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https://git.rip/DMCA_FUCKER/re3.git
synced 2024-11-05 10:35:54 +00:00
some fixes
This commit is contained in:
parent
6e51ed3c53
commit
7bf561d440
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@ -294,7 +294,6 @@ private:
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case GARAGE_HIDEOUT_TEN: return 9;
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case GARAGE_HIDEOUT_ELEVEN: return 10;
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case GARAGE_HIDEOUT_TWELVE: return 11;
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default: assert(0);
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}
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return -1;
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}
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@ -4414,7 +4414,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
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}
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case COMMAND_SET_CAR_HEAVY:
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{
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CollectParameters(&m_nIp, 1);
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CollectParameters(&m_nIp, 2);
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CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
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assert(pVehicle);
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if (ScriptParams[1] != 0) {
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@ -10144,7 +10144,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
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UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
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return 0;
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case COMMAND_SHUT_CHAR_UP:
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CollectParameters(&m_nIp, 1);
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CollectParameters(&m_nIp, 2);
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debug("SHUT_CHAR_UP not implemented"); // TODO(MIAMI)
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return 0;
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case COMMAND_SET_ENABLE_RC_DETONATE:
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@ -10588,6 +10588,7 @@ int8 CRunningScript::ProcessCommands1200To1299(int32 command)
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{
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CollectParameters(&m_nIp, 1);
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debug("SWITCH_SECURITY_CAMERA is not implemented\n"); // TODO(MIAMI)
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return 0;
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}
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//case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
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case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
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@ -11153,7 +11154,7 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
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//case COMMAND_IS_CAR_DROWNING_IN_WATER:
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case COMMAND_IS_CHAR_DROWNING_IN_WATER:
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{
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CollectParameters(&m_nIp, 2);
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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UpdateCompareFlag(pPed && pPed->bIsDrowning);
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return 0;
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@ -11253,10 +11254,11 @@ int8 CRunningScript::ProcessCommands1300To1399(int32 command)
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}
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case COMMAND_CLEAR_CHAR_WAIT_STATE:
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{
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CollectParameters(&m_nIp, 2);
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CollectParameters(&m_nIp, 1);
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CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
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assert(pPed);
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pPed->ClearWaitState();
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return 0;
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}
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case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
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{
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@ -206,6 +206,8 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
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SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsPADEND, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_LOOKBEHIND, rsCAPSLK, OPTIONAL_EXTRA);
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SetControllerKeyAssociatedWithAction (PED_DUCK, 'C', KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
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@ -218,6 +220,8 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
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SetControllerKeyAssociatedWithAction (PED_JUMPING, rsRCTRL, KEYBOARD);
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SetControllerKeyAssociatedWithAction (PED_JUMPING, ' ', OPTIONAL_EXTRA);
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SetControllerKeyAssociatedWithAction (PED_ANSWER_PHONE, rsTAB, KEYBOARD);
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if ( _dwOperatingSystemVersion == OS_WIN98 )
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SetControllerKeyAssociatedWithAction(PED_SPRINT, rsSHIFT, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
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else
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@ -259,7 +263,7 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
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SetControllerKeyAssociatedWithAction (VEHICLE_TURRETDOWN, rsPADRIGHT, KEYBOARD);
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SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, rsHOME, KEYBOARD);
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SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 'C', OPTIONAL_EXTRA);
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SetControllerKeyAssociatedWithAction (CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 'V', OPTIONAL_EXTRA);
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for (int32 i = 0; i < MAX_SIMS; i++)
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{
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@ -336,13 +340,14 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
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SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK);
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case 10:
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SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_DUCK, 10, JOYSTICK);
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case 9:
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SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK);
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case 8:
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SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK);
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case 7:
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SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, 7, JOYSTICK);
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SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK);
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case 6:
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SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK);
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@ -384,13 +389,14 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
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SetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, 11, JOYSTICK);
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case 10:
