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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 08:40:07 +00:00
CSimpleModelInfo
This commit is contained in:
parent
c1a7ded1e4
commit
8cbae5d62a
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@ -607,11 +607,14 @@ CFileLoader::LoadObjectTypes(const char *filename)
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int section;
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int section;
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int pathIndex;
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int pathIndex;
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int id, pathType;
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int id, pathType;
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int minID, maxID;
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//int minID, maxID;
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for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++)
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m_sTempIdeData[i].id = -1;
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section = NONE;
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section = NONE;
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minID = INT32_MAX;
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//minID = INT32_MAX;
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maxID = -1;
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//maxID = -1;
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pathIndex = -1;
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pathIndex = -1;
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debug("Loading object types from %s...\n", filename);
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debug("Loading object types from %s...\n", filename);
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@ -635,13 +638,13 @@ CFileLoader::LoadObjectTypes(const char *filename)
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}else switch(section){
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}else switch(section){
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case OBJS:
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case OBJS:
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id = LoadObject(line);
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id = LoadObject(line);
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if(id > maxID) maxID = id;
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//if(id > maxID) maxID = id;
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if(id < minID) minID = id;
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//if(id < minID) minID = id;
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break;
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break;
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case TOBJ:
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case TOBJ:
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id = LoadTimeObject(line);
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id = LoadTimeObject(line);
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if(id > maxID) maxID = id;
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//if(id > maxID) maxID = id;
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if(id < minID) minID = id;
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//if(id < minID) minID = id;
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break;
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break;
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case WEAP:
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case WEAP:
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LoadWeaponObject(line);
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LoadWeaponObject(line);
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@ -678,10 +681,10 @@ CFileLoader::LoadObjectTypes(const char *filename)
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}
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}
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CFileMgr::CloseFile(fd);
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CFileMgr::CloseFile(fd);
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for(id = minID; id <= maxID; id++){
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for(id = 0; id < MODELINFOSIZE; id++){
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CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
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if(mi && mi->IsBuilding())
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if(mi && mi->IsBuilding())
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mi->SetupBigBuilding(minID, maxID);
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mi->SetupBigBuilding();
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}
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}
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}
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}
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@ -714,6 +717,13 @@ CFileLoader::LoadObject(const char *line)
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if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
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if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
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return 0; // game returns return value
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return 0; // game returns return value
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for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++)
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if(m_sTempIdeData[i].id == -1){
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m_sTempIdeData[i].id = id;
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strcpy(m_sTempIdeData[i].name, model);
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break;
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}
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switch(numObjs){
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switch(numObjs){
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case 1:
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case 1:
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sscanf(line, "%d %s %s %d %f %d",
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sscanf(line, "%d %s %s %d %f %d",
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@ -762,6 +772,13 @@ CFileLoader::LoadTimeObject(const char *line)
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if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
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if(sscanf(line, "%d %s %s %d", &id, model, txd, &numObjs) != 4)
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return 0; // game returns return value
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return 0; // game returns return value
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for(int i = 0; i < ARRAY_SIZE(m_sTempIdeData); i++)
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if(m_sTempIdeData[i].id < 0){
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m_sTempIdeData[i].id = id;
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strcpy(m_sTempIdeData[i].name, model);
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break;
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}
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switch(numObjs){
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switch(numObjs){
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case 1:
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case 1:
