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keep loading screen, but for a second
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@ -467,13 +467,16 @@ ResetLoadingScreenBar()
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NumberOfChunksLoaded = 0.0f;
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NumberOfChunksLoaded = 0.0f;
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}
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}
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// TODO: compare with PS2
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void
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void
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LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
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LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
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{
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{
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#ifndef DISABLE_LOADING_SCREEN
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CSprite2d *splash;
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CSprite2d *splash;
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#ifdef DISABLE_LOADING_SCREEN
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if (str1 && str2)
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return;
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#endif
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#ifndef RANDOMSPLASH
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#ifndef RANDOMSPLASH
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if(CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
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if(CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
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splashscreen = "mainsc2";
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splashscreen = "mainsc2";
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@ -535,7 +538,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
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CFont::DrawFonts();
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CFont::DrawFonts();
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DoRWStuffEndOfFrame();
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DoRWStuffEndOfFrame();
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}
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}
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#endif
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}
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}
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void
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void
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