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fix
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@ -5073,9 +5073,6 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
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else if (CPad::bInvertLook4Pad)
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stickY = -stickY;
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if (CCamera::m_bUseMouse3rdPerson)
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stickY = 0.0f;
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float xMovement = Abs(stickX) * (FOV / 80.0f * 5.f / 70.f) * stickX * 0.007f * 0.007f;
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float yMovement = Abs(stickY) * (FOV / 80.0f * 3.f / 70.f) * stickY * 0.007f * 0.007f;
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