GenericSave complete, still needs some testing

This commit is contained in:
Wes Hampson 2020-03-11 00:12:40 -07:00
parent 5bc51f8462
commit c7f16879df
7 changed files with 120 additions and 81 deletions

View File

@ -3,6 +3,8 @@
#include "AudioScriptObject.h"
#include "Pools.h"
WRAPPER void cAudioScriptObject::SaveAllAudioScriptObjects(uint8 *buf, uint32 *size) { EAXJMP(0x57c460); }
void
cAudioScriptObject::Reset()
{

View File

@ -141,6 +141,8 @@ public:
static void* operator new(size_t, int);
static void operator delete(void*, size_t);
static void operator delete(void*, int);
static void SaveAllAudioScriptObjects(uint8 *buf, uint32 *size);
};
static_assert(sizeof(cAudioScriptObject) == 20, "cAudioScriptObject: error");

View File

@ -1,6 +1,9 @@
#include "common.h"
#include "patcher.h"
#include "Stats.h"
WRAPPER void CStats::SaveStats(uint8 *buf, uint32 *size) { EAXJMP(0x4ab3e0); }
int32 &CStats::DaysPassed = *(int32*)0x8F2BB8;
int32 &CStats::HeadsPopped = *(int32*)0x8F647C;
bool& CStats::CommercialPassed = *(bool*)0x8F4334;

View File

@ -73,4 +73,5 @@ public:
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
static void RegisterElBurroTime(int32);
static void SaveStats(uint8 *buf, uint32 *size);
};

View File

@ -321,9 +321,9 @@ _TWEEKCLASS(CTweakFloat, float);
#undef _TWEEKCLASS
#ifdef VALIDATE_SAVE_SIZE
extern int32 _bufBytesRead;
#define INITSAVEBUF _bufBytesRead = 0;
#define VALIDATESAVEBUF(b) assert(_bufBytesRead == b);
extern int32 _saveBufCount;
#define INITSAVEBUF _saveBufCount = 0;
#define VALIDATESAVEBUF(b) assert(_saveBufCount == b);
#else
#define INITSAVEBUF
#define VALIDATESAVEBUF(b)
@ -333,7 +333,7 @@ inline void SkipSaveBuf(uint8 *&buf, int32 skip)
{
buf += skip;
#ifdef VALIDATE_SAVE_SIZE
_bufBytesRead += skip;
_saveBufCount += skip;
#endif
}

View File

@ -449,7 +449,7 @@ void re3_trace(const char *filename, unsigned int lineno, const char *func, cons
}
#ifdef VALIDATE_SAVE_SIZE
int32 _bufBytesRead;
int32 _saveBufCount;
#endif
void

