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Renaming audio enum entries to something more like original

This commit is contained in:
Sergeanur 2020-09-19 15:55:27 +03:00
parent 9c2e9fcf88
commit 7efc153dc9
10 changed files with 518 additions and 518 deletions

View file

@ -165,7 +165,7 @@ cAudioManager::SetUpLoopingCollisionSound(const cAudioCollision &col, uint8 coun
if(m_sQueueSample.m_nVolume) { if(m_sQueueSample.m_nVolume) {
m_sQueueSample.m_nCounter = counter; m_sQueueSample.m_nCounter = counter;
m_sQueueSample.m_vecPos = col.m_vecPosition; m_sQueueSample.m_vecPos = col.m_vecPosition;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 7; m_sQueueSample.m_nReleasingVolumeModificator = 7;
m_sQueueSample.m_nLoopCount = 0; m_sQueueSample.m_nLoopCount = 0;
@ -306,7 +306,7 @@ cAudioManager::SetUpOneShotCollisionSound(const cAudioCollision &col)
m_sQueueSample.m_nCounter = counter++; m_sQueueSample.m_nCounter = counter++;
if(counter >= 255) counter = 28; if(counter >= 255) counter = 28;
m_sQueueSample.m_vecPos = col.m_vecPosition; m_sQueueSample.m_vecPos = col.m_vecPosition;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = false; m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_nReleasingVolumeModificator = 11; m_sQueueSample.m_nReleasingVolumeModificator = 11;
m_sQueueSample.m_nLoopCount = 1; m_sQueueSample.m_nLoopCount = 1;

File diff suppressed because it is too large Load diff

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@ -86,7 +86,7 @@ cAudioManager::Terminate()
m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0; m_sAudioScriptObjectManager.m_nScriptObjectEntityTotal = 0;
PreTerminateGameSpecificShutdown(); PreTerminateGameSpecificShutdown();
for (uint32 i = 0; i < MAX_SAMPLEBANKS; i++) { for (uint32 i = 0; i < MAX_SFX_BANKS; i++) {
if (SampleManager.IsSampleBankLoaded(i)) if (SampleManager.IsSampleBankLoaded(i))
SampleManager.UnloadSampleBank(i); SampleManager.UnloadSampleBank(i);
} }
@ -917,7 +917,7 @@ cAudioManager::ClearActiveSamples()
m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE; m_asActiveSamples[i].m_nEntityIndex = AEHANDLE_NONE;
m_asActiveSamples[i].m_nCounter = 0; m_asActiveSamples[i].m_nCounter = 0;
m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE; m_asActiveSamples[i].m_nSampleIndex = NO_SAMPLE;
m_asActiveSamples[i].m_nBankIndex = SAMPLEBANK_INVALID; m_asActiveSamples[i].m_nBankIndex = INVALID_SFX_BANK;
m_asActiveSamples[i].m_bIs2D = false; m_asActiveSamples[i].m_bIs2D = false;
m_asActiveSamples[i].m_nReleasingVolumeModificator = 5; m_asActiveSamples[i].m_nReleasingVolumeModificator = 5;
m_asActiveSamples[i].m_nFrequency = 0; m_asActiveSamples[i].m_nFrequency = 0;

