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add textures in correct order
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@ -339,7 +339,7 @@ RwBool rwNativeTextureHackRead(RwStream *stream, RwTexture **tex, RwInt32 size)
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RwTexDictionary *RwTexDictionaryCreate(void) { return TexDictionary::create(); }
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RwBool RwTexDictionaryDestroy(RwTexDictionary * dict) { dict->destroy(); return true; }
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RwTexture *RwTexDictionaryAddTexture(RwTexDictionary * dict, RwTexture * texture) { dict->add(texture); return texture; }
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RwTexture *RwTexDictionaryAddTexture(RwTexDictionary * dict, RwTexture * texture) { dict->addFront(texture); return texture; }
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//RwTexture *RwTexDictionaryRemoveTexture(RwTexture * texture);
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RwTexture *RwTexDictionaryFindNamedTexture(RwTexDictionary * dict, const RwChar * name) { return dict->find(name); }
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RwTexDictionary *RwTexDictionaryGetCurrent(void) { return TexDictionary::getCurrent(); }
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