View File

@ -1,6 +1,7 @@
#include "common.h"
#include "main.h"
#include "patcher.h"
#include "AudioScriptObject.h"
#include "Camera.h"
#include "CarGen.h"
#include "Cranes.h"
@ -12,6 +13,7 @@
#include "Garages.h"
#include "GenericGameStorage.h"
#include "Pad.h"
#include "ParticleObject.h"
#include "PathFind.h"
#include "PCSave.h"
#include "Phones.h"
@ -27,6 +29,7 @@
#include "World.h"
#include "Zones.h"
#define BLOCK_COUNT 20
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
@ -46,41 +49,60 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }
#define WRITE_BLOCK(save_func)\
do {\
buf = work_buff;\
reserved = 0;\
MakeSpaceForSizeInBufferPointer(presize, buf, postsize);\
save_func(buf, &size);\
CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);\
if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))\
return false;\
blockSizes[blockIndex++] = size;\
} while (0)
bool
GenericSave(int file)
{
static const int NameBufferSize = 0x30;
static const int MaxNameLength = 22;
static const char *NameSuffix = "'...\0";
uint8 *buf;
uint8 *tmpbuf;
uint8 *postsize;
uint8 *buf, *presize, *postsize;
uint32 size;
uint32 reserved;
wchar *saveName;
uint32 totalSize;
uint32 blockSizes[BLOCK_COUNT];
uint32 blockIndex;
uint32 i;
wchar *lastMissionPassed;
wchar suffix[6];
wchar nameBuf[MaxNameLength] = { 0 };
int nameLen;
wchar saveName[24];
SYSTEMTIME saveTime;
CPad *currPad;
CheckSum = 0;
buf = work_buff;
reserved = 0;
blockIndex = 0;
saveName = TheText.Get(CStats::LastMissionPassedName);
if (saveName[0] != '\0') {
AsciiToUnicode(NameSuffix, suffix);
TextCopy(nameBuf, saveName);
nameLen = UnicodeStrlen(nameBuf);
nameBuf[nameLen] = '\0';
if (nameLen > MaxNameLength)
TextCopy(nameBuf + MaxNameLength, suffix);
// Save simple vars
INITSAVEBUF
lastMissionPassed = TheText.Get(CStats::LastMissionPassedName);
if (*lastMissionPassed) {
AsciiToUnicode("'...", suffix);
TextCopy(saveName, lastMissionPassed);
int len = UnicodeStrlen(saveName);
saveName[len] = '\0';
if (22 < len)
TextCopy(saveName + 18, suffix);
saveName[23] = '\0';
}
memcpy(buf, saveName, NameBufferSize);
buf += NameBufferSize;
GetLocalTime((LPSYSTEMTIME) buf);
buf += sizeof(SYSTEMTIME);
WriteDataToBufferPointer(buf, saveName);
#ifdef VALIDATE_SAVE_SIZE
_saveBufCount += sizeof(saveName);
#endif
GetLocalTime(&saveTime);
WriteSaveBuf(buf, saveTime);
WriteSaveBuf(buf, SIZE_OF_ONE_GAME_IN_BYTES);
WriteSaveBuf(buf, CGame::currLevel);
WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.x);
@ -88,13 +110,10 @@ GenericSave(int file)
WriteSaveBuf(buf, TheCamera.m_matrix.m_matrix.pos.z);
WriteSaveBuf(buf, CClock::ms_nMillisecondsPerGameMinute);
WriteSaveBuf(buf, CClock::ms_nLastClockTick);
WriteSaveBuf(buf, CClock::ms_nGameClockHours);
buf += 3;
WriteSaveBuf(buf, CClock::ms_nGameClockMinutes); // TOOD: aligned WriteSaveBuf?
buf += 3;
WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockHours);
WriteSaveBuf(buf, (uint32) CClock::ms_nGameClockMinutes);
currPad = CPad::GetPad(0);
WriteSaveBuf(buf, currPad->Mode);
buf += 2;
WriteSaveBuf(buf, (uint32) currPad->Mode);
WriteSaveBuf(buf, CTimer::m_snTimeInMilliseconds);
WriteSaveBuf(buf, CTimer::ms_fTimeScale);
WriteSaveBuf(buf, CTimer::ms_fTimeStep);
@ -103,12 +122,9 @@ GenericSave(int file)
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeStep;
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fFramesPerUpdate;
WriteSaveBuf(buf, 1.0f); // CTimeStep::ms_fTimeScale;
WriteSaveBuf(buf, CWeather::OldWeatherType);
buf += 2;
WriteSaveBuf(buf, CWeather::NewWeatherType);
buf += 2;
WriteSaveBuf(buf, CWeather::ForcedWeatherType);
buf += 2;
WriteSaveBuf(buf, (int32) CWeather::OldWeatherType);
WriteSaveBuf(buf, (int32) CWeather::NewWeatherType);
WriteSaveBuf(buf, (int32) CWeather::ForcedWeatherType);
