diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index bbb35080..75d27e26 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -32,9 +32,9 @@ int8 CDarkel::InterruptedWeapon; * makes game handle sounds & messages instead of SCM (just like in GTA2) * but it's never been used in the game. Has unused sliding text when frenzy completed etc. */ -int8 CDarkel::bStandardSoundAndMessages; -int8 CDarkel::bNeedHeadShot; -int8 CDarkel::bProperKillFrenzy; +bool CDarkel::bStandardSoundAndMessages; +bool CDarkel::bNeedHeadShot; +bool CDarkel::bProperKillFrenzy; uint16 CDarkel::Status; uint16 CDarkel::RegisteredKills[NUM_DEFAULT_MODELS]; int32 CDarkel::ModelToKill; diff --git a/src/control/Darkel.h b/src/control/Darkel.h index 14529c63..0f5c2329 100644 --- a/src/control/Darkel.h +++ b/src/control/Darkel.h @@ -24,9 +24,9 @@ private: static int32 AmmoInterruptedWeapon; static int32 KillsNeeded; static int8 InterruptedWeapon; - static int8 bStandardSoundAndMessages; - static int8 bNeedHeadShot; - static int8 bProperKillFrenzy; + static bool bStandardSoundAndMessages; + static bool bNeedHeadShot; + static bool bProperKillFrenzy; static uint16 Status; static uint16 RegisteredKills[NUM_DEFAULT_MODELS]; static int32 ModelToKill; diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h index 51e30694..8278953b 100644 --- a/src/core/FileMgr.h +++ b/src/core/FileMgr.h @@ -19,4 +19,5 @@ public: static bool ReadLine(int fd, char *buf, int len); static int CloseFile(int fd); static int GetErrorReadWrite(int fd); + static char *GetRootDirName() { return ms_rootDirName; } }; diff --git a/src/core/main.cpp b/src/core/main.cpp index 83d4b66e..533ab446 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -2,6 +2,7 @@ #include "rpmatfx.h" #include "rphanim.h" #include "rpskin.h" +#include "rtbmp.h" #include "main.h" #include "CdStream.h" @@ -61,6 +62,7 @@ #include "MemoryCard.h" #include "SceneEdit.h" #include "debugmenu.h" +#include "Clock.h" #include "Occlusion.h" #include "Ropes.h" @@ -279,6 +281,28 @@ DoFade(void) } } +bool +RwGrabScreen(RwCamera *camera, RwChar *filename) +{ + char temp[255]; + RwImage *pImage = RsGrabScreen(camera); + bool result = true; + + if (pImage == nil) + return false; + + strcpy(temp, CFileMgr::GetRootDirName()); + strcat(temp, filename); + + if (RtBMPImageWrite(pImage, &temp[0]) == nil) + result = false; + RwImageDestroy(pImage); + return result; +} + +#define TILE_WIDTH 576 +#define TILE_HEIGHT 432 + void DoRWStuffEndOfFrame(void) { @@ -287,6 +311,20 @@ DoRWStuffEndOfFrame(void) FlushObrsPrintfs(); RwCameraEndUpdate(Scene.camera); RsCameraShowRaster(Scene.camera); +#ifndef MASTER + char s[48]; + if (CPad::GetPad(1)->GetLeftShockJustDown()) { + // try using both controllers for this thing... crazy bastards + if (CPad::GetPad(0)->GetRightStickY() > 0) { + sprintf(s, "screen%d%d.ras", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes); + // TODO + //RtTileRender(Scene.camera, TILE_WIDTH * 2, TILE_HEIGHT * 2, TILE_WIDTH, TILE_HEIGHT, &NewTileRendererCB, nil, s); + } else { + sprintf(s, "screen%d%d.bmp", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes); + RwGrabScreen(Scene.camera, s); + } + } +#endif // !MASTER } static RwBool diff --git a/src/peds/Ped.cpp b/src/peds/Ped.cpp index d009579c..303c0cbc 100644 --- a/src/peds/Ped.cpp +++ b/src/peds/Ped.cpp @@ -11810,7 +11810,11 @@ CPed::ProcessControl(void) CPed::Chat(); break; case PED_AIM_GUN: - if (m_pPointGunAt && m_pPointGunAt->IsPed() && ((CPed*)m_pPointGunAt)->CanSeeEntity(this, CAN_SEE_ENTITY_ANGLE_THRESHOLD * 2)) { + if (m_pPointGunAt && m_pPointGunAt->IsPed() +#ifdef FIX_BUGS + && !GetWeapon()->IsTypeMelee() +#endif + && ((CPed*)m_pPointGunAt)->CanSeeEntity(this, CAN_SEE_ENTITY_ANGLE_THRESHOLD * 2)) { ((CPed*)m_pPointGunAt)->ReactToPointGun(this); } PointGunAt(); diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp index d94f2e80..21b5c3c0 100644 --- a/src/skel/glfw/glfw.cpp +++ b/src/skel/glfw/glfw.cpp @@ -185,6 +185,22 @@ psCameraShowRaster(RwCamera *camera) return; } +/* + ***************************************************************************** + */ +RwImage * +psGrabScreen(RwCamera *pCamera) +{ +#ifndef LIBRW + RwRaster *pRaster = RwCameraGetRaster(pCamera); + if (RwImage *pImage = RwImageCreate(pRaster->width, pRaster->height, 32)) { + RwImageAllocatePixels(pImage); + RwImageSetFromRaster(pImage, pRaster); + return pImage; + } +#endif + return nil; +} /* ***************************************************************************** diff --git a/src/skel/platform.h b/src/skel/platform.h index 806c0a73..0475d20a 100644 --- a/src/skel/platform.h +++ b/src/skel/platform.h @@ -22,6 +22,7 @@ extern void psTerminate(void); extern void psCameraShowRaster(RwCamera *camera); extern RwBool psCameraBeginUpdate(RwCamera *camera); +extern RwImage *psGrabScreen(RwCamera *camera); extern void psMouseSetPos(RwV2d *pos); diff --git a/src/skel/skeleton.cpp b/src/skel/skeleton.cpp index 073155d6..99f44fed 100644 --- a/src/skel/skeleton.cpp +++ b/src/skel/skeleton.cpp @@ -50,6 +50,15 @@ RsCameraBeginUpdate(RwCamera * camera) return psCameraBeginUpdate(camera); } +/* + ***************************************************************************** + */ +RwImage* +RsGrabScreen(RwCamera *camera) +{ + return psGrabScreen(camera); +} + /* ***************************************************************************** */ diff --git a/src/skel/skeleton.h b/src/skel/skeleton.h index b5ea5abf..1c468179 100644 --- a/src/skel/skeleton.h +++ b/src/skel/skeleton.h @@ -274,6 +274,9 @@ RsCameraBeginUpdate(RwCamera *camera); //extern void //RsMouseSetVisibility(RwBool visible); +extern RwImage* +RsGrabScreen(RwCamera *camera); + extern void RsMouseSetPos(RwV2d *pos); diff --git a/src/skel/win/win.cpp b/src/skel/win/win.cpp index f758a7fb..0b2b48c9 100644 --- a/src/skel/win/win.cpp +++ b/src/skel/win/win.cpp @@ -242,6 +242,23 @@ psCameraShowRaster(RwCamera *camera) } +/* + ***************************************************************************** + */ +RwImage * +psGrabScreen(RwCamera *pCamera) +{ +#ifndef LIBRW + RwRaster *pRaster = RwCameraGetRaster(pCamera); + if (RwImage *pImage = RwImageCreate(pRaster->width, pRaster->height, 32)) { + RwImageAllocatePixels(pImage); + RwImageSetFromRaster(pImage, pRaster); + return pImage; + } +#endif + return nil; +} + /* ***************************************************************************** */