View file

@ -26,12 +26,12 @@ cMusicManager::cMusicManager()
m_bIsInitialised = false; m_bIsInitialised = false;
m_bDisabled = false; m_bDisabled = false;
m_nMusicMode = MUSICMODE_DISABLED; m_nMusicMode = MUSICMODE_DISABLED;
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
m_bFrontendTrackFinished = false; m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false; m_bPlayInFrontend = false;
m_bSetNextStation = false; m_bSetNextStation = false;
m_nAnnouncement = NO_STREAMED_SOUND; m_nAnnouncement = NO_TRACK;
m_bPreviousPlayerInCar = false; m_bPreviousPlayerInCar = false;
m_bPlayerInCar = false; m_bPlayerInCar = false;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
@ -224,7 +224,7 @@ cMusicManager::Initialise()
m_bRadioSetByScript = false; m_bRadioSetByScript = false;
m_nRadioStation = HEAD_RADIO; m_nRadioStation = HEAD_RADIO;
m_nRadioPosition = -1; m_nRadioPosition = -1;
m_nRadioInCar = NO_STREAMED_SOUND; m_nRadioInCar = NO_TRACK;
gNumRetunePresses = 0; gNumRetunePresses = 0;
gRetuneCounter = 0; gRetuneCounter = 0;
m_bIsInitialised = true; m_bIsInitialised = true;
@ -239,8 +239,8 @@ cMusicManager::Terminate()
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
} }
m_bIsInitialised = false; m_bIsInitialised = false;
} }
@ -274,8 +274,8 @@ cMusicManager::ChangeMusicMode(uint8 mode)
} }
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
m_bFrontendTrackFinished = false; m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false; m_bPlayInFrontend = false;
m_bSetNextStation = false; m_bSetNextStation = false;
@ -301,14 +301,14 @@ cMusicManager::GetRadioInCar(void)
CVehicle *veh = FindPlayerVehicle(); CVehicle *veh = FindPlayerVehicle();
if (veh != nil){ if (veh != nil){
if (UsesPoliceRadio(veh)) { if (UsesPoliceRadio(veh)) {
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0)) if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
return POLICE_RADIO; return POLICE_RADIO;
return m_nRadioInCar; return m_nRadioInCar;
} else return veh->m_nRadioStation; } else return veh->m_nRadioStation;
} }
} }
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0)) if (m_nRadioInCar == NO_TRACK || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
return RADIO_OFF; return RADIO_OFF;
return m_nRadioInCar; return m_nRadioInCar;
} }
@ -347,7 +347,7 @@ cMusicManager::ResetMusicAfterReload()
m_bRadioSetByScript = false; m_bRadioSetByScript = false;
m_nRadioStation = 0; m_nRadioStation = 0;
m_nRadioPosition = -1; m_nRadioPosition = -1;
m_nAnnouncement = NO_STREAMED_SOUND; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
m_bSetNextStation = false; m_bSetNextStation = false;
gRetuneCounter = 0; gRetuneCounter = 0;
@ -384,7 +384,7 @@ cMusicManager::Service()
m_nLastTrackServiceTime = m_nTimer; m_nLastTrackServiceTime = m_nTimer;
} else m_bDoTrackService = false; } else m_bDoTrackService = false;
if (m_nCurrentStreamedSound == NO_STREAMED_SOUND && SampleManager.IsStreamPlaying(0)) if (m_nCurrentStreamedSound == NO_TRACK && SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
else switch (m_nMusicMode) { else switch (m_nMusicMode) {
case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break; case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
@ -410,8 +410,8 @@ cMusicManager::ServiceFrontEndMode()
default: default:
break; break;
} }
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
} }
} else if (bHasStarted) { } else if (bHasStarted) {
if (!SampleManager.IsStreamPlaying(0)) if (!SampleManager.IsStreamPlaying(0))
@ -516,7 +516,7 @@ cMusicManager::ServiceGameMode()
m_bPlayerInCar = false; m_bPlayerInCar = false;
if (FindPlayerVehicle()) if (FindPlayerVehicle())
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound; FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
} }
if (CTimer::GetIsSlowMotionActive()) { if (CTimer::GetIsSlowMotionActive()) {
if (TheCamera.pTargetEntity != nil) { if (TheCamera.pTargetEntity != nil) {
@ -585,7 +585,7 @@ cMusicManager::ServiceGameMode()
} else { } else {
m_nCurrentStreamedSound = m_nRadioStation; m_nCurrentStreamedSound = m_nRadioStation;
if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) { if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) {
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} }
@ -608,19 +608,19 @@ cMusicManager::ServiceGameMode()
} }
} else { } else {
m_bPlayerInCar = false; m_bPlayerInCar = false;
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
} }
} }
void void
cMusicManager::StopFrontEndTrack() cMusicManager::StopFrontEndTrack()
{ {
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_STREAMED_SOUND) { if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nPreviousStreamedSound = NO_STREAMED_SOUND; m_nPreviousStreamedSound = NO_TRACK;
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
} }
} }
@ -636,9 +636,9 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend)
{ {
if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) { if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) {
if (m_nMusicMode == MUSICMODE_GAME) { if (m_nMusicMode == MUSICMODE_GAME) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) { if (m_nCurrentStreamedSound != NO_TRACK) {
if (m_bAnnouncementInProgress) { if (m_bAnnouncementInProgress) {
m_nAnnouncement = NO_STREAMED_SOUND; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
} }
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
@ -646,7 +646,7 @@ cMusicManager::PlayFrontEndTrack(uint8 track, uint8 bPlayInFrontend)
} }
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
} else if (m_nMusicMode == MUSICMODE_FRONTEND) { } else if (m_nMusicMode == MUSICMODE_FRONTEND) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) { if (m_nCurrentStreamedSound != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} }
@ -691,7 +691,7 @@ cMusicManager::StopCutSceneMusic(void)
{ {
if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) { if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
} }
} }
@ -733,7 +733,7 @@ cMusicManager::ServiceAmbience()
uint8 volume; uint8 volume;
if (m_bAnnouncementInProgress) { if (m_bAnnouncementInProgress) {
m_nAnnouncement = NO_STREAMED_SOUND; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
} }
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) { if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
@ -741,13 +741,13 @@ cMusicManager::ServiceAmbience()
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0); m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
return; return;
} }
m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT; m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
} }
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) { if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) {
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
return; return;
} }
@ -774,7 +774,7 @@ cMusicManager::ServiceAmbience()
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
m_bDontServiceAmbienceTrack = true; m_bDontServiceAmbienceTrack = true;
} else } else
m_nCurrentStreamedSound = NO_STREAMED_SOUND; m_nCurrentStreamedSound = NO_TRACK;
} }
} }
@ -813,7 +813,7 @@ cMusicManager::ServiceAnnouncement()
static int8 cCheck = 0; static int8 cCheck = 0;
if (m_bAnnouncementInProgress) { if (m_bAnnouncementInProgress) {
if (!SampleManager.IsStreamPlaying(0)) { if (!SampleManager.IsStreamPlaying(0)) {
m_nAnnouncement = NO_STREAMED_SOUND; m_nAnnouncement = NO_TRACK;
m_bAnnouncementInProgress = false; m_bAnnouncementInProgress = false;
} }
return true; return true;
@ -823,7 +823,7 @@ cMusicManager::ServiceAnnouncement()
cCheck = 0; cCheck = 0;
int pos = SampleManager.GetStreamedFilePosition(0); int pos = SampleManager.GetStreamedFilePosition(0);
if (SampleManager.IsStreamPlaying(0)) { if (SampleManager.IsStreamPlaying(0)) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) { if (m_nCurrentStreamedSound != NO_TRACK) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos; m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos;
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0); SampleManager.StopStreamedFile(0);

