mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 03:40:01 +00:00
fixes
This commit is contained in:
parent
e3aac6263f
commit
bf90fed2b7
BIN
gamefiles/models/x360btns.txd
Normal file
BIN
gamefiles/models/x360btns.txd
Normal file
Binary file not shown.
|
@ -1380,7 +1380,7 @@ cSampleManager::Terminate(void)
|
||||||
bool
|
bool
|
||||||
cSampleManager::CheckForAnAudioFileOnCD(void)
|
cSampleManager::CheckForAnAudioFileOnCD(void)
|
||||||
{
|
{
|
||||||
#if !defined(NO_CDCHECK) // TODO: figure out defines
|
#if !defined(NO_CDCHECK) // TODO: check steam, probably GTAVC_STEAM_PATCH needs to be added
|
||||||
char filepath[MAX_PATH];
|
char filepath[MAX_PATH];
|
||||||
|
|
||||||
strcpy(filepath, m_MiscomPath);
|
strcpy(filepath, m_MiscomPath);
|
||||||
|
|
|
@ -47,7 +47,6 @@ CEntity *CAnimViewer::pTarget = nil;
|
||||||
void
|
void
|
||||||
CAnimViewer::Render(void) {
|
CAnimViewer::Render(void) {
|
||||||
if (pTarget) {
|
if (pTarget) {
|
||||||
// pTarget->GetPosition() = CVector(0.0f, 0.0f, 0.0f); // Only on Mobile
|
|
||||||
if (pTarget) {
|
if (pTarget) {
|
||||||
#ifdef FIX_BUGS
|
#ifdef FIX_BUGS
|
||||||
if(pTarget->IsPed())
|
if(pTarget->IsPed())
|
||||||
|
@ -113,7 +112,7 @@ CAnimViewer::Initialise(void) {
|
||||||
CTimeCycle::Initialise();
|
CTimeCycle::Initialise();
|
||||||
CCarCtrl::Init();
|
CCarCtrl::Init();
|
||||||
CPlayerPed *player = new CPlayerPed();
|
CPlayerPed *player = new CPlayerPed();
|
||||||
player->SetPosition(0.0f, 0.0f, 0.0f); // This is 1000.f for all axes on Xbox, but 0.f on mobile?
|
player->SetPosition(1000.0f, 1000.0f, 1000.0f);
|
||||||
CWorld::Players[0].m_pPed = player;
|
CWorld::Players[0].m_pPed = player;
|
||||||
CDraw::SetFOV(120.0f);
|
CDraw::SetFOV(120.0f);
|
||||||
CDraw::ms_fLODDistance = 500.0f;
|
CDraw::ms_fLODDistance = 500.0f;
|
||||||
|
|
|
@ -5053,9 +5053,8 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
|
||||||
float stickX = -(pad->GetCarGunLeftRight());
|
float stickX = -(pad->GetCarGunLeftRight());
|
||||||
float stickY = pad->GetCarGunUpDown();
|
float stickY = pad->GetCarGunUpDown();
|
||||||
|
|
||||||
// In SA this is for not let num2/num8 move camera when Keyboard & Mouse controls are used.
|
if (CCamera::m_bUseMouse3rdPerson)
|
||||||
// if (CCamera::m_bUseMouse3rdPerson)
|
stickY = 0.0f;
|
||||||
// stickY = 0.0f;
|
|
||||||
|
|
||||||
float xMovement = Abs(stickX) * (FOV / 80.0f * 5.f / 70.f) * stickX * 0.007f * 0.007f;
|
float xMovement = Abs(stickX) * (FOV / 80.0f * 5.f / 70.f) * stickX * 0.007f * 0.007f;
|
||||||
float yMovement = Abs(stickY) * (FOV / 80.0f * 3.f / 70.f) * stickY * 0.007f * 0.007f;
|
float yMovement = Abs(stickY) * (FOV / 80.0f * 3.f / 70.f) * stickY * 0.007f * 0.007f;
|
||||||
|
|
|
@ -371,7 +371,3 @@ static_assert(false, "SUPPORT_XBOX_SCRIPT and SUPPORT_MOBILE_SCRIPT are mutually
|
||||||
#undef PS2_ALPHA_TEST
|
#undef PS2_ALPHA_TEST
|
||||||
#undef NO_ISLAND_LOADING
|
#undef NO_ISLAND_LOADING
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef LIBRW
|
|
||||||
// these are not supported with librw yet
|
|
||||||
#endif
|
|
||||||
|
|
Loading…
Reference in a new issue