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CStreaming DONE

This commit is contained in:
aap 2019-06-28 12:34:02 +02:00
parent 6f4e01f078
commit 847720aeae
11 changed files with 334 additions and 34 deletions

View file

@ -19,6 +19,11 @@
#include "CullZones.h"
#include "Radar.h"
#include "Camera.h"
#include "Record.h"
#include "CarCtrl.h"
#include "Population.h"
#include "Gangs.h"
#include "CutsceneMgr.h"
#include "CdStream.h"
#include "Streaming.h"
@ -47,6 +52,7 @@ int32 &CStreaming::ms_currentPedGrp = *(int32*)0x8F2BBC;
int32 CStreaming::ms_currentPedLoading;
int32 CStreaming::ms_lastCullZone;
uint16 &CStreaming::ms_loadedGangs = *(uint16*)0x95CC60;
uint16 &CStreaming::ms_loadedGangCars = *(uint16*)0x95CC2E;
int32 *CStreaming::ms_imageOffsets = (int32*)0x6E60A0;
int32 &CStreaming::ms_lastImageRead = *(int32*)0x880E2C;
int32 &CStreaming::ms_imageSize = *(int32*)0x8F1A34;
@ -240,6 +246,53 @@ CStreaming::Shutdown(void)
delete ms_pExtraObjectsDir;
}
void
CStreaming::Update(void)
{
CEntity *train;
CVector playerPos;
CStreamingInfo *si, *prev;
bool requestedSubway = false;
UpdateMemoryUsed();
if(ms_channelError != -1){
RetryLoadFile(ms_channelError);
return;
}
if(CTimer::GetIsPaused())
return;
train = FindPlayerTrain();
if(train && train->GetPosition().z < 0.0f){
RequestSubway();
requestedSubway = true;
}else if(!ms_disableStreaming)
AddModelsToRequestList(TheCamera.GetPosition());
DeleteFarAwayRwObjects(TheCamera.GetPosition());
if(!ms_disableStreaming &&
!CCutsceneMgr::IsRunning() &&
!requestedSubway &&
!CGame::playingIntro &&
ms_numModelsRequested < 5 &&
!CRenderer::m_loadingPriority){
StreamVehiclesAndPeds();
FindPlayerCoors(playerPos);
StreamZoneModels(playerPos);
}
LoadRequestedModels();
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
prev = si->m_prev;
if((si->m_flags & (STREAMFLAGS_KEEP_IN_MEMORY|STREAMFLAGS_PRIORITY)) == 0)
RemoveModel(si - ms_aInfoForModel);
}
}
void
CStreaming::LoadCdDirectory(void)
{
@ -705,6 +758,18 @@ CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
}
bool
CStreaming::HasSpecialCharLoaded(int32 id)
{
return HasModelLoaded(id + MI_SPECIAL01);
}
void
CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
{
return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
}
void
CStreaming::DecrementRef(int32 id)
{
@ -1176,6 +1241,181 @@ CStreaming::LoadInitialVehicles(void)
RequestModel(id, STREAMFLAGS_DONT_REMOVE);
}
void
CStreaming::StreamVehiclesAndPeds(void)
{
int i, model;
static int timeBeforeNextLoad = 0;
static int modelQualityClass = 0;
if(CRecordDataForGame::RecordingState == RECORDSTATE_1 ||
CRecordDataForGame::RecordingState == RECORDSTATE_2)
return;
if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
RequestModel(MI_ENFORCER, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_SWAT, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_ENFORCER);
if(!HasModelLoaded(MI_ENFORCER))
SetModelIsDeletable(MI_SWAT);
}
if(FindPlayerPed()->m_pWanted->AreFbiRequired()){
RequestModel(MI_FBICAR, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_FBI, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_FBICAR);
if(!HasModelLoaded(MI_FBICAR))
SetModelIsDeletable(MI_FBI);
}
if(FindPlayerPed()->m_pWanted->AreArmyRequired()){
RequestModel(MI_RHINO, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_BARRACKS, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_ARMY, STREAMFLAGS_DONT_REMOVE);
}else{
SetModelIsDeletable(MI_RHINO);
SetModelIsDeletable(MI_BARRACKS);
if(!HasModelLoaded(MI_RHINO) && !HasModelLoaded(MI_BARRACKS))
SetModelIsDeletable(MI_ARMY);
}
if(FindPlayerPed()->m_pWanted->NumOfHelisRequired() > 0)
RequestModel(MI_CHOPPER, STREAMFLAGS_DONT_REMOVE);
else
SetModelIsDeletable(MI_CHOPPER);
if(timeBeforeNextLoad >= 0)
timeBeforeNextLoad--;
else if(ms_numVehiclesLoaded <= desiredNumVehiclesLoaded){
for(i = 0; i <= 10; i++){
model = CCarCtrl::ChooseCarModel(modelQualityClass);
modelQualityClass++;
if(modelQualityClass >= NUM_VEHICLE_CLASSES)
modelQualityClass = 0;
// check if we want to load this model
if(ms_aInfoForModel[model].m_loadState == STREAMSTATE_NOTLOADED &&
((CVehicleModelInfo*)CModelInfo::GetModelInfo(model))->m_level & (1 << (CGame::currLevel-1)))
break;
}
if(i <= 10){
RequestModel(model, STREAMFLAGS_DEPENDENCY);
timeBeforeNextLoad = 500;
}
}
}
void
CStreaming::StreamZoneModels(const CVector &pos)
{
int i;
uint16 gangsToLoad, gangCarsToLoad, bit;
CZoneInfo info;
CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