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sscanf(line, "%d %s %s %d %f %d %d %d",
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sscanf(line, "%d %s %s %d %f %d %d %d",
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14
src/core/Leeds.cpp
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14
src/core/Leeds.cpp
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@ -0,0 +1,14 @@
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#include "common.h"
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#include "Leeds.h"
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void LoadResource(RpAtomic *atomic) {}
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void LoadResource(RpClump *clump) {}
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void SaveResource(RwTexture *tex, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RwTexDictionary *txd, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RpMaterial *mat, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RpMaterialList *matlist, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RpGeometry *geo, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RpAtomic *atomic, base::cRelocatableChunkWriter &writer) {}
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void SaveResource(RpClump *clump, base::cRelocatableChunkWriter &writer) {}
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36
src/core/Leeds.h
Normal file
36
src/core/Leeds.h
Normal file
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@ -0,0 +1,36 @@
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#pragma once
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/*
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PatchElementModelInfo(RslElement *,void *)
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ChunkName(char const*)
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DestroyAndFreeResourceImage(void)
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WriteOrder(char const*)
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UnpatchTextures(void)
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IsChunked(int)
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SaveResourceImage(void)
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LoadResourceImage(void)
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SaveResource(RslNode *,base::cRelocatableChunkWriter &)
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SaveResource(RslTAnimTree *,base::cRelocatableChunkWriter &)
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SaveResource(RslSkin *,base::cRelocatableChunkWriter &)
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SaveResource(CAnimBlendTree *,base::cRelocatableChunkWriter &)
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PatchElementTextures(RslElement *)
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PatchElementGroupTextures(RslElementGroup *)
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*/
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void LoadResource(RpAtomic *atomic);
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void LoadResource(RpClump *clump);
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/*
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cRelocatableChunkWriterGTA::Save(char const*,uint,uint,bool)
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cRelocatableChunkGTA::cRelocatableChunkGTA(char const*,uint,uint,bool)
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SaveAnimBlock(int)
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SaveModel(int,bool)
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*/
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void SaveResource(RwTexture *tex, base::cRelocatableChunkWriter &writer);
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void SaveResource(RwTexDictionary *txd, base::cRelocatableChunkWriter &writer);
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void SaveResource(RpMaterial *mat, base::cRelocatableChunkWriter &writer);
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void SaveResource(RpMaterialList *matlist, base::cRelocatableChunkWriter &writer);
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void SaveResource(RpGeometry *geo, base::cRelocatableChunkWriter &writer);
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void SaveResource(RpAtomic *atomic, base::cRelocatableChunkWriter &writer);
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void SaveResource(RpClump *clump, base::cRelocatableChunkWriter &writer);
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@ -13,6 +13,7 @@
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//struct RpMaterial;
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//struct RpMaterial;
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typedef rw::Material RpMaterial;
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typedef rw::Material RpMaterial;
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typedef rw::MaterialList RpMaterialList;
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typedef RpMaterial *(*RpMaterialCallBack)(RpMaterial *material, void *data);
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typedef RpMaterial *(*RpMaterialCallBack)(RpMaterial *material, void *data);
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@ -19,6 +19,8 @@ namespace base
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void* Shrink(void* data);
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void* Shrink(void* data);
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};
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};
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#define VTABLE_ADDR(obj) ((void*)obj) // TODO: make this portable
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class cRelocatableChunkClassInfo
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class cRelocatableChunkClassInfo
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{
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{
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public:
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public:
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@ -57,10 +57,13 @@ public:
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virtual void ConvertAnimFileIndex(void) {}
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virtual void ConvertAnimFileIndex(void) {}
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virtual int GetAnimFileIndex(void) { return -1; }
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virtual int GetAnimFileIndex(void) { return -1; }
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virtual void LoadModel(void *,void const*) {}; // = 0;
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virtual void LoadModel(void *model, const void *chunk) {}; // = 0;
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virtual void DeleteChunk(void);
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virtual void DeleteChunk(void);
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// this writes the modelinfo struct, possibly including actual RW models
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virtual void Write(base::cRelocatableChunkWriter &writer);
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virtual void Write(base::cRelocatableChunkWriter &writer);
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virtual void WriteModel(base::cRelocatableChunkWriter &writer) {} // = 0;
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// this writes the RW models
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virtual void *WriteModel(base::cRelocatableChunkWriter &writer) { return nil; } // = 0; // this is not in the vtable for some reason???
