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Merge pull request #367 from Sergeanur/wrappers_cleanup

Wrappers cleanup
This commit is contained in:
aap 2020-03-29 16:27:42 +02:00 committed by GitHub
commit 82dcc34296
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14 changed files with 5 additions and 423 deletions

View file

@ -6,9 +6,6 @@
#include "Curves.h" #include "Curves.h"
#include "PathFind.h" #include "PathFind.h"
#if 0
WRAPPER void CAutoPilot::ModifySpeed(float) { EAXJMP(0x4137B0); }
#else
void CAutoPilot::ModifySpeed(float speed) void CAutoPilot::ModifySpeed(float speed)
{ {
m_fMaxTrafficSpeed = max(0.01f, speed); m_fMaxTrafficSpeed = max(0.01f, speed);
@ -41,7 +38,6 @@ void CAutoPilot::ModifySpeed(float speed)
m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() - positionBetweenNodes * m_nSpeedScaleFactor; m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() - positionBetweenNodes * m_nSpeedScaleFactor;
#endif #endif
} }
#endif
void CAutoPilot::RemoveOnePathNode() void CAutoPilot::RemoveOnePathNode()
{ {

View file

@ -881,9 +881,7 @@ CCarCtrl::SlowCarOnRailsDownForTrafficAndLights(CVehicle* pVehicle)
pVehicle->AutoPilot.ModifySpeed(max(maxSpeed, curSpeed - 0.5f * CTimer::GetTimeStep())); pVehicle->AutoPilot.ModifySpeed(max(maxSpeed, curSpeed - 0.5f * CTimer::GetTimeStep()));
} }
} }
#if 0
WRAPPER void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList&, CVehicle*, float, float, float, float, float*, float) { EAXJMP(0x419300); }
#else
void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList& lst, CVehicle* pVehicle, float x_inf, float y_inf, float x_sup, float y_sup, float* pSpeed, float curSpeed) void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList& lst, CVehicle* pVehicle, float x_inf, float y_inf, float x_sup, float y_sup, float* pSpeed, float curSpeed)
{ {
float frontOffset = pVehicle->GetModelInfo()->GetColModel()->boundingBox.max.y; float frontOffset = pVehicle->GetModelInfo()->GetColModel()->boundingBox.max.y;
@ -991,7 +989,6 @@ void CCarCtrl::SlowCarDownForPedsSectorList(CPtrList& lst, CVehicle* pVehicle, f
} }
} }
} }
#endif
void CCarCtrl::SlowCarDownForCarsSectorList(CPtrList& lst, CVehicle* pVehicle, float x_inf, float y_inf, float x_sup, float y_sup, float* pSpeed, float curSpeed) void CCarCtrl::SlowCarDownForCarsSectorList(CPtrList& lst, CVehicle* pVehicle, float x_inf, float y_inf, float x_sup, float y_sup, float* pSpeed, float curSpeed)
{ {
@ -1055,9 +1052,6 @@ void CCarCtrl::SlowCarDownForOtherCar(CEntity* pOtherEntity, CVehicle* pVehicle,
} }
} }
#if 0
WRAPPER float CCarCtrl::TestCollisionBetween2MovingRects(CVehicle* pVehicleA, CVehicle* pVehicleB, float projectionX, float projectionY, CVector* pForwardA, CVector* pForwardB, uint8 id) { EAXJMP(0x41A020); }
#else
float CCarCtrl::TestCollisionBetween2MovingRects(CVehicle* pVehicleA, CVehicle* pVehicleB, float projectionX, float projectionY, CVector* pForwardA, CVector* pForwardB, uint8 id) float CCarCtrl::TestCollisionBetween2MovingRects(CVehicle* pVehicleA, CVehicle* pVehicleB, float projectionX, float projectionY, CVector* pForwardA, CVector* pForwardB, uint8 id)
{ {
CVector2D vecBToA = pVehicleA->GetPosition() - pVehicleB->GetPosition(); CVector2D vecBToA = pVehicleA->GetPosition() - pVehicleB->GetPosition();
@ -1180,7 +1174,6 @@ float CCarCtrl::TestCollisionBetween2MovingRects(CVehicle* pVehicleA, CVehicle*
} }
return proximity; return proximity;
} }
#endif
float CCarCtrl::FindAngleToWeaveThroughTraffic(CVehicle* pVehicle, CPhysical* pTarget, float angleToTarget, float angleForward) float CCarCtrl::FindAngleToWeaveThroughTraffic(CVehicle* pVehicle, CPhysical* pTarget, float angleToTarget, float angleForward)
{ {

View file

@ -2,9 +2,6 @@
#include "patcher.h" #include "patcher.h"
#include "Curves.h" #include "Curves.h"
#if 0
WRAPPER float CCurves::CalcSpeedScaleFactor(CVector*, CVector*, float, float, float, float) { EAXJMP(0x420410); }
#else
float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y) float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float dir1X, float dir1Y, float dir2X, float dir2Y)
{ {
CVector2D dir1(dir1X, dir1Y); CVector2D dir1(dir1X, dir1Y);
@ -16,11 +13,7 @@ float CCurves::CalcSpeedScaleFactor(CVector* pPoint1, CVector* pPoint2, float di
else else
return ((1.0f - dp) * 0.2f + 1.0f) * distance; return ((1.0f - dp) * 0.2f + 1.0f) * distance;
} }
#endif
#if 0
WRAPPER void CCurves::CalcCurvePoint(CVector*, CVector*, CVector*, CVector*, float, int32, CVector*, CVector*) { EAXJMP(0x4204D0); }
#else
void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVector* pDir2, float between, int32 timeOnCurve, CVector* pOutPos, CVector* pOutDir) void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVector* pDir2, float between, int32 timeOnCurve, CVector* pOutPos, CVector* pOutDir)
{ {
float actualFactor = CalcSpeedScaleFactor(pPos1, pPos2, pDir1->x, pDir1->y, pDir2->x, pDir2->y); float actualFactor = CalcSpeedScaleFactor(pPos1, pPos2, pDir1->x, pDir1->y, pDir2->x, pDir2->y);
@ -35,5 +28,4 @@ void CCurves::CalcCurvePoint(CVector* pPos1, CVector* pPos2, CVector* pDir1, CVe
(dir1.x * (1.0f - curveCoef) + dir2.x * curveCoef) / (timeOnCurve * 0.001f), (dir1.x * (1.0f - curveCoef) + dir2.x * curveCoef) / (timeOnCurve * 0.001f),
(dir1.y * (1.0f - curveCoef) + dir2.y * curveCoef) / (timeOnCurve * 0.001f), (dir1.y * (1.0f - curveCoef) + dir2.y * curveCoef) / (timeOnCurve * 0.001f),
0.0f); 0.0f);
} }
#endif

View file

@ -162,9 +162,6 @@ CDarkel::ReadStatus()
return Status; return Status;
} }
#if 0
WRAPPER void CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle) { EAXJMP(0x421070); }
#else
void void
CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle) CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
{ {
@ -178,11 +175,7 @@ CDarkel::RegisterCarBlownUpByPlayer(CVehicle *vehicle)
RegisteredKills[vehicle->GetModelIndex()]++; RegisteredKills[vehicle->GetModelIndex()]++;
CStats::CarsExploded++; CStats::CarsExploded++;
} }
#endif
#if 0
WRAPPER void CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapontype, bool headshot) { EAXJMP(0x420F60); }
#else
void void
CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot) CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
{ {
@ -207,7 +200,6 @@ CDarkel::RegisterKillByPlayer(CPed *victim, eWeaponType weapon, bool headshot)
CStats::HeadsPopped++; CStats::HeadsPopped++;
CStats::KillsSinceLastCheckpoint++; CStats::KillsSinceLastCheckpoint++;
} }
#endif
void void
CDarkel::RegisterKillNotByPlayer(CPed* victim, eWeaponType weapontype) CDarkel::RegisterKillNotByPlayer(CPed* victim, eWeaponType weapontype)
@ -222,9 +214,6 @@ CDarkel::ResetModelsKilledByPlayer()
RegisteredKills[i] = 0; RegisteredKills[i] = 0;
} }
#if 0
WRAPPER void CDarkel::ResetOnPlayerDeath() { EAXJMP(0x420E70); }
#else
void void
CDarkel::ResetOnPlayerDeath() CDarkel::ResetOnPlayerDeath()
{ {
@ -253,11 +242,7 @@ CDarkel::ResetOnPlayerDeath()
player->MakeChangesForNewWeapon(player->m_currentWeapon); player->MakeChangesForNewWeapon(player->m_currentWeapon);
} }
} }
#endif
#if 0
WRAPPER void CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 modelId0, wchar *text, int32 modelId2, int32 modelId3, int32 modelId4, bool standardSound, bool needHeadShot) { EAXJMP(0x4210E0); }
#else
void void
CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 modelId0, wchar *text, int32 modelId2, int32 modelId3, int32 modelId4, bool standardSound, bool needHeadShot) CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 modelId0, wchar *text, int32 modelId2, int32 modelId3, int32 modelId4, bool standardSound, bool needHeadShot)
{ {
@ -306,7 +291,6 @@ CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 mode
if (CDarkel::bStandardSoundAndMessages) if (CDarkel::bStandardSoundAndMessages)
DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_START, 0); DMAudio.PlayFrontEndSound(SOUND_RAMPAGE_START, 0);
} }
#endif
void void
CDarkel::Update() CDarkel::Update()

