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More refs removed

This commit is contained in:
Sergeanur 2020-04-16 15:30:47 +03:00
parent 7bd12f4a48
commit 83cbe4e39e
19 changed files with 88 additions and 89 deletions

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@ -7,8 +7,8 @@
#include "main.h" #include "main.h"
#include "Population.h" #include "Population.h"
float &CIniFile::PedNumberMultiplier = *(float*)0x6182F4; float CIniFile::PedNumberMultiplier = 1.0f;// = *(float*)0x6182F4;
float &CIniFile::CarNumberMultiplier = *(float*)0x6182F8; float CIniFile::CarNumberMultiplier = 1.0f;// = *(float*)0x6182F8;
void CIniFile::LoadIniFile() void CIniFile::LoadIniFile()
{ {

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@ -5,6 +5,6 @@ class CIniFile
public: public:
static void LoadIniFile(); static void LoadIniFile();
static float& PedNumberMultiplier; static float PedNumberMultiplier;
static float& CarNumberMultiplier; static float CarNumberMultiplier;
}; };

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@ -5,13 +5,13 @@
#include "Camera.h" #include "Camera.h"
#include "Sprite2d.h" #include "Sprite2d.h"
RwIm2DVertex *CSprite2d::maVertices = (RwIm2DVertex*)0x6E9168; RwIm2DVertex CSprite2d::maVertices[4];
float &CSprite2d::RecipNearClip = *(float*)0x880DB4; float CSprite2d::RecipNearClip;
int32 &CSprite2d::mCurrentBank = *(int32*)0x8F1AF4; int32 CSprite2d::mCurrentBank;
RwTexture **CSprite2d::mpBankTextures = (RwTexture**)0x774DC0; RwTexture *CSprite2d::mpBankTextures[10];
int32 *CSprite2d::mCurrentSprite = (int32*)0x6F4500; int32 CSprite2d::mCurrentSprite[10];
int32 *CSprite2d::mBankStart = (int32*)0x774BE8; int32 CSprite2d::mBankStart[10];
RwIm2DVertex *CSprite2d::maBankVertices = (RwIm2DVertex*)0x8429F8; RwIm2DVertex CSprite2d::maBankVertices[500];
void void
CSprite2d::SetRecipNearClip(void) CSprite2d::SetRecipNearClip(void)

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@ -2,13 +2,13 @@
class CSprite2d class CSprite2d
{ {
static float &RecipNearClip; static float RecipNearClip;
static int32 &mCurrentBank; static int32 mCurrentBank;
static RwTexture **mpBankTextures; //[10]; static RwTexture *mpBankTextures[10];
static int32 *mCurrentSprite; //[10]; static int32 mCurrentSprite[10];
static int32 *mBankStart; //[10]; static int32 mBankStart[10];
static RwIm2DVertex *maBankVertices; //[500]; static RwIm2DVertex maBankVertices[500];
static RwIm2DVertex *maVertices; //[4]; static RwIm2DVertex maVertices[4];
public: public:
RwTexture *m_pTexture; RwTexture *m_pTexture;

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@ -49,7 +49,7 @@ bool bAllCarCheat; // unused
RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data); RwObject *GetCurrentAtomicObjectCB(RwObject *object, void *data);
bool &CAutomobile::m_sAllTaxiLights = *(bool*)0x95CD21; bool CAutomobile::m_sAllTaxiLights;// = *(bool*)0x95CD21;
CAutomobile::CAutomobile(int32 id, uint8 CreatedBy) CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
: CVehicle(CreatedBy) : CVehicle(CreatedBy)

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@ -120,7 +120,7 @@ public:
float m_fGasPedalAudio; float m_fGasPedalAudio;
tWheelState m_aWheelState[4]; tWheelState m_aWheelState[4];
static bool &m_sAllTaxiLights; static bool m_sAllTaxiLights;
CAutomobile(int32 id, uint8 CreatedBy); CAutomobile(int32 id, uint8 CreatedBy);

