mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 17:00:01 +00:00
m_snTimeInMilliseconds to GetTimeInMilliseconds()
This commit is contained in:
parent
96802f9b95
commit
c3841fe5b4
|
@ -95,8 +95,8 @@ CFire::ProcessFire(void)
|
||||||
FindPlayerPed()->DoStuffToGoOnFire();
|
FindPlayerPed()->DoStuffToGoOnFire();
|
||||||
gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1);
|
gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1);
|
||||||
}
|
}
|
||||||
if (CTimer::m_snTimeInMilliseconds > m_nNextTimeToAddFlames) {
|
if (CTimer::GetTimeInMilliseconds() > m_nNextTimeToAddFlames) {
|
||||||
m_nNextTimeToAddFlames = CTimer::m_snTimeInMilliseconds + 80;
|
m_nNextTimeToAddFlames = CTimer::GetTimeInMilliseconds() + 80;
|
||||||
firePos = m_vecPos;
|
firePos = m_vecPos;
|
||||||
|
|
||||||
if (veh && veh->IsVehicle() && veh->IsCar()) {
|
if (veh && veh->IsVehicle() && veh->IsCar()) {
|
||||||
|
@ -118,9 +118,9 @@ CFire::ProcessFire(void)
|
||||||
CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos,
|
CParticle::AddParticle(PARTICLE_CARFLAME_SMOKE, firePos,
|
||||||
CVector(0.0f, 0.0f, 0.0f), 0, 0.0, 0, 0, 0, 0);
|
CVector(0.0f, 0.0f, 0.0f), 0, 0.0, 0, 0, 0, 0);
|
||||||
}
|
}
|
||||||
if (CTimer::m_snTimeInMilliseconds < m_nExtinguishTime || m_bIsScriptFire) {
|
if (CTimer::GetTimeInMilliseconds() < m_nExtinguishTime || m_bIsScriptFire) {
|
||||||
if (CTimer::m_snTimeInMilliseconds > m_nStartTime)
|
if (CTimer::GetTimeInMilliseconds() > m_nStartTime)
|
||||||
m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
|
m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
|
||||||
|
|
||||||
nRandNumber = CGeneral::GetRandomNumber() & 127;
|
nRandNumber = CGeneral::GetRandomNumber() & 127;
|
||||||
lightpos.x = m_vecPos.x;
|
lightpos.x = m_vecPos.x;
|
||||||
|
@ -182,8 +182,8 @@ CFireManager::StartFire(CVector pos, float size, bool propagation)
|
||||||
fire->m_bPropagationFlag = propagation;
|
fire->m_bPropagationFlag = propagation;
|
||||||
fire->m_bAudioSet = true;
|
fire->m_bAudioSet = true;
|
||||||
fire->m_vecPos = pos;
|
fire->m_vecPos = pos;
|
||||||
fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + 10000;
|
fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + 10000;
|
||||||
fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
|
fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
|
||||||
fire->m_pEntity = nil;
|
fire->m_pEntity = nil;
|
||||||
fire->m_pSource = nil;
|
fire->m_pSource = nil;
|
||||||
fire->m_nNextTimeToAddFlames = 0;
|
fire->m_nNextTimeToAddFlames = 0;
|
||||||
|
@ -251,13 +251,13 @@ CFireManager::StartFire(CEntity *entityOnFire, CEntity *fleeFrom, float strength
|
||||||
fire->m_vecPos = entityOnFire->GetPosition();
|
fire->m_vecPos = entityOnFire->GetPosition();
|
||||||
|
|
||||||
if (entityOnFire && entityOnFire->IsPed() && ped->IsPlayer()) {
|
if (entityOnFire && entityOnFire->IsPed() && ped->IsPlayer()) {
|
||||||
fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + 3333;
|
fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + 3333;
|
||||||
} else if (entityOnFire->IsVehicle()) {
|
} else if (entityOnFire->IsVehicle()) {
|
||||||
fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + CGeneral::GetRandomNumberInRange(4000, 5000);
|
fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(4000, 5000);
|
||||||
} else {
|
} else {
|
||||||
fire->m_nExtinguishTime = CTimer::m_snTimeInMilliseconds + CGeneral::GetRandomNumberInRange(10000, 11000);
|
fire->m_nExtinguishTime = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(10000, 11000);
|
||||||
}
|
}
|
||||||
fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
|
fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
|
||||||
fire->m_pEntity = entityOnFire;
|
fire->m_pEntity = entityOnFire;
|
||||||
|
|
||||||
entityOnFire->RegisterReference(&fire->m_pEntity);
|
entityOnFire->RegisterReference(&fire->m_pEntity);
|
||||||
|
@ -383,7 +383,7 @@ CFireManager::StartScriptFire(const CVector &pos, CEntity *target, float strengt
|
||||||
fire->m_bPropagationFlag = propagation;
|
fire->m_bPropagationFlag = propagation;
|
||||||
fire->m_bAudioSet = true;
|
fire->m_bAudioSet = true;
|
||||||
fire->m_vecPos = pos;
|
fire->m_vecPos = pos;
|
||||||
fire->m_nStartTime = CTimer::m_snTimeInMilliseconds + 400;
|
fire->m_nStartTime = CTimer::GetTimeInMilliseconds() + 400;
|
||||||
fire->m_pEntity = target;
|
fire->m_pEntity = target;
|
||||||
|
|
||||||
if (target)
|
if (target)
|
||||||
|
|
Loading…
Reference in a new issue