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little cleanup of templates

This commit is contained in:
aap 2020-12-18 13:58:59 +01:00
parent e9a5670348
commit a080fbfbd4
3 changed files with 51 additions and 52 deletions

View file

@ -1065,7 +1065,7 @@ CFileLoader::LoadMLOInstance(int id, const char *line)
&rot.x, &rot.y, &rot.z,
&angle);
float rad = Acos(angle) * 2.0f;
CInstance *inst = CModelInfo::GetMloInstanceStore().alloc();
CInstance *inst = CModelInfo::GetMloInstanceStore().Alloc();
minfo->lastInstance++;
RwMatrix *matrix = RwMatrixCreate();
@ -1305,7 +1305,7 @@ CFileLoader::Load2dEffect(const char *line)
CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("particle"));
mi = CModelInfo::GetModelInfo(id);
effect = CModelInfo::Get2dEffectStore().alloc();
effect = CModelInfo::Get2dEffectStore().Alloc();
mi->Add2dEffect(effect);
effect->pos = CVector(x, y, z);
effect->col = CRGBA(r, g, b, a);

View file

@ -1,31 +1,31 @@
#pragma once
template<typename T, int n>
template<typename T, int32 n>
class CStore
{
public:
int allocPtr;
int32 allocPtr;
T store[n];
T *alloc(void){
if(this->allocPtr >= n){
T *Alloc(void){
if(allocPtr >= n){
printf("Size of this thing:%d needs increasing\n", n);
assert(0);
}
return &this->store[this->allocPtr++];
return &store[allocPtr++];
}
void clear(void){
this->allocPtr = 0;
void Clear(void){
allocPtr = 0;
}
int getIndex(T *item){
assert(item >= &this->store[0]);
assert(item < &this->store[n]);
return item - this->store;
int32 GetIndex(T *item){
assert(item >= &store[0]);
assert(item < &store[n]);
return item - store;
}
T *getItem(int index){
T *GetItem(int32 index){
assert(index >= 0);
assert(index < n);
return &this->store[index];
return &store[index];
}
};
@ -40,12 +40,11 @@ class CPool
};
uint8 u;
} *m_flags;
int m_size;
int m_allocPtr;
int32 m_size;
int32 m_allocPtr;
public:
CPool(int size){
// TODO: use new here
CPool(int32 size){
m_entries = (U*)new uint8[sizeof(U)*size];
m_flags = (Flags*)new uint8[sizeof(Flags)*size];
m_size = size;
@ -69,7 +68,7 @@ public:
m_allocPtr = 0;
}
}
int GetSize(void) const { return m_size; }
int32 GetSize(void) const { return m_size; }
T *New(void){
bool wrapped = false;
do
@ -93,12 +92,12 @@ public:
m_flags[m_allocPtr].id++;
return (T*)&m_entries[m_allocPtr];
}
T *New(int handle){
T *New(int32 handle){
T *entry = (T*)&m_entries[handle>>8];
SetNotFreeAt(handle);
return entry;
}
void SetNotFreeAt(int handle){
void SetNotFreeAt(int32 handle){
int idx = handle>>8;
m_flags[idx].free = 0;
m_flags[idx].id = handle & 0x7F;
@ -123,21 +122,21 @@ public:
return m_flags[handle>>8].u == (handle & 0xFF) ?
(T*)&m_entries[handle >> 8] : nil;
}
int GetIndex(T *entry){
int32 GetIndex(T *entry){
int i = GetJustIndex_NoFreeAssert(entry);
return m_flags[i].u + (i<<8);
}
int GetJustIndex(T *entry){
int32 GetJustIndex(T *entry){
int index = GetJustIndex_NoFreeAssert(entry);
assert(!IsFreeSlot(index));
return index;
}
int GetJustIndex_NoFreeAssert(T* entry){
int32 GetJustIndex_NoFreeAssert(T* entry){
int index = ((U*)entry - m_entries);
assert((U*)entry == (U*)&m_entries[index]); // cast is unsafe - check required
return index;
}
int GetNoOfUsedSpaces(void) const{
int32 GetNoOfUsedSpaces(void) const{
int i;
int n = 0;
for(i = 0; i < m_size; i++)
@ -241,7 +240,7 @@ public:
link->Remove(); // remove from list
freeHead.Insert(link); // insert into free list
}
int Count(void){
int32 Count(void){
int n = 0;
CLink<T> *lnk;
for(lnk = head.next; lnk != &tail; lnk = lnk->next)

