mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 09:10:01 +00:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
bb14d9689f
|
@ -1,6 +1,7 @@
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include "General.h"
|
#include "General.h"
|
||||||
|
#include "RwHelper.h"
|
||||||
#include "ModelInfo.h"
|
#include "ModelInfo.h"
|
||||||
#include "ModelIndices.h"
|
#include "ModelIndices.h"
|
||||||
#include "FileMgr.h"
|
#include "FileMgr.h"
|
||||||
|
@ -754,6 +755,11 @@ CAnimManager::LoadAnimFiles(void)
|
||||||
group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims);
|
group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims);
|
||||||
for(j = 0; j < group->numAssociations; j++)
|
for(j = 0; j < group->numAssociations; j++)
|
||||||
group->GetAnimation(j)->flags |= def->animDescs[j].flags;
|
group->GetAnimation(j)->flags |= def->animDescs[j].flags;
|
||||||
|
#ifdef PED_SKIN
|
||||||
|
// forgot on xbox/android
|
||||||
|
if(IsClumpSkinned(clump))
|
||||||
|
RpClumpForAllAtomics(clump, AtomicRemoveAnimFromSkinCB, nil);
|
||||||
|
#endif
|
||||||
RpClumpDestroy(clump);
|
RpClumpDestroy(clump);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -754,7 +754,8 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
|
||||||
}else
|
}else
|
||||||
RemoveModel(modelId);
|
RemoveModel(modelId);
|
||||||
|
|
||||||
ms_pExtraObjectsDir->FindItem(modelName, pos, size);
|
bool found = ms_pExtraObjectsDir->FindItem(modelName, pos, size);
|
||||||
|
assert(found);
|
||||||
mi->ClearTexDictionary();
|
mi->ClearTexDictionary();
|
||||||
if(CTxdStore::FindTxdSlot(modelName) == -1)
|
if(CTxdStore::FindTxdSlot(modelName) == -1)
|
||||||
mi->SetTexDictionary("generic");
|
mi->SetTexDictionary("generic");
|
||||||
|
|
|
@ -91,7 +91,6 @@ void GameInit(void);
|
||||||
void SystemInit(void);
|
void SystemInit(void);
|
||||||
void TheGame(void);
|
void TheGame(void);
|
||||||
|
|
||||||
void DebugMenuInit(void) {}
|
|
||||||
void DebugMenuPopulate(void);
|
void DebugMenuPopulate(void);
|
||||||
|
|
||||||
|
|
||||||
|
@ -345,6 +344,8 @@ Terminate3D(void)
|
||||||
{
|
{
|
||||||
CGame::ShutdownRenderWare();
|
CGame::ShutdownRenderWare();
|
||||||
|
|
||||||
|
DebugMenuShutdown();
|
||||||
|
|
||||||
RsRwTerminate();
|
RsRwTerminate();
|
||||||
|
|
||||||
return;
|
return;
|
||||||
|
@ -794,6 +795,7 @@ RenderDebugShit(void)
|
||||||
CRenderer::RenderCollisionLines();
|
CRenderer::RenderCollisionLines();
|
||||||
ThePaths.DisplayPathData();
|
ThePaths.DisplayPathData();
|
||||||
CDebug::DrawLines();
|
CDebug::DrawLines();
|
||||||
|
DefinedState();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -285,28 +285,6 @@ CEntity::CreateRwObject(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifdef PED_SKIN
|
|
||||||
RpAtomic*
|
|
||||||
AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data)
|
|
||||||
{
|
|
||||||
if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){
|
|
||||||
RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic);
|
|
||||||
#ifdef LIBRW
|
|
||||||
if(hier && hier->interpolator->currentAnim){
|
|
||||||
RpHAnimAnimationDestroy(hier->interpolator->currentAnim);
|
|
||||||
hier->interpolator->currentAnim = nil;
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
if(hier && hier->pCurrentAnim){
|
|
||||||
RpHAnimAnimationDestroy(hier->pCurrentAnim);
|
|
||||||
hier->pCurrentAnim = nil;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
return atomic;
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void
|
void
|
||||||
CEntity::DeleteRwObject(void)
|
CEntity::DeleteRwObject(void)
|
||||||
{
|
{
|
||||||
|
|
|
@ -95,6 +95,18 @@ createMenuFont(void)
