mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-23 12:00:01 +00:00
more audio process
This commit is contained in:
parent
113abec6fa
commit
88a6d67494
File diff suppressed because it is too large
Load diff
|
@ -77,7 +77,7 @@ class tAudioEntity
|
|||
{
|
||||
public:
|
||||
eAudioType m_nType;
|
||||
CPhysical *m_pEntity;
|
||||
void *m_pEntity;
|
||||
bool m_bIsUsed;
|
||||
uint8 m_bStatus;
|
||||
int16 m_awAudioEvent[4];
|
||||
|
@ -166,10 +166,21 @@ public:
|
|||
uint8 field_31;
|
||||
};
|
||||
|
||||
class cVehicleParams;
|
||||
|
||||
static_assert(sizeof(cMissionAudio) == 0x20, "cMissionAudio: error");
|
||||
|
||||
class cVehicleParams;
|
||||
class CPlane;
|
||||
class CVehicle;
|
||||
|
||||
struct cAudioScriptObject {
|
||||
int16 m_wSound;
|
||||
char gap_2[2];
|
||||
CVector m_vecPos;
|
||||
int m_nAudioEntityId;
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioScriptObject) == 0x14, "cAudioScriptObject: error");
|
||||
|
||||
class cAudioManager
|
||||
{
|
||||
public:
|
||||
|
@ -219,37 +230,37 @@ public:
|
|||
uint8 field_19195;
|
||||
int32 m_nTimeOfRecentCrime;
|
||||
|
||||
void AddDetailsToRequestedOrderList(uint8 sample);
|
||||
void AddDetailsToRequestedOrderList(uint8 sample); /// ok
|
||||
void AddPlayerCarSample(uint8 emittingVolume, int32 freq, uint32 sample, uint8 unk1,
|
||||
uint8 unk2, bool notLooping);
|
||||
void AddReflectionsToRequestedQueue();
|
||||
void AddReleasingSounds(); // todo
|
||||
void AddSampleToRequestedQueue();
|
||||
uint8 unk2, bool notLooping); /// ok
|
||||
void AddReflectionsToRequestedQueue(); /// ok (check value)
|
||||
void AddReleasingSounds(); // todo (difficult)
|
||||
void AddSampleToRequestedQueue(); /// ok
|
||||
void AgeCrimes(); // todo
|
||||
int8 AutoDetect3DProviders();
|
||||
int8 AutoDetect3DProviders(); /// ok
|
||||
|
||||
void CalculateDistance(bool *ptr, float dist);
|
||||
bool CheckForAnAudioFileOnCD();
|
||||
void ClearMissionAudio();
|
||||
void ClearRequestedQueue();
|
||||
void CalculateDistance(bool *ptr, float dist); /// ok
|
||||
bool CheckForAnAudioFileOnCD(); /// ok
|
||||
void ClearMissionAudio(); /// ok
|
||||
void ClearRequestedQueue(); /// ok
|
||||
int32 ComputeDopplerEffectedFrequency(uint32 oldFreq, float position1, float position2,
|
||||
float speedMultiplier);
|
||||
float speedMultiplier); /// ok
|
||||
int32 ComputePan(float, CVector *); // todo
|
||||
uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance);
|
||||
int32 CreateEntity(int32 type, CPhysical *entity);
|
||||
uint32 ComputeVolume(int emittingVolume, float soundIntensity, float distance); /// ok
|
||||
int32 CreateEntity(int32 type, CPhysical *entity); /// ok
|
||||
|
||||
void DestroyAllGameCreatedEntities(); // todo, needs cAudioScriptObject
|
||||
void DestroyEntity(int32 id);
|
||||
void DoPoliceRadioCrackle(); // todo hook
|
||||
void DestroyAllGameCreatedEntities(); /// ok
|
||||
void DestroyEntity(int32 id); /// ok
|
||||
void DoPoliceRadioCrackle(); /// ok
|
||||
|
||||
void GenerateIntegerRandomNumberTable();
|
||||
void GenerateIntegerRandomNumberTable(); /// ok
|
||||
|
||||
float GetDistanceSquared(CVector *v); // todo hook
|
||||
float GetDistanceSquared(CVector *v); /// ok
|
||||
|
||||
void TranslateEntity(CVector *v1, CVector *v2); /// ok
|
||||
|
||||
// done
|
||||
|
||||
void TranslateEntity(CVector *v1, CVector *v2); // todo hook
|
||||
|
||||
void Initialise();
|
||||
void PostInitialiseGameSpecificSetup();
