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move stuff back into class; securom comments
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@ -79,7 +79,7 @@ class CWaterLevel
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static int16 nGeomUsed;
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static int16 nGeomUsed;
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public:
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public:
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static void Initialise(Const char *pWaterDat);
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static void Initialise(Const char *pWaterDat); // out of class in III PC and later because of SecuROM
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static void Shutdown();
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static void Shutdown();
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static void CreateWavyAtomic();
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static void CreateWavyAtomic();
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static void DestroyWavyAtomic();
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static void DestroyWavyAtomic();
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@ -785,7 +785,7 @@ CHeli::InitHelis(void)
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}
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}
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CHeli*
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CHeli*
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GenerateHeli(bool catalina)
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CHeli::GenerateHeli(bool catalina)
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{
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{
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CHeli *heli;
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CHeli *heli;
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CVector heliPos;
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CVector heliPos;
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@ -81,12 +81,13 @@ public:
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CObject *SpawnFlyingComponent(int32 component);
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CObject *SpawnFlyingComponent(int32 component);
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static void InitHelis(void);
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static void InitHelis(void);
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static CHeli *GenerateHeli(bool catalina); // out of class in III PC and later because of SecuROM
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static void UpdateHelis(void);
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static void UpdateHelis(void);
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static void SpecialHeliPreRender(void);
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static void SpecialHeliPreRender(void);
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static bool TestRocketCollision(CVector *coors);
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static bool TestRocketCollision(CVector *coors);
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static bool TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, int32 damage);
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static bool TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, int32 damage);
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static void StartCatalinaFlyBy(void);
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static void StartCatalinaFlyBy(void); // out of class in III PC and later because of SecuROM
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static void RemoveCatalinaHeli(void);
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static void RemoveCatalinaHeli(void);
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static CHeli *FindPointerToCatalinasHeli(void);
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static CHeli *FindPointerToCatalinasHeli(void);
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static void CatalinaTakeOff(void);
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static void CatalinaTakeOff(void);
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