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@ -21,16 +21,16 @@
#define INVALID_ORIENTATION (-9999.99f) #define INVALID_ORIENTATION (-9999.99f)
float &fShapeLength = *(float*)0x600E78; float fShapeLength = 0.4f;// *(float*)0x600E78;
float &fShapeTime = *(float*)0x600E7C; float fShapeTime = 0.05f;// *(float*)0x600E7C;
float &fRangeMult = *(float*)0x600E80; //0.6f; // 0.75f gta 3 float fRangeMult = 0.75f; // = *(float*)0x600E80; //0.6f; // 0.75f gta 3
float &fTimeMult = *(float*)0x943008; float fTimeMult;// = *(float*)0x943008;
float MAX_WAKE_LENGTH = 50.0f; float MAX_WAKE_LENGTH = 50.0f;
float MIN_WAKE_INTERVAL = 1.0f; float MIN_WAKE_INTERVAL = 1.0f;
float WAKE_LIFETIME = 400.0f; float WAKE_LIFETIME = 400.0f;
CBoat * (&CBoat::apFrameWakeGeneratingBoats)[4] = *(CBoat * (*)[4])*(uintptr*)0x8620E0; CBoat *CBoat::apFrameWakeGeneratingBoats[4];// = *(CBoat * (*)[4]) * (uintptr*)0x8620E0;
CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner) CBoat::CBoat(int mi, uint8 owner) : CVehicle(owner)
{ {

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@ -58,7 +58,7 @@ public:
void PruneWakeTrail(void); void PruneWakeTrail(void);
void AddWakePoint(CVector point); void AddWakePoint(CVector point);
static CBoat *(&apFrameWakeGeneratingBoats)[4]; static CBoat *apFrameWakeGeneratingBoats[4];
static bool IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats); static bool IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats);
static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat); static float IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat);

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@ -7,10 +7,9 @@
#include "Vehicle.h" #include "Vehicle.h"
#include "Floater.h" #include "Floater.h"
cBuoyancy &mod_Buoyancy = *(cBuoyancy*)0x8F2674; cBuoyancy mod_Buoyancy;// = *(cBuoyancy*)0x8F2674;
//static float fVolMultiplier = 1.0f; static float fVolMultiplier = 1.0f; // 0x601394;
static float &fVolMultiplier = *(float*)0x601394;
// amount of boat volume in bounding box // amount of boat volume in bounding box
// 1.0-volume is the empty space in the bbox // 1.0-volume is the empty space in the bbox
static float fBoatVolumeDistribution[9] = { static float fBoatVolumeDistribution[9] = {

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@ -42,4 +42,4 @@ public:
void FindWaterLevel(const CVector &zpos, CVector *waterLevel, tWaterLevel *waterPosition); void FindWaterLevel(const CVector &zpos, CVector *waterLevel, tWaterLevel *waterPosition);
bool CalcBuoyancyForce(CPhysical *phys, CVector *impulse, CVector *point); bool CalcBuoyancyForce(CPhysical *phys, CVector *impulse, CVector *point);
}; };
extern cBuoyancy &mod_Buoyancy; extern cBuoyancy mod_Buoyancy;

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@ -4,7 +4,7 @@
#include "FileMgr.h" #include "FileMgr.h"
#include "HandlingMgr.h" #include "HandlingMgr.h"
cHandlingDataMgr &mod_HandlingManager = *(cHandlingDataMgr*)0x728060; cHandlingDataMgr mod_HandlingManager;// = *(cHandlingDataMgr*)0x728060;
const char *HandlingFilename = "HANDLING.CFG"; const char *HandlingFilename = "HANDLING.CFG";

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@ -140,4 +140,4 @@ public:
bool HasFrontWheelDrive(eHandlingId id) { return HandlingData[id].Transmission.nDriveType == 'F'; } bool HasFrontWheelDrive(eHandlingId id) { return HandlingData[id].Transmission.nDriveType == 'F'; }
}; };
VALIDATE_SIZE(cHandlingDataMgr, 0x3030); VALIDATE_SIZE(cHandlingDataMgr, 0x3030);
extern cHandlingDataMgr &mod_HandlingManager; extern cHandlingDataMgr mod_HandlingManager;

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@ -34,13 +34,13 @@ enum
HELI_STATUS_HOVER2, HELI_STATUS_HOVER2,
}; };
CHeli **CHeli::pHelis = (CHeli**)0x72CF50; CHeli *CHeli::pHelis[NUM_HELIS];// = (CHeli**)0x72CF50;
int16 &CHeli::NumRandomHelis = *(int16*)0x95CCAA; int16 CHeli::NumRandomHelis;// = *(int16*)0x95CCAA;
uint32 &CHeli::TestForNewRandomHelisTimer = *(uint32*)0x8F1A7C; uint32 CHeli::TestForNewRandomHelisTimer;// = *(uint32*)0x8F1A7C;
int16 CHeli::NumScriptHelis; // unused int16 CHeli::NumScriptHelis; // unused
bool &CHeli::CatalinaHeliOn = *(bool*)0x95CD85; bool CHeli::CatalinaHeliOn;// = *(bool*)0x95CD85;
bool &CHeli::CatalinaHasBeenShotDown = *(bool*)0x95CD56; bool CHeli::CatalinaHasBeenShotDown;// = *(bool*)0x95CD56;
bool &CHeli::ScriptHeliOn = *(bool*)0x95CD43; bool CHeli::ScriptHeliOn;// = *(bool*)0x95CD43;
CHeli::CHeli(int32 id, uint8 CreatedBy) CHeli::CHeli(int32 id, uint8 CreatedBy)
: CVehicle(CreatedBy) : CVehicle(CreatedBy)

