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Merge branch 'master' into miami

# Conflicts:
#	premake5.lua
#	src/control/Script.cpp
#	src/core/SurfaceTable.cpp
#	src/core/config.h
#	src/entities/Physical.cpp
#	src/entities/Physical.h
#	src/objects/Object.h
#	src/skel/skeleton.h
#	src/vehicles/Vehicle.h
This commit is contained in:
Sergeanur 2020-05-23 21:14:16 +03:00
commit 88b6168f1c
14 changed files with 41 additions and 36 deletions

View file

@ -12,7 +12,7 @@
extern "C" { extern "C" {
#endif // __cplusplus #endif // __cplusplus
#ifndef OPENAL #ifndef AUDIO_OAL
#include <dsound.h> #include <dsound.h>
/* /*
@ -49,13 +49,9 @@ extern "C" {
typedef void (CDECL *LPGETCURRENTVERSION)(LPDWORD major, LPDWORD minor); typedef void (CDECL *LPGETCURRENTVERSION)(LPDWORD major, LPDWORD minor);
#else // OPENAL #else // AUDIO_OAL
#ifndef _WIN32
#include <AL/al.h> #include <AL/al.h>
#include <string.h> #include <string.h>
#else
#include <al.h>
#endif
#ifndef GUID_DEFINED #ifndef GUID_DEFINED
#define GUID_DEFINED #define GUID_DEFINED

View file

@ -51,6 +51,9 @@ workspace "reVC"
"win-x86-RW33_d3d8-mss", "win-x86-RW33_d3d8-mss",
"win-x86-librw_d3d9-mss", "win-x86-librw_d3d9-mss",
"win-x86-librw_gl3_glfw-mss", "win-x86-librw_gl3_glfw-mss",
"win-x86-RW33_d3d8-oal",
"win-x86-librw_d3d9-oal",
"win-x86-librw_gl3_glfw-oal",
} }
filter { "system:linux" } filter { "system:linux" }
@ -184,11 +187,17 @@ project "reVC"
includedirs { "src/extras" } includedirs { "src/extras" }
includedirs { "eax" } includedirs { "eax" }
includedirs { "milessdk/include" }
includedirs { "eax" } includedirs { "eax" }
libdirs { "milessdk/lib" }
filter "platforms:*mss"
defines { "AUDIO_MSS" }
includedirs { "milessdk/include" }
libdirs { "milessdk/lib" }
filter "platforms:*oal"
defines { "AUDIO_OAL" }
filter {}
if(os.getenv("GTA_VC_RE_DIR")) then if(os.getenv("GTA_VC_RE_DIR")) then
setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "") setpaths("$(GTA_VC_RE_DIR)/", "%(cfg.buildtarget.name)", "")
end end
@ -200,8 +209,15 @@ project "reVC"
characterset ("MBCS") characterset ("MBCS")
targetextension ".exe" targetextension ".exe"
filter "platforms:linux*" filter "platforms:win*oal"
defines { "OPENAL" } includedirs { "openal-soft/include" }
includedirs { "libsndfile/include" }
includedirs { "mpg123/include" }
libdirs { "openal-soft/libs/Win32" }
libdirs { "libsndfile/lib" }
libdirs { "mpg123/lib" }
filter "platforms:linux*oal"
links { "openal", "mpg123", "sndfile", "pthread" } links { "openal", "mpg123", "sndfile", "pthread" }
filter "platforms:*RW33*" filter "platforms:*RW33*"

View file

@ -1,7 +1,7 @@
#include "channel.h" #include "common.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
#include "common.h" #include "channel.h"
#include "sampman.h" #include "sampman.h"
#ifndef _WIN32 #ifndef _WIN32

View file

@ -1,5 +1,4 @@
#pragma once #pragma once
#include "common.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
#include "oal/oal_utils.h" #include "oal/oal_utils.h"

View file

@ -1,3 +1,4 @@
#include "common.h"
#include "oal_utils.h" #include "oal_utils.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL

View file

@ -1,5 +1,4 @@
#pragma once #pragma once
#include "common.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
#include "eax.h" #include "eax.h"

View file

@ -1,11 +1,9 @@
#include "stream.h" #include "common.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
#include "common.h" #include "stream.h"
#include "sampman.h" #include "sampman.h"
#include <sndfile.h>
#include <mpg123.h>
#ifdef _WIN32 #ifdef _WIN32
typedef long ssize_t; typedef long ssize_t;
#pragma comment( lib, "libsndfile-1.lib" ) #pragma comment( lib, "libsndfile-1.lib" )
@ -13,6 +11,8 @@ typedef long ssize_t;
#else #else
#include "crossplatform.h" #include "crossplatform.h"
#endif #endif
#include <sndfile.h>
#include <mpg123.h>
class CSndFile : public IDecoder class CSndFile : public IDecoder
{ {