if(info.pedGroup != ms_currentPedGrp){
// unload pevious group
if(ms_currentPedGrp != -1)
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
}
ms_currentPedGrp = info.pedGroup;
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
}
}
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
gangsToLoad = 0;
gangCarsToLoad = 0;
if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
return;
// This makes things simpler than the game does it
gangsToLoad |= gangCarsToLoad;
for(i = 0; i < NUM_GANGS; i++){
bit = 1<<i;
if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
RequestModel(MI_GANG01 + i*2, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_GANG01 + i*2 + 1, STREAMFLAGS_DONT_REMOVE);
ms_loadedGangs |= bit;
}else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
SetModelIsDeletable(MI_GANG01 + i*2);
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
SetModelTxdIsDeletable(MI_GANG01 + i*2);
SetModelTxdIsDeletable(MI_GANG01 + i*2 + 1);
ms_loadedGangs &= ~bit;
}
if(gangCarsToLoad & bit && (ms_loadedGangCars & bit) == 0){
RequestModel(CGangs::GetGangInfo(i)->m_nVehicleMI, STREAMFLAGS_DONT_REMOVE);
}else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
SetModelTxdIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
}
}
ms_loadedGangCars = gangCarsToLoad;
}
void
CStreaming::RemoveCurrentZonesModels(void)
{
int i;
if(ms_currentPedGrp != -1)
for(i = 0; i < 8; i++){
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
break;
if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
}
for(i = 0; i < NUM_GANGS; i++){
SetModelIsDeletable(MI_GANG01 + i*2);
SetModelIsDeletable(MI_GANG01 + i*2 + 1);
if(CGangs::GetGangInfo(i)->m_nVehicleMI != -1)
SetModelIsDeletable(CGangs::GetGangInfo(i)->m_nVehicleMI);
}
ms_currentPedGrp = -1;
ms_loadedGangs = 0;
ms_loadedGangCars = 0;
}
// Find starting offset of the cdimage we next want to read
// Not useful at all on PC...
@ -2166,9 +2406,35 @@ CStreaming::LoadScene(const CVector &pos)
debug("End load scene\n");
}
void
CStreaming::MemoryCardSave(uint8 *buffer, uint32 *length)
{
int i;
*length = NUM_DEFAULT_MODELS;
for(i = 0; i < NUM_DEFAULT_MODELS; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
buffer[i] = ms_aInfoForModel[i].m_flags;
else
buffer[i] = 0xFF;
}
void
CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
{
uint32 i;
assert(length == NUM_DEFAULT_MODELS);
for(i = 0; i < length; i++)
if(ms_aInfoForModel[i].m_loadState == STREAMSTATE_LOADED)
if(buffer[i] != 0xFF)
ms_aInfoForModel[i].m_flags = buffer[i];
}
STARTPATCHES
InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
InjectHook(0x4076C0, CStreaming::Update, PATCH_JUMP);
InjectHook(0x406CC0, (void (*)(void))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x406DA0, (void (*)(const char*, int))CStreaming::LoadCdDirectory, PATCH_JUMP);
InjectHook(0x409740, CStreaming::ConvertBufferToObject, PATCH_JUMP);
@ -2179,6 +2445,9 @@ STARTPATCHES
InjectHook(0x408210, CStreaming::RequestIslands, PATCH_JUMP);
InjectHook(0x40A890, CStreaming::RequestSpecialModel, PATCH_JUMP);
InjectHook(0x40ADA0, CStreaming::RequestSpecialChar, PATCH_JUMP);
InjectHook(0x54A5F0, CStreaming::HasModelLoaded, PATCH_JUMP);
InjectHook(0x40ADC0, CStreaming::HasSpecialCharLoaded, PATCH_JUMP);
InjectHook(0x40ADE0, CStreaming::SetMissionDoesntRequireSpecialChar, PATCH_JUMP);
InjectHook(0x408830, CStreaming::RemoveModel, PATCH_JUMP);
InjectHook(0x4083A0, CStreaming::RemoveUnusedBuildings, PATCH_JUMP);
@ -2202,6 +2471,9 @@ STARTPATCHES
InjectHook(0x40AA00, CStreaming::LoadInitialPeds, PATCH_JUMP);
InjectHook(0x40ADF0, CStreaming::LoadInitialVehicles, PATCH_JUMP);
InjectHook(0x40AE60, CStreaming::StreamVehiclesAndPeds, PATCH_JUMP);
InjectHook(0x40AA30, CStreaming::StreamZoneModels, PATCH_JUMP);
InjectHook(0x40AD00, CStreaming::RemoveCurrentZonesModels, PATCH_JUMP);
InjectHook(0x409BE0, CStreaming::ProcessLoadingChannel, PATCH_JUMP);
InjectHook(0x40A610, CStreaming::FlushChannels, PATCH_JUMP);
@ -2228,6 +2500,9 @@ STARTPATCHES
InjectHook(0x409B70, CStreaming::MakeSpaceFor, PATCH_JUMP);
InjectHook(0x40A6D0, CStreaming::LoadScene, PATCH_JUMP);
InjectHook(0x40B210, CStreaming::MemoryCardSave, PATCH_JUMP);
InjectHook(0x40B250, CStreaming::MemoryCardLoad, PATCH_JUMP);
InjectHook(0x4063E0, &CStreamingInfo::GetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x406410, &CStreamingInfo::SetCdPosnAndSize, PATCH_JUMP);
InjectHook(0x4063D0, &CStreamingInfo::GetCdSize, PATCH_JUMP);