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@ -61,13 +61,13 @@ public:
float m_fTargetOffset; float m_fTargetOffset;
bool m_bTestRight; bool m_bTestRight;
static CHeli **pHelis; //[NUM_HELIS] static CHeli *pHelis[NUM_HELIS];
static int16 &NumRandomHelis; static int16 NumRandomHelis;
static uint32 &TestForNewRandomHelisTimer; static uint32 TestForNewRandomHelisTimer;
static int16 NumScriptHelis; // unused static int16 NumScriptHelis; // unused
static bool &CatalinaHeliOn; static bool CatalinaHeliOn;
static bool &CatalinaHasBeenShotDown; static bool CatalinaHasBeenShotDown;
static bool &ScriptHeliOn; static bool ScriptHeliOn;
CHeli(int32 id, uint8 CreatedBy); CHeli(int32 id, uint8 CreatedBy);
CHeli* ctor(int, uint8); CHeli* ctor(int, uint8);

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@ -16,35 +16,35 @@
#include "HandlingMgr.h" #include "HandlingMgr.h"
#include "Plane.h" #include "Plane.h"
CPlaneNode *&pPathNodes = *(CPlaneNode**)0x8F1B68; CPlaneNode *pPathNodes;// = *(CPlaneNode**)0x8F1B68;
CPlaneNode *&pPath2Nodes = *(CPlaneNode**)0x885B8C; CPlaneNode *pPath2Nodes;// = *(CPlaneNode**)0x885B8C;
CPlaneNode *&pPath3Nodes = *(CPlaneNode**)0x885B78; CPlaneNode *pPath3Nodes;// = *(CPlaneNode**)0x885B78;
CPlaneNode *&pPath4Nodes = *(CPlaneNode**)0x885AD8; CPlaneNode *pPath4Nodes;// = *(CPlaneNode**)0x885AD8;
int32 &NumPathNodes = *(int32*)0x8F2BE4; int32 NumPathNodes;// = *(int32*)0x8F2BE4;
int32 &NumPath2Nodes = *(int32*)0x941498; int32 NumPath2Nodes;// = *(int32*)0x941498;
int32 &NumPath3Nodes = *(int32*)0x9414D8; int32 NumPath3Nodes;// = *(int32*)0x9414D8;
int32 &NumPath4Nodes = *(int32*)0x9412C8; int32 NumPath4Nodes;// = *(int32*)0x9412C8;
float &TotalLengthOfFlightPath = *(float*)0x8F2C6C; float TotalLengthOfFlightPath;// = *(float*)0x8F2C6C;
float &TotalLengthOfFlightPath2 = *(float*)0x64CFBC; float TotalLengthOfFlightPath2;// = *(float*)0x64CFBC;
float &TotalLengthOfFlightPath3 = *(float*)0x64CFD0; float TotalLengthOfFlightPath3;// = *(float*)0x64CFD0;
float &TotalLengthOfFlightPath4 = *(float*)0x64CFDC; float TotalLengthOfFlightPath4;// = *(float*)0x64CFDC;
float &TotalDurationOfFlightPath = *(float*)0x64CFB8; float TotalDurationOfFlightPath;// = *(float*)0x64CFB8;
float &TotalDurationOfFlightPath2 = *(float*)0x64CFC0; float TotalDurationOfFlightPath2;// = *(float*)0x64CFC0;
float &TotalDurationOfFlightPath3 = *(float*)0x64CFD4; float TotalDurationOfFlightPath3;// = *(float*)0x64CFD4;
float &TotalDurationOfFlightPath4 = *(float*)0x64CFE0; float TotalDurationOfFlightPath4;// = *(float*)0x64CFE0;
float &LandingPoint = *(float*)0x8F2C7C; float LandingPoint;// = *(float*)0x8F2C7C;
float &TakeOffPoint = *(float*)0x8E28A4; float TakeOffPoint;// = *(float*)0x8E28A4;
CPlaneInterpolationLine *aPlaneLineBits = (CPlaneInterpolationLine*)0x734168; //[6] CPlaneInterpolationLine aPlaneLineBits[6]; // = (CPlaneInterpolationLine*)0x734168;
float *PlanePathPosition = (float*)0x8F5FC8; //[3] float PlanePathPosition[3];// = (float*)0x8F5FC8; //[3]
float *OldPlanePathPosition = (float*)0x8F5FBC; //[3] float OldPlanePathPosition[3];// = (float*)0x8F5FBC; //[3]
float *PlanePathSpeed = (float*)0x941538; //[3] float PlanePathSpeed[3];// = (float*)0x941538; //[3]
float *PlanePath2Position = (float*)0x64CFC4; //[3] float PlanePath2Position[3];// = (float*)0x64CFC4; //[3]
float &PlanePath3Position = *(float*)0x64CFD8; float PlanePath3Position;// = *(float*)0x64CFD8;
float &PlanePath4Position = *(float*)0x64CFE4; float PlanePath4Position;// = *(float*)0x64CFE4;
float *PlanePath2Speed = (float*)0x8F1A54; //[3] float PlanePath2Speed[3];// = (float*)0x8F1A54; //[3]
float &PlanePath3Speed = *(float*)0x8F1A94; float PlanePath3Speed;// = *(float*)0x8F1A94;
float &PlanePath4Speed = *(float*)0x8F1AFC; float PlanePath4Speed;// = *(float*)0x8F1AFC;
enum enum

