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conan: allow repeated executions of conan build

This commit is contained in:
Anonymous Maarten 2021-01-03 19:08:17 +01:00 committed by shfil
parent b375e20c75
commit a78e4a3366

View file

@ -81,38 +81,41 @@ class Re3Conan(ConanFile):
def build(self): def build(self):
if self.source_folder == self.build_folder: if self.source_folder == self.build_folder:
raise Exception("cannot build with source_folder == build_folder") raise Exception("cannot build with source_folder == build_folder")
os.unlink(os.path.join(self.install_folder, "Findlibrw.cmake")) try:
tools.save("FindOpenAL.cmake", os.unlink(os.path.join(self.install_folder, "Findlibrw.cmake"))
textwrap.dedent( tools.save("FindOpenAL.cmake",
"""
set(OPENAL_FOUND ON)
set(OPENAL_INCLUDE_DIR ${OpenAL_INCLUDE_DIRS})
set(OPENAL_LIBRARY ${OpenAL_LIBRARIES})
set(OPENAL_DEFINITIONS ${OpenAL_DEFINITIONS})
"""), append=True)
if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib == "glfw":
tools.save("Findglfw3.cmake",
textwrap.dedent( textwrap.dedent(
""" """
if(NOT TARGET glfw) set(OPENAL_FOUND ON)
message(STATUS "Creating glfw TARGET") set(OPENAL_INCLUDE_DIR ${OpenAL_INCLUDE_DIRS})
add_library(glfw INTERFACE IMPORTED) set(OPENAL_LIBRARY ${OpenAL_LIBRARIES})
set_target_properties(glfw PROPERTIES set(OPENAL_DEFINITIONS ${OpenAL_DEFINITIONS})
INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw)
endif()
"""), append=True) """), append=True)
tools.save("CMakeLists.txt", if self.options["librw"].platform == "gl3" and self.options["librw"].gl3_gfxlib == "glfw":
textwrap.dedent( tools.save("Findglfw3.cmake",
""" textwrap.dedent(
cmake_minimum_required(VERSION 3.0) """
project(cmake_wrapper) if(NOT TARGET glfw)
message(STATUS "Creating glfw TARGET")
add_library(glfw INTERFACE IMPORTED)
set_target_properties(glfw PROPERTIES
INTERFACE_LINK_LIBRARIES CONAN_PKG::glfw)
endif()
"""), append=True)
tools.save("CMakeLists.txt",
textwrap.dedent(
"""
cmake_minimum_required(VERSION 3.0)
project(cmake_wrapper)
include("{}/conanbuildinfo.cmake") include("{}/conanbuildinfo.cmake")
conan_basic_setup(TARGETS) conan_basic_setup(TARGETS)
add_subdirectory("{}" re3) add_subdirectory("{}" re3)
""").format(self.install_folder.replace("\\", "/"), """).format(self.install_folder.replace("\\", "/"),
self.source_folder.replace("\\", "/"))) self.source_folder.replace("\\", "/")))
except FileNotFoundError:
pass
cmake = CMake(self) cmake = CMake(self)
cmake.definitions["RE3_AUDIO"] = self._re3_audio cmake.definitions["RE3_AUDIO"] = self._re3_audio
cmake.definitions["RE3_WITH_OPUS"] = self.options.with_opus cmake.definitions["RE3_WITH_OPUS"] = self.options.with_opus