View file

@ -10,7 +10,7 @@ enum StreamFlags
{
STREAMFLAGS_DONT_REMOVE = 0x01,
STREAMFLAGS_SCRIPTOWNED = 0x02,
STREAMFLAGS_DEPENDENCY = 0x04,
STREAMFLAGS_DEPENDENCY = 0x04, // Is this right?
STREAMFLAGS_PRIORITY = 0x08,
STREAMFLAGS_NOFADE = 0x10,
@ -99,6 +99,7 @@ public:
static int32 &ms_currentPedGrp;
static int32 ms_lastCullZone;
static uint16 &ms_loadedGangs;
static uint16 &ms_loadedGangCars;
static int32 ms_currentPedLoading;
static int32 *ms_imageOffsets; //[NUMCDIMAGES]
static int32 &ms_lastImageRead;
@ -107,10 +108,12 @@ public:
static void Init(void);
static void Shutdown(void);
static void Update(void);
static void LoadCdDirectory(void);
static void LoadCdDirectory(const char *dirname, int32 n);
static bool ConvertBufferToObject(int8 *buf, int32 streamId);
static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
static void RequestModel(int32 model, int32 flags);
static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
@ -120,6 +123,8 @@ public:
static void RequestIslands(eLevelName level);
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
static bool HasSpecialCharLoaded(int32 id);
static void SetMissionDoesntRequireSpecialChar(int32 id);
static void DecrementRef(int32 id);
static void RemoveModel(int32 id);
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
@ -141,6 +146,11 @@ public:
static void SetModelIsDeletable(int32 id);
static void SetModelTxdIsDeletable(int32 id);
static void SetMissionDoesntRequireModel(int32 id);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void StreamVehiclesAndPeds(void);
static void StreamZoneModels(const CVector &pos);
static void RemoveCurrentZonesModels(void);
static int32 GetCdImageOffset(int32 lastPosn);
static int32 GetNextFileOnCd(int32 position, bool priority);
@ -169,10 +179,8 @@ public:
static bool DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, int32 mem);
static bool DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, int32 mem);
static void LoadInitialPeds(void);
static void LoadInitialVehicles(void);
static void LoadScene(const CVector &pos);
static bool IsModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
static void MemoryCardSave(uint8 *buffer, uint32 *length);
static void MemoryCardLoad(uint8 *buffer, uint32 length);
};

