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vehicle fixes

This commit is contained in:
aap 2021-01-17 10:00:41 +01:00
parent 72b25cd3a8
commit 913a001375
4 changed files with 53 additions and 53 deletions

View file

@ -151,7 +151,7 @@ void PickUpChicksCheat()
if ( FindPlayerVehicle() && (FindPlayerVehicle()->IsCar() || FindPlayerVehicle()->IsBike()) )
{
CVehicle *vehicle = FindPlayerVehicle();
if ( FindPlayerVehicle()->m_vehType == 5 )
if ( FindPlayerVehicle()->IsBike() )
{
if ( vehicle->pPassengers[0] )
vehicle->pPassengers[0]->SetObjective(OBJECTIVE_LEAVE_CAR, vehicle);

View file

@ -547,21 +547,21 @@ CPhysical::ApplyGravity(void)
return;
#ifdef WALLCLIMB_CHEAT
if (gGravityCheat && this == FindPlayerVehicle()) {
static CVector v1(0.0f, 0.0f, 1.0f), v2(0.0f, 0.0f, 1.0f);
CVector prop = GetPosition() - (GetUp() + GetUp());
static CVector gravityUp(0.0f, 0.0f, 1.0f), surfaceUp(0.0f, 0.0f, 1.0f);
CVector belowCar = GetPosition() - 2.0f*GetUp();
CColPoint point;
CEntity* entity;
if (CWorld::ProcessLineOfSight(GetPosition(), prop, point, entity, true, false, false, false, false, false))
v2 = point.normal;
if (CWorld::ProcessLineOfSight(GetPosition(), belowCar, point, entity, true, false, false, false, false, false))
surfaceUp = point.normal;
else
v2 = CVector(0.0f, 0.0f, 1.0f);
float coef = clamp(CTimer::GetTimeStep() * 0.5f, 0.05f, 0.8f);
v1 = v1 * (1.0f - coef) + v2 * coef;
if (v1.MagnitudeSqr() < 0.1f)
v1 = CVector(0.0f, 0.0f, 1.0f);
surfaceUp = CVector(0.0f, 0.0f, 1.0f);
float t = clamp(CTimer::GetTimeStep() * 0.5f, 0.05f, 0.8f);
gravityUp = gravityUp * (1.0f - t) + surfaceUp * t;
if (gravityUp.MagnitudeSqr() < 0.1f)
gravityUp = CVector(0.0f, 0.0f, 1.0f);
else
v1.Normalise();
m_vecMoveSpeed -= GRAVITY * CTimer::GetTimeStep() * v1;
gravityUp.Normalise();
m_vecMoveSpeed -= GRAVITY * CTimer::GetTimeStep() * gravityUp;
return;
}
#endif