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SetControllerKeyAssociatedWithAction(VEHICLE_HORN, 10, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_DUCK, 10, JOYSTICK);
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case 9:
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SetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, 9, JOYSTICK);
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case 8:
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SetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, 8, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, 8, JOYSTICK);
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case 7:
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SetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, 7, JOYSTICK);
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SetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, 7, JOYSTICK);
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SetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, 7, JOYSTICK);
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case 6:
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SetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, 6, JOYSTICK);
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@ -431,6 +437,8 @@ void CControllerConfigManager::InitialiseControllerActionNameArray()
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SETACTIONNAME(PED_CYCLE_TARGET_LEFT);
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SETACTIONNAME(PED_CYCLE_TARGET_RIGHT);
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SETACTIONNAME(PED_CENTER_CAMERA_BEHIND_PLAYER);
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SETACTIONNAME(PED_DUCK);
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SETACTIONNAME(PED_ANSWER_PHONE);
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SETACTIONNAME(VEHICLE_LOOKBEHIND);
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SETACTIONNAME(VEHICLE_LOOKLEFT);
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SETACTIONNAME(VEHICLE_LOOKRIGHT);
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@ -754,6 +762,8 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstPersonOnl
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state.Square = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
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state.Cross = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
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state.RightShock = 255;
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}
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void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
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@ -762,12 +772,16 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnl
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state.RightShock = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
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state.Square = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, type))
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state.LeftShoulder1 = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
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state.LeftShoulder2 = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
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state.RightShoulder2 = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
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state.Cross = 255;
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if (button == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
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state.RightShock = 255;
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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{
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@ -1616,6 +1630,10 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
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ClearSettingsAssociatedWithAction(PED_JUMPING, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
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ClearSettingsAssociatedWithAction(PED_SPRINT, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
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ClearSettingsAssociatedWithAction(PED_DUCK, type);
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if (key == GetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, type))
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ClearSettingsAssociatedWithAction(PED_ANSWER_PHONE, type);
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if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
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{
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@ -1803,6 +1821,8 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
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case PED_CYCLE_WEAPON_RIGHT:
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case PED_JUMPING:
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case PED_SPRINT:
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case PED_DUCK:
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case PED_ANSWER_PHONE:
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case PED_CYCLE_TARGET_LEFT:
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case PED_CYCLE_TARGET_RIGHT:
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case PED_CENTER_CAMERA_BEHIND_PLAYER:
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@ -32,6 +32,8 @@ enum e_ControllerAction
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PED_JUMPING,
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PED_SPRINT,
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PED_LOOKBEHIND,
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PED_DUCK,
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PED_ANSWER_PHONE,
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VEHICLE_ACCELERATE,
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VEHICLE_BRAKE,
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VEHICLE_CHANGE_RADIO_STATION,
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@ -6025,7 +6025,6 @@ CPed::SetWaitState(eWaitState state, void *time)
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case WAITSTATE_GROUND_ATTACK:
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case WAITSTATE_LANCESITTING:
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case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
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assert(0);
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default:
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ClearWaitState();
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RestoreHeadingRate();
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@ -18533,7 +18532,7 @@ CPed::Save(uint8*& buf)
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CopyToBuf(buf, m_fHealth);
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CopyToBuf(buf, m_fArmour);
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SkipSaveBuf(buf, 148);
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for (int i = 0; i < 10; i++) // has to be hardcoded
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for (int i = 0; i < 13; i++) // has to be hardcoded
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m_weapons[i].Save(buf);
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SkipSaveBuf(buf, 5);
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CopyToBuf(buf, m_maxWeaponTypeAllowed);
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@ -18555,8 +18554,10 @@ CPed::Load(uint8*& buf)
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SkipSaveBuf(buf, 148);
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CWeapon bufWeapon;
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for (int i = 0; i < 10; i++) { // has to be hardcoded
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for (int i = 0; i < 13; i++) { // has to be hardcoded
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bufWeapon.Load(buf);
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if (i >= 10)
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continue; // tmp hack before we fix save/load
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if (bufWeapon.m_eWeaponType != WEAPONTYPE_UNARMED) {
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int modelId = CWeaponInfo::GetWeaponInfo(bufWeapon.m_eWeaponType)->m_nModelId;
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