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removed some goto

This commit is contained in:
Roman Masanin 2020-09-25 02:17:58 +03:00
parent 1d22c78f9f
commit b3cbe3d338

View file

@ -3072,9 +3072,8 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
CBoat* boat; // [esp+1Ch] [ebp-C0h]
signed int volume; // ebx
float volumeTmp; // st5
unsigned int freqModifier; // eax
signed int v30; // ebx
signed int volume; // ebx
uint32 freq_6; // eax
signed int volume_3; // ebx
@ -3104,13 +3103,16 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
const float CarHeliDistance = 250.0f;
boat = 0;
hunterBool = 0;
automobile = 0;
boat = nil;
hunterBool = false;
automobile = nil;
cameraMatrix.m_attachment = 0;
cameraMatrix.m_hasRwMatrix = 0;
if (params->m_fDistance < SQR(CarHeliDistance)) {//!!
if (params->m_fDistance >= SQR(CarHeliDistance)) {//!!
cameraMatrix.~CMatrix();
return;
}
playerVeh = FindPlayerVehicle();
veh = params->m_pVehicle;
if (playerVeh == veh) {
@ -3123,31 +3125,33 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
cameraMatrix = TheCamera.m_matrix;
vehAtYAbs = Abs(veh->m_matrix.GetUp().y);
vehCameraDot = (DotProduct(veh->m_matrix.GetForward(), cameraMatrix.GetForward()) + 1.0f) / 2.0f;
//123-139
if (veh->m_modelIndex == MI_SKIMMER) {//!!
boat = (CBoat*)params->m_pVehicle;
speedMultiplied = boat->m_fMovingSpeed * 50.0f / 11.0f;
} else if (params->m_VehicleType == VEHICLE_TYPE_HELI) {//!!
speedMultiplied = 1.0;
speedMultiplied = 1.0f;
} else {
automobile = (CAutomobile*)params->m_pVehicle;
speedMultiplied = automobile->m_aWheelSpeed[1] * 50.0f / 11.0f;
}
//140-162
if (0.0 == speedMultiplied) {//??
if (speedMultiplied == 0.0f) {//??
cameraMatrix.~CMatrix();
return;
}
speedMultiplied = Min(1.0f, speedMultiplied);
CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance);
//163-
if (m_sQueueSample.m_fDistance >= 40.0f) {//??
volumeTmp = speedMultiplied * 75.0f;
} else {
if (m_sQueueSample.m_fDistance >= 25.0f) {//!!
if (m_sQueueSample.m_fDistance >= 40.0f)
volume = speedMultiplied * 75.0f;
else if (m_sQueueSample.m_fDistance >= 25.0f)
volume = 0;
LABEL_34:
else
volume = (m_sQueueSample.m_fDistance - 25.0f) * 0.06666667f * (75.0f * speedMultiplied);
//173-243
if (volume != 0) {//!!
m_sQueueSample.m_nVolume = cAudioManager::ComputeVolume(volume, 250.0f, m_sQueueSample.m_fDistance);
@ -3194,9 +3198,14 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
} else {
pos = m_sQueueSample.m_vecPos;
}
//263-270
if (params->m_fDistance >= 19600.0f) //??
goto LABEL_EXIT;
if (params->m_fDistance >= 19600.0f) { //??
cameraMatrix.~CMatrix();
return;
}
if (speedMultiplied >= 0.4f) //??
volumeModifier = (speedMultiplied - 0.4f) * 5.0f / 3.0f;
else
@ -3209,7 +3218,6 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
if (veh->m_modelIndex == MI_HUNTER) //!!
hunterBool = true;
}
volume_1 = (1.0f - vehCameraDot) * volumeModifier * 127.0f;
//288-339
if (boat) { //!!
@ -3239,35 +3247,35 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
m_sQueueSample.m_nVolume = ComputeVolume(volume_1, 140.0f, m_sQueueSample.m_fDistance);
if (!m_sQueueSample.m_nVolume) { //!!
LABEL_105:
if (!boat && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance >= 30.0) { //!!
if (!boat && params->m_VehicleType != VEHICLE_TYPE_HELI && m_sQueueSample.m_fDistance >= 30.0f) { //!!
