From 7a7061ea92b63f17eb9f9c5d2551b8957c9fb7ed Mon Sep 17 00:00:00 2001 From: Sergeanur Date: Fri, 25 Dec 2020 20:00:12 +0200 Subject: [PATCH] Use intensity in ProcessBoatEngine --- src/audio/AudioLogic.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 54466813..78174f33 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2407,13 +2407,13 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) static uint16 LastAccel = 0; static uint8 LastVol = 0; - static const int intensity = 50; + static const float intensity = 50.0f; if (params.m_fDistance < SQR(intensity)) { boat = (CBoat *)params.m_pVehicle; if (params.m_nIndex == REEFER) { CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(80, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(80, intensity, m_sQueueSample.m_fDistance); if (m_sQueueSample.m_nVolume != 0) { m_sQueueSample.m_nCounter = 39; m_sQueueSample.m_nSampleIndex = SFX_FISHING_BOAT_IDLE; @@ -2453,7 +2453,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) m_sQueueSample.m_nFrequency = 11 * m_sQueueSample.m_nFrequency / 10; } } - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, intensity, m_sQueueSample.m_fDistance); if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nCounter = 40; @@ -2511,7 +2511,7 @@ cAudioManager::ProcessBoatEngine(cVehicleParams& params) } } CalculateDistance(params.m_bDistanceCalculated, params.m_fDistance); - m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, 50.f, m_sQueueSample.m_fDistance); + m_sQueueSample.m_nVolume = ComputeVolume(emittingVol, intensity, m_sQueueSample.m_fDistance); if (!m_sQueueSample.m_nVolume) return true; m_sQueueSample.m_nFrequency += (m_sQueueSample.m_nEntityIndex * 65536) % 1000;