View file

@ -113,9 +113,6 @@ static void(*CBArray_RE3[])(CAnimBlendAssociation*, void*) =
&CPed::PedLandCB, &FinishFuckUCB, &CPed::RestoreHeadingRateCB, &CPed::PedSetQuickDraggedOutCarPositionCB, &CPed::PedSetDraggedOutCarPositionCB &CPed::PedLandCB, &FinishFuckUCB, &CPed::RestoreHeadingRateCB, &CPed::PedSetQuickDraggedOutCarPositionCB, &CPed::PedSetDraggedOutCarPositionCB
}; };
#if 0
WRAPPER uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) { EAXJMP(0x584E70); }
#else
static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*)) static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*))
{ {
for (int i = 0; i < sizeof(CBArray) / sizeof(*CBArray); i++){ for (int i = 0; i < sizeof(CBArray) / sizeof(*CBArray); i++){
@ -128,16 +125,12 @@ static uint8 FindCBFunctionID(void(*f)(CAnimBlendAssociation*, void*))
} }
return 0; return 0;
} }
#endif
static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*) static void(*FindCBFunction(uint8 id))(CAnimBlendAssociation*, void*)
{ {
return CBArray_RE3[id]; return CBArray_RE3[id];
} }
#if 0
WRAPPER static void ApplyPanelDamageToCar(uint32, CAutomobile*, bool) { EAXJMP(0x584EA0); }
#else
static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying) static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flying)
{ {
if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){ if(vehicle->Damage.GetPanelStatus(VEHPANEL_FRONT_LEFT) != CDamageManager::GetPanelStatus(panels, VEHPANEL_FRONT_LEFT)){
@ -169,7 +162,6 @@ static void ApplyPanelDamageToCar(uint32 panels, CAutomobile* vehicle, bool flyi
vehicle->SetPanelDamage(CAR_BUMP_REAR, VEHBUMPER_REAR, flying); vehicle->SetPanelDamage(CAR_BUMP_REAR, VEHBUMPER_REAR, flying);
} }
} }
#endif
void PrintElementsInPtrList(void) void PrintElementsInPtrList(void)
{ {
@ -262,9 +254,6 @@ void CReplay::Update(void)
} }
} }
#if 0
WRAPPER void CReplay::RecordThisFrame(void) { EAXJMP(0x5932B0); }
#else
void CReplay::RecordThisFrame(void) void CReplay::RecordThisFrame(void)
{ {
#ifdef FIX_REPLAY_BUGS #ifdef FIX_REPLAY_BUGS
@ -377,11 +366,7 @@ void CReplay::RecordThisFrame(void)
MarkEverythingAsNew(); MarkEverythingAsNew();
#endif #endif
} }
#endif
#if 0
WRAPPER void CReplay::StorePedUpdate(CPed *ped, int id) { EAXJMP(0x5935B0); }
#else
void CReplay::StorePedUpdate(CPed *ped, int id) void CReplay::StorePedUpdate(CPed *ped, int id)
{ {
tPedUpdatePacket* pp = (tPedUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; tPedUpdatePacket* pp = (tPedUpdatePacket*)&Record.m_pBase[Record.m_nOffset];
@ -399,11 +384,7 @@ void CReplay::StorePedUpdate(CPed *ped, int id)
StorePedAnimation(ped, &pp->anim_state); StorePedAnimation(ped, &pp->anim_state);
Record.m_nOffset += sizeof(tPedUpdatePacket); Record.m_nOffset += sizeof(tPedUpdatePacket);
} }
#endif
#if 0
WRAPPER void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x593670); }
#else
void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state) void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state)
{ {
CAnimBlendAssociation* second; CAnimBlendAssociation* second;
@ -442,11 +423,7 @@ void CReplay::StorePedAnimation(CPed *ped, CStoredAnimationState *state)
state->partBlendAmount = 0; state->partBlendAmount = 0;
} }
} }
#endif
#if 0
WRAPPER void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x593BB0); }
#else
void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state)
{ {
for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++){ for (int i = 0; i < NUM_MAIN_ANIMS_IN_REPLAY; i++){
@ -503,10 +480,7 @@ void CReplay::StoreDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState
} }
} }
} }
#endif
#if 0
WRAPPER void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594050); }
#else
void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer) void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayBuffer *buffer)
{ {
tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; tPedUpdatePacket *pp = (tPedUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset];
@ -543,11 +517,7 @@ void CReplay::ProcessPedUpdate(CPed *ped, float interpolation, CAddressInReplayB
CWorld::Add(ped); CWorld::Add(ped);
buffer->m_nOffset += sizeof(tPedUpdatePacket); buffer->m_nOffset += sizeof(tPedUpdatePacket);
} }
#endif
#if 0
WRAPPER void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) { EAXJMP(0x5942A0); }
#else
void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state) void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state)
{ {
CAnimBlendAssociation* anim1 = CAnimManager::BlendAnimation( CAnimBlendAssociation* anim1 = CAnimManager::BlendAnimation(
@ -585,11 +555,7 @@ void CReplay::RetrievePedAnimation(CPed *ped, CStoredAnimationState *state)
} }
} }
} }
#endif
#if 0
WRAPPER void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) { EAXJMP(0x5944B0); }
#else
void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state) void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationState *state)
{ {
#ifdef FIX_REPLAY_BUGS #ifdef FIX_REPLAY_BUGS
@ -658,11 +624,7 @@ void CReplay::RetrieveDetailedPedAnimation(CPed *ped, CStoredDetailedAnimationSt
anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped); anim->SetDeleteCallback(FindCBFunction(callback & 0x7F), ped);
} }
} }
#endif
#if 0
WRAPPER void CReplay::PlaybackThisFrame(void) { EAXJMP(0x5946B0); }
#else
void CReplay::PlaybackThisFrame(void) void CReplay::PlaybackThisFrame(void)
{ {
static int FrameSloMo = 0; static int FrameSloMo = 0;
@ -687,7 +649,6 @@ void CReplay::PlaybackThisFrame(void)
DMAudio.SetEffectsFadeVol(0); DMAudio.SetEffectsFadeVol(0);
DMAudio.SetMusicFadeVol(0); DMAudio.SetMusicFadeVol(0);
} }
#endif
// next two functions are only found in mobile version // next two functions are only found in mobile version
// most likely they were optimized out for being unused // most likely they were optimized out for being unused
@ -712,9 +673,6 @@ bool CReplay::FastForwardToTime(uint32 start)
return true; return true;
} }
#if 0
WRAPPER void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) { EAXJMP(0x5947F0); }
#else
void CReplay::StoreCarUpdate(CVehicle *vehicle, int id) void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
{ {
tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&Record.m_pBase[Record.m_nOffset]; tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&Record.m_pBase[Record.m_nOffset];
@ -750,11 +708,7 @@ void CReplay::StoreCarUpdate(CVehicle *vehicle, int id)
} }
Record.m_nOffset += sizeof(tVehicleUpdatePacket); Record.m_nOffset += sizeof(tVehicleUpdatePacket);
} }
#endif
#if 0
WRAPPER void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) { EAXJMP(0x594D10); }
#else
void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer) void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressInReplayBuffer *buffer)
{ {
tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset]; tVehicleUpdatePacket* vp = (tVehicleUpdatePacket*)&buffer->m_pBase[buffer->m_nOffset];
@ -824,11 +778,7 @@ void CReplay::ProcessCarUpdate(CVehicle *vehicle, float interpolation, CAddressI
((CBoat*)vehicle)->m_bIsAnchored = false; ((CBoat*)vehicle)->m_bIsAnchored = false;
} }
} }
#endif
#if 0
WRAPPER bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer) { EAXJMP(0x595240); }
#else
bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer){ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, float interpolation, uint32 *pTimer){
/* Mistake. Not even sure what this is even doing here... /* Mistake. Not even sure what this is even doing here...
* PlayerWanted is a backup to restore at the end of replay. * PlayerWanted is a backup to restore at the end of replay.