|
||||
void InitialisePoliceRadioZones(); // todo
|
||||
|
@ -322,6 +333,8 @@ public:
|
|||
void Service();
|
||||
void GetPhrase(uint32 *phrase, uint32 *prevPhrase, uint32 sample, uint32 maxOffset);
|
||||
|
||||
void DoJumboVolOffset();
|
||||
|
||||
uint32 GetPlayerTalkSfx(int16 sound);
|
||||
uint32 GetCopTalkSfx(int16 sound);
|
||||
uint32 GetSwatTalkSfx(int16 sound);
|
||||
|
@ -400,58 +413,58 @@ public:
|
|||
uint32 GetGenericFemaleTalkSfx(int16 sound);
|
||||
|
||||
void ProcessActiveQueues(); // todo
|
||||
bool ProcessAirBrakes(cVehicleParams *params); // todo requires CVehicle
|
||||
void ProcessAirportScriptObject(uint8 sound); // done
|
||||
bool ProcessBoatEngine(cVehicleParams *params); // todo requires CVehicle
|
||||
bool ProcessBoatMovingOverWater(cVehicleParams *params); // todo requires CVehicle
|
||||
void ProcessBridge(); // todo
|
||||
void ProcessBridgeMotor(); // done
|
||||
bool ProcessAirBrakes(cVehicleParams *params); /// ok
|
||||
void ProcessAirportScriptObject(uint8 sound); /// ok
|
||||
bool ProcessBoatEngine(cVehicleParams *params); // todo requires CBoat
|
||||
bool ProcessBoatMovingOverWater(cVehicleParams *params); // todo requires CBoat
|
||||
void ProcessBridge(); // todo requires CBridge
|
||||
void ProcessBridgeMotor(); /// ok
|
||||
void ProcessBridgeOneShots(); // todo requires CBridge
|
||||
void ProcessBridgeWarning(); // done
|
||||
void ProcessBridgeWarning(); /// ok
|
||||
bool ProcessCarBombTick(void *); // todo requires CVehicle
|
||||
void ProcessCesna(void *); // todo requires CPlane
|
||||
void ProcessCinemaScriptObject(uint8 sound); // done
|
||||
void ProcessCinemaScriptObject(uint8 sound); /// ok
|
||||
void ProcessCrane(); // todo requires CCrane
|
||||
void ProcessDocksScriptObject(uint8 sound); // done
|
||||
void ProcessDocksScriptObject(uint8 sound); /// ok
|
||||
// bool ProcessEngineDamage(void *); //todo requires CVehicle
|
||||
void ProcessEntity(int32 sound); // done
|
||||
void ProcessEntity(int32 sound); /// ok
|
||||
void ProcessExplosions(int32 explosion); // todo requires CExplosion
|
||||
void ProcessFireHydrant(); // done
|
||||
void ProcessFireHydrant(); /// ok
|
||||
void ProcessFires(int32 entity); // todo requires gFireManager
|
||||
void ProcessFrontEnd(); // done
|
||||
void ProcessGarages(); // todo
|
||||
void ProcessFrontEnd(); /// ok
|
||||
void ProcessGarages(); // todo requires CGarages::aGarages
|
||||
// bool ProcessHelicopter(void *); // todo requires CVehicle
|
||||
void ProcessHomeScriptObject(uint8 sound);
|
||||
// void ProcessJumbo(void *);
|
||||
// void ProcessJumboAccel(void *);
|
||||
// void ProcessJumboDecel(void *);
|
||||
void ProcessJumboFlying();
|
||||
// void ProcessJumboLanding(void *);
|
||||
// void ProcessJumboTakeOff(void *);
|
||||
void ProcessJumboTaxi(); // done
|
||||
// void ProcessLaunderetteScriptObject(uint8 sound);
|
||||
// void ProcessLoopingScriptObject(uint8 sound);
|
||||
void ProcessHomeScriptObject(uint8 sound); /// ok
|
||||
void ProcessJumbo(cVehicleParams *); /// ok
|
||||
void ProcessJumboAccel(CPlane *); // todo
|
||||
void ProcessJumboDecel(CPlane *); // todo
|
||||
void ProcessJumboFlying(); /// ok
|
||||
void ProcessJumboLanding(CPlane *); // todo
|
||||
void ProcessJumboTakeOff(CPlane *); // todo
|
||||
void ProcessJumboTaxi(); /// ok
|
||||
void ProcessLaunderetteScriptObject(uint8 sound); /// ok
|
||||
void ProcessLoopingScriptObject(uint8 sound); /// ok