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@ -129,7 +129,7 @@ cAudioManager::DoPoliceRadioCrackle()
m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity; m_sQueueSample.m_nEntityIndex = m_nPoliceChannelEntity;
m_sQueueSample.m_nCounter = 0; m_sQueueSample.m_nCounter = 0;
m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE; m_sQueueSample.m_nSampleIndex = SFX_POLICE_RADIO_CRACKLE;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN; m_sQueueSample.m_nBankIndex = SFX_BANK_0;
m_sQueueSample.m_bIs2D = true; m_sQueueSample.m_bIs2D = true;
m_sQueueSample.m_nReleasingVolumeModificator = 10; m_sQueueSample.m_nReleasingVolumeModificator = 10;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE); m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_POLICE_RADIO_CRACKLE);

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@ -224,7 +224,7 @@ enum eStreamedSounds
STREAMED_SOUND_MISSION_K1_B, STREAMED_SOUND_MISSION_K1_B,
STREAMED_SOUND_MISSION_CAT1, STREAMED_SOUND_MISSION_CAT1,
TOTAL_STREAMED_SOUNDS, TOTAL_STREAMED_SOUNDS,
NO_STREAMED_SOUND, NO_TRACK,
}; };
enum AudioEntityHandle { enum AudioEntityHandle {

