mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 03:20:00 +00:00
Fix some Collision NaN/inf's
This commit is contained in:
parent
9c2f067403
commit
be88a42bad
|
@ -307,8 +307,16 @@ CCollision::TestLineTriangle(const CColLine &line, const CompressedVector *verts
|
|||
if(plane.CalcPoint(line.p0) * plane.CalcPoint(line.p1) > 0.0f)
|
||||
return false;
|
||||
|
||||
float p0dist = DotProduct(line.p1 - line.p0, normal);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
// line lines in the plane, assume no collision
|
||||
if (p0dist == 0.0f)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// intersection parameter on line
|
||||
t = -plane.CalcPoint(line.p0) / DotProduct(line.p1 - line.p0, normal);
|
||||
t = -plane.CalcPoint(line.p0) / p0dist;
|
||||
// find point of intersection
|
||||
CVector p = line.p0 + (line.p1-line.p0)*t;
|
||||
|
||||
|
@ -1127,8 +1135,17 @@ CCollision::ProcessLineTriangle(const CColLine &line,
|
|||
if(plane.CalcPoint(line.p0) * plane.CalcPoint(line.p1) > 0.0f)
|
||||
return false;
|
||||
|
||||
float p0dist = DotProduct(line.p1 - line.p0, normal);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
// line lines in the plane, assume no collision
|
||||
if (p0dist == 0.0f)
|
||||
return false;
|
||||
#endif
|
||||
|
||||
// intersection parameter on line
|
||||
t = -plane.CalcPoint(line.p0) / DotProduct(line.p1 - line.p0, normal);
|
||||
t = -plane.CalcPoint(line.p0) / p0dist;
|
||||
|
||||
// early out if we're beyond the mindist
|
||||
if(t >= mindist)
|
||||
return false;
|
||||
|
|
|
@ -452,10 +452,10 @@ CWorld::ProcessVerticalLineSector(CSector §or, const CColLine &line, CColPoi
|
|||
}
|
||||
|
||||
bool
|
||||
CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CColPoint &point, float &dist,
|
||||
CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CColPoint &point, float &mindist,
|
||||
CEntity *&entity, bool ignoreSeeThrough, CStoredCollPoly *poly)
|
||||
{
|
||||
float mindist = dist;
|
||||
float dist = mindist;
|
||||
CPtrNode *node;
|
||||
CEntity *e;
|
||||
CColModel *colmodel;
|
||||
|
@ -472,8 +472,8 @@ CWorld::ProcessVerticalLineSectorList(CPtrList &list, const CColLine &line, CCol
|
|||
}
|
||||
}
|
||||
|
||||
if(mindist < dist) {
|
||||
dist = mindist;
|
||||
if(dist < mindist) {
|
||||
mindist = dist;
|
||||
return true;
|
||||
} else
|
||||
return false;
|
||||
|
|
Loading…
Reference in a new issue