View file

@ -737,7 +737,7 @@ CAutomobile::ProcessControl(void)
float fwdSpeed = Abs(DotProduct(m_vecMoveSpeed, GetForward()));
CVector contactPoints[4]; // relative to model
CVector contactSpeeds[4]; // speed at contact points
CVector springDirections[4]; // normalized, in model space
CVector springDirections[4]; // normalized, in world space
for(i = 0; i < 4; i++){
// Set spring under certain circumstances
@ -925,10 +925,10 @@ CAutomobile::ProcessControl(void)
CVector wheelFwd, wheelRight, tmp;
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd = GetForward();
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal;
@ -968,10 +968,10 @@ CAutomobile::ProcessControl(void)
}
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd = GetForward();
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal;
@ -1015,9 +1015,7 @@ CAutomobile::ProcessControl(void)
if(!IsRealHeli()){
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
else{
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f;
@ -1025,13 +1023,13 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT];
}
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
else{
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f;
@ -1039,6 +1037,8 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT];
}
@ -1065,7 +1065,7 @@ CAutomobile::ProcessControl(void)
if(m_fTireTemperature > 2.0f)
m_fTireTemperature = 2.0f;
}
}else if(m_doingBurnout && !mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier)){
}else if(m_doingBurnout && mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier)){
rearBrake = 0.0f;
rearTraction = 0.0f;
// BUG: missing timestep
@ -1075,10 +1075,10 @@ CAutomobile::ProcessControl(void)
}
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_REAR_LEFT].normal)*m_aWheelColPoints[CARWHEEL_REAR_LEFT].normal;
wheelFwd.Normalise();
@ -1120,10 +1120,10 @@ CAutomobile::ProcessControl(void)
#endif
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f){
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_REAR_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_REAR_RIGHT].normal;
wheelFwd.Normalise();
@ -1159,7 +1159,7 @@ CAutomobile::ProcessControl(void)
}
}
if(m_doingBurnout && !mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) &&
if(m_doingBurnout && mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) &&
(m_aWheelState[CARWHEEL_REAR_LEFT] == WHEEL_STATE_SPINNING || m_aWheelState[CARWHEEL_REAR_RIGHT] == WHEEL_STATE_SPINNING)){
m_fTireTemperature += 0.001f*CTimer::GetTimeStep();
if(m_fTireTemperature > 3.0f)
@ -1174,9 +1174,7 @@ CAutomobile::ProcessControl(void)
if(m_aWheelTimer[CARWHEEL_REAR_LEFT] <= 0.0f){
if(bIsHandbrakeOn)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] = 0.0f;
else if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
else{
else if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] < 2.0f)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] -= 0.2f;
@ -1184,15 +1182,15 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_REAR_LEFT] > -2.0f)
m_aWheelSpeed[CARWHEEL_REAR_LEFT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_REAR_LEFT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_REAR_LEFT] += m_aWheelSpeed[CARWHEEL_REAR_LEFT];
}
if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] <= 0.0f){
if(bIsHandbrakeOn)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] = 0.0f;
else if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
else{
else if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] < 2.0f)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] -= 0.2f;
@ -1200,6 +1198,8 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_REAR_RIGHT] > -2.0f)
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_REAR_RIGHT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_REAR_RIGHT] += m_aWheelSpeed[CARWHEEL_REAR_RIGHT];
}
@ -1215,10 +1215,10 @@ CAutomobile::ProcessControl(void)
CVector wheelFwd, wheelRight, tmp;
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd = GetForward();
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_LEFT].normal;
@ -1258,10 +1258,10 @@ CAutomobile::ProcessControl(void)
}
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] > 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier))
fThrust = 0.0f;
else
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier))
fThrust = acceleration;
else
fThrust = 0.0f;
wheelFwd = GetForward();
wheelFwd -= DotProduct(wheelFwd, m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal)*m_aWheelColPoints[CARWHEEL_FRONT_RIGHT].normal;
@ -1305,9 +1305,7 @@ CAutomobile::ProcessControl(void)
if (!IsRealHeli()) {
if(m_aWheelTimer[CARWHEEL_FRONT_LEFT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
else{
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] -= 0.2f;
@ -1315,13 +1313,13 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_LEFT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_FRONT_LEFT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_FRONT_LEFT] += m_aWheelSpeed[CARWHEEL_FRONT_LEFT];
}
if(m_aWheelTimer[CARWHEEL_FRONT_RIGHT] <= 0.0f){
if(mod_HandlingManager.HasRearWheelDrive(pHandling->nIdentifier) || acceleration == 0.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
else{
if(mod_HandlingManager.HasFrontWheelDrive(pHandling->nIdentifier) && acceleration != 0.0f){
if(acceleration > 0.0f){
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] < 2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] -= 0.2f;
@ -1329,6 +1327,8 @@ CAutomobile::ProcessControl(void)
if(m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] > -2.0f)
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] += 0.1f;
}
}else{
m_aWheelSpeed[CARWHEEL_FRONT_RIGHT] *= 0.95f;
}
m_aWheelRotation[CARWHEEL_FRONT_RIGHT] += m_aWheelSpeed[CARWHEEL_FRONT_RIGHT];
}

View file

@ -273,7 +273,7 @@ public:
tBikeHandlingData *GetBikePointer(uint8 id) { return &BikeHandlingData[id-HANDLING_BIKE]; }
tFlyingHandlingData *GetFlyingPointer(uint8 id);
tBoatHandlingData *GetBoatPointer(uint8 id);
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'R'; }
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType == 'F'; }
bool HasRearWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'F'; }
bool HasFrontWheelDrive(tVehicleType id) { return HandlingData[id].Transmission.nDriveType != 'R'; }
};
extern cHandlingDataMgr mod_HandlingManager;