View file

@ -16,83 +16,83 @@ struct tSample {
#ifdef GTA_PS2 #ifdef GTA_PS2
#define PS2BANK(e) e #define PS2BANK(e) e
#else #else
#define PS2BANK(e) e = SAMPLEBANK_MAIN #define PS2BANK(e) e = SFX_BANK_0
#endif // GTA_PS2 #endif // GTA_PS2
enum enum
{ {
SAMPLEBANK_MAIN, SFX_BANK_0,
CAR_SAMPLEBANKS_OFFSET, CAR_SFX_BANKS_OFFSET,
SAMPLEBANK_CAR_PACARD = CAR_SAMPLEBANKS_OFFSET, SFX_BANK_PACARD = CAR_SFX_BANKS_OFFSET,
SAMPLEBANK_CAR_PATHFINDER, SFX_BANK_PATHFINDER,
SAMPLEBANK_CAR_PORSCHE, SFX_BANK_PORSCHE,
SAMPLEBANK_CAR_SPIDER, SFX_BANK_SPIDER,
SAMPLEBANK_CAR_MERC, SFX_BANK_MERC,
SAMPLEBANK_CAR_MACKTRUCK, SFX_BANK_TRUCK,
SAMPLEBANK_CAR_HOTROD, SFX_BANK_HOTROD,
SAMPLEBANK_CAR_COBRA, SFX_BANK_COBRA,
SAMPLEBANK_CAR_NONE, SFX_BANK_NONE,
PS2BANK(SAMPLEBANK_FRONTEND), PS2BANK(SFX_BANK_FRONT_END_MENU),
PS2BANK(SAMPLEBANK_TRAIN), PS2BANK(SFX_BANK_TRAIN),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_1), PS2BANK(SFX_BANK_BUILDING_CLUB_1),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_2), PS2BANK(SFX_BANK_BUILDING_CLUB_2),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_3), PS2BANK(SFX_BANK_BUILDING_CLUB_3),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_4), PS2BANK(SFX_BANK_BUILDING_CLUB_4),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_5), PS2BANK(SFX_BANK_BUILDING_CLUB_5),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_6), PS2BANK(SFX_BANK_BUILDING_CLUB_6),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_7), PS2BANK(SFX_BANK_BUILDING_CLUB_7),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_8), PS2BANK(SFX_BANK_BUILDING_CLUB_8),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_9), PS2BANK(SFX_BANK_BUILDING_CLUB_9),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_10), PS2BANK(SFX_BANK_BUILDING_CLUB_10),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_11), PS2BANK(SFX_BANK_BUILDING_CLUB_11),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_12), PS2BANK(SFX_BANK_BUILDING_CLUB_12),
PS2BANK(SAMPLEBANK_BUILDING_CLUB_RAGGA), PS2BANK(SFX_BANK_BUILDING_CLUB_RAGGA),
PS2BANK(SAMPLEBANK_BUILDING_STRIP_CLUB_1), PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_1),
PS2BANK(SAMPLEBANK_BUILDING_STRIP_CLUB_2), PS2BANK(SFX_BANK_BUILDING_STRIP_CLUB_2),
PS2BANK(SAMPLEBANK_BUILDING_WORKSHOP), PS2BANK(SFX_BANK_BUILDING_WORKSHOP),
PS2BANK(SAMPLEBANK_BUILDING_PIANO_BAR), PS2BANK(SFX_BANK_BUILDING_PIANO_BAR),
PS2BANK(SAMPLEBANK_BUILDING_SAWMILL), PS2BANK(SFX_BANK_BUILDING_SAWMILL),
PS2BANK(SAMPLEBANK_BUILDING_DOG_FOOD_FACTORY), PS2BANK(SFX_BANK_BUILDING_DOG_FOOD_FACTORY),
PS2BANK(SAMPLEBANK_BUILDING_LAUNDERETTE), PS2BANK(SFX_BANK_BUILDING_LAUNDERETTE),
