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fixed original bug, when heli go ma if cars fly cheat activated

This commit is contained in:
Roman Masanin 2020-09-28 01:38:05 +03:00
parent 4d1182bdb1
commit ca73f0344c
2 changed files with 5 additions and 2 deletions

View file

@ -732,7 +732,7 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32
if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && ( if (FindPlayerVehicle() && (FindPlayerVehicle()->IsVehicle() && (
FindPlayerVehicle()->GetModelIndex() == MI_DODO FindPlayerVehicle()->GetModelIndex() == MI_DODO
#ifdef FIX_BUGS #ifdef FIX_BUGS
|| CVehicle::bAllDodosCheat || (CVehicle::bAllDodosCheat && !FindPlayerVehicle()->IsRealHeli())
#ifdef ALLCARSHELI_CHEAT #ifdef ALLCARSHELI_CHEAT
|| bAllCarCheat || bAllCarCheat
#endif #endif

View file

@ -1384,6 +1384,9 @@ CAutomobile::ProcessControl(void)
playRotorSound = true; playRotorSound = true;
} }
}else if((GetModelIndex() == MI_DODO || CVehicle::bAllDodosCheat) && }else if((GetModelIndex() == MI_DODO || CVehicle::bAllDodosCheat) &&
#ifdef FIX_BUGS
!IsRealHeli() &&
#endif
m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){ m_vecMoveSpeed.Magnitude() > 0.0f && CTimer::GetTimeStep() > 0.0f){
#ifdef ALT_DODO_CHEAT #ifdef ALT_DODO_CHEAT
if (bAltDodoCheat) if (bAltDodoCheat)