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fix
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parent
7388cc8a78
commit
a9ab3ea5b4
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@ -46,7 +46,7 @@ enum {
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struct CStoredDetailedAnimationState
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{
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uint8 aAnimId[NUM_MAIN_ANIMS_IN_REPLAY];
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uint16 aAnimId[NUM_MAIN_ANIMS_IN_REPLAY];
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uint8 aCurTime[NUM_MAIN_ANIMS_IN_REPLAY];
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uint8 aSpeed[NUM_MAIN_ANIMS_IN_REPLAY];
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uint8 aBlendAmount[NUM_MAIN_ANIMS_IN_REPLAY];
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@ -54,7 +54,7 @@ struct CStoredDetailedAnimationState
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uint8 aFunctionCallbackID[NUM_MAIN_ANIMS_IN_REPLAY];
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uint16 aFlags[NUM_MAIN_ANIMS_IN_REPLAY];
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uint8 aGroupId[NUM_MAIN_ANIMS_IN_REPLAY];
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uint8 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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uint16 aAnimId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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uint8 aCurTime2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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uint8 aSpeed2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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uint8 aBlendAmount2[NUM_PARTIAL_ANIMS_IN_REPLAY];
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@ -81,7 +81,7 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
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CVector pos = pPlayerInfo->GetPos();
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if (!decided) {
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result = false;
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if (Abs(pos.x - X) < dX && Abs(pos.y - Y) < dY && (b3D || Abs(pos.z - Z) < dZ)) {
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if (Abs(pos.x - X) < dX && Abs(pos.y - Y) < dY && (!b3D || Abs(pos.z - Z) < dZ)) {
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switch (command) {
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case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
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case COMMAND_LOCATE_PLAYER_ANY_MEANS_3D:
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@ -107,8 +107,8 @@ void CRunningScript::LocatePlayerCommand(int32 command, uint32* pIp)
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}
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}
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}
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UpdateCompareFlag(result && Abs(pos.x - X) < 80.0f && Abs(pos.y - Y) > 80.0f);
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if (debug)
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UpdateCompareFlag(result);
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if (debug && Abs(pos.x - X) < 80.0f && Abs(pos.y - Y) < 80.0f)
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CTheScripts::HighlightImportantArea(id, X - dX, Y - dY, X + dX, Y + dY, b3D ? Z : MAP_Z_LOW_LIMIT);
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/*
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if (CTheScripts::DbgFlag) {
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