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_CHINATOWN), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_CHINATOWN),
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_ITALY), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_ITALY),
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_1), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_1),
PS2BANK(SAMPLEBANK_BUILDING_RESTAURANT_GENERIC_2), PS2BANK(SFX_BANK_BUILDING_RESTAURANT_GENERIC_2),
PS2BANK(SAMPLEBANK_BUILDING_AIRPORT), PS2BANK(SFX_BANK_BUILDING_AIRPORT),
PS2BANK(SAMPLEBANK_BUILDING_SHOP), PS2BANK(SFX_BANK_BUILDING_SHOP),
PS2BANK(SAMPLEBANK_BUILDING_CINEMA), PS2BANK(SFX_BANK_BUILDING_CINEMA),
PS2BANK(SAMPLEBANK_BUILDING_DOCKS), PS2BANK(SFX_BANK_BUILDING_DOCKS),
PS2BANK(SAMPLEBANK_BUILDING_HOME), PS2BANK(SFX_BANK_BUILDING_HOME),
PS2BANK(SAMPLEBANK_BUILDING_PORN_1), PS2BANK(SFX_BANK_BUILDING_PORN_1),
PS2BANK(SAMPLEBANK_BUILDING_PORN_2), PS2BANK(SFX_BANK_BUILDING_PORN_2),
PS2BANK(SAMPLEBANK_BUILDING_PORN_3), PS2BANK(SFX_BANK_BUILDING_PORN_3),
PS2BANK(SAMPLEBANK_BUILDING_POLICE_BALL), PS2BANK(SFX_BANK_BUILDING_POLICE_BALL),
PS2BANK(SAMPLEBANK_BUILDING_BANK_ALARM), PS2BANK(SFX_BANK_BUILDING_BANK_ALARM),
PS2BANK(SAMPLEBANK_BUILDING_RAVE_INDUSTRIAL), PS2BANK(SFX_BANK_BUILDING_RAVE_INDUSTRIAL),
PS2BANK(SAMPLEBANK_BUILDING_RAVE_COMMERCIAL), PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL),
PS2BANK(SAMPLEBANK_BUILDING_RAVE_SUBURBAN), PS2BANK(SFX_BANK_BUILDING_RAVE_SUBURBAN),
PS2BANK(SAMPLEBANK_BUILDING_RAVE_COMMERCIAL_2), PS2BANK(SFX_BANK_BUILDING_RAVE_COMMERCIAL_2),
PS2BANK(SAMPLEBANK_BUILDING_39), PS2BANK(SFX_BANK_BUILDING_39),
PS2BANK(SAMPLEBANK_BUILDING_40), PS2BANK(SFX_BANK_BUILDING_40),
PS2BANK(SAMPLEBANK_BUILDING_41), PS2BANK(SFX_BANK_BUILDING_41),
PS2BANK(SAMPLEBANK_BUILDING_42), PS2BANK(SFX_BANK_BUILDING_42),
PS2BANK(SAMPLEBANK_BUILDING_43), PS2BANK(SFX_BANK_BUILDING_43),
PS2BANK(SAMPLEBANK_BUILDING_44), PS2BANK(SFX_BANK_BUILDING_44),
PS2BANK(SAMPLEBANK_BUILDING_45), PS2BANK(SFX_BANK_BUILDING_45),
PS2BANK(SAMPLEBANK_BUILDING_46), PS2BANK(SFX_BANK_BUILDING_46),
PS2BANK(SAMPLEBANK_BUILDING_47), PS2BANK(SFX_BANK_BUILDING_47),
PS2BANK(SAMPLEBANK_EXTRAS), PS2BANK(SFX_BANK_GENERIC_EXTRA),
SAMPLEBANK_PED, SFX_BANK_PED_COMMENTS,
MAX_SAMPLEBANKS, MAX_SFX_BANKS,
SAMPLEBANK_INVALID INVALID_SFX_BANK
}; };
#define MAX_PEDSFX 7 #define MAX_PEDSFX 7
@ -216,7 +216,7 @@ public:
}; };
extern cSampleManager SampleManager; extern cSampleManager SampleManager;
extern uint32 BankStartOffset[MAX_SAMPLEBANKS]; extern uint32 BankStartOffset[MAX_SFX_BANKS];
#ifdef AUDIO_OPUS #ifdef AUDIO_OPUS
static char StreamedNameTable[][25] = { static char StreamedNameTable[][25] = {