View file

@ -133,7 +133,7 @@ void CTimer::Update(void)
ms_fTimeStepNonClipped = ms_fTimeStep;
if ( CRecordDataForGame::RecordingState != _TODOCONST(2) )
if ( CRecordDataForGame::RecordingState != RECORDSTATE_2 )
{
ms_fTimeStep = min(3.0f, ms_fTimeStep);
@ -141,7 +141,7 @@ void CTimer::Update(void)
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 60;
}
if ( CRecordDataForChase::Status == _TODOCONST(1) )
if ( CRecordDataForChase::Status == RECORDSTATE_1 )
{
ms_fTimeStep = 1.0f;
m_snTimeInMilliseconds = m_snPreviousTimeInMilliseconds + 16;

View file

@ -5,5 +5,6 @@
int &CCarCtrl::NumLawEnforcerCars = *(int*)0x8F1B38;
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
WRAPPER void CCarCtrl::AddToCarArray(int id, int vehclass) { EAXJMP(0x4182F0); }
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }

View file

@ -6,8 +6,9 @@ class CCarCtrl
{
public:
static void SwitchVehicleToRealPhysics(CVehicle*);
static void AddToCarArray(int id, int vehclass);
static void AddToCarArray(int32 id, int32 vehclass);
static void UpdateCarCount(CVehicle*, bool);
static int32 ChooseCarModel(int32 vehclass);
static int32 &NumLawEnforcerCars;
};

View file

@ -1,9 +1,17 @@
#include "common.h"
#include "patcher.h"
#include "ModelIndices.h"
#include "Gangs.h"
CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[9])*(uintptr*)0x6EDF78;
CGangInfo::CGangInfo() :
m_nVehicleMI(MI_BUS),
m_nPedModelOverride(-1),
m_Weapon1(WEAPONTYPE_UNARMED),
m_Weapon2(WEAPONTYPE_UNARMED)
{}
void CGangs::Initialize(void)
{
Gang[GANG_MAFIA].m_nVehicleMI = MI_MAFIA;

View file

@ -1,8 +1,6 @@
#pragma once
#include "common.h"
#include "Weapon.h"
#include "ModelIndices.h"
struct CGangInfo
{
@ -13,20 +11,12 @@ struct CGangInfo
eWeaponType m_Weapon1;
eWeaponType m_Weapon2;
CGangInfo() :
m_nVehicleMI(MI_BUS),
m_nPedModelOverride(-1),
m_Weapon1(WEAPONTYPE_UNARMED),
m_Weapon2(WEAPONTYPE_UNARMED)
{}
CGangInfo();
};
static_assert(sizeof(CGangInfo) == 0x10, "CGangInfo: error");
class CGangs
{
public:
enum {
enum {
GANG_MAFIA = 0,
GANG_TRIAD,
GANG_DIABLOS,
@ -37,7 +27,11 @@ public:
GANG_7,
GANG_8,
NUM_GANGS
};
};
class CGangs
{
public:
static void Initialize(void);
static void SetGangVehicleModel(int16, int);
static void SetGangWeapons(int16, eWeaponType, eWeaponType);
@ -45,9 +39,9 @@ public:
static int8 GetGangPedModelOverride(int16);
static void SaveAllGangData(uint8 *, uint32 *);
static void LoadAllGangData(uint8 *, uint32);
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
private:
static CGangInfo* GetGangInfo(int16 gang) { return &Gang[gang]; }
static CGangInfo(&Gang)[NUM_GANGS];
};

View file

@ -2,6 +2,7 @@
#include "patcher.h"
#include "Population.h"
PedGroup *CPopulation::ms_pPedGroups = (PedGroup*)0x6E9248;
bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }

View file

@ -2,9 +2,15 @@
#include "PedType.h"
struct PedGroup
{
int32 models[8];
};
class CPopulation
{
public:
static PedGroup *ms_pPedGroups; //[31]
static bool &ms_bGivePedsWeapons;
static void UpdatePedCount(uint32, bool);

View file

@ -1,5 +1,11 @@
#pragma once
enum {
RECORDSTATE_0,
RECORDSTATE_1,
RECORDSTATE_2,
};
class CRecordDataForGame
{
public:

View file

@ -126,7 +126,7 @@ spawnCar(int id)
CVector playerpos;
CStreaming::RequestModel(id, 0);
CStreaming::LoadAllRequestedModels(false);
if(CStreaming::IsModelLoaded(id)){
if(CStreaming::HasModelLoaded(id)){
FindPlayerCoors(playerpos);
int node = ThePaths.FindNodeClosestToCoors(playerpos, 0, 100.0f, false, false);
if(node < 0)