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Tweak comparison in CFallingGlassPane::Render
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@ -1,4 +1,4 @@
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#include "common.h"
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#include "common.h"
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#include "Glass.h"
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#include "Glass.h"
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#include "Timer.h"
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#include "Timer.h"
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@ -138,7 +138,11 @@ CFallingGlassPane::Render(void)
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fwdNorm.Normalise();
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fwdNorm.Normalise();
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uint8 alpha = CGlass::CalcAlphaWithNormal(&fwdNorm);
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uint8 alpha = CGlass::CalcAlphaWithNormal(&fwdNorm);
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int32 time = clamp(CTimer::GetTimeInMilliseconds() - m_nTimer, 0, 500);
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#ifdef FIX_BUGS
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uint16 time = clamp(CTimer::GetTimeInMilliseconds() > m_nTimer ? CTimer::GetTimeInMilliseconds() - m_nTimer : 0u, 0u, 500u);
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#else
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uint16 time = clamp(CTimer::GetTimeInMilliseconds() - m_nTimer, 0, 500);
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#endif
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uint8 color = int32( float(alpha) * (float(time) / 500) );
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uint8 color = int32( float(alpha) * (float(time) / 500) );
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