View file

@ -21,7 +21,7 @@
#pragma comment( lib, "mss32.lib" ) #pragma comment( lib, "mss32.lib" )
cSampleManager SampleManager; cSampleManager SampleManager;
uint32 BankStartOffset[MAX_SAMPLEBANKS]; uint32 BankStartOffset[MAX_SFX_BANKS];
/////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////
char SampleBankDescFilename[] = "AUDIO\\SFX.SDT"; char SampleBankDescFilename[] = "AUDIO\\SFX.SDT";
@ -29,10 +29,10 @@ char SampleBankDataFilename[] = "AUDIO\\SFX.RAW";
FILE *fpSampleDescHandle; FILE *fpSampleDescHandle;
FILE *fpSampleDataHandle; FILE *fpSampleDataHandle;
bool bSampleBankLoaded [MAX_SAMPLEBANKS]; bool bSampleBankLoaded [MAX_SFX_BANKS];
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS];
int32 nSampleBankSize [MAX_SAMPLEBANKS]; int32 nSampleBankSize [MAX_SFX_BANKS];
int32 nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; int32 nSampleBankMemoryStartAddress[MAX_SFX_BANKS];
int32 _nSampleDataEndOffset; int32 _nSampleDataEndOffset;
int32 nPedSlotSfx [MAX_PEDSFX]; int32 nPedSlotSfx [MAX_PEDSFX];
@ -896,7 +896,7 @@ cSampleManager::Initialise(void)
_nSampleDataEndOffset = 0; _nSampleDataEndOffset = 0;
for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ ) for ( int32 i = 0; i < MAX_SFX_BANKS; i++ )
{ {
bSampleBankLoaded[i] = false; bSampleBankLoaded[i] = false;
nSampleBankDiscStartOffset[i] = 0; nSampleBankDiscStartOffset[i] = 0;
@ -948,14 +948,14 @@ cSampleManager::Initialise(void)
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SAMPLEBANK_MAIN]); nSampleBankMemoryStartAddress[SFX_BANK_0] = (int32)AIL_mem_alloc_lock(nSampleBankSize[SFX_BANK_0]);
if ( !nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] ) if ( !nSampleBankMemoryStartAddress[SFX_BANK_0] )
{ {
Terminate(); Terminate();
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX); nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (int32)AIL_mem_alloc_lock(PED_BLOCKSIZE*MAX_PEDSFX);
} }
@ -1176,7 +1176,7 @@ cSampleManager::Initialise(void)
TRACE("bank"); TRACE("bank");
LoadSampleBank(SAMPLEBANK_MAIN); LoadSampleBank(SFX_BANK_0);
// mp3 // mp3
TRACE("mp3"); TRACE("mp3");
@ -1271,16 +1271,16 @@ cSampleManager::Terminate(void)
_DeleteMP3Entries(); _DeleteMP3Entries();
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 ) if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
{ {
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]); AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0; nSampleBankMemoryStartAddress[SFX_BANK_0] = 0;
} }
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 ) if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 )
{ {
AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]); AIL_mem_free_lock((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0; nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
} }
if ( DIG ) if ( DIG )
@ -1429,7 +1429,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
if ( MusicManager.IsInitialised() if ( MusicManager.IsInitialised()
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& nBank != SAMPLEBANK_MAIN ) && nBank != SFX_BANK_0 )
{ {
return false; return false;
} }
@ -1526,10 +1526,10 @@ cSampleManager::LoadPedComment(uint32 nComment)
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
return false; return false;
if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
return false; return false;
nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot; nPedSlotSfxAddr[nCurrentPedSlot] = nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot;
nPedSlotSfx [nCurrentPedSlot] = nComment; nPedSlotSfx [nCurrentPedSlot] = nComment;
if ( ++nCurrentPedSlot >= MAX_PEDSFX ) if ( ++nCurrentPedSlot >= MAX_PEDSFX )
@ -1541,13 +1541,13 @@ cSampleManager::LoadPedComment(uint32 nComment)
int32 int32
cSampleManager::GetBankContainingSound(uint32 offset) cSampleManager::GetBankContainingSound(uint32 offset)
{ {
if ( offset >= BankStartOffset[SAMPLEBANK_PED] ) if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] )
return SAMPLEBANK_PED; return SFX_BANK_PED_COMMENTS;
if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] ) if ( offset >= BankStartOffset[SFX_BANK_0] )
return SAMPLEBANK_MAIN; return SFX_BANK_0;
return SAMPLEBANK_INVALID; return INVALID_SFX_BANK;
} }
int32 int32
@ -2289,7 +2289,7 @@ cSampleManager::IsStreamPlaying(uint8 nStream)
bool bool
cSampleManager::InitialiseSampleBanks(void) cSampleManager::InitialiseSampleBanks(void)
{ {
int32 nBank = SAMPLEBANK_MAIN; int32 nBank = SFX_BANK_0;
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL ) if ( fpSampleDescHandle == NULL )
@ -2316,17 +2316,17 @@ cSampleManager::InitialiseSampleBanks(void)
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{ {
#ifdef FIX_BUGS #ifdef FIX_BUGS
if (nBank >= MAX_SAMPLEBANKS) break; if (nBank >= MAX_SFX_BANKS) break;
#endif #endif
if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i ) if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i )
{ {
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
nBank++; nBank++;
} }
} }
nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN]; nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0];
nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED]; nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS];
return true; return true;
} }

View file

@ -6,7 +6,7 @@
cSampleManager SampleManager; cSampleManager SampleManager;
bool _bSampmanInitialised = false; bool _bSampmanInitialised = false;
uint32 BankStartOffset[MAX_SAMPLEBANKS]; uint32 BankStartOffset[MAX_SFX_BANKS];
uint32 nNumMP3s; uint32 nNumMP3s;
cSampleManager::cSampleManager(void) cSampleManager::cSampleManager(void)
@ -131,20 +131,20 @@ cSampleManager::SetMonoMode(uint8 nMode)
bool bool
cSampleManager::LoadSampleBank(uint8 nBank) cSampleManager::LoadSampleBank(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
return false; return false;
} }
void void
cSampleManager::UnloadSampleBank(uint8 nBank) cSampleManager::UnloadSampleBank(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
} }
bool bool
cSampleManager::IsSampleBankLoaded(uint8 nBank) cSampleManager::IsSampleBankLoaded(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
return false; return false;
} }
@ -174,7 +174,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
int32 int32
cSampleManager::GetBankContainingSound(uint32 offset) cSampleManager::GetBankContainingSound(uint32 offset)
{ {
return SAMPLEBANK_INVALID; return INVALID_SFX_BANK;
} }
int32 int32