@ -1028,10 +978,7 @@ bool CReplay::PlayBackThisFrameInterpolation(CAddressInReplayBuffer *buffer, flo
ProcessReplayCamera(); ProcessReplayCamera();
return false; return false;
} }
#endif
#if 0
WRAPPER void CReplay::FinishPlayback(void) { EAXJMP(0x595B20); }
#else
void CReplay::FinishPlayback(void) void CReplay::FinishPlayback(void)
{ {
if (Mode != MODE_PLAYBACK) if (Mode != MODE_PLAYBACK)
@ -1053,11 +1000,7 @@ void CReplay::FinishPlayback(void)
DMAudio.SetEffectsFadeVol(127); DMAudio.SetEffectsFadeVol(127);
DMAudio.SetMusicFadeVol(127); DMAudio.SetMusicFadeVol(127);
} }
#endif
#if 0
WRAPPER void CReplay::EmptyReplayBuffer(void) { EAXJMP(0x595BD0); }
#else
void CReplay::EmptyReplayBuffer(void) void CReplay::EmptyReplayBuffer(void)
{ {
if (Mode == MODE_PLAYBACK) if (Mode == MODE_PLAYBACK)
@ -1072,11 +1015,7 @@ void CReplay::EmptyReplayBuffer(void)
Record.m_pBase[Record.m_nOffset] = 0; Record.m_pBase[Record.m_nOffset] = 0;
MarkEverythingAsNew(); MarkEverythingAsNew();
} }
#endif
#if 0
WRAPPER void CReplay::ProcessReplayCamera(void) { EAXJMP(0x595C40); }
#else
void CReplay::ProcessReplayCamera(void) void CReplay::ProcessReplayCamera(void)
{ {
switch (CameraMode) { switch (CameraMode) {
@ -1120,11 +1059,7 @@ void CReplay::ProcessReplayCamera(void)
RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera))); RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)));
RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera));
} }
#endif
#if 0
WRAPPER void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) { EAXJMP(0x596030); }
#else
void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene) void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float cam_z, bool load_scene)
{ {
if (Mode != MODE_RECORD) if (Mode != MODE_RECORD)
@ -1174,11 +1109,7 @@ void CReplay::TriggerPlayback(uint8 cam_mode, float cam_x, float cam_y, float ca
if (cam_mode == REPLAYCAMMODE_ASSTORED) if (cam_mode == REPLAYCAMMODE_ASSTORED)
TheCamera.CarZoomIndicator = 5.0f; TheCamera.CarZoomIndicator = 5.0f;
} }
#endif
#if 0
WRAPPER void CReplay::StoreStuffInMem(void) { EAXJMP(0x5961F0); }
#else
void CReplay::StoreStuffInMem(void) void CReplay::StoreStuffInMem(void)
{ {
CPools::GetVehiclePool()->Store(pBuf0, pBuf1); CPools::GetVehiclePool()->Store(pBuf0, pBuf1);
@ -1223,11 +1154,7 @@ void CReplay::StoreStuffInMem(void)
StoreDetailedPedAnimation(ped, &pPedAnims[i]); StoreDetailedPedAnimation(ped, &pPedAnims[i]);
} }
} }
#endif
#if 0
WRAPPER void CReplay::RestoreStuffFromMem(void) { EAXJMP(0x5966E0); }
#else
void CReplay::RestoreStuffFromMem(void) void CReplay::RestoreStuffFromMem(void)
{ {
CPools::GetVehiclePool()->CopyBack(pBuf0, pBuf1); CPools::GetVehiclePool()->CopyBack(pBuf0, pBuf1);
@ -1388,11 +1315,7 @@ void CReplay::RestoreStuffFromMem(void)
DMAudio.SetRadioInCar(OldRadioStation); DMAudio.SetRadioInCar(OldRadioStation);
DMAudio.ChangeMusicMode(MUSICMODE_GAME); DMAudio.ChangeMusicMode(MUSICMODE_GAME);
} }
#endif
#if 0
WRAPPER void CReplay::EmptyPedsAndVehiclePools(void) { EAXJMP(0x5970E0); }
#else
void CReplay::EmptyPedsAndVehiclePools(void) void CReplay::EmptyPedsAndVehiclePools(void)
{ {
int i = CPools::GetVehiclePool()->GetSize(); int i = CPools::GetVehiclePool()->GetSize();
@ -1412,11 +1335,7 @@ void CReplay::EmptyPedsAndVehiclePools(void)
delete p; delete p;
} }
} }
#endif
#if 0
WRAPPER void CReplay::EmptyAllPools(void) { EAXJMP(0x5971B0); }
#else
void CReplay::EmptyAllPools(void) void CReplay::EmptyAllPools(void)
{ {
EmptyPedsAndVehiclePools(); EmptyPedsAndVehiclePools();
@ -1437,11 +1356,7 @@ void CReplay::EmptyAllPools(void)
delete d; delete d;
} }
} }
#endif
#if 0
WRAPPER void CReplay::MarkEverythingAsNew(void) { EAXJMP(0x597280); }
#else
void CReplay::MarkEverythingAsNew(void) void CReplay::MarkEverythingAsNew(void)
{ {
int i = CPools::GetVehiclePool()->GetSize(); int i = CPools::GetVehiclePool()->GetSize();
@ -1459,11 +1374,7 @@ void CReplay::MarkEverythingAsNew(void)
p->bHasAlreadyBeenRecorded = false; p->bHasAlreadyBeenRecorded = false;
} }
} }
#endif
#if 0
WRAPPER void CReplay::SaveReplayToHD(void) { EAXJMP(0x597330); }
#else
void CReplay::SaveReplayToHD(void) void CReplay::SaveReplayToHD(void)
{ {
CFileMgr::SetDirMyDocuments(); CFileMgr::SetDirMyDocuments();
@ -1494,11 +1405,7 @@ void CReplay::SaveReplayToHD(void)
CFileMgr::CloseFile(fw); CFileMgr::CloseFile(fw);
CFileMgr::SetDir(""); CFileMgr::SetDir("");
} }
#endif
#if 0
WRAPPER void PlayReplayFromHD(void) { EAXJMP(0x597420); }
#else
void PlayReplayFromHD(void) void PlayReplayFromHD(void)
{ {
CFileMgr::SetDirMyDocuments(); CFileMgr::SetDirMyDocuments();
@ -1530,11 +1437,7 @@ void PlayReplayFromHD(void)
CReplay::bAllowLookAroundCam = true; CReplay::bAllowLookAroundCam = true;
CReplay::StreamAllNecessaryCarsAndPeds(); CReplay::StreamAllNecessaryCarsAndPeds();
} }
#endif
#if 0
WRAPPER void CReplay::StreamAllNecessaryCarsAndPeds(void) { EAXJMP(0x597560); }
#else
void CReplay::StreamAllNecessaryCarsAndPeds(void) void CReplay::StreamAllNecessaryCarsAndPeds(void)
{ {
for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) { for (int slot = 0; slot < NUM_REPLAYBUFFERS; slot++) {
@ -1555,11 +1458,7 @@ void CReplay::StreamAllNecessaryCarsAndPeds(void)
} }
CStreaming::LoadAllRequestedModels(false); CStreaming::LoadAllRequestedModels(false);
} }
#endif
#if 0
WRAPPER void CReplay::FindFirstFocusCoordinate(CVector *coord) { EAXJMP(0x5975E0); }
#else
void CReplay::FindFirstFocusCoordinate(CVector *coord) void CReplay::FindFirstFocusCoordinate(CVector *coord)
{ {
*coord = CVector(0.0f, 0.0f, 0.0f); *coord = CVector(0.0f, 0.0f, 0.0f);
@ -1574,11 +1473,7 @@ void CReplay::FindFirstFocusCoordinate(CVector *coord)
} }
} }
} }
#endif
#if 0
WRAPPER bool CReplay::ShouldStandardCameraBeProcessed(void) { EAXJMP(0x597680); }
#else
bool CReplay::ShouldStandardCameraBeProcessed(void) bool CReplay::ShouldStandardCameraBeProcessed(void)
{ {
if (Mode != MODE_PLAYBACK) if (Mode != MODE_PLAYBACK)
@ -1587,11 +1482,7 @@ bool CReplay::ShouldStandardCameraBeProcessed(void)
return false; return false;
return FindPlayerVehicle() != nil; return FindPlayerVehicle() != nil;
} }
#endif
#if 0
WRAPPER void CReplay::ProcessLookAroundCam(void) { EAXJMP(0x5976C0); }
#else
void CReplay::ProcessLookAroundCam(void) void CReplay::ProcessLookAroundCam(void)
{ {
if (!bAllowLookAroundCam) if (!bAllowLookAroundCam)
@ -1647,11 +1538,7 @@ void CReplay::ProcessLookAroundCam(void)
RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera))); RwMatrixUpdate(RwFrameGetMatrix(RwCameraGetFrame(TheCamera.m_pRwCamera)));
RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera)); RwFrameUpdateObjects(RwCameraGetFrame(TheCamera.m_pRwCamera));
} }
#endif
#if 0
WRAPPER size_t CReplay::FindSizeOfPacket(uint8 type) { EAXJMP(0x597CC0); }
#else
size_t CReplay::FindSizeOfPacket(uint8 type) size_t CReplay::FindSizeOfPacket(uint8 type)
{ {
switch (type) { switch (type) {
@ -1669,11 +1556,7 @@ size_t CReplay::FindSizeOfPacket(uint8 type)
} }
return 0; return 0;
} }
#endif
#if 0
WRAPPER void CReplay::Display(void) { EAXJMP(0x595EE0); }
#else
void CReplay::Display() void CReplay::Display()
{ {
static int TimeCount = 0; static int TimeCount = 0;
@ -1691,7 +1574,6 @@ void CReplay::Display()
if (Mode == MODE_PLAYBACK) if (Mode == MODE_PLAYBACK)
CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY")); CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
} }
#endif
STARTPATCHES STARTPATCHES
InjectHook(0x592FE0, &CReplay::Init, PATCH_JUMP); InjectHook(0x592FE0, &CReplay::Init, PATCH_JUMP);