View file

@ -1,5 +1,4 @@
#pragma once #pragma once
#include "common.h"
#ifdef AUDIO_OAL #ifdef AUDIO_OAL
#include <AL/al.h> #include <AL/al.h>

View file

@ -1445,7 +1445,7 @@ cSampleManager::IsSampleBankLoaded(uint8 nBank)
bool bool
cSampleManager::IsPedCommentLoaded(uint32 nComment) cSampleManager::IsPedCommentLoaded(uint32 nComment)
{ {
uint8 slot; int8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ ) for ( int32 i = 0; i < _TODOCONST(3); i++ )
{ {
@ -1464,7 +1464,7 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
int32 int32
cSampleManager::_GetPedCommentSlot(uint32 nComment) cSampleManager::_GetPedCommentSlot(uint32 nComment)
{ {
uint8 slot; int8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ ) for ( int32 i = 0; i < _TODOCONST(3); i++ )
{ {

View file

@ -775,7 +775,7 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
{ {
ASSERT( nComment < TOTAL_AUDIO_SAMPLES ); ASSERT( nComment < TOTAL_AUDIO_SAMPLES );
uint8 slot; int8 slot;
for ( int32 i = 0; i < _TODOCONST(3); i++ ) for ( int32 i = 0; i < _TODOCONST(3); i++ )
{ {
@ -795,7 +795,7 @@ cSampleManager::IsPedCommentLoaded(uint32 nComment)
int32 int32
cSampleManager::_GetPedCommentSlot(uint32 nComment) cSampleManager::_GetPedCommentSlot(uint32 nComment)
{ {
uint8 slot; int8 slot;
for (int32 i = 0; i < _TODOCONST(3); i++) for (int32 i = 0; i < _TODOCONST(3); i++)
{ {

View file

@ -58,7 +58,7 @@ public:
friend bool GenericSave(int file); friend bool GenericSave(int file);
#ifdef FIX_BUGS #ifdef FIX_BUGS
static float GetDefaultTimeStep(void) { return 5.0f / 3.0f; } static float GetDefaultTimeStep(void) { return 50.0f / 30.0f; }
static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); } static float GetTimeStepFix(void) { return GetTimeStep() / GetDefaultTimeStep(); }
#endif #endif
}; };

View file

@ -199,11 +199,6 @@ enum Config {
#define USE_TXD_CDIMAGE // generate and load textures from txd.img #define USE_TXD_CDIMAGE // generate and load textures from txd.img
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
//#define USE_TEXTURE_POOL //#define USE_TEXTURE_POOL
#ifdef _WIN32
#define AUDIO_MSS
#else
#define AUDIO_OAL
#endif
#ifdef DEBUGMENU #ifdef DEBUGMENU
#define RELOADABLES // some debug menu options to reload TXD files #define RELOADABLES // some debug menu options to reload TXD files
#endif #endif

View file

@ -241,19 +241,19 @@ extern RsEventStatus RsEventHandler(RsEvent event, void *param);
extern RsEventStatus RsKeyboardEventHandler(RsEvent event, void *param); extern RsEventStatus RsKeyboardEventHandler(RsEvent event, void *param);
extern RsEventStatus RsPadEventHandler(RsEvent event, void *param); extern RsEventStatus RsPadEventHandler(RsEvent event, void *param);
extern RwBool extern RwBool
RsInitialize(void); RsInitialize(void);
extern RwBool extern RwBool
RsRegisterImageLoader(void); RsRegisterImageLoader(void);
extern RwBool extern RwBool
RsRwInitialize(void *param); RsRwInitialize(void *param);
extern RwBool extern RwBool
RsSelectDevice(void); RsSelectDevice(void);
extern RwBool extern RwBool
RsInputDeviceAttach(RsInputDeviceType inputDevice, RsInputDeviceAttach(RsInputDeviceType inputDevice,
RsInputEventHandler inputEventHandler); RsInputEventHandler inputEventHandler);

View file

@ -187,7 +187,7 @@ bool CCranes::IsThisCarPickedUp(float X, float Y, CVehicle* pVehicle)
result = true; result = true;
} }
} }
return true; return result;
} }
void CCranes::UpdateCranes(void) void CCranes::UpdateCranes(void)