View file

@ -43,7 +43,7 @@
cSampleManager SampleManager; cSampleManager SampleManager;
bool _bSampmanInitialised = false; bool _bSampmanInitialised = false;
uint32 BankStartOffset[MAX_SAMPLEBANKS]; uint32 BankStartOffset[MAX_SFX_BANKS];
int prevprovider=-1; int prevprovider=-1;
int curprovider=-1; int curprovider=-1;
@ -77,10 +77,10 @@ OggOpusFile *fpSampleDataHandle;
#else #else
FILE *fpSampleDataHandle; FILE *fpSampleDataHandle;
#endif #endif
bool bSampleBankLoaded [MAX_SAMPLEBANKS]; bool bSampleBankLoaded [MAX_SFX_BANKS];
int32 nSampleBankDiscStartOffset [MAX_SAMPLEBANKS]; int32 nSampleBankDiscStartOffset [MAX_SFX_BANKS];
int32 nSampleBankSize [MAX_SAMPLEBANKS]; int32 nSampleBankSize [MAX_SFX_BANKS];
uintptr nSampleBankMemoryStartAddress[MAX_SAMPLEBANKS]; uintptr nSampleBankMemoryStartAddress[MAX_SFX_BANKS];
int32 _nSampleDataEndOffset; int32 _nSampleDataEndOffset;
int32 nPedSlotSfx [MAX_PEDSFX]; int32 nPedSlotSfx [MAX_PEDSFX];
@ -541,7 +541,7 @@ cSampleManager::Initialise(void)
fpSampleDescHandle = NULL; fpSampleDescHandle = NULL;
fpSampleDataHandle = NULL; fpSampleDataHandle = NULL;
for ( int32 i = 0; i < MAX_SAMPLEBANKS; i++ ) for ( int32 i = 0; i < MAX_SFX_BANKS; i++ )
{ {
bSampleBankLoaded[i] = false; bSampleBankLoaded[i] = false;
nSampleBankDiscStartOffset[i] = 0; nSampleBankDiscStartOffset[i] = 0;
@ -586,17 +586,17 @@ cSampleManager::Initialise(void)
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = (uintptr)malloc(nSampleBankSize[SAMPLEBANK_MAIN]); nSampleBankMemoryStartAddress[SFX_BANK_0] = (uintptr)malloc(nSampleBankSize[SFX_BANK_0]);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0); ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_0] != 0);
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] == 0 ) if ( nSampleBankMemoryStartAddress[SFX_BANK_0] == 0 )
{ {
Terminate(); Terminate();
return false; return false;
} }
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX); nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = (uintptr)malloc(PED_BLOCKSIZE*MAX_PEDSFX);
ASSERT(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0); ASSERT(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0);
} }
@ -644,7 +644,7 @@ cSampleManager::Initialise(void)
#endif #endif
} }
LoadSampleBank(SAMPLEBANK_MAIN); LoadSampleBank(SFX_BANK_0);
return true; return true;
} }
@ -666,16 +666,16 @@ cSampleManager::Terminate(void)
CStream::Terminate(); CStream::Terminate();
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] != 0 ) if ( nSampleBankMemoryStartAddress[SFX_BANK_0] != 0 )
{ {
free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN]); free((void *)nSampleBankMemoryStartAddress[SFX_BANK_0]);
nSampleBankMemoryStartAddress[SAMPLEBANK_MAIN] = 0; nSampleBankMemoryStartAddress[SFX_BANK_0] = 0;
} }
if ( nSampleBankMemoryStartAddress[SAMPLEBANK_PED] != 0 ) if ( nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] != 0 )
{ {
free((void *)nSampleBankMemoryStartAddress[SAMPLEBANK_PED]); free((void *)nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS]);
nSampleBankMemoryStartAddress[SAMPLEBANK_PED] = 0; nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] = 0;
} }
_bSampmanInitialised = false; _bSampmanInitialised = false;
@ -751,14 +751,14 @@ cSampleManager::SetMonoMode(uint8 nMode)
bool bool
cSampleManager::LoadSampleBank(uint8 nBank) cSampleManager::LoadSampleBank(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
if ( CTimer::GetIsCodePaused() ) if ( CTimer::GetIsCodePaused() )
return false; return false;
if ( MusicManager.IsInitialised() if ( MusicManager.IsInitialised()
&& MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE && MusicManager.GetMusicMode() == MUSICMODE_CUTSCENE
&& nBank != SAMPLEBANK_MAIN ) && nBank != SFX_BANK_0 )
{ {
return false; return false;
} }
@ -792,7 +792,7 @@ cSampleManager::LoadSampleBank(uint8 nBank)
void void
cSampleManager::UnloadSampleBank(uint8 nBank) cSampleManager::UnloadSampleBank(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