View file

@ -2842,9 +2842,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
return -1; return -1;
} }
#if 0
WRAPPER int8 CRunningScript::ProcessCommand300To399(int32 command) { EAXJMP(0x43ED30); }
#else
int8 CRunningScript::ProcessCommands300To399(int32 command) int8 CRunningScript::ProcessCommands300To399(int32 command)
{ {
switch (command) { switch (command) {
@ -3576,11 +3573,7 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands400To499(int32 command) { EAXJMP(0x440CB0); }
#else
int8 CRunningScript::ProcessCommands400To499(int32 command) int8 CRunningScript::ProcessCommands400To499(int32 command)
{ {
switch (command) { switch (command) {
@ -4370,11 +4363,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands500To599(int32 command) { EAXJMP(0x4429C0); }
#else
int8 CRunningScript::ProcessCommands500To599(int32 command) int8 CRunningScript::ProcessCommands500To599(int32 command)
{ {
switch (command) { switch (command) {
@ -5201,11 +5190,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands600To699(int32 command) { EAXJMP(0x444B20); }
#else
int8 CRunningScript::ProcessCommands600To699(int32 command) int8 CRunningScript::ProcessCommands600To699(int32 command)
{ {
switch (command){ switch (command){
@ -5559,11 +5544,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands700To799(int32 command) { EAXJMP(0x4458A0); }
#else
int8 CRunningScript::ProcessCommands700To799(int32 command) int8 CRunningScript::ProcessCommands700To799(int32 command)
{ {
switch (command){ switch (command){
@ -6429,11 +6410,6 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands800To899(int32 command) { EAXJMP(0x448240); }
#else
int8 CRunningScript::ProcessCommands800To899(int32 command) int8 CRunningScript::ProcessCommands800To899(int32 command)
{ {
CMatrix tmp_matrix; CMatrix tmp_matrix;
@ -7515,11 +7491,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
} }
return -1; return -1;
} }
#endif
#if 0
WRAPPER int8 CRunningScript::ProcessCommands900To999(int32 command) { EAXJMP(0x44CB80); }
#else
int8 CRunningScript::ProcessCommands900To999(int32 command) int8 CRunningScript::ProcessCommands900To999(int32 command)
{ {
char str[52]; char str[52];
@ -8420,7 +8392,6 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
} }
return -1; return -1;
} }
#endif
int8 CRunningScript::ProcessCommands1000To1099(int32 command) int8 CRunningScript::ProcessCommands1000To1099(int32 command)
{ {

View file

@ -1694,9 +1694,6 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens()
} }
#endif #endif
#if DONT_USE_SUSPICIOUS_FUNCS
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings() void CMenuManager::InitialiseChangedLanguageSettings()
{ {
if (m_bFrontEnd_ReloadObrTxtGxt) { if (m_bFrontEnd_ReloadObrTxtGxt) {
@ -1719,7 +1716,6 @@ void CMenuManager::InitialiseChangedLanguageSettings()
} }
} }
} }
#endif
void CMenuManager::LoadAllTextures() void CMenuManager::LoadAllTextures()
{ {

View file

@ -234,9 +234,6 @@ bool CGame::Initialise(const char* datFile)
return true; return true;
} }
#if 0
WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
#else
extern void (*DebugMenuProcess)(void); extern void (*DebugMenuProcess)(void);
void CGame::Process(void) void CGame::Process(void)
{ {
@ -312,7 +309,6 @@ void CGame::Process(void)
} }
} }
} }
#endif
void CGame::ReloadIPLs(void) void CGame::ReloadIPLs(void)
{ {
@ -336,9 +332,6 @@ void CGame::ReloadIPLs(void)
CTimer::Update(); CTimer::Update();
} }
#if 0
WRAPPER void CGame::FinalShutdown(void) { EAXJMP(0x48BEC0); }
#else
void void
CGame::FinalShutdown(void) CGame::FinalShutdown(void)
{ {
@ -346,7 +339,6 @@ CGame::FinalShutdown(void)
CPedStats::Shutdown(); CPedStats::Shutdown();
CdStreamShutdown(); CdStreamShutdown();
} }
#endif
WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); } WRAPPER bool CGame::InitialiseRenderWare(void) { EAXJMP(0x48BBA0); }
WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); } WRAPPER void CGame::ShutdownRenderWare(void) { EAXJMP(0x48BCB0); }

