From b3da518ae02eb9c9a9cc3e0343438f07d6d28251 Mon Sep 17 00:00:00 2001 From: aap Date: Tue, 3 Nov 2020 16:59:37 +0100 Subject: [PATCH] only do backface culling on buildings --- src/render/Renderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 4ad1d3b9..92bbdd45 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -111,7 +111,7 @@ CRenderer::RenderOneRoad(CEntity *e) CustomPipes::AttachGlossPipe(e->GetAtomic()); #endif #ifdef EXTRA_MODEL_FLAGS - if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ + if(!e->IsBuilding() || CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ BACKFACE_CULLING_OFF; e->Render(); BACKFACE_CULLING_ON; @@ -181,7 +181,7 @@ CRenderer::RenderOneNonRoad(CEntity *e) BACKFACE_CULLING_OFF; } #ifdef EXTRA_MODEL_FLAGS - if(CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ + if(!e->IsBuilding() || CModelInfo::GetModelInfo(e->GetModelIndex())->RenderDoubleSided()){ BACKFACE_CULLING_OFF; e->Render(); BACKFACE_CULLING_ON;