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sync vis-plugins with miami

This commit is contained in:
aap 2020-12-13 12:58:15 +01:00
parent 8fb461b873
commit 9be5bfe75b

View file

@ -203,6 +203,10 @@ CVisibilityPlugins::InsertAtomicIntoSortedList(RpAtomic *a, float dist)
return ret; return ret;
} }
// can't increase this yet unfortunately...
// probably have to fix fading for this so material alpha isn't overwritten
#define VEHICLE_LODDIST_MULTIPLIER (TheCamera.GenerationDistMultiplier)
void void
CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera) CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
{ {
@ -215,11 +219,11 @@ CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera)
else else
ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f); ms_cullCompsDist = sq(TheCamera.LODDistMultiplier * 20.0f);
ms_vehicleLod0Dist = sq(70.0f * TheCamera.GenerationDistMultiplier); ms_vehicleLod0Dist = sq(70.0f * VEHICLE_LODDIST_MULTIPLIER);
ms_vehicleLod1Dist = sq(90.0f * TheCamera.GenerationDistMultiplier); ms_vehicleLod1Dist = sq(90.0f * VEHICLE_LODDIST_MULTIPLIER);
ms_vehicleFadeDist = sq(100.0f * TheCamera.GenerationDistMultiplier); ms_vehicleFadeDist = sq(100.0f * VEHICLE_LODDIST_MULTIPLIER);
ms_bigVehicleLod0Dist = sq(60.0f * TheCamera.GenerationDistMultiplier); ms_bigVehicleLod0Dist = sq(60.0f * VEHICLE_LODDIST_MULTIPLIER);
ms_bigVehicleLod1Dist = sq(150.0f * TheCamera.GenerationDistMultiplier); ms_bigVehicleLod1Dist = sq(150.0f * VEHICLE_LODDIST_MULTIPLIER);
ms_pedLod0Dist = sq(25.0f * TheCamera.LODDistMultiplier); ms_pedLod0Dist = sq(25.0f * TheCamera.LODDistMultiplier);
ms_pedLod1Dist = sq(60.0f * TheCamera.LODDistMultiplier); ms_pedLod1Dist = sq(60.0f * TheCamera.LODDistMultiplier);
ms_pedFadeDist = sq(70.0f * TheCamera.LODDistMultiplier); ms_pedFadeDist = sq(70.0f * TheCamera.LODDistMultiplier);
@ -311,7 +315,12 @@ CVisibilityPlugins::RenderWheelAtomicCB(RpAtomic *atomic)
m = RwFrameGetLTM(RpAtomicGetFrame(atomic)); m = RwFrameGetLTM(RpAtomicGetFrame(atomic));
RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn); RwV3dSub(&view, RwMatrixGetPos(m), ms_pCameraPosn);
len = RwV3dLength(&view); len = RwV3dLength(&view);
#ifdef FIX_BUGS
// from VC
lodatm = mi->GetAtomicFromDistance(len * TheCamera.LODDistMultiplier / VEHICLE_LODDIST_MULTIPLIER);
#else
lodatm = mi->GetAtomicFromDistance(len); lodatm = mi->GetAtomicFromDistance(len);
#endif
if(lodatm){ if(lodatm){
if(RpAtomicGetGeometry(lodatm) != RpAtomicGetGeometry(atomic)) if(RpAtomicGetGeometry(lodatm) != RpAtomicGetGeometry(atomic))
RpAtomicSetGeometry(atomic, RpAtomicGetGeometry(lodatm), rpATOMICSAMEBOUNDINGSPHERE); RpAtomicSetGeometry(atomic, RpAtomicGetGeometry(lodatm), rpATOMICSAMEBOUNDINGSPHERE);