View file

@ -75,9 +75,6 @@ static_assert(RADAR_TILE_SIZE == (WORLD_SIZE_Y / RADAR_NUM_TILES), "CRadar: not
#define RADAR_MIN_SPEED (0.3f) #define RADAR_MIN_SPEED (0.3f)
#define RADAR_MAX_SPEED (0.9f) #define RADAR_MAX_SPEED (0.9f)
#if 0
WRAPPER void CRadar::CalculateBlipAlpha(float) { EAXJMP(0x4A4F90); }
#else
uint8 CRadar::CalculateBlipAlpha(float dist) uint8 CRadar::CalculateBlipAlpha(float dist)
{ {
if (dist <= 1.0f) if (dist <= 1.0f)
@ -88,55 +85,35 @@ uint8 CRadar::CalculateBlipAlpha(float dist)
return 128; return 128;
} }
#endif
#if 0
WRAPPER void CRadar::ChangeBlipBrightness(int32, int32) { EAXJMP(0x4A57A0); }
#else
void CRadar::ChangeBlipBrightness(int32 i, int32 bright) void CRadar::ChangeBlipBrightness(int32 i, int32 bright)
{ {
int index = GetActualBlipArrayIndex(i); int index = GetActualBlipArrayIndex(i);
if (index != -1) if (index != -1)
ms_RadarTrace[index].m_bDim = bright != 1; ms_RadarTrace[index].m_bDim = bright != 1;
} }
#endif
#if 0
WRAPPER void CRadar::ChangeBlipColour(int32, int32) { EAXJMP(0x4A5770); }
#else
void CRadar::ChangeBlipColour(int32 i, int32 color) void CRadar::ChangeBlipColour(int32 i, int32 color)
{ {
int index = GetActualBlipArrayIndex(i); int index = GetActualBlipArrayIndex(i);
if (index != -1) if (index != -1)
ms_RadarTrace[index].m_nColor = color; ms_RadarTrace[index].m_nColor = color;
} }
#endif
#if 0
WRAPPER void CRadar::ChangeBlipDisplay(int32, eBlipDisplay) { EAXJMP(0x4A5810); }
#else
void CRadar::ChangeBlipDisplay(int32 i, eBlipDisplay display) void CRadar::ChangeBlipDisplay(int32 i, eBlipDisplay display)
{ {
int index = GetActualBlipArrayIndex(i); int index = GetActualBlipArrayIndex(i);
if (index != -1) if (index != -1)
ms_RadarTrace[index].m_eBlipDisplay = display; ms_RadarTrace[index].m_eBlipDisplay = display;
} }
#endif
#if 0
WRAPPER void CRadar::ChangeBlipScale(int32, int32) { EAXJMP(0x4A57E0); }
#else
void CRadar::ChangeBlipScale(int32 i, int32 scale) void CRadar::ChangeBlipScale(int32 i, int32 scale)
{ {
int index = GetActualBlipArrayIndex(i); int index = GetActualBlipArrayIndex(i);
if (index != -1) if (index != -1)
ms_RadarTrace[index].m_wScale = scale; ms_RadarTrace[index].m_wScale = scale;
} }
#endif
#if 0
WRAPPER void CRadar::ClearBlip(int32) { EAXJMP(0x4A5720); }
#else
void CRadar::ClearBlip(int32 i) void CRadar::ClearBlip(int32 i)
{ {
int index = GetActualBlipArrayIndex(i); int index = GetActualBlipArrayIndex(i);
@ -148,11 +125,7 @@ void CRadar::ClearBlip(int32 i)
ms_RadarTrace[index].m_IconID = RADAR_SPRITE_NONE; ms_RadarTrace[index].m_IconID = RADAR_SPRITE_NONE;
} }
} }
#endif
#if 0
WRAPPER void CRadar::ClearBlipForEntity(eBlipType, int32) { EAXJMP(0x4A56C0); }
#else
void CRadar::ClearBlipForEntity(eBlipType type, int32 id) void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
{ {
for (int i = 0; i < NUMRADARBLIPS; i++) { for (int i = 0; i < NUMRADARBLIPS; i++) {
@ -165,11 +138,7 @@ void CRadar::ClearBlipForEntity(eBlipType type, int32 id)
} }
}; };
} }
#endif
#if 0
WRAPPER int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *in) { EAXJMP(0x4A64A0); }
#else
// Why not a proper clipping algorithm? // Why not a proper clipping algorithm?
int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect) int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
{ {
@ -249,7 +218,6 @@ int CRadar::ClipRadarPoly(CVector2D *poly, const CVector2D *rect)
return n; return n;
} }
#endif
bool CRadar::DisplayThisBlip(int32 counter) bool CRadar::DisplayThisBlip(int32 counter)
{ {
@ -263,9 +231,6 @@ bool CRadar::DisplayThisBlip(int32 counter)
} }
} }
#if 0
WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
#else
void CRadar::Draw3dMarkers() void CRadar::Draw3dMarkers()
{ {
for (int i = 0; i < NUMRADARBLIPS; i++) { for (int i = 0; i < NUMRADARBLIPS; i++) {
@ -317,12 +282,7 @@ void CRadar::Draw3dMarkers()
} }
} }
} }
#endif
#if 0
WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
#else
void CRadar::DrawBlips() void CRadar::DrawBlips()
{ {
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) { if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
@ -580,12 +540,7 @@ void CRadar::DrawBlips()
} }
} }
} }
#endif
#if 0
WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
#else
void CRadar::DrawMap() void CRadar::DrawMap()
{ {
if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) { if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
@ -605,11 +560,7 @@ void CRadar::DrawMap()
DrawRadarMap(); DrawRadarMap();
} }
} }
#endif
#if 0
WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
#else
void CRadar::DrawRadarMap() void CRadar::DrawRadarMap()
{ {
// Game calculates an unused CRect here // Game calculates an unused CRect here
@ -642,11 +593,7 @@ void CRadar::DrawRadarMap()
DrawRadarSection(x, y + 1); DrawRadarSection(x, y + 1);
DrawRadarSection(x + 1, y + 1); DrawRadarSection(x + 1, y + 1);
} }
#endif
#if 0
WRAPPER void CRadar::DrawRadarMask() { EAXJMP(0x4A69C0); }
#else
void CRadar::DrawRadarMask() void CRadar::DrawRadarMask()
{ {
CVector2D corners[4] = { CVector2D corners[4] = {
@ -690,11 +637,7 @@ void CRadar::DrawRadarMask()
RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER); RwD3D8SetRenderState(rwRENDERSTATESTENCILFUNCTION, rwSTENCILFUNCTIONGREATER);
} }
#endif
#if 0
WRAPPER void CRadar::DrawRadarSection(int32, int32) { EAXJMP(0x4A67E0); }
#else
void CRadar::DrawRadarSection(int32 x, int32 y) void CRadar::DrawRadarSection(int32 x, int32 y)
{ {
int i; int i;
@ -738,20 +681,12 @@ void CRadar::DrawRadarSection(int32 x, int32 y)
// if(numVertices > 2) // if(numVertices > 2)
RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), numVertices); RwIm2DRenderPrimitive(rwPRIMTYPETRIFAN, CSprite2d::GetVertices(), numVertices);
} }
#endif
#if 0
WRAPPER void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha) { EAXJMP(0x4A5EF0); }
#else
void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha) void CRadar::DrawRadarSprite(uint16 sprite, float x, float y, uint8 alpha)
{ {
RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha)); RadarSprites[sprite]->Draw(CRect(x - SCREEN_SCALE_X(8.0f), y - SCREEN_SCALE_Y(8.0f), x + SCREEN_SCALE_X(8.0f), y + SCREEN_SCALE_Y(8.0f)), CRGBA(255, 255, 255, alpha));
} }
#endif
#if 0
WRAPPER void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha) { EAXJMP(0x4A5D10); }
#else
void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha) void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float angle, int32 alpha)
{ {
CVector curPosn[4]; CVector curPosn[4];
@ -778,11 +713,7 @@ void CRadar::DrawRotatingRadarSprite(CSprite2d* sprite, float x, float y, float
sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha)); sprite->Draw(curPosn[2].x, curPosn[2].y, curPosn[3].x, curPosn[3].y, curPosn[0].x, curPosn[0].y, curPosn[1].x, curPosn[1].y, CRGBA(255, 255, 255, alpha));
} }
#endif
#if 0
WRAPPER int32 CRadar::GetActualBlipArrayIndex(int32) { EAXJMP(0x4A41C0); }
#else
int32 CRadar::GetActualBlipArrayIndex(int32 i) int32 CRadar::GetActualBlipArrayIndex(int32 i)
