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Fix cMusicManager::SetRadioChannelByScript

This commit is contained in:
Sergeanur 2020-12-25 12:06:08 +02:00
parent 3b85457020
commit c0be4a3f7d

View file

@ -223,8 +223,8 @@ void
cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos) cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos)
{ {
if (m_bIsInitialised) { if (m_bIsInitialised) {
if (station == USERTRACK) if (station == STREAMED_SOUND_RADIO_MP3_PLAYER)
station = RADIO_OFF; station = STREAMED_SOUND_CITY_AMBIENT;
if (station <= STREAMED_SOUND_RADIO_POLICE) { if (station <= STREAMED_SOUND_RADIO_POLICE) {
m_bRadioSetByScript = true; m_bRadioSetByScript = true;
m_nRadioStation = station; m_nRadioStation = station;
@ -564,8 +564,8 @@ cMusicManager::ServiceGameMode()
gRetuneCounter = 0; gRetuneCounter = 0;
return; return;
} }
if (m_nAnnouncement == NO_TRACK) if(m_nAnnouncement == NO_TRACK) {
{ m_nStreamedTrack = NO_TRACK;
m_nFrontendTrack = GetCarTuning(); m_nFrontendTrack = GetCarTuning();
field_2 = false; field_2 = false;
gRetuneCounter = 0; gRetuneCounter = 0;