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figured out magic
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@ -698,7 +698,7 @@ CPlane::InitPlanes(void)
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aPlaneLineBits[1].time = time;
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aPlaneLineBits[1].time = time;
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aPlaneLineBits[1].position = position;
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aPlaneLineBits[1].position = position;
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aPlaneLineBits[1].speed = TAXI_SPEED;
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aPlaneLineBits[1].speed = TAXI_SPEED;
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aPlaneLineBits[1].acceleration = 33.0f/32.0f;
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aPlaneLineBits[1].acceleration = 618.75f/600.0f;
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time += 600.0f/((CRUISE_SPEED+TAXI_SPEED)/2.0f);
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time += 600.0f/((CRUISE_SPEED+TAXI_SPEED)/2.0f);
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position += 600.0f;
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position += 600.0f;
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@ -717,7 +717,7 @@ CPlane::InitPlanes(void)
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aPlaneLineBits[3].time = time;
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aPlaneLineBits[3].time = time;
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aPlaneLineBits[3].position = position;
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aPlaneLineBits[3].position = position;
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aPlaneLineBits[3].speed = CRUISE_SPEED;
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aPlaneLineBits[3].speed = CRUISE_SPEED;
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aPlaneLineBits[3].acceleration = -33.0f/32.0f;
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aPlaneLineBits[3].acceleration = -618.75f/600.0f;
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time += 600.0f/((CRUISE_SPEED+TAXI_SPEED)/2.0f);
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time += 600.0f/((CRUISE_SPEED+TAXI_SPEED)/2.0f);
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position += 600.0f;
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position += 600.0f;
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