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Revert "Update Camera.cpp - Vehicle spawning on ultrawide aspect ratios"
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@ -720,7 +720,7 @@ CCamera::Process(void)
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else
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LODDistMultiplier = 1.0f;
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// missing on PS2
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GenerationDistMultiplier = 70.0f/CDraw::GetFOV() * fmin(CDraw::GetAspectRatio(),1.82f)/(4.0f/3.0f);
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GenerationDistMultiplier = LODDistMultiplier;
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LODDistMultiplier *= CRenderer::ms_lodDistScale;
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//
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