|
||||
// void ProcessMissionAudio();
|
||||
// void ProcessModelVehicle(void *);
|
||||
// void ProcessOneShotScriptObject(uint8 sound);
|
||||
void ProcessPed(CPhysical *p); // todo
|
||||
// void ProcessPedHeadphones(void *);
|
||||
// void ProcessPedOneShots(void *);
|
||||
void ProcessPhysical(int32 id); // done
|
||||
void ProcessPhysical(int32 id); /// ok
|
||||
void ProcessPlane(void *); // todo
|
||||
// void ProcessPlayersVehicleEngine(void *, void *);
|
||||
// void ProcessPoliceCellBeatingScriptObject(uint8 sound);
|
||||
// void ProcessPornCinema(uint8 sound);
|
||||
void ProcessPoliceCellBeatingScriptObject(uint8 sound); // todo
|
||||
void ProcessPornCinema(uint8 sound); // todo
|
||||
void ProcessProjectiles(); // todo
|
||||
// void ProcessRainOnVehicle(void *);
|
||||
// void ProcessReverb();
|
||||
// bool ProcessReverseGear(void *);
|
||||
// void ProcessSawMillScriptObject(uint8 sound);
|
||||
void ProcessSawMillScriptObject(uint8 sound); // todo
|
||||
void ProcessScriptObject(int32 id); // todo
|
||||
// void ProcessShopScriptObject(uint8 sound);
|
||||
// void ProcessSpecial();
|
||||
void ProcessShopScriptObject(uint8 sound); // todo
|
||||
void ProcessSpecial(); /// ok
|
||||
// bool ProcessTrainNoise(void *);
|
||||
void ProcessVehicle(void *); // todo
|
||||
void ProcessVehicle(CVehicle *); // todo
|
||||
// bool ProcessVehicleDoors(void *);
|
||||
// bool ProcessVehicleEngine(void *);
|
||||
// void ProcessVehicleHorn(void *);
|
||||
|
@ -463,10 +476,9 @@ public:
|
|||
void ProcessWaterCannon(int32); // todo
|
||||
void ProcessWeather(int32 id); // todo
|
||||
// bool ProcessWetRoadNoise(void *);
|
||||
// void ProcessWorkShopScriptObject(uint8 sound);
|
||||
void ProcessWorkShopScriptObject(uint8 sound); /// ok
|
||||
};
|
||||
|
||||
static_assert(sizeof(cAudioManager) == 0x4B14, "cAudioManager: error");
|
||||
|
||||
extern cAudioManager &AudioManager;
|
||||
extern cAudioManager &Players;
|
||||
|
|
|
@ -188,3 +188,17 @@ cMusicManager::Terminate()
|
|||
{
|
||||
EAXJMP(0x57D140);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cMusicManager::ChangeMusicMode(int32 mode)
|
||||
{
|
||||
EAXJMP(0x57D310);
|
||||
}
|
||||
|
||||
WRAPPER
|
||||
void
|
||||
cMusicManager::StopFrontEndTrack()
|
||||
{
|
||||
EAXJMP(0x57E3D0);
|
||||
}
|
||||
|
|
|
@ -267,6 +267,9 @@ public:
|
|||
void Initialise();
|
||||
void Terminate();
|
||||
|
||||
void ChangeMusicMode(int32 mode);
|
||||
void StopFrontEndTrack();
|
||||
|
||||
char *Get3DProviderName(char);
|
||||
bool PlayerInCar();
|
||||
void DisplayRadioStationName();
|
||||
|
|
|
@ -61,7 +61,7 @@ public:
|
|||
float m_aSuspensionLineLength[4];
|
||||
float m_fHeightAboveRoad;
|
||||
float m_fTraction;
|
||||
int32 field_514;
|
||||
float m_fVelocityChangeForAudio;
|
||||
float m_randomValues[6]; // used for what?
|
||||
float m_fFireBlowUpTimer;
|
||||
CPhysical *m_aGroundPhysical[4]; // physicals touching wheels
|
||||
|
|
|
@ -7,7 +7,17 @@ class CPlane : public CVehicle
|
|||
{
|
||||
public:
|
||||
// 0x288
|
||||
uint8 stuff[20];
|
||||
int16 m_wIndex;
|
||||
int16 field_650;
|
||||
int16 m_wNextPathNode;
|
||||
char field_654;
|
||||
char field_655;
|
||||
float field_656;
|
||||
int m_nFrameWhenHit;
|
||||
char m_bHasBeenHit;
|
||||
char m_bIsIncomingCesna;
|
||||
char m_bIsDropoffCesna;
|
||||
char field_667;
|
||||
|
||||
CPlane(int, uint8);
|
||||
~CPlane(void);
|
||||
|
|
Loading…
Reference in a new issue