if (automobile->bEngineOn) {
if (speedMultiplied >= 1.0) {
v30 = (signed int)((1.0 - 0.5 * speedMultiplied) * 70.0f);
m_sQueueSample.m_nVolume = ComputeVolume(v30, 30.0, m_sQueueSample.m_fDistance);
if (speedMultiplied >= 1.0f) {
volume = (1.0f - 0.5f * speedMultiplied) * 70.0f;
m_sQueueSample.m_nVolume = ComputeVolume(volume, 30.0, m_sQueueSample.m_fDistance);
if (m_sQueueSample.m_nVolume) {
if (hunterBool) {
m_sQueueSample.m_nSampleIndex = 456;
m_sQueueSample.m_nBankIndex = 0;
freq_6 = 3000.0 * speedMultiplied + 30000;
m_sQueueSample.m_nSampleIndex = SFX_HELI_APACHE_4;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
freq_6 = 3000.0f * speedMultiplied + 30000;
} else {
m_sQueueSample.m_nSampleIndex = 11;
m_sQueueSample.m_nBankIndex = 0;
freq_6 = 3000.0 * speedMultiplied + 6000;
m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_STA;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
freq_6 = 3000.0f * speedMultiplied + 6000;
}
m_sQueueSample.m_nFrequency = freq_6;
m_sQueueSample.m_nCounter = 12;
m_sQueueSample.m_bIs2D = 0;
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 1;
m_sQueueSample.m_nLoopCount = 0;
m_sQueueSample.m_nEmittingVolume = v30;
m_sQueueSample.m_nEmittingVolume = volume;
m_sQueueSample.m_nLoopStart = SampleManager.GetSampleLoopStartOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_nLoopEnd = SampleManager.GetSampleLoopEndOffset(m_sQueueSample.m_nSampleIndex);
m_sQueueSample.m_fSpeedMultiplier = 6.0;
m_sQueueSample.m_fSoundIntensity = 30.0;
m_sQueueSample.m_bReleasingSoundFlag = 0;
m_sQueueSample.m_fSpeedMultiplier = 6.0f;
m_sQueueSample.m_fSoundIntensity = 30.0f;
m_sQueueSample.m_bReleasingSoundFlag = false;
m_sQueueSample.m_nReleasingVolumeDivider = 30;
m_sQueueSample.m_bReverbFlag = 1;
m_sQueueSample.m_bRequireReflection = 0;
m_sQueueSample.m_bReverbFlag = true;
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
}
}
@ -3384,16 +3392,13 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
params->m_bDistanceCalculated = distCalcBool;
params->m_fDistance = distance_3;
}
LABEL_EXIT:
cameraMatrix.~CMatrix();
return;
}
m_sQueueSample.m_nSampleIndex = 9;
m_sQueueSample.m_nSampleIndex = SFX_CAR_HELI_MAI2;
}
m_sQueueSample.m_nBankIndex = 0;
m_sQueueSample.m_nFrequency = (unsigned __int64)(signed __int64)(16000.0 * volumeModifier)
+ 16000;
m_sQueueSample.m_nFrequency += freqModifier_2;
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freqModifier_2;
goto LABEL_146;
}
@ -3426,8 +3431,7 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
m_sQueueSample.m_nSampleIndex = 8;
}
m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_nFrequency = (16000.0 * volumeModifier) + 16000;
m_sQueueSample.m_nFrequency += freqModifier_2;
m_sQueueSample.m_nFrequency = (volumeModifier + 1) * 16000 + freqModifier_2;
//goto LABEL_104;
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 1;
@ -3443,13 +3447,8 @@ void cAudioManager::ProcessCarHeli(cVehicleParams* params)
m_sQueueSample.m_bRequireReflection = false;
AddSampleToRequestedQueue();
goto LABEL_105;
}
volumeTmp = (m_sQueueSample.m_fDistance - 25.0) * 0.06666667 * (75.0 * speedMultiplied);
}
volume = (signed int)volumeTmp;
goto LABEL_34;
}
cameraMatrix.~CMatrix();
}
//TODO use it in ProcessVehicle