{ {
if (i == -1) if (i == -1)
@ -792,11 +723,7 @@ int32 CRadar::GetActualBlipArrayIndex(int32 i)
else else
return (uint16)i; return (uint16)i;
} }
#endif
#if 0
WRAPPER int32 CRadar::GetNewUniqueBlipIndex(int32) { EAXJMP(0x4A4180); }
#else
int32 CRadar::GetNewUniqueBlipIndex(int32 i) int32 CRadar::GetNewUniqueBlipIndex(int32 i)
{ {
if (ms_RadarTrace[i].m_BlipIndex >= UINT16_MAX - 1) if (ms_RadarTrace[i].m_BlipIndex >= UINT16_MAX - 1)
@ -805,11 +732,7 @@ int32 CRadar::GetNewUniqueBlipIndex(int32 i)
ms_RadarTrace[i].m_BlipIndex++; ms_RadarTrace[i].m_BlipIndex++;
return i | (ms_RadarTrace[i].m_BlipIndex << 16); return i | (ms_RadarTrace[i].m_BlipIndex << 16);
} }
#endif
#if 0
WRAPPER uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright) { EAXJMP(0x4A5BB0); }
#else
uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright) uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
{ {
int32 c; int32 c;
@ -862,7 +785,6 @@ uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
}; };
return c; return c;
} }
#endif
const char* gRadarTexNames[] = { const char* gRadarTexNames[] = {
"radar00", "radar01", "radar02", "radar03", "radar04", "radar05", "radar06", "radar07", "radar00", "radar01", "radar02", "radar03", "radar04", "radar05", "radar06", "radar07",
@ -875,9 +797,6 @@ const char* gRadarTexNames[] = {
"radar56", "radar57", "radar58", "radar59", "radar60", "radar61", "radar62", "radar63", "radar56", "radar57", "radar58", "radar59", "radar60", "radar61", "radar62", "radar63",
}; };
#if 0
WRAPPER void CRadar::Initialise() { EAXJMP(0x4A3EF0); }
#else
void void
CRadar::Initialise() CRadar::Initialise()
{ {
@ -894,11 +813,7 @@ CRadar::Initialise()
for (int i = 0; i < 64; i++) for (int i = 0; i < 64; i++)
gRadarTxdIds[i] = CTxdStore::FindTxdSlot(gRadarTexNames[i]); gRadarTxdIds[i] = CTxdStore::FindTxdSlot(gRadarTexNames[i]);
} }
#endif
#if 0
WRAPPER float CRadar::LimitRadarPoint(CVector2D &point) { EAXJMP(0x4A4F30); }
#else
float CRadar::LimitRadarPoint(CVector2D &point) float CRadar::LimitRadarPoint(CVector2D &point)
{ {
float dist, invdist; float dist, invdist;
@ -911,11 +826,7 @@ float CRadar::LimitRadarPoint(CVector2D &point)
} }
return dist; return dist;
} }
#endif
#if 0
WRAPPER void CRadar::LoadAllRadarBlips(int32) { EAXJMP(0x4A6F30); }
#else
void CRadar::LoadAllRadarBlips(uint8 *buf, uint32 size) void CRadar::LoadAllRadarBlips(uint8 *buf, uint32 size)
{ {
Initialise(); Initialise();
@ -927,11 +838,7 @@ INITSAVEBUF
VALIDATESAVEBUF(size); VALIDATESAVEBUF(size);
} }
#endif
#if 0
WRAPPER void CRadar::LoadTextures() { EAXJMP(0x4A4030); }
#else
void void
CRadar::LoadTextures() CRadar::LoadTextures()
{ {
@ -959,42 +866,26 @@ CRadar::LoadTextures()
WeaponSprite.SetTexture("radar_weapon"); WeaponSprite.SetTexture("radar_weapon");
CTxdStore::PopCurrentTxd(); CTxdStore::PopCurrentTxd();
} }
#endif
#if 0
WRAPPER void RemoveMapSection(int32, int32) { EAXJMP(0x00); }
#else
void RemoveMapSection(int32 x, int32 y) void RemoveMapSection(int32 x, int32 y)
{ {
if (x >= 0 && x <= 7 && y >= 0 && y <= 7) if (x >= 0 && x <= 7 && y >= 0 && y <= 7)
CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]); CStreaming::RemoveTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y]);
} }
#endif
#if 0
WRAPPER void CRadar::RemoveRadarSections() { EAXJMP(0x4A60E0); }
#else
void CRadar::RemoveRadarSections() void CRadar::RemoveRadarSections()
{ {
for (int i = 0; i < 8; i++) for (int i = 0; i < 8; i++)
for (int j = 0; j < 8; j++) for (int j = 0; j < 8; j++)
RemoveMapSection(i, j); RemoveMapSection(i, j);
} }
#endif
#if 0
WRAPPER void CRadar::RequestMapSection(int32, int32) { EAXJMP(0x00); }
#else
void CRadar::RequestMapSection(int32 x, int32 y) void CRadar::RequestMapSection(int32 x, int32 y)
{ {
ClipRadarTileCoords(x, y); ClipRadarTileCoords(x, y);
CStreaming::RequestTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y], STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY); CStreaming::RequestTxd(gRadarTxdIds[x + RADAR_NUM_TILES * y], STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
} }
#endif
#if 0
WRAPPER void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) { EAXJMP(0x4A6E30); }
#else
void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size) void CRadar::SaveAllRadarBlips(uint8 *buf, uint32 *size)
{ {
*size = SAVE_HEADER_SIZE + sizeof(ms_RadarTrace); *size = SAVE_HEADER_SIZE + sizeof(ms_RadarTrace);
@ -1006,11 +897,7 @@ INITSAVEBUF
VALIDATESAVEBUF(*size); VALIDATESAVEBUF(*size);
} }
#endif
#if 0
WRAPPER void CRadar::SetBlipSprite(int32, int32) { EAXJMP(0x4A5840); }
#else
void CRadar::SetBlipSprite(int32 i, int32 icon) void CRadar::SetBlipSprite(int32 i, int32 icon)
{ {
int index = CRadar::GetActualBlipArrayIndex(i); int index = CRadar::GetActualBlipArrayIndex(i);
@ -1018,11 +905,7 @@ void CRadar::SetBlipSprite(int32 i, int32 icon)
ms_RadarTrace[index].m_IconID = icon; ms_RadarTrace[index].m_IconID = icon;
} }
} }
#endif
#if 0
WRAPPER int32 CRadar::SetCoordBlip(eBlipType, CVector, int32, eBlipDisplay display) { EAXJMP(0x4A5590); }
#else
int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay display) int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay display)
{ {
int nextBlip; int nextBlip;
@ -1043,11 +926,7 @@ int CRadar::SetCoordBlip(eBlipType type, CVector pos, int32 color, eBlipDisplay
ms_RadarTrace[nextBlip].m_IconID = RADAR_SPRITE_NONE; ms_RadarTrace[nextBlip].m_IconID = RADAR_SPRITE_NONE;
return CRadar::GetNewUniqueBlipIndex(nextBlip); return CRadar::GetNewUniqueBlipIndex(nextBlip);
} }
#endif
#if 0
WRAPPER int CRadar::SetEntityBlip(eBlipType type, int32, int32, eBlipDisplay) { EAXJMP(0x4A5640); }
#else
int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDisplay display) int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDisplay display)
{ {
int nextBlip; int nextBlip;
@ -1066,11 +945,7 @@ int CRadar::SetEntityBlip(eBlipType type, int32 handle, int32 color, eBlipDispla
ms_RadarTrace[nextBlip].m_IconID = RADAR_SPRITE_NONE; ms_RadarTrace[nextBlip].m_IconID = RADAR_SPRITE_NONE;
return GetNewUniqueBlipIndex(nextBlip); return GetNewUniqueBlipIndex(nextBlip);
} }
#endif
#if 0
WRAPPER void CRadar::SetRadarMarkerState(int32, bool) { EAXJMP(0x4A5C60); }
#else
void CRadar::SetRadarMarkerState(int32 counter, bool flag) void CRadar::SetRadarMarkerState(int32 counter, bool flag)
{ {
CEntity *e; CEntity *e;
@ -1091,11 +966,7 @@ void CRadar::SetRadarMarkerState(int32 counter, bool flag)
if (e) if (e)
e->bHasBlip = flag; e->bHasBlip = flag;
} }
#endif
#if 0
WRAPPER void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { EAXJMP(0x4A59C0); }
#else
void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) { void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
float f1 = radius * 1.4f; float f1 = radius * 1.4f;
float f2 = radius * 0.5f; float f2 = radius * 0.5f;
@ -1117,11 +988,7 @@ void CRadar::ShowRadarMarker(CVector pos, uint32 color, float radius) {
p2 = pos - TheCamera.GetRight()*f2; p2 = pos - TheCamera.GetRight()*f2;
CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color); CTheScripts::ScriptDebugLine3D(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, color, color);
} }
#endif
#if 0
WRAPPER void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha) { EAXJMP(0x4A5870); }
#else
void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha) void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha)
{ {
if (!CHud::m_Wants_To_Draw_Hud || TheCamera.m_WideScreenOn) if (!CHud::m_Wants_To_Draw_Hud || TheCamera.m_WideScreenOn)
@ -1130,7 +997,6 @@ void CRadar::ShowRadarTrace(float x, float y, uint32 size, uint8 red, uint8 gree
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size + 1.0f), y - SCREEN_SCALE_Y(size + 1.0f), SCREEN_SCALE_X(size + 1.0f) + x, SCREEN_SCALE_Y(size + 1.0f) + y), CRGBA(0, 0, 0, alpha)); CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size + 1.0f), y - SCREEN_SCALE_Y(size + 1.0f), SCREEN_SCALE_X(size + 1.0f) + x, SCREEN_SCALE_Y(size + 1.0f) + y), CRGBA(0, 0, 0, alpha));
CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha)); CSprite2d::DrawRect(CRect(x - SCREEN_SCALE_X(size), y - SCREEN_SCALE_Y(size), SCREEN_SCALE_X(size) + x, SCREEN_SCALE_Y(size) + y), CRGBA(red, green, blue, alpha));
} }
#endif
void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha, uint8 mode) void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red, uint8 green, uint8 blue, uint8 alpha, uint8 mode)
{ {
@ -1156,9 +1022,6 @@ void CRadar::ShowRadarTraceWithHeight(float x, float y, uint32 size, uint8 red,
} }
} }
#if 0
WRAPPER void CRadar::Shutdown() { EAXJMP(0x4A3F60); }
#else
void CRadar::Shutdown() void CRadar::Shutdown()
{ {
AsukaSprite.Delete(); AsukaSprite.Delete();
@ -1183,20 +1046,12 @@ void CRadar::Shutdown()
WeaponSprite.Delete(); WeaponSprite.Delete();
RemoveRadarSections(); RemoveRadarSections();
} }
#endif
#if 0
WRAPPER void CRadar::StreamRadarSections(const CVector &posn) { EAXJMP(0x4A6B60); }
#else
void CRadar::StreamRadarSections(const CVector &posn) void CRadar::StreamRadarSections(const CVector &posn)
{ {
StreamRadarSections(floorf((2000.0f + posn.x) / 500.0f), ceilf(7.0f - (2000.0f + posn.y) / 500.0f)); StreamRadarSections(floorf((2000.0f + posn.x) / 500.0f), ceilf(7.0f - (2000.0f + posn.y) / 500.0f));
} }
#endif
#if 0
WRAPPER void CRadar::StreamRadarSections(int32 x, int32 y) { EAXJMP(0x4A6100); }
#else
void CRadar::StreamRadarSections(int32 x, int32 y) void CRadar::StreamRadarSections(int32 x, int32 y)
{ {
for (int i = 0; i < RADAR_NUM_TILES; ++i) { for (int i = 0; i < RADAR_NUM_TILES; ++i) {
@ -1208,11 +1063,7 @@ void CRadar::StreamRadarSections(int32 x, int32 y)
}; };
}; };
} }
#endif
#if 0
WRAPPER void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y) { EAXJMP(0x4A5530); }
#else
void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y) void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &in, int32 x, int32 y)
{ {
out.x = in.x - (x * RADAR_TILE_SIZE + WORLD_MIN_X); out.x = in.x - (x * RADAR_TILE_SIZE + WORLD_MIN_X);
@ -1220,11 +1071,7 @@ void CRadar::TransformRealWorldToTexCoordSpace(CVector2D &out, const CVector2D &
out.x /= RADAR_TILE_SIZE; out.x /= RADAR_TILE_SIZE;
out.y /= RADAR_TILE_SIZE; out.y /= RADAR_TILE_SIZE;
} }
#endif
#if 0
WRAPPER void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in) { EAXJMP(0x4A5300); }
#else
void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in) void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D &in)
{ {
float s, c; float s, c;
@ -1255,7 +1102,6 @@ void CRadar::TransformRadarPointToRealWorldSpace(CVector2D &out, const CVector2D
out = out * m_radarRange + vec2DRadarOrigin; out = out * m_radarRange + vec2DRadarOrigin;
} }
#endif
// Radar space goes from -1.0 to 1.0 in x and y, top right is (1.0, 1.0) // Radar space goes from -1.0 to 1.0 in x and y, top right is (1.0, 1.0)
void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in) void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &in)
@ -1265,9 +1111,6 @@ void CRadar::TransformRadarPointToScreenSpace(CVector2D &out, const CVector2D &i
out.y = (1.0f - in.y)*0.5f*SCREEN_SCALE_Y(RADAR_HEIGHT) + SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT); out.y = (1.0f - in.y)*0.5f*SCREEN_SCALE_Y(RADAR_HEIGHT) + SCREEN_SCALE_FROM_BOTTOM(RADAR_BOTTOM + RADAR_HEIGHT);
} }
#if 0
WRAPPER void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in) { EAXJMP(0x4A50D0); }
#else
void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in) void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D &in)
{ {
float s, c; float s, c;
@ -1299,11 +1142,7 @@ void CRadar::TransformRealWorldPointToRadarSpace(CVector2D &out, const CVector2D
out.x = s * y + c * x; out.x = s * y + c * x;
out.y = c * y - s * x; out.y = c * y - s * x;
} }
#endif
#if 0
WRAPPER void CRadar::GetTextureCorners(int32 x, int32 y, CVector2D *out) { EAXJMP(0x4A61C0); };
#else
// Transform from section indices to world coordinates // Transform from section indices to world coordinates
void CRadar::GetTextureCorners(int32 x, int32 y, CVector2D *out) void CRadar::GetTextureCorners(int32 x, int32 y, CVector2D *out)
{ {
@ -1326,11 +1165,7 @@ void CRadar::GetTextureCorners(int32 x, int32 y, CVector2D *out)
out[3].x = RADAR_TILE_SIZE * (x); out[3].x = RADAR_TILE_SIZE * (x);
out[3].y = RADAR_TILE_SIZE * (y); out[3].y = RADAR_TILE_SIZE * (y);
} }
#endif
#if 0
WRAPPER void CRadar::ClipRadarTileCoords(int32 &, int32 &) { EAXJMP(0x00); };
#else
void CRadar::ClipRadarTileCoords(int32 &x, int32 &y) void CRadar::ClipRadarTileCoords(int32 &x, int32 &y)
{ {
if (x < 0) if (x < 0)
@ -1342,24 +1177,16 @@ void CRadar::ClipRadarTileCoords(int32 &x, int32 &y)
if (y > RADAR_NUM_TILES-1) if (y > RADAR_NUM_TILES-1)
y = RADAR_NUM_TILES-1; y = RADAR_NUM_TILES-1;
} }
#endif
#if 0
WRAPPER bool CRadar::IsPointInsideRadar(const CVector2D &) { EAXJMP(0x4A6160); }
#else
bool CRadar::IsPointInsideRadar(const CVector2D &point) bool CRadar::IsPointInsideRadar(const CVector2D &point)
{ {
if (point.x < -1.0f || point.x > 1.0f) return false; if (point.x < -1.0f || point.x > 1.0f) return false;
if (point.y < -1.0f || point.y > 1.0f) return false; if (point.y < -1.0f || point.y > 1.0f) return false;
return true; return true;
} }
#endif
// clip line p1,p2 against (-1.0, 1.0) in x and y, set out to clipped point closest to p1 // clip line p1,p2 against (-1.0, 1.0) in x and y, set out to clipped point closest to p1
#if 0
WRAPPER int CRadar::LineRadarBoxCollision(CVector2D &, const CVector2D &, const CVector2D &) { EAXJMP(0x4A6250); }
#else
int CRadar::LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &p2) int CRadar::LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVector2D &p2)
{ {
float d1, d2; float d1, d2;
@ -1430,7 +1257,6 @@ int CRadar::LineRadarBoxCollision(CVector2D &out, const CVector2D &p1, const CVe
return edge; return edge;
} }
#endif
STARTPATCHES STARTPATCHES
InjectHook(0x4A3EF0, CRadar::Initialise, PATCH_JUMP); InjectHook(0x4A3EF0, CRadar::Initialise, PATCH_JUMP);