View file

@ -26,15 +26,15 @@ CModelInfo::Initialise(void)
for(i = 0; i < MODELINFOSIZE; i++)
ms_modelInfoPtrs[i] = nil;
ms_2dEffectStore.clear();
ms_mloInstanceStore.clear();
ms_xtraCompsModelStore.clear();
ms_simpleModelStore.clear();
ms_timeModelStore.clear();
ms_mloModelStore.clear();
ms_clumpModelStore.clear();
ms_pedModelStore.clear();
ms_vehicleModelStore.clear();
ms_2dEffectStore.Clear();
ms_mloInstanceStore.Clear();
ms_xtraCompsModelStore.Clear();
ms_simpleModelStore.Clear();
ms_timeModelStore.Clear();
ms_mloModelStore.Clear();
ms_clumpModelStore.Clear();
ms_pedModelStore.Clear();
ms_vehicleModelStore.Clear();
m = AddSimpleModel(MI_CAR_DOOR);
m->SetColModel(&CTempColModels::ms_colModelDoor1);
@ -108,22 +108,22 @@ CModelInfo::ShutDown(void)
for(i = 0; i < ms_2dEffectStore.allocPtr; i++)
ms_2dEffectStore.store[i].Shutdown();
ms_2dEffectStore.clear();
ms_simpleModelStore.clear();
ms_mloInstanceStore.clear();
ms_mloModelStore.clear();
ms_xtraCompsModelStore.clear();
ms_timeModelStore.clear();
ms_pedModelStore.clear();
ms_clumpModelStore.clear();
ms_vehicleModelStore.clear();
ms_2dEffectStore.Clear();
ms_simpleModelStore.Clear();
ms_mloInstanceStore.Clear();
ms_mloModelStore.Clear();
ms_xtraCompsModelStore.Clear();
ms_timeModelStore.Clear();
ms_pedModelStore.Clear();
ms_clumpModelStore.Clear();
ms_vehicleModelStore.Clear();
}
CSimpleModelInfo*
CModelInfo::AddSimpleModel(int id)
{
CSimpleModelInfo *modelinfo;
modelinfo = CModelInfo::ms_simpleModelStore.alloc();
modelinfo = CModelInfo::ms_simpleModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->Init();
return modelinfo;
@ -133,7 +133,7 @@ CMloModelInfo *
CModelInfo::AddMloModel(int id)
{
CMloModelInfo *modelinfo;
modelinfo = CModelInfo::ms_mloModelStore.alloc();
modelinfo = CModelInfo::ms_mloModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
modelinfo->firstInstance = 0;
@ -145,7 +145,7 @@ CTimeModelInfo*
CModelInfo::AddTimeModel(int id)
{
CTimeModelInfo *modelinfo;
modelinfo = CModelInfo::ms_timeModelStore.alloc();
modelinfo = CModelInfo::ms_timeModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->Init();
return modelinfo;
@ -155,7 +155,7 @@ CClumpModelInfo*
CModelInfo::AddClumpModel(int id)
{
CClumpModelInfo *modelinfo;
modelinfo = CModelInfo::ms_clumpModelStore.alloc();
modelinfo = CModelInfo::ms_clumpModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
return modelinfo;
@ -165,7 +165,7 @@ CPedModelInfo*
CModelInfo::AddPedModel(int id)
{
CPedModelInfo *modelinfo;
modelinfo = CModelInfo::ms_pedModelStore.alloc();
modelinfo = CModelInfo::ms_pedModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
return modelinfo;
@ -175,7 +175,7 @@ CVehicleModelInfo*
CModelInfo::AddVehicleModel(int id)
{
CVehicleModelInfo *modelinfo;
modelinfo = CModelInfo::ms_vehicleModelStore.alloc();
modelinfo = CModelInfo::ms_vehicleModelStore.Alloc();
CModelInfo::ms_modelInfoPtrs[id] = modelinfo;
modelinfo->m_clump = nil;
modelinfo->m_vehicleType = -1;
@ -245,7 +245,7 @@ CModelInfo::ConstructMloClumps()
void
CModelInfo::ReInit2dEffects()
{
ms_2dEffectStore.clear();
ms_2dEffectStore.Clear();
for (int i = 0; i < MODELINFOSIZE; i++) {
if (ms_modelInfoPtrs[i])