|
||||||
RtCharsetGetDesc(fontStyles[MENUFONT_NORMAL], &fontDesc);
|
RtCharsetGetDesc(fontStyles[MENUFONT_NORMAL], &fontDesc);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
destroyMenuFont(void)
|
||||||
|
{
|
||||||
|
RtCharsetDestroy(fontStyles[MENUFONT_NORMAL]);
|
||||||
|
fontStyles[MENUFONT_NORMAL] = nil;
|
||||||
|
RtCharsetDestroy(fontStyles[MENUFONT_SEL_ACTIVE]);
|
||||||
|
fontStyles[MENUFONT_SEL_ACTIVE] = nil;
|
||||||
|
RtCharsetDestroy(fontStyles[MENUFONT_SEL_INACTIVE]);
|
||||||
|
fontStyles[MENUFONT_SEL_INACTIVE] = nil;
|
||||||
|
RtCharsetDestroy(fontStyles[MENUFONT_MOUSE]);
|
||||||
|
fontStyles[MENUFONT_MOUSE] = nil;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@ -755,7 +767,7 @@ static uint8 arrowPx[] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
void
|
void
|
||||||
initDebug(void)
|
DebugMenuInit(void)
|
||||||
{
|
{
|
||||||
createMenuFont();
|
createMenuFont();
|
||||||
|
|
||||||
|
@ -779,6 +791,22 @@ initDebug(void)
|
||||||
arrow = RwRasterSetFromImage(arrow, img);
|
arrow = RwRasterSetFromImage(arrow, img);
|
||||||
assert(arrow);
|
assert(arrow);
|
||||||
RwImageDestroy(img);
|
RwImageDestroy(img);
|
||||||
|
|
||||||
|
menuInitialized = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
DebugMenuShutdown(void)
|
||||||
|
{
|
||||||
|
if(menuInitialized){
|
||||||
|
destroyMenuFont();
|
||||||
|
RwRasterDestroy(cursor);
|
||||||
|
cursor = nil;
|
||||||
|
RwRasterDestroy(arrow);
|
||||||
|
arrow = nil;
|
||||||
|
// TODO: the menus ...
|
||||||
|
}
|
||||||
|
menuInitialized = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -971,10 +999,8 @@ DebugMenuProcess(void)
|
||||||
|
|
||||||
pad->DisablePlayerControls = 1;
|
pad->DisablePlayerControls = 1;
|
||||||
// TODO: this could happen earlier
|
// TODO: this could happen earlier
|
||||||
if(!menuInitialized){
|
if(!menuInitialized)
|
||||||
initDebug();
|
DebugMenuInit();
|
||||||
menuInitialized = 1;
|
|
||||||
}
|
|
||||||
updateMouse();
|
updateMouse();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -31,6 +31,8 @@ MenuEntry *DebugMenuAddCmd(const char *path, const char *name, TriggerFunc trigg
|
||||||
void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap);
|
void DebugMenuEntrySetWrap(MenuEntry *e, bool wrap);
|
||||||
void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings);
|
void DebugMenuEntrySetStrings(MenuEntry *e, const char **strings);
|
||||||
void DebugMenuEntrySetAddress(MenuEntry *e, void *addr);
|
void DebugMenuEntrySetAddress(MenuEntry *e, void *addr);
|
||||||
|
void DebugMenuInit(void);
|
||||||
|
void DebugMenuShutdown(void);
|
||||||
void DebugMenuProcess(void);
|
void DebugMenuProcess(void);
|
||||||
void DebugMenuRender(void);
|
void DebugMenuRender(void);
|
||||||
|
|
||||||
|
|
|
@ -241,7 +241,7 @@ RwRaster *RwRasterSetFromImage(RwRaster *raster, RwImage *image) { return raster
|
||||||
|
|
||||||
RwTexture *RwTextureCreate(RwRaster * raster) { return Texture::create(raster); }
|
RwTexture *RwTextureCreate(RwRaster * raster) { return Texture::create(raster); }
|
||||||
RwBool RwTextureDestroy(RwTexture * texture) { texture->destroy(); return true; }
|
RwBool RwTextureDestroy(RwTexture * texture) { texture->destroy(); return true; }
|
||||||
RwTexture *RwTextureAddRef(RwTexture *texture) { texture->refCount++; return texture; }
|
RwTexture *RwTextureAddRef(RwTexture *texture) { texture->addRef(); return texture; }
|
||||||
// TODO
|
// TODO
|
||||||
RwBool RwTextureSetMipmapping(RwBool enable) { return true; }
|
RwBool RwTextureSetMipmapping(RwBool enable) { return true; }
|
||||||
RwBool RwTextureGetMipmapping(void);
|