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@ -67,6 +67,6 @@ public:
}; };
static_assert(sizeof(CPlane) == 0x29C, "CPlane: error"); static_assert(sizeof(CPlane) == 0x29C, "CPlane: error");
extern float &LandingPoint; extern float LandingPoint;
extern float &TakeOffPoint; extern float TakeOffPoint;
extern float *PlanePathPosition; //[3] extern float PlanePathPosition[3];

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@ -14,23 +14,23 @@
#include "HandlingMgr.h" #include "HandlingMgr.h"
#include "Train.h" #include "Train.h"
static CTrainNode *&pTrackNodes = *(CTrainNode**)0x8F4338; static CTrainNode* pTrackNodes;
static int16 &NumTrackNodes = *(int16*)0x95CC5C; static int16 NumTrackNodes;
static float StationDist[3] = { 873.0f, 1522.0f, 2481.0f }; static float StationDist[3] = { 873.0f, 1522.0f, 2481.0f };
static float &TotalLengthOfTrack = *(float*)0x64D000; static float TotalLengthOfTrack;
static float &TotalDurationOfTrack = *(float*)0x64D004; static float TotalDurationOfTrack;
static CTrainInterpolationLine *aLineBits = (CTrainInterpolationLine*)0x70D838; // [17] static CTrainInterpolationLine aLineBits[17];
static float *EngineTrackPosition = (float*)0x64D008; //[2] static float EngineTrackPosition[2];
static float *EngineTrackSpeed = (float*)0x880848; //[2] static float EngineTrackSpeed[2];
static CTrainNode *&pTrackNodes_S = *(CTrainNode**)0x8F2560; static CTrainNode* pTrackNodes_S;
static int16 &NumTrackNodes_S = *(int16*)0x95CC6A; static int16 NumTrackNodes_S;
static float StationDist_S[4] = { 55.0f, 1388.0f, 2337.0f, 3989.0f }; static float StationDist_S[4] = { 55.0f, 1388.0f, 2337.0f, 3989.0f };
static float &TotalLengthOfTrack_S = *(float*)0x64D010; static float TotalLengthOfTrack_S;
static float &TotalDurationOfTrack_S = *(float*)0x64D014; static float TotalDurationOfTrack_S;
static CTrainInterpolationLine *aLineBits_S = (CTrainInterpolationLine*)0x726600; // [18] static CTrainInterpolationLine aLineBits_S[18];
static float *EngineTrackPosition_S = (float*)0x64D018; //[4] static float EngineTrackPosition_S[4];
static float *EngineTrackSpeed_S = (float*)0x87C7C8; //[4] static float EngineTrackSpeed_S[4];
CVector CTrain::aStationCoors[3]; CVector CTrain::aStationCoors[3];
CVector CTrain::aStationCoors_S[4]; CVector CTrain::aStationCoors_S[4];