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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-06 03:15:56 +00:00
Merge branch 'lcs-dev' into lcs
This commit is contained in:
commit
b4b4c996ba
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@ -1642,7 +1642,7 @@ const tScriptCommandData commands[] = {
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REGISTER_COMMAND(COMMAND_1489, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_1490, INPUT_ARGUMENTS(), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_1491, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_SET_DEBUG_MENU_ACTUVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_SET_DEBUG_MENU_ACTIVE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_SET_DRAW_HUD, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_GET_RANDOM_CHAR_IN_AREA_NO_CHECKS, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_GET_RANDOM_CAR_IN_AREA_NO_CHECKS_NO_SAVE, INPUT_ARGUMENTS(ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ARGTYPE_FLOAT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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@ -1750,7 +1750,7 @@ const tScriptCommandData commands[] = {
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REGISTER_COMMAND(COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_ADD_NOODLES_DELIEVERED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_ADD_NOODLES_DELIVERED, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_REGISTER_SCRAPYARD_CHALLENGE_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_REGISTER_9MM_MAYHEM_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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REGISTER_COMMAND(COMMAND_REGISTER_SCOOTER_SHOOTER_SCORE, INPUT_ARGUMENTS(ARGTYPE_INT, ), OUTPUT_ARGUMENTS(), false, -1, ""),
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@ -568,16 +568,13 @@ public:
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return;
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}
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}
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else if (m_nAndOrState >= ORS_1 && m_nAndOrState <= ORS_8) {
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else {
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m_bCondResult |= flag;
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if (m_nAndOrState == ORS_1) {
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if (m_nAndOrState <= ORS_1) {
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m_nAndOrState = ANDOR_NONE;
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return;
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}
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}
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else {
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return;
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}
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m_nAndOrState--;
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}
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int16 GetPadState(uint16, uint16);
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@ -27,7 +27,7 @@ bool gDeveloperFlag;
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int8 CRunningScript::ProcessCommands1600To1699(int32 command)
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{
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switch (command) {
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case COMMAND_ADD_NOODLES_DELIEVERED:
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case COMMAND_ADD_NOODLES_DELIVERED:
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CollectParameters(&m_nIp, 1);
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// CStats::NoodlesDelievered += GET_INTEGER_PARAM(0);
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return 0;
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@ -2222,9 +2222,13 @@ INITSAVEBUF
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script_assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
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OnAMissionFlag = ReadSaveBuf<uint32>(buf);
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LastMissionPassedTime = ReadSaveBuf<uint32>(buf);
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for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
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CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf);
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NextFreeCollectiveIndex = ReadSaveBuf<int32>(buf);
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for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
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uint32 type = ReadSaveBuf<uint32>(buf);
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uint32 handle = ReadSaveBuf<uint32>(buf);
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/*
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switch (type) {
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case 0:
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BuildingSwapArray[i].m_pBuilding = nil;
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@ -2238,14 +2242,18 @@ INITSAVEBUF
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default:
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script_assert(false);
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}
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BuildingSwapArray[i].m_nNewModel = ReadSaveBuf<uint32>(buf);
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BuildingSwapArray[i].m_nOldModel = ReadSaveBuf<uint32>(buf);
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*/
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/*BuildingSwapArray[i].m_nNewModel = */ReadSaveBuf<uint32>(buf);
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/*BuildingSwapArray[i].m_nOldModel = */ReadSaveBuf<uint32>(buf);
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/*
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if (BuildingSwapArray[i].m_pBuilding)
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BuildingSwapArray[i].m_pBuilding->ReplaceWithNewModel(BuildingSwapArray[i].m_nNewModel);
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*/
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}
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for (uint32 i = 0; i < MAX_NUM_INVISIBILITY_SETTINGS; i++) {
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uint32 type = ReadSaveBuf<uint32>(buf);
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uint32 handle = ReadSaveBuf<uint32>(buf);
