From ab071163e58065a06170434c552d0c4219f4c477 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?eray=20or=C3=A7unus?= Date: Sun, 18 Oct 2020 14:34:20 +0300 Subject: [PATCH] Fix ped buoyancy --- src/peds/Ped.cpp | 115 +++++++++++++++++++++++------------------------ 1 file changed, 56 insertions(+), 59 deletions(-) diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index c5b19241..fb74be2a 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -17003,72 +17003,69 @@ CPed::ProcessBuoyancy(void) } } } - float speedMult = 0.0f; - if (buoyancyImpulse.z / m_fMass > GRAVITY * CTimer::GetTimeStep() - || mod_Buoyancy.m_waterlevel > GetPosition().z) { + } + float speedMult = 0.0f; + if (buoyancyImpulse.z / m_fMass > GRAVITY * CTimer::GetTimeStep() + || mod_Buoyancy.m_waterlevel > GetPosition().z + 0.6f) { + speedMult = pow(0.9f, CTimer::GetTimeStep()); + m_vecMoveSpeed.x *= speedMult; + m_vecMoveSpeed.y *= speedMult; + m_vecMoveSpeed.z *= speedMult; + bIsStanding = false; + bIsDrowning = true; + InflictDamage(nil, WEAPONTYPE_DROWNING, 3.0f * CTimer::GetTimeStep(), PEDPIECE_TORSO, 0); + } + if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.25f * CTimer::GetTimeStep()) { + if (speedMult == 0.0f) { speedMult = pow(0.9f, CTimer::GetTimeStep()); - m_vecMoveSpeed.x *= speedMult; - m_vecMoveSpeed.y *= speedMult; - m_vecMoveSpeed.z *= speedMult; - bIsStanding = false; - bIsDrowning = true; - InflictDamage(nil, WEAPONTYPE_DROWNING, 3.0f * CTimer::GetTimeStep(), PEDPIECE_TORSO, 0); } - if (buoyancyImpulse.z / m_fMass > GRAVITY * 0.25f * CTimer::GetTimeStep()) { - if (speedMult == 0.0f) { - speedMult = pow(0.9f, CTimer::GetTimeStep()); - } - m_vecMoveSpeed.x *= speedMult; - m_vecMoveSpeed.y *= speedMult; - if (m_vecMoveSpeed.z >= -0.1f) { - if (m_vecMoveSpeed.z < -0.04f) - m_vecMoveSpeed.z = -0.02f; - } else { - m_vecMoveSpeed.z = -0.01f; - DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f); - CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition(); - float level = 0.0f; - if (CWaterLevel::GetWaterLevel(aBitForward, &level, false)) - aBitForward.z = level; + m_vecMoveSpeed.x *= speedMult; + m_vecMoveSpeed.y *= speedMult; + if (m_vecMoveSpeed.z >= -0.1f) { + if (m_vecMoveSpeed.z < -0.04f) + m_vecMoveSpeed.z = -0.02f; + } else { + m_vecMoveSpeed.z = -0.01f; + DMAudio.PlayOneShot(m_audioEntityId, SOUND_SPLASH, 0.0f); + CVector aBitForward = 2.2f * m_vecMoveSpeed + GetPosition(); + float level = 0.0f; + if (CWaterLevel::GetWaterLevel(aBitForward, &level, false)) + aBitForward.z = level; - CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true); - nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80; - nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100; + CParticleObject::AddObject(POBJECT_PED_WATER_SPLASH, aBitForward, CVector(0.0f, 0.0f, 0.1f), 0.0f, 200, color, true); + nGenerateRaindrops = CTimer::GetTimeInMilliseconds() + 80; + nGenerateWaterCircles = CTimer::GetTimeInMilliseconds() + 100; + } + } + if (nGenerateWaterCircles && CTimer::GetTimeInMilliseconds() >= nGenerateWaterCircles) { + CVector pos = GetPosition(); + float level = 0.0f; + if (CWaterLevel::GetWaterLevel(pos, &level, false)) + pos.z = level; + + if (pos.z != 0.0f) { + nGenerateWaterCircles = 0; + for(int i = 0; i < 4; i++) { + pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); + pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); + CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0); } } - } else - return; + } + if (nGenerateRaindrops && CTimer::GetTimeInMilliseconds() >= nGenerateRaindrops) { + CVector pos = GetPosition(); + float level = 0.0f; + if (CWaterLevel::GetWaterLevel(pos, &level, false)) + pos.z = level; + + if (pos.z >= 0.0f) { + pos.z += 0.25f; + nGenerateRaindrops = 0; + CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true); + } + } } else bTouchingWater = false; - - if (nGenerateWaterCircles && CTimer::GetTimeInMilliseconds() >= nGenerateWaterCircles) { - CVector pos = GetPosition(); - float level = 0.0f; - if (CWaterLevel::GetWaterLevel(pos, &level, false)) - pos.z = level; - - if (pos.z != 0.0f) { - nGenerateWaterCircles = 0; - for(int i = 0; i < 4; i++) { - pos.x += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); - pos.y += CGeneral::GetRandomNumberInRange(-0.75f, 0.75f); - CParticle::AddParticle(PARTICLE_RAIN_SPLASH_BIGGROW, pos, CVector(0.0f, 0.0f, 0.0f), nil, 0.0f, color, 0, 0, 0, 0); - } - } - } - - if (nGenerateRaindrops && CTimer::GetTimeInMilliseconds() >= nGenerateRaindrops) { - CVector pos = GetPosition(); - float level = 0.0f; - if (CWaterLevel::GetWaterLevel(pos, &level, false)) - pos.z = level; - - if (pos.z >= 0.0f) { - pos.z += 0.25f; - nGenerateRaindrops = 0; - CParticleObject::AddObject(POBJECT_SPLASHES_AROUND, pos, CVector(0.0f, 0.0f, 0.0f), 4.5f, 1500, CRGBA(0,0,0,0), true); - } - } } // --MIAMI: Done