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// these allocate the space for a modelinfo struct and patch the vtable pointer
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virtual void RcWriteThis(base::cRelocatableChunkWriter &writer) {} // = 0;
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virtual void RcWriteThis(base::cRelocatableChunkWriter &writer) {} // = 0;
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virtual void RcWriteEmpty(base::cRelocatableChunkWriter &writer) {} // = 0;
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virtual void RcWriteEmpty(base::cRelocatableChunkWriter &writer) {} // = 0;
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@ -1,18 +1,29 @@
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#include "common.h"
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#include "common.h"
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#include "main.h"
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#include "General.h"
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#include "General.h"
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#include "Renderer.h"
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#include "Camera.h"
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#include "Camera.h"
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#include "ModelInfo.h"
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#include "ModelInfo.h"
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#include "AnimManager.h"
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#include "AnimManager.h"
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#include "custompipes.h"
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#include "custompipes.h"
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#include "Streaming.h"
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#include "smallHeap.h"
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#include "Leeds.h"
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#define LOD_DISTANCE (300.0f)
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TempIdeData m_sTempIdeData[800];
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base::cRelocatableChunkClassInfo CSimpleModelInfo::msClassInfo("CSimpleModelInfo", VTABLE_ADDR(&msClassInstance), sizeof(msClassInstance));
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CSimpleModelInfo CSimpleModelInfo::msClassInstance;
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void
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void
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CSimpleModelInfo::DeleteRwObject(void)
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CSimpleModelInfo::DeleteRwObject(void)
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{
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{
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int i;
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int i;
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RwFrame *f;
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RwFrame *f;
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if(m_atomics == nil)
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return;
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if(!gUseChunkFiles){
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for(i = 0; i < m_numAtomics; i++)
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for(i = 0; i < m_numAtomics; i++)
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if(m_atomics[i]){
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if(m_atomics[i]){
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f = RpAtomicGetFrame(m_atomics[i]);
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f = RpAtomicGetFrame(m_atomics[i]);
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@ -23,16 +34,27 @@ CSimpleModelInfo::DeleteRwObject(void)
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if(GetAnimFileIndex() != -1)
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if(GetAnimFileIndex() != -1)
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CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
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CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
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}
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}
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}else if(m_chunk){
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CStreaming::UnregisterPointer(&m_atomics, 2);
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for(i = 0; i < m_numAtomics; i++)
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CStreaming::UnregisterAtomic(m_atomics[i], nil);
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DeleteChunk();
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RemoveTexDictionaryRef();
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if(GetAnimFileIndex() != -1)
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CAnimManager::RemoveAnimBlockRef(GetAnimFileIndex());
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}
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m_atomics = nil;
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}