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/*
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switch (type) {
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case 0:
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InvisibilitySettingArray[i] = nil;
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@ -2267,9 +2275,10 @@ INITSAVEBUF
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}
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if (InvisibilitySettingArray[i])
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InvisibilitySettingArray[i]->bIsVisible = false;
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*/
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}
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script_assert(ReadSaveBuf<bool>(buf) == bUsingAMultiScriptFile);
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bPlayerHasMetDebbieHarry = ReadSaveBuf<uint8>(buf);
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/*bPlayerHasMetDebbieHarry = */ReadSaveBuf<uint8>(buf);
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ReadSaveBuf<uint16>(buf);
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script_assert(ReadSaveBuf<uint32>(buf) == MainScriptSize);
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script_assert(ReadSaveBuf<uint32>(buf) == LargestMissionScriptSize);
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@ -2277,7 +2286,8 @@ INITSAVEBUF
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script_assert(ReadSaveBuf<uint16>(buf) == NumberOfExclusiveMissionScripts);
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uint32 runningScripts = ReadSaveBuf<uint32>(buf);
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for (uint32 i = 0; i < runningScripts; i++)
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StartNewScript(0)->Load(buf);
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CRunningScript().Load(buf);
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StartTestScript(); // <- tmp hack
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return true;
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VALIDATESAVEBUF(size)
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}
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@ -681,7 +681,7 @@ int8 CRunningScript::ProcessCommands1400To1499(int32 command)
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//case COMMAND_1489:
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//case COMMAND_1490:
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//case COMMAND_1491:
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case COMMAND_SET_DEBUG_MENU_ACTUVE:
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case COMMAND_SET_DEBUG_MENU_ACTIVE:
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CollectParameters(&m_nIp, 1);
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// this sets two values on PS2, but not on mobile - TODO?
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return 0;
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@ -1493,7 +1493,7 @@ enum {
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COMMAND_1489,
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COMMAND_1490,
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COMMAND_1491,
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COMMAND_SET_DEBUG_MENU_ACTUVE,
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COMMAND_SET_DEBUG_MENU_ACTIVE,
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COMMAND_SET_DRAW_HUD,
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COMMAND_GET_RANDOM_CHAR_IN_AREA_NO_CHECKS,
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COMMAND_GET_RANDOM_CAR_IN_AREA_NO_CHECKS_NO_SAVE,
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@ -1601,7 +1601,7 @@ enum {
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COMMAND_REGISTER_HIGHEST_LEVEL_SLASH_TV,
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COMMAND_ADD_MONEY_MADE_WITH_SLASH_TV,
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COMMAND_ADD_TOTAL_KILLS_ON_SLASH_TV,
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COMMAND_ADD_NOODLES_DELIEVERED,
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COMMAND_ADD_NOODLES_DELIVERED,
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COMMAND_REGISTER_SCRAPYARD_CHALLENGE_SCORE,
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COMMAND_REGISTER_9MM_MAYHEM_SCORE,
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COMMAND_REGISTER_SCOOTER_SHOOTER_SCORE,
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@ -3369,9 +3369,9 @@ CMenuManager::Process(void)
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#ifdef XBOX_MESSAGE_SCREEN
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ProcessDialogTimer();
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#endif
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if (TheCamera.GetScreenFadeStatus() != FADE_0)
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return;
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// tmp hack to get saving to work
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//if (TheCamera.GetScreenFadeStatus() != FADE_0)
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// return;
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InitialiseChangedLanguageSettings();
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@ -212,7 +212,7 @@ enum Config {
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# define PS2_MATFX
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# endif
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# define PC_PLAYER_CONTROLS // mouse player/cam mode
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# //define GTA_REPLAY
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//# define GTA_REPLAY
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# define GTA_SCENE_EDIT
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#elif defined GTA_XBOX
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#endif
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@ -44,7 +44,7 @@
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// --MIAMI: file done
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#define BLOCK_COUNT 22
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#define SIZE_OF_SIMPLEVARS 0xE4
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#define SIZE_OF_SIMPLEVARS 0xE8
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const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
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