View file

@ -75,9 +75,6 @@ void CTimer::Shutdown(void)
; ;
} }
#if 0
WRAPPER void CTimer::Update(void) { EAXJMP(0x4ACF70); }
#else
void CTimer::Update(void) void CTimer::Update(void)
{ {
m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds; m_snPreviousTimeInMilliseconds = m_snTimeInMilliseconds;
@ -149,7 +146,6 @@ void CTimer::Update(void)
m_FrameCounter++; m_FrameCounter++;
} }
#endif
void CTimer::Suspend(void) void CTimer::Suspend(void)
{ {

View file

@ -59,9 +59,6 @@ int &CCoronas::bChangeBrightnessImmediately = *(int*)0x8E2C30;
CRegisteredCorona *CCoronas::aCoronas = (CRegisteredCorona*)0x72E518; CRegisteredCorona *CCoronas::aCoronas = (CRegisteredCorona*)0x72E518;
//WRAPPER void CCoronas::Render(void) { EAXJMP(0x4F8FB0); }
//WRAPPER void CCoronas::RenderReflections(void) { EAXJMP(0x4F9B40); }
const char aCoronaSpriteNames[][32] = { const char aCoronaSpriteNames[][32] = {
"coronastar", "coronastar",
"corona", "corona",

View file

@ -103,9 +103,6 @@ struct
RwTexture *&gpSniperSightTex = *(RwTexture**)0x8F5834; RwTexture *&gpSniperSightTex = *(RwTexture**)0x8F5834;
RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20; RwTexture *&gpRocketSightTex = *(RwTexture**)0x8E2C20;
#if 0
WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
#else
void CHud::Draw() void CHud::Draw()
{ {
// disable hud via second controller // disable hud via second controller
@ -1004,12 +1001,7 @@ void CHud::Draw()
} }
} }
} }
#endif
#if 0
WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
#else
void CHud::DrawAfterFade() void CHud::DrawAfterFade()
{ {
if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack()) if (CTimer::GetIsUserPaused() || CReplay::IsPlayingBack())
@ -1261,11 +1253,7 @@ void CHud::DrawAfterFade()
BigMessageInUse[1] = 0.0f; BigMessageInUse[1] = 0.0f;
} }
} }
#endif
#if 0
WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
#else
void CHud::GetRidOfAllHudMessages() void CHud::GetRidOfAllHudMessages()
{ {
m_ZoneState = 0; m_ZoneState = 0;
@ -1301,7 +1289,6 @@ void CHud::GetRidOfAllHudMessages()
m_BigMessage[i][j] = 0; m_BigMessage[i][j] = 0;
} }
} }
#endif
void CHud::Initialise() void CHud::Initialise()
{ {
@ -1343,9 +1330,6 @@ void CHud::Initialise()
CTxdStore::PopCurrentTxd(); CTxdStore::PopCurrentTxd();
} }
#if 0
WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
#else
void CHud::ReInitialise() { void CHud::ReInitialise() {
m_Wants_To_Draw_Hud = true; m_Wants_To_Draw_Hud = true;
m_Wants_To_Draw_3dMarkers = true; m_Wants_To_Draw_3dMarkers = true;
@ -1367,12 +1351,9 @@ void CHud::ReInitialise() {
PagerSoundPlayed = 0; PagerSoundPlayed = 0;
PagerXOffset = 150.0f; PagerXOffset = 150.0f;
} }
#endif
wchar LastBigMessage[6][128]; wchar LastBigMessage[6][128];
#if 0
WRAPPER void CHud::SetBigMessage(wchar *message, int16 style) { EAXJMP(0x50A250); }
#else
void CHud::SetBigMessage(wchar *message, int16 style) void CHud::SetBigMessage(wchar *message, int16 style)
{ {
int i = 0; int i = 0;
@ -1400,11 +1381,7 @@ void CHud::SetBigMessage(wchar *message, int16 style)
LastBigMessage[style][i] = 0; LastBigMessage[style][i] = 0;
m_BigMessage[style][i] = 0; m_BigMessage[style][i] = 0;
} }
#endif
#if 0
WRAPPER void CHud::SetHelpMessage(wchar *message, bool quick) { EAXJMP(0x5051E0); }
#else
void CHud::SetHelpMessage(wchar *message, bool quick) void CHud::SetHelpMessage(wchar *message, bool quick)
{ {
if (!CReplay::IsPlayingBack()) { if (!CReplay::IsPlayingBack()) {
@ -1419,11 +1396,7 @@ void CHud::SetHelpMessage(wchar *message, bool quick)
m_HelpMessageQuick = quick; m_HelpMessageQuick = quick;
} }
} }
#endif
#if 0
WRAPPER void CHud::SetMessage(wchar *message) { EAXJMP(0x50A210); }
#else
void CHud::SetMessage(wchar *message) void CHud::SetMessage(wchar *message)
{ {
int i = 0; int i = 0;
@ -1435,11 +1408,7 @@ void CHud::SetMessage(wchar *message)
} }
m_Message[i] = 0; m_Message[i] = 0;
} }
#endif
#if 0
WRAPPER void CHud::SetPagerMessage(wchar *message) { EAXJMP(0x50A320); }
#else
void CHud::SetPagerMessage(wchar *message) void CHud::SetPagerMessage(wchar *message)
{ {
int i = 0; int i = 0;
@ -1451,25 +1420,16 @@ void CHud::SetPagerMessage(wchar *message)
} }
m_PagerMessage[i] = 0; m_PagerMessage[i] = 0;
} }
#endif
#if 0
WRAPPER void CHud::SetVehicleName(wchar *name) { EAXJMP(0x505290); }
#else
void CHud::SetVehicleName(wchar *name) void CHud::SetVehicleName(wchar *name)
{ {
m_VehicleName = name; m_VehicleName = name;
} }
#endif
#if 0
WRAPPER void CHud::SetZoneName(wchar *name) { EAXJMP(0x5051D0); }
#else
void CHud::SetZoneName(wchar *name) void CHud::SetZoneName(wchar *name)
{ {
m_pZoneName = name; m_pZoneName = name;
} }
#endif
void CHud::Shutdown() void CHud::Shutdown()
{ {

View file

@ -51,7 +51,6 @@ CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to)); #define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from)); #define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
//WRAPPER bool GenericSave(int file) { EAXJMP(0x58F8D0); }
WRAPPER bool GenericLoad() { EAXJMP(0x590A00); } WRAPPER bool GenericLoad() { EAXJMP(0x590A00); }

View file

@ -6,8 +6,6 @@
CExplosion(&gaExplosion)[48] = *(CExplosion(*)[48])*(uintptr*)0x64E208; CExplosion(&gaExplosion)[48] = *(CExplosion(*)[48])*(uintptr*)0x64E208;
WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); } WRAPPER void CExplosion::AddExplosion(CEntity *explodingEntity, CEntity *culprit, eExplosionType type, const CVector &pos, uint32) { EAXJMP(0x5591C0); }
//WRAPPER void CExplosion::RemoveAllExplosionsInArea(CVector, float) { EAXJMP(0x55AD40); }
//WRAPPER bool CExplosion::TestForExplosionInArea(eExplosionType, float, float, float, float, float, float) { EAXJMP(0x55AC80); }
int AudioHandle = AEHANDLE_NONE; int AudioHandle = AEHANDLE_NONE;