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fix for merge fix
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@ -3057,10 +3057,10 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams *params)
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pedParams.m_fDistance = params->m_fDistance;
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pedParams.m_fDistance = params->m_fDistance;
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SetupPedComments(&pedParams, SOUND_PED_BODYCAST_HIT);
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SetupPedComments(&pedParams, SOUND_PED_BODYCAST_HIT);
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continue; */
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continue; */
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case SOUND_115: {
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case SOUND_PED_VCPA_PLAYER_FOUND: {
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pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated;
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pedParams.m_bDistanceCalculated = params->m_bDistanceCalculated;
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pedParams.m_fDistance = params->m_fDistance;
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pedParams.m_fDistance = params->m_fDistance;
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SetupPedComments(&pedParams, SOUND_115);
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SetupPedComments(&pedParams, SOUND_PED_VCPA_PLAYER_FOUND);
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}
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}
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case SOUND_WATER_FALL: {
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case SOUND_WATER_FALL: {
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const float SOUND_INTENSITY = 40.0f;
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const float SOUND_INTENSITY = 40.0f;
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@ -374,8 +374,8 @@ public:
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uint8 GetNum3DProvidersAvailable() const; // done
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uint8 GetNum3DProvidersAvailable() const; // done
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uint32 GetPedCommentSfx(CPed *ped, int32 sound);
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uint32 GetPedCommentSfx(CPed *ped, int32 sound);
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void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
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void GetPhrase(uint32 &phrase, uint32 &prevPhrase, uint32 sample, uint32 maxOffset) const;
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float GetVehicleDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange); //done
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float GetVehicleDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, float gasPedalAudio, cTransmission* transmission, float velocityChange); // done
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float GetVehicleNonDriveWheelSkidValue(uint8 wheel, CAutomobile *automobile, cTransmission *transmission, float velocityChange);//done
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float GetVehicleNonDriveWheelSkidValue(CVehicle* veh, tWheelState wheelState, cTransmission* transmission, float velocityChange); // done
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bool HasAirBrakes(int32 model) const; // done
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bool HasAirBrakes(int32 model) const; // done
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