diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index a9056037..8bf2a414 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -3426,8 +3426,6 @@ CAutomobile::HydraulicControl(void) if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){ if(m_hydraulicState == 0){ m_hydraulicState = 20; - for(i = 0; i < 4; i++) - m_aWheelPosition[i] -= 0.06f; DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f); setPrevRatio = true; }else{