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}
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RwObject*
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RwObject*
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CSimpleModelInfo::CreateInstance(void)
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CSimpleModelInfo::CreateInstance(void)
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{
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{
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RpAtomic *atomic;
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RpAtomic *atomic;
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if(m_atomics[0] == nil)
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if(m_atomics && m_atomics[0] == nil)
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return nil;
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return nil;
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atomic = RpAtomicClone(m_atomics[0]);
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atomic = RpAtomicClone(m_atomics[0]);
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RpAtomicSetFrame(atomic, RwFrameCreate());
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RpAtomicSetFrame(atomic, RwFrameCreate());
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CStreaming::RegisterInstance(atomic, nil);
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return (RwObject*)atomic;
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return (RwObject*)atomic;
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}
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}
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@ -42,21 +64,20 @@ CSimpleModelInfo::CreateInstance(RwMatrix *matrix)
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RpAtomic *atomic;
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RpAtomic *atomic;
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RwFrame *frame;
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RwFrame *frame;
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if(m_atomics[0] == nil)
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if(m_atomics && m_atomics[0] == nil)
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return nil;
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return nil;
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atomic = RpAtomicClone(m_atomics[0]);
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atomic = RpAtomicClone(m_atomics[0]);
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frame = RwFrameCreate();
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frame = RwFrameCreate();
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*RwFrameGetMatrix(frame) = *matrix;
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*RwFrameGetMatrix(frame) = *matrix;
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RpAtomicSetFrame(atomic, frame);
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RpAtomicSetFrame(atomic, frame);
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CStreaming::RegisterInstance(atomic, nil);
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return (RwObject*)atomic;
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return (RwObject*)atomic;
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}
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}
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void
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void
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CSimpleModelInfo::Init(void)
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CSimpleModelInfo::Init(void)
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{
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{
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m_atomics[0] = nil;
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m_atomics = new RpAtomic*[3];
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m_atomics[1] = nil;
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m_atomics[2] = nil;
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m_numAtomics = 0;
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m_numAtomics = 0;
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m_firstDamaged = 0;
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m_firstDamaged = 0;
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m_wetRoadReflection = 0;
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m_wetRoadReflection = 0;
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@ -72,21 +93,30 @@ CSimpleModelInfo::Init(void)
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m_ignoreDrawDist = 0;
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m_ignoreDrawDist = 0;
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m_isCodeGlass = 0;
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m_isCodeGlass = 0;
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m_isArtistGlass = 0;
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m_isArtistGlass = 0;
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m_relatedModel = nil;
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}
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}
