diff --git a/src/extras/postfx.cpp b/src/extras/postfx.cpp index e8cd4bc4..7e9df4e7 100644 --- a/src/extras/postfx.cpp +++ b/src/extras/postfx.cpp @@ -150,11 +150,6 @@ CPostFX::Open(RwCamera *cam) #endif #ifdef RW_OPENGL using namespace rw::gl3; -// AllocConsole(); -// freopen("CONIN$", "r", stdin); -// freopen("CONOUT$", "w", stdout); -// freopen("CONOUT$", "w", stderr); - { #ifdef RW_GLES2 @@ -309,25 +304,6 @@ CPostFX::RenderOverlayShader(RwCamera *cam, int32 r, int32 g, int32 b, int32 a) blurcolors[3] = 30/255.0f; #ifdef RW_D3D9 rw::d3d::d3ddevice->SetPixelShaderConstantF(10, blurcolors, 1); - -/* - float blurcolors[NUMAVERAGE*4]; - int j = Next; - for(int i = NUMAVERAGE-1; i >= 0; i--){ - j = (j+NUMAVERAGE-1)%NUMAVERAGE; -// blurcolors[i*4+0] = PrevRed[j]/255.0f; -// blurcolors[i*4+1] = PrevGreen[j]/255.0f; -// blurcolors[i*4+2] = PrevBlue[j]/255.0f; -// blurcolors[i*4+3] = Intensity/255.0f; - - blurcolors[i*4+0] = r/255.0f; - blurcolors[i*4+1] = g/255.0f; - blurcolors[i*4+2] = b/255.0f; - blurcolors[i*4+3] = Intensity/255.0f; - } - rw::d3d::d3ddevice->SetPixelShaderConstantF(15, blurcolors, NUMAVERAGE); -*/ - rw::d3d::im2dOverridePS = colourfilterVC_PS; #endif #ifdef RW_OPENGL