bSampleBankLoaded[nBank] = false; bSampleBankLoaded[nBank] = false;
} }
@ -800,7 +800,7 @@ cSampleManager::UnloadSampleBank(uint8 nBank)
bool bool
cSampleManager::IsSampleBankLoaded(uint8 nBank) cSampleManager::IsSampleBankLoaded(uint8 nBank)
{ {
ASSERT( nBank < MAX_SAMPLEBANKS ); ASSERT( nBank < MAX_SFX_BANKS );
return bSampleBankLoaded[nBank]; return bSampleBankLoaded[nBank];
} }
@ -881,7 +881,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
int samplesSize = m_aSamples[nComment].nSize / 2; int samplesSize = m_aSamples[nComment].nSize / 2;
op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2); op_pcm_seek(fpSampleDataHandle, m_aSamples[nComment].nOffset / 2);
while (samplesSize > 0) { while (samplesSize > 0) {
int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE * nCurrentPedSlot + samplesRead), int size = op_read(fpSampleDataHandle, (opus_int16 *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE * nCurrentPedSlot + samplesRead),
samplesSize, NULL); samplesSize, NULL);
if (size <= 0) { if (size <= 0) {
return false; return false;
@ -893,7 +893,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 ) if ( fseek(fpSampleDataHandle, m_aSamples[nComment].nOffset, SEEK_SET) != 0 )
return false; return false;
if ( fread((void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize ) if ( fread((void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot), 1, m_aSamples[nComment].nSize, fpSampleDataHandle) != m_aSamples[nComment].nSize )
return false; return false;
#endif #endif
@ -901,7 +901,7 @@ cSampleManager::LoadPedComment(uint32 nComment)
alBufferData(pedBuffers[nCurrentPedSlot], alBufferData(pedBuffers[nCurrentPedSlot],
AL_FORMAT_MONO16, AL_FORMAT_MONO16,
(void *)(nSampleBankMemoryStartAddress[SAMPLEBANK_PED] + PED_BLOCKSIZE*nCurrentPedSlot), (void *)(nSampleBankMemoryStartAddress[SFX_BANK_PED_COMMENTS] + PED_BLOCKSIZE*nCurrentPedSlot),
m_aSamples[nComment].nSize, m_aSamples[nComment].nSize,
m_aSamples[nComment].nFrequency); m_aSamples[nComment].nFrequency);
@ -914,13 +914,13 @@ cSampleManager::LoadPedComment(uint32 nComment)
int32 int32
cSampleManager::GetBankContainingSound(uint32 offset) cSampleManager::GetBankContainingSound(uint32 offset)
{ {
if ( offset >= BankStartOffset[SAMPLEBANK_PED] ) if ( offset >= BankStartOffset[SFX_BANK_PED_COMMENTS] )
return SAMPLEBANK_PED; return SFX_BANK_PED_COMMENTS;
if ( offset >= BankStartOffset[SAMPLEBANK_MAIN] ) if ( offset >= BankStartOffset[SFX_BANK_0] )
return SAMPLEBANK_MAIN; return SFX_BANK_0;
return SAMPLEBANK_INVALID; return INVALID_SFX_BANK;
} }
int32 int32
@ -1421,7 +1421,7 @@ cSampleManager::Service(void)
bool bool
cSampleManager::InitialiseSampleBanks(void) cSampleManager::InitialiseSampleBanks(void)
{ {
int32 nBank = SAMPLEBANK_MAIN; int32 nBank = SFX_BANK_0;
fpSampleDescHandle = fopen(SampleBankDescFilename, "rb"); fpSampleDescHandle = fopen(SampleBankDescFilename, "rb");
if ( fpSampleDescHandle == NULL ) if ( fpSampleDescHandle == NULL )
@ -1453,17 +1453,17 @@ cSampleManager::InitialiseSampleBanks(void)
for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ ) for ( int32 i = 0; i < TOTAL_AUDIO_SAMPLES; i++ )
{ {
#ifdef FIX_BUGS #ifdef FIX_BUGS
if (nBank >= MAX_SAMPLEBANKS) break; if (nBank >= MAX_SFX_BANKS) break;
#endif #endif
if ( BankStartOffset[nBank] == BankStartOffset[SAMPLEBANK_MAIN] + i ) if ( BankStartOffset[nBank] == BankStartOffset[SFX_BANK_0] + i )
{ {
nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset; nSampleBankDiscStartOffset[nBank] = m_aSamples[i].nOffset;
nBank++; nBank++;
} }
} }
nSampleBankSize[SAMPLEBANK_MAIN] = nSampleBankDiscStartOffset[SAMPLEBANK_PED] - nSampleBankDiscStartOffset[SAMPLEBANK_MAIN]; nSampleBankSize[SFX_BANK_0] = nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS] - nSampleBankDiscStartOffset[SFX_BANK_0];
nSampleBankSize[SAMPLEBANK_PED] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SAMPLEBANK_PED]; nSampleBankSize[SFX_BANK_PED_COMMENTS] = _nSampleDataEndOffset - nSampleBankDiscStartOffset[SFX_BANK_PED_COMMENTS];
return true; return true;
} }