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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 18:50:00 +00:00
sirenes and more marks for audio. also fix cAudioMrg size
This commit is contained in:
parent
e34261d3ef
commit
a4fd1a9f39
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@ -2027,33 +2027,17 @@ cAudioManager::ProcessVehicleHorn(cVehicleParams *params)
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}
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}
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bool
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bool
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cAudioManager::UsesSiren(int32 model) const
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cAudioManager::UsesSiren(cVehicleParams *params) const
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{
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{
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switch (model) {
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params->m_pVehicle->UsesSiren();
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case FIRETRUK:
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case AMBULAN:
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case FBICAR:
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case POLICE:
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case ENFORCER:
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case PREDATOR:
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return true;
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default:
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return false;
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}
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}
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}
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bool
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bool
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cAudioManager::UsesSirenSwitching(int32 model) const
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cAudioManager::UsesSirenSwitching(cVehicleParams *params) const
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{
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{
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switch (model) {
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if (params->m_nIndex == FIRETRUK || params->m_nIndex == MRWHOOP)
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case AMBULAN:
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case POLICE:
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case ENFORCER:
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case PREDATOR:
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return true;
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default:
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return false;
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return false;
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}
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return params->m_pVehicle->UsesSiren();
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}
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}
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bool
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bool
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@ -275,6 +275,7 @@ cAudioManager::ResetTimers(uint32 time)
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SampleManager.SetEffectsFadeVolume(0);
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SampleManager.SetEffectsFadeVolume(0);
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SampleManager.SetMusicFadeVolume(0);
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SampleManager.SetMusicFadeVolume(0);
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MusicManager.ResetMusicAfterReload();
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MusicManager.ResetMusicAfterReload();
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m_bIsPlayerShutUp = false;
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#ifdef AUDIO_OAL
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#ifdef AUDIO_OAL
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SampleManager.Service();
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SampleManager.Service();
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#endif
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#endif
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@ -76,6 +76,7 @@ public:
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uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nIndexMap[NUM_PED_COMMENTS_BANKS][NUM_PED_COMMENTS_SLOTS];
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uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
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uint8 m_nCommentsInBank[NUM_PED_COMMENTS_BANKS];
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uint8 m_nActiveBank;
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uint8 m_nActiveBank;
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uint32 field_48C;
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cPedComments()
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cPedComments()
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{
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{
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@ -93,7 +94,7 @@ public:
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void Process();
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void Process();
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};
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};
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VALIDATE_SIZE(cPedComments, 1164);
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VALIDATE_SIZE(cPedComments, 0x490);
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class CEntity;
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class CEntity;
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@ -286,8 +287,8 @@ public:
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bool HasAirBrakes(int32 model) const; // done
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bool HasAirBrakes(int32 model) const; // done
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void Initialise(); // done
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void Initialise(); // done
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void InitialisePoliceRadio();
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void InitialisePoliceRadio(); //done
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void InitialisePoliceRadioZones();
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void InitialisePoliceRadioZones(); //done
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void InterrogateAudioEntities(); // done
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void InterrogateAudioEntities(); // done
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bool IsAudioInitialised() const; // done
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bool IsAudioInitialised() const; // done
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bool IsMissionAudioSampleFinished(uint8 slot); // done
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bool IsMissionAudioSampleFinished(uint8 slot); // done
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@ -370,17 +371,17 @@ public:
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void ProcessEscalators(); // done
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void ProcessEscalators(); // done
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void ProcessExtraSounds(); // done
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void ProcessExtraSounds(); // done
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int32 RandomDisplacement(uint32 seed) const; //
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int32 RandomDisplacement(uint32 seed) const; // done
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void ReacquireDigitalHandle() const; // done
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void ReacquireDigitalHandle() const; // done
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void ReleaseDigitalHandle() const; // done
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void ReleaseDigitalHandle() const; // done
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void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done
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void ReportCollision(CEntity *entity1, CEntity *entity2, uint8 surface1, uint8 surface2, float collisionPower, float intensity2); // done
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void ReportCrime(int32 crime, const CVector *pos); // done
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void ReportCrime(int32 crime, const CVector *pos); // done
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void ResetAudioLogicTimers(uint32 timer); // done
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void ResetAudioLogicTimers(uint32 timer); // done
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void ResetPoliceRadio(); //
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void ResetPoliceRadio(); // done
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void ResetTimers(uint32 time); //
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void ResetTimers(uint32 time); // done
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void Service(); //done
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void Service(); //done
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void ServiceCollisions();
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void ServiceCollisions(); //done
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void ServicePoliceRadio();
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void ServicePoliceRadio();
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void ServicePoliceRadioChannel(int32 wantedLevel);
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void ServicePoliceRadioChannel(int32 wantedLevel);
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void ServiceSoundEffects();
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void ServiceSoundEffects();
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@ -408,13 +409,13 @@ public:
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void SetupPedComments(cPedParams *params, uint32 sound);
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void SetupPedComments(cPedParams *params, uint32 sound);
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void SetupSuspectLastSeenReport();
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void SetupSuspectLastSeenReport();
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void Terminate();
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void Terminate(); //done
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void TranslateEntity(Const CVector *v1, CVector *v2) const;
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void TranslateEntity(Const CVector *v1, CVector *v2) const; //done
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void UpdateReflections();
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void UpdateReflections();
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bool UsesReverseWarning(int32 model) const; //done
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bool UsesReverseWarning(int32 model) const; //done
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bool UsesSiren(int32 model) const;
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bool UsesSiren(cVehicleParams *params) const; //done
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bool UsesSirenSwitching(int32 model) const;
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bool UsesSirenSwitching(cVehicleParams* params) const; //done
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CVehicle *FindVehicleOfPlayer(); //done
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CVehicle *FindVehicleOfPlayer(); //done
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void SetPedTalkingStatus(CPed *ped, uint8 status);
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void SetPedTalkingStatus(CPed *ped, uint8 status);
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@ -374,7 +374,7 @@ cMusicManager::Service()
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field_399A = true;
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field_399A = true;
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if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
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if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause)
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field_3999 = true;
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field_3999 = true;
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if (AudioManager.field_5554 % 4 == 0) {
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if (AudioManager.m_FrameCounter % 4 == 0) {
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gNumRetunePresses = 0;
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gNumRetunePresses = 0;
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gRetuneCounter = 0;
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gRetuneCounter = 0;
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field_2 = false;
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field_2 = false;
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@ -422,7 +422,7 @@ cMusicManager::ServiceFrontEndMode()
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m_nPlayingTrack = NO_TRACK;
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m_nPlayingTrack = NO_TRACK;
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}
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}
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if (AudioManager.field_5554 % 4 != 0) return;
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if (AudioManager.m_FrameCounter % 4 != 0) return;
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if (!field_398F && !field_3995) {
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if (!field_398F && !field_3995) {
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m_nStreamedTrack = m_nFrontendTrack;
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m_nStreamedTrack = m_nFrontendTrack;
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@ -893,7 +893,7 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped)
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{
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{
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field_398F = true;
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field_398F = true;
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SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
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SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
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if (!(AudioManager.field_5554 & 1)) {
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if (!(AudioManager.m_FrameCounter & 1)) {
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if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
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if (field_3995 || !SampleManager.IsStreamPlaying(0)) {
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bRadioStatsRecorded2 = false;
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bRadioStatsRecorded2 = false;
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if (SampleManager.IsStreamPlaying(0)) {
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if (SampleManager.IsStreamPlaying(0)) {
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