RwBool RwTextureGetMipmapping(void);
|
||||||
|
@ -410,11 +410,11 @@ RwBool RwIm3DRenderLine(RwInt32 vert1, RwInt32 vert2) {
|
||||||
RwImVertexIndex indices[2];
|
RwImVertexIndex indices[2];
|
||||||
indices[0] = vert1;
|
indices[0] = vert1;
|
||||||
indices[1] = vert2;
|
indices[1] = vert2;
|
||||||
im3d::RenderIndexed((PrimitiveType)PRIMTYPELINELIST, indices, 2);
|
im3d::RenderIndexedPrimitive((PrimitiveType)PRIMTYPELINELIST, indices, 2);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
RwBool RwIm3DRenderTriangle(RwInt32 vert1, RwInt32 vert2, RwInt32 vert3);
|
RwBool RwIm3DRenderTriangle(RwInt32 vert1, RwInt32 vert2, RwInt32 vert3);
|
||||||
RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { im3d::RenderIndexed((PrimitiveType)primType, indices, numIndices); return true; }
|
RwBool RwIm3DRenderIndexedPrimitive(RwPrimitiveType primType, RwImVertexIndex *indices, RwInt32 numIndices) { im3d::RenderIndexedPrimitive((PrimitiveType)primType, indices, numIndices); return true; }
|
||||||
RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType);
|
RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType);
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -312,6 +312,26 @@ HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier)
|
||||||
return anim;
|
return anim;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RpAtomic*
|
||||||
|
AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data)
|
||||||
|
{
|
||||||
|
if(RpSkinGeometryGetSkin(RpAtomicGetGeometry(atomic))){
|
||||||
|
RpHAnimHierarchy *hier = RpSkinAtomicGetHAnimHierarchy(atomic);
|
||||||
|
#ifdef LIBRW
|
||||||
|
if(hier && hier->interpolator->currentAnim){
|
||||||
|
RpHAnimAnimationDestroy(hier->interpolator->currentAnim);
|
||||||
|
hier->interpolator->currentAnim = nil;
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
if(hier && hier->pCurrentAnim){
|
||||||
|
RpHAnimAnimationDestroy(hier->pCurrentAnim);
|
||||||
|
hier->pCurrentAnim = nil;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
return atomic;
|
||||||
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
RenderSkeleton(RpHAnimHierarchy *hier)
|
RenderSkeleton(RpHAnimHierarchy *hier)
|
||||||
{
|
{
|
||||||
|
|
|
@ -21,6 +21,8 @@ RpHAnimHierarchy *GetAnimHierarchyFromClump(RpClump *clump); // get from frame
|
||||||
RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data);
|
RwFrame *GetHierarchyFromChildNodesCB(RwFrame *frame, void *data);
|
||||||
void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable);
|
void SkinGetBonePositionsToTable(RpClump *clump, RwV3d *boneTable);
|
||||||
RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier);
|
RpHAnimAnimation *HAnimAnimationCreateForHierarchy(RpHAnimHierarchy *hier);
|
||||||
|
RpAtomic *AtomicRemoveAnimFromSkinCB(RpAtomic *atomic, void *data);
|
||||||
|
void RenderSkeleton(RpHAnimHierarchy *hier);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
|
RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
|
||||||
|
|
|
@ -66,10 +66,7 @@ RwTexDictionaryGtaStreamRead(RwStream *stream)
|
||||||
|
|
||||||
if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
|
if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version))
|
||||||
return nil;
|
return nil;
|
||||||
assert(size == 4);
|
if(RwStreamRead(stream, &numTextures, size) != size)
|
||||||
int foo = RwStreamRead(stream, &numTextures, size);
|
|
||||||
if(foo != size)
|
|
||||||
// if(RwStreamRead(stream, &numTextures, size) != size)
|
|
||||||
return nil;
|
return nil;
|
||||||
|
|
||||||
texDict = RwTexDictionaryCreate();
|
texDict = RwTexDictionaryCreate();
|
||||||
|
|
Loading…
Reference in a new issue