WriteSaveBuf(buf, CWeather::InterpolationValue);
WriteSaveBuf(buf, CompileDateAndTime.m_nSecond);
WriteSaveBuf(buf, CompileDateAndTime.m_nMinute);
@ -117,53 +133,68 @@ GenericSave(int file)
WriteSaveBuf(buf, CompileDateAndTime.m_nMonth);
WriteSaveBuf(buf, CompileDateAndTime.m_nYear);
WriteSaveBuf(buf, CWeather::WeatherTypeInList);
WriteSaveBuf(buf, TheCamera.m_fCarZoomValueScript); // TODO: unconfirmed
WriteSaveBuf(buf, TheCamera.m_fPedZoomValueScript); // TODO: unconfirmed
WriteSaveBuf(buf, TheCamera.CarZoomIndicator);
WriteSaveBuf(buf, TheCamera.PedZoomIndicator);
VALIDATESAVEBUF(0xBC);
size = 0;
reserved = 0;
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
// Save scripts, block is nested within the same block as simple vars for some reason
presize = buf;
buf += 4;
postsize = buf;
CTheScripts::SaveAllScripts(buf, &size);
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
CopySizeAndPreparePointer(presize, buf, postsize, reserved, size);
if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
return false;
blockSizes[0] = size + 0xBC;
blockIndex++;
for (int i = 1; i < 19; i++) {
buf = work_buff;
size = 0;
reserved = 0;
MakeSpaceForSizeInBufferPointer(tmpbuf, buf, postsize);
switch (i) {
case 1: CPools::SavePedPool(buf, &size); break;
case 2: CGarages::Save(buf, &size); break;
case 3: CPools::SaveVehiclePool(buf, &size); break;
case 4: CPools::SaveObjectPool(buf, &size); break;
case 5: ThePaths.Save(buf, &size); break;
case 6: CCranes::Save(buf, &size); break;
case 7: CPickups::Save(buf, &size); break;
case 8: gPhoneInfo.Save(buf, &size); break;
case 9: CRestart::SaveAllRestartPoints(buf, &size); break;
case 10: CRadar::SaveAllRadarBlips(buf, &size); break;
case 11: CTheZones::SaveAllZones(buf, &size); break;
case 12: CGangs::SaveAllGangData(buf, &size); break;
case 13: CTheCarGenerators::SaveAllCarGenerators(buf, &size); break;
case 14: break;
case 15: break;
case 16: break;
case 17: break;
case 18: break;
case 19: break;
}
// Save the rest
WRITE_BLOCK(CPools::SavePedPool);
WRITE_BLOCK(CGarages::Save);
WRITE_BLOCK(CPools::SaveVehiclePool);
WRITE_BLOCK(CPools::SaveObjectPool);
WRITE_BLOCK(ThePaths.Save);
WRITE_BLOCK(CCranes::Save);
WRITE_BLOCK(CPickups::Save);
WRITE_BLOCK(gPhoneInfo.Save);
WRITE_BLOCK(CRestart::SaveAllRestartPoints);
WRITE_BLOCK(CRadar::SaveAllRadarBlips);
WRITE_BLOCK(CTheZones::SaveAllZones);
WRITE_BLOCK(CGangs::SaveAllGangData);
WRITE_BLOCK(CTheCarGenerators::SaveAllCarGenerators);
WRITE_BLOCK(CParticleObject::SaveParticle);
WRITE_BLOCK(cAudioScriptObject::SaveAllAudioScriptObjects);
WRITE_BLOCK(CWorld::Players[CWorld::PlayerInFocus].SavePlayerInfo);
WRITE_BLOCK(CStats::SaveStats);
WRITE_BLOCK(CStreaming::MemoryCardSave);
WRITE_BLOCK(CPedType::Save);
CopySizeAndPreparePointer(tmpbuf, buf, postsize, reserved, size);
totalSize = 0;
for (i = 0; i < BLOCK_COUNT; i++)
totalSize += blockSizes[i];
// Write padding
i = 0;
do {
size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
if (size > sizeof(work_buff))
size = sizeof(work_buff);
if (size > 4) {
if (!PcSaveHelper.PcClassSaveRoutine(file, work_buff, size))
return false;
totalSize += size;
}
i++;
} while (i < 4);
// TODO: padding
// Write checksum and close
CFileMgr::Write(file, (const char *) &CheckSum, 4);
if (CFileMgr::GetErrorReadWrite(file)) {
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_WRITE;
if (CFileMgr::CloseFile(file) == 0)
PcSaveHelper.nErrorCode = SAVESTATUS_ERR_SAVE_CLOSE;
return false;
}
return true;
}
@ -380,7 +411,7 @@ align4bytes(int32 size)
}
STARTPATCHES
//InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
InjectHook(0x58F8D0, GenericSave, PATCH_JUMP);
//InjectHook(0x590A00, GenericLoad, PATCH_JUMP);
InjectHook(0x591910, ReadInSizeofSaveFileBuffer, PATCH_JUMP);
InjectHook(0x591990, ReadDataFromFile, PATCH_JUMP);