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Compilation fix
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bbcf3fd7d2
commit
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@ -578,10 +578,11 @@ CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const ch
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
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CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
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frame,
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frame,
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
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CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
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RpClump* clump = pObject->GetClump();
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if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
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if (RwObjectGetType(clump) == rpCLUMP)
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RpClump *clump = (RpClump*)pObject->m_rwObject;
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if (IsClumpSkinned(clump))
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if (IsClumpSkinned(clump))
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RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
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RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
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}
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}
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}
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void
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void
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