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void
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void
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CSimpleModelInfo::SetAtomic(int n, RpAtomic *atomic)
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CSimpleModelInfo::SetAtomic(int n, RpAtomic *atomic)
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{
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{
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AddTexDictionaryRef();
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if(m_atomics == nil){
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m_atomics = new RpAtomic*[3];
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m_atomics[0] = nil;
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m_atomics[1] = nil;
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m_atomics[2] = nil;
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}
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m_atomics[n] = atomic;
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m_atomics[n] = atomic;
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AddTexDictionaryRef();
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if(GetAnimFileIndex() != -1)
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if(GetAnimFileIndex() != -1)
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CAnimManager::AddAnimBlockRef(GetAnimFileIndex());
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CAnimManager::AddAnimBlockRef(GetAnimFileIndex());
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RpGeometry *geo = RpAtomicGetGeometry(atomic);
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RpGeometry *geo = RpAtomicGetGeometry(atomic);
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if(m_ignoreLight)
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if(m_ignoreLight)
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RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT);
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RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) & ~rpGEOMETRYLIGHT);
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/*
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if(RpGeometryGetFlags(geo) & rpGEOMETRYNORMALS &&
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if(RpGeometryGetFlags(geo) & rpGEOMETRYNORMALS &&
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RpGeometryGetNumTriangles(geo) > 200)
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RpGeometryGetNumTriangles(geo) > 200)
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debug("%s has %d polys\n", m_name, RpGeometryGetNumTriangles(geo));
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debug("%s has %d polys\n", m_name, RpGeometryGetNumTriangles(geo));
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*/
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#ifdef EXTENDED_PIPELINES
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#ifdef EXTENDED_PIPELINES
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if(m_wetRoadReflection)
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if(m_wetRoadReflection)
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@ -136,6 +166,40 @@ CSimpleModelInfo::GetLargestLodDistance(void)
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return d * TheCamera.LODDistMultiplier;
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return d * TheCamera.LODDistMultiplier;
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}
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}
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RpAtomic*
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CSimpleModelInfo::GetLodAtomic(int n)
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{
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if(m_atomics == nil || n >= m_numAtomics)
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return nil;
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return m_atomics[n];
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}
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RpAtomic*
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CSimpleModelInfo::GetLastAtomic(void)
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{
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if(m_atomics == nil)
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return nil;
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if(m_firstDamaged == 0 || m_isDamaged)
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return m_atomics[m_numAtomics-1];
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else
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return m_atomics[m_firstDamaged-1];
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}
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RpAtomic*
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CSimpleModelInfo::GetLastAtomic(float dist)
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{
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int n;
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if(m_atomics == nil)
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return nil;
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if(m_firstDamaged == 0 || m_isDamaged)
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n = m_numAtomics-1;
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else
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n = m_firstDamaged-1;
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if(dist < m_lodDistances[n] * TheCamera.LODDistMultiplier)
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return m_atomics[n];
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return nil;
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||||||
|
}
|
||||||
|
|
||||||
RpAtomic*
|
RpAtomic*
|
||||||
CSimpleModelInfo::GetAtomicFromDistance(float dist)
|
CSimpleModelInfo::GetAtomicFromDistance(float dist)
|
||||||
{
|
{
|
||||||
|
@ -152,20 +216,40 @@ CSimpleModelInfo::GetAtomicFromDistance(float dist)
|
||||||
RpAtomic*
|
RpAtomic*
|
||||||
CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
|
CSimpleModelInfo::GetFirstAtomicFromDistance(float dist)
|
||||||
{
|
{
|
||||||
|
// HACk until we figure out what's going on
|
||||||
|
if(m_atomics == nil) return nil;
|
||||||
if(dist < m_lodDistances[0] * TheCamera.LODDistMultiplier)
|
if(dist < m_lodDistances[0] * TheCamera.LODDistMultiplier)
|
||||||
return m_atomics[0];
|
return m_atomics[0];
|
||||||
return nil;
|
return nil;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID)
|
CSimpleModelInfo::FindRelatedModel(void)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
CBaseModelInfo *mi;
|
CBaseModelInfo *mi;
|
||||||
for(i = minID; i <= maxID; i++){
|
int thisIndex, otherIndex;
|
||||||
mi = CModelInfo::GetModelInfo(i);
|
|
||||||
|
// find our own index in temp data
|
||||||
|
for(thisIndex = 0; thisIndex < ARRAY_SIZE(m_sTempIdeData); thisIndex++){
|
||||||
|
if(m_sTempIdeData[thisIndex].id == -1)
|
||||||
|
break;
|
||||||
|
if(this == CModelInfo::GetModelInfo(m_sTempIdeData[thisIndex].id))
|
||||||
|
goto found;
|
||||||
|
}
|
||||||
|
thisIndex = -1;
|
||||||
|
found:
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
if(thisIndex == -1)
|
||||||
|
return;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
for(otherIndex = 0; otherIndex < ARRAY_SIZE(m_sTempIdeData); otherIndex++){
|
||||||
|
if(m_sTempIdeData[otherIndex].id == -1)
|
||||||
|
break;
|
||||||
|
|
||||||
|
mi = CModelInfo::GetModelInfo(m_sTempIdeData[otherIndex].id);
|
||||||
if(mi && mi != this &&
|
if(mi && mi != this &&
|
||||||
!CGeneral::faststrcmp(GetModelName()+3, mi->GetModelName()+3)){
|
!CGeneral::faststrcmp(m_sTempIdeData[thisIndex].name+3, m_sTempIdeData[otherIndex].name+3)){
|
||||||
assert(mi->IsSimple());
|
assert(mi->IsSimple());
|
||||||
this->SetRelatedModel((CSimpleModelInfo*)mi);
|
this->SetRelatedModel((CSimpleModelInfo*)mi);
|
||||||
return;
|
return;
|
||||||
|
@ -176,12 +260,14 @@ CSimpleModelInfo::FindRelatedModel(int32 minID, int32 maxID)
|
||||||
#define NEAR_DRAW_DIST 100.0f // 0.0f in vice city
|
#define NEAR_DRAW_DIST 100.0f // 0.0f in vice city
|
||||||
|
|
||||||
void
|
void
|
||||||
CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID)
|
CSimpleModelInfo::SetupBigBuilding(void)
|
||||||
{
|
{
|
||||||
CSimpleModelInfo *related;
|
CSimpleModelInfo *related;
|
||||||
if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){
|
if(m_lodDistances[0] < 0.0f)
|
||||||
|
m_lodDistances[0] = -m_lodDistances[0]; // what?
|
||||||
|
else if(m_lodDistances[0] > LOD_DISTANCE && GetRelatedModel() == nil){
|
||||||
m_isBigBuilding = 1;
|
m_isBigBuilding = 1;
|
||||||
FindRelatedModel(minID, maxID);
|
FindRelatedModel();
|
||||||
related = GetRelatedModel();
|
related = GetRelatedModel();
|
||||||
if(related){
|
if(related){
|
||||||
m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
|
m_lodDistances[2] = related->GetLargestLodDistance()/TheCamera.LODDistMultiplier;
|
||||||
|
@ -193,3 +279,79 @@ CSimpleModelInfo::SetupBigBuilding(int32 minID, int32 maxID)
|
||||||
m_lodDistances[2] = NEAR_DRAW_DIST;
|
m_lodDistances[2] = NEAR_DRAW_DIST;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void
|
||||||
|
CSimpleModelInfo::LoadModel(void *atomics, const void *chunk)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
m_chunk = (void*)chunk;
|
||||||
|
m_atomics = (RpAtomic**)atomics;
|
||||||
|
CStreaming::RegisterPointer(m_chunk, 2, true);
|
||||||
|
CStreaming::RegisterPointer(m_atomics, 2, true);
|
||||||
|
for(i = 0; i < m_numAtomics; i++){
|
||||||
|
LoadResource(m_atomics[i]);
|
||||||
|
CStreaming::RegisterAtomic(m_atomics[i], nil);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CSimpleModelInfo::Write(base::cRelocatableChunkWriter &writer)
|
||||||
|
{
|
||||||
|
CBaseModelInfo::Write(writer);
|
||||||
|
if(WriteModel(writer))
|
||||||
|
writer.AddPatch(&m_atomics);
|
||||||
|
else
|
||||||
|
m_atomics = nil;
|
||||||
|
if(m_isBigBuilding)
|
||||||
|
writer.AddPatch(&m_relatedModel);
|
||||||
|
}
|
||||||
|
|
||||||
|
void*
|
||||||
|
CSimpleModelInfo::WriteModel(base::cRelocatableChunkWriter &writer)
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
if(m_atomics == nil || m_atomics[0] == nil)
|
||||||
|
return nil;
|
||||||
|
|
||||||
|
// remove empty atomics
|
||||||
|
int numAtomics = 0;
|
||||||
|
for(i = 0; i < m_numAtomics; i++)
|
||||||
|
if(m_atomics[i]){
|
||||||
|
m_atomics[numAtomics] = m_atomics[i];
|
||||||
|
#ifdef FIX_BUGS
|
||||||
|
m_lodDistances[numAtomics] = m_lodDistances[i];
|
||||||
|
#endif
|
||||||
|
numAtomics++;
|
||||||
|
}
|
||||||
|
if(m_firstDamaged){
|
||||||
|
int firstDam = m_firstDamaged - m_numAtomics + numAtomics;
|
||||||
|
if(firstDam < numAtomics)
|
||||||
|
m_firstDamaged = firstDam;
|
||||||
|
else
|
||||||
|
m_firstDamaged = 0;
|
||||||
|
}
|
||||||
|
m_numAtomics = numAtomics;
|
||||||
|
|
||||||
|
// write the actual models
|
||||||
|
writer.AllocateRaw(m_atomics, m_numAtomics*sizeof(void*), sizeof(void*), false, true);
|
||||||
|
for(i = 0; m_numAtomics; i++){
|
||||||
|
writer.AddPatch(&m_atomics[i]);
|
||||||
|
SaveResource(m_atomics[i], writer);
|
||||||
|
}
|
||||||
|
return m_atomics;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CSimpleModelInfo::RcWriteThis(base::cRelocatableChunkWriter &writer)
|
||||||
|
{
|
||||||
|
writer.AllocateRaw(this, sizeof(*this), 0x10, false, true);
|
||||||
|
writer.Class(VTABLE_ADDR(this), msClassInfo);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
CSimpleModelInfo::RcWriteEmpty(base::cRelocatableChunkWriter &writer)
|
||||||
|
{
|
||||||
|
writer.AllocateRaw(this, sizeof(*this), 0x10, false, true);
|
||||||
|
writer.Class(VTABLE_ADDR(this), msClassInfo);
|
||||||
|
}
|
||||||
|
|
|
@ -2,11 +2,18 @@
|
||||||
|
|
||||||
#include "BaseModelInfo.h"
|
#include "BaseModelInfo.h"
|
||||||
|
|
||||||
|
// For linking up models by name
|
||||||
|
struct TempIdeData
|
||||||
|
{
|
||||||
|
char name[24];
|
||||||
|
int16 id;
|
||||||
|
};
|
||||||
|
extern TempIdeData m_sTempIdeData[800];
|
||||||
|
|
||||||
class CSimpleModelInfo : public CBaseModelInfo
|
class CSimpleModelInfo : public CBaseModelInfo
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
// atomics[2] is often a pointer to the non-LOD modelinfo
|
RpAtomic **m_atomics;
|
||||||
RpAtomic *m_atomics[3];
|
|
||||||
// m_lodDistances[2] holds the near distance for LODs
|
// m_lodDistances[2] holds the near distance for LODs
|
||||||
float m_lodDistances[3];
|
float m_lodDistances[3];
|
||||||
uint8 m_numAtomics;
|
uint8 m_numAtomics;
|
||||||
|
@ -31,15 +38,26 @@ public:
|
||||||
uint16 m_isCodeGlass : 1;
|
uint16 m_isCodeGlass : 1;
|
||||||
uint16 m_isArtistGlass : 1;
|
uint16 m_isArtistGlass : 1;
|
||||||
|
|
||||||
|
CSimpleModelInfo *m_relatedModel;
|
||||||
|
|
||||||
|
static base::cRelocatableChunkClassInfo msClassInfo;
|
||||||
|
static CSimpleModelInfo msClassInstance;
|
||||||
|
|
||||||
CSimpleModelInfo(void) : CBaseModelInfo(MITYPE_SIMPLE) {}
|
CSimpleModelInfo(void) : CBaseModelInfo(MITYPE_SIMPLE) {}
|
||||||
CSimpleModelInfo(ModelInfoType id) : CBaseModelInfo(id) {}
|
CSimpleModelInfo(ModelInfoType id) : CBaseModelInfo(id) {}
|
||||||
~CSimpleModelInfo() {}
|
~CSimpleModelInfo() {}
|
||||||
void DeleteRwObject(void);
|
void DeleteRwObject(void);
|
||||||
RwObject *CreateInstance(void);
|
RwObject *CreateInstance(void);
|
||||||
RwObject *CreateInstance(RwMatrix *);
|
RwObject *CreateInstance(RwMatrix *);
|
||||||
RwObject *GetRwObject(void) { return (RwObject*)m_atomics[0]; }
|
RwObject *GetRwObject(void) { return m_atomics ? (RwObject*)m_atomics[0] : nil; }
|
||||||
|
|
||||||
virtual void SetAtomic(int n, RpAtomic *atomic);
|
virtual void LoadModel(void *atomics, const void *chunk);
|
||||||
|
virtual void Write(base::cRelocatableChunkWriter &writer);
|
||||||
|
virtual void *WriteModel(base::cRelocatableChunkWriter &writer);
|
||||||
|
virtual void RcWriteThis(base::cRelocatableChunkWriter &writer);
|
||||||
|
virtual void RcWriteEmpty(base::cRelocatableChunkWriter &writer);
|
||||||
|
|
||||||
|
virtual void SetAtomic(int n, RpAtomic *atomic); // TODO: remove this
|
||||||
|
|
||||||
void Init(void);
|
void Init(void);
|
||||||
void IncreaseAlpha(void);
|
void IncreaseAlpha(void);
|
||||||
|
@ -47,15 +65,18 @@ public:
|
||||||
float GetLodDistance(int i);
|
float GetLodDistance(int i);
|
||||||
float GetNearDistance(void);
|
float GetNearDistance(void);
|
||||||
float GetLargestLodDistance(void);
|
float GetLargestLodDistance(void);
|
||||||
|
RpAtomic *GetLodAtomic(int n);
|
||||||
|
RpAtomic *GetLastAtomic(void);
|
||||||
|
RpAtomic *GetLastAtomic(float dist);
|
||||||
RpAtomic *GetAtomicFromDistance(float dist);
|
RpAtomic *GetAtomicFromDistance(float dist);
|
||||||
RpAtomic *GetFirstAtomicFromDistance(float dist);
|
RpAtomic *GetFirstAtomicFromDistance(float dist);
|
||||||
void FindRelatedModel(int32 minID, int32 maxID);
|
void FindRelatedModel(void);
|
||||||
void SetupBigBuilding(int32 minID, int32 maxID);
|
void SetupBigBuilding(void);
|
||||||
|
|
||||||
void SetNumAtomics(int n) { m_numAtomics = n; }
|
void SetNumAtomics(int n) { m_numAtomics = n; }
|
||||||
CSimpleModelInfo *GetRelatedModel(void){
|
CSimpleModelInfo *GetRelatedModel(void){
|
||||||
return (CSimpleModelInfo*)m_atomics[2]; }
|
return m_relatedModel; }
|
||||||
void SetRelatedModel(CSimpleModelInfo *m){
|
void SetRelatedModel(CSimpleModelInfo *m){
|
||||||
m_atomics[2] = (RpAtomic*)m; }
|
m_relatedModel = m; }
|
||||||
};
|
};
|
||||||
//static_assert(sizeof(CSimpleModelInfo) == 0x4C, "CSimpleModelInfo: error");
|
//static_assert(sizeof(CSimpleModelInfo) == 0x4C, "CSimpleModelInfo: error");
|
||||||
|
|
Loading…
Reference in a new issue