERS:
|
||||
case COMMAND_FAIL_CURRENT_MISSION:
|
||||
case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
|
||||
case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
|
||||
case COMMAND_SET_ALL_OCCUPANTS_OF_CAR_LEAVE_CAR:
|
||||
case COMMAND_SET_INTERPOLATION_PARAMETERS:
|
||||
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
|
||||
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
|
||||
case COMMAND_GET_DEBUG_CAMERA_POINT_AT:
|
||||
case COMMAND_ATTACH_CHAR_TO_CAR:
|
||||
case COMMAND_DETACH_CHAR_FROM_CAR:
|
||||
case COMMAND_SET_CAR_STAY_IN_FAST_LANE:
|
||||
case COMMAND_CLEAR_CHAR_LAST_WEAPON_DAMAGE:
|
||||
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
|
||||
case COMMAND_GET_RANDOM_COP_IN_AREA:
|
||||
case COMMAND_GET_RANDOM_COP_IN_ZONE:
|
||||
case COMMAND_SET_CHAR_OBJ_FLEE_CAR:
|
||||
case COMMAND_GET_DRIVER_OF_CAR:
|
||||
case COMMAND_GET_NUMBER_OF_FOLLOWERS:
|
||||
case COMMAND_GIVE_REMOTE_CONTROLLED_MODEL_TO_PLAYER:
|
||||
case COMMAND_GET_CURRENT_PLAYER_WEAPON:
|
||||
case COMMAND_GET_CURRENT_CHAR_WEAPON:
|
||||
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_2D:
|
||||
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_2D:
|
||||
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_2D:
|
||||
case COMMAND_LOCATE_CHAR_ANY_MEANS_OBJECT_3D:
|
||||
case COMMAND_LOCATE_CHAR_ON_FOOT_OBJECT_3D:
|
||||
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
|
||||
case COMMAND_SET_CAR_TEMP_ACTION:
|
||||
case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
|
||||
case COMMAND_SET_CAR_HANDBRAKE_STOP:
|
||||
case COMMAND_IS_CHAR_ON_ANY_BIKE:
|
||||
case COMMAND_LOCATE_SNIPER_BULLET_2D:
|
||||
case COMMAND_LOCATE_SNIPER_BULLET_3D:
|
||||
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
|
||||
case COMMAND_IS_PLAYER_ON_ANY_BIKE:
|
||||
case COMMAND_IS_CHAR_LYING_DOWN:
|
||||
case COMMAND_CAN_CHAR_SEE_DEAD_CHAR:
|
||||
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
|
||||
default:
|
||||
assert(0);
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
int16 CRunningScript::GetPadState(uint16 pad, uint16 button)
|
||||
{
|
||||
CPad* pPad = CPad::GetPad(pad);
|
||||
|
@ -5534,12 +6053,6 @@ bool CTheScripts::IsVehicleStopped(CVehicle* pVehicle)
|
|||
return 0.01f * CTimer::GetTimeStep() >= pVehicle->m_fDistanceTravelled;
|
||||
}
|
||||
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom700To799(int32 command) { EAXJMP(0x4458A0); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom800To899(int32 command) { EAXJMP(0x448240); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom900To999(int32 command) { EAXJMP(0x44CB80); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom1000To1099(int32 command) { EAXJMP(0x588490); }
|
||||
WRAPPER int8 CRunningScript::ProcessCommandsFrom1100To1199(int32 command) { EAXJMP(0x589D00); }
|
||||
|
||||
WRAPPER void CRunningScript::LocatePlayerCommand(int32, uint32*) { EAXJMP(0x44FE10); }
|
||||
WRAPPER void CRunningScript::LocatePlayerCharCommand(int32, uint32*) { EAXJMP(0x4501E0); }
|
||||
WRAPPER void CRunningScript::LocatePlayerCarCommand(int32, uint32*) { EAXJMP(0x450540); }
|
||||
|
|
|
@ -162,6 +162,6 @@ enum Config {
|
|||
|
||||
// Peds
|
||||
#define ANIMATE_PED_COL_MODEL
|
||||
//#define VC_PED_PORTS
|
||||
#define VC_PED_PORTS
|
||||
#define NEW_WALK_AROUND_ALGORITHM
|
||||
#define CANCELLABLE_CAR_ENTER
|
||||
|
|
Loading…
Reference in a new issue