diff --git a/src/core/CutsceneMgr.cpp b/src/core/CutsceneMgr.cpp index 1461c858..b446cd5d 100644 --- a/src/core/CutsceneMgr.cpp +++ b/src/core/CutsceneMgr.cpp @@ -129,7 +129,20 @@ CVector &CCutsceneMgr::ms_cutsceneOffset = *(CVector*)0x8F2C0C; float &CCutsceneMgr::ms_cutsceneTimer = *(float*)0x941548; uint32 &CCutsceneMgr::ms_cutsceneLoadStatus = *(uint32*)0x95CB40; -WRAPPER RpAtomic* CalculateBoundingSphereRadiusCB(RpAtomic * atomic, void *data) { EAXJMP(0x404B40); } +RpAtomic * +CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data) +{ + float radius = RpAtomicGetBoundingSphereMacro(atomic)->radius; + RwV3d center = RpAtomicGetBoundingSphereMacro(atomic)->center; + + for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame)) + RwV3dTransformPoints(¢er, ¢er, 1, RwFrameGetMatrix(frame)); + + float size = RwV3dLength(¢er) + radius; + if (size > *(float *)data) + *(float *)data = size; + return atomic; +} void CCutsceneMgr::Initialise(void) @@ -312,7 +325,7 @@ CCutsceneMgr::CreateCutsceneObject(int modelId) pModelInfo->SetColModel(pColModel); clump = (RpClump*)pModelInfo->GetRwObject(); assert(RwObjectGetType(clump) == rpCLUMP); - RpClumpForAllAtomics(clump, (RpAtomicCallBack)CalculateBoundingSphereRadiusCB, &radius); + RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius); pColModel->boundingSphere.radius = radius; pColModel->boundingBox.min = CVector(-radius, -radius, -radius); @@ -409,17 +422,18 @@ CCutsceneMgr::Update(void) bool CCutsceneMgr::HasCutsceneFinished(void) { return TheCamera.GetPositionAlongSpline() == 1.0f; } STARTPATCHES -InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP); -InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP); -InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP); -InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP); -InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP); -InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP); -InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP); -InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP); -InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP); -InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP); -InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP); -InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP); -InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP); + InjectHook(0x4045D0, &CCutsceneMgr::Initialise, PATCH_JUMP); + InjectHook(0x404630, &CCutsceneMgr::Shutdown, PATCH_JUMP); + InjectHook(0x404650, &CCutsceneMgr::LoadCutsceneData, PATCH_JUMP); + InjectHook(0x405140, &CCutsceneMgr::FinishCutscene, PATCH_JUMP); + InjectHook(0x404D80, &CCutsceneMgr::SetHeadAnim, PATCH_JUMP); + InjectHook(0x404DC0, &CCutsceneMgr::SetupCutsceneToStart, PATCH_JUMP); + InjectHook(0x404D20, &CCutsceneMgr::SetCutsceneAnim, PATCH_JUMP); + InjectHook(0x404CD0, &CCutsceneMgr::AddCutsceneHead, PATCH_JUMP); + InjectHook(0x404BE0, &CCutsceneMgr::CreateCutsceneObject, PATCH_JUMP); + InjectHook(0x4048E0, &CCutsceneMgr::DeleteCutsceneData, PATCH_JUMP); + InjectHook(0x404EE0, &CCutsceneMgr::Update, PATCH_JUMP); + InjectHook(0x4051B0, &CCutsceneMgr::GetCutsceneTimeInMilleseconds, PATCH_JUMP); + InjectHook(0x4051F0, &CCutsceneMgr::HasCutsceneFinished, PATCH_JUMP); + InjectHook(0x404B40, &CalculateBoundingSphereRadiusCB, PATCH_